|  |  | @ -163,6 +163,9 @@ public enum PowersManager { | 
			
		
	
		
		
			
				
					
					|  |  |  |     public static void usePower(final PerformActionMsg msg, ClientConnection origin, |  |  |  |     public static void usePower(final PerformActionMsg msg, ClientConnection origin, | 
			
		
	
		
		
			
				
					
					|  |  |  |                                 boolean sendCastToSelf) { |  |  |  |                                 boolean sendCastToSelf) { | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |         PlayerCharacter pc = SessionManager.getPlayerCharacter(origin); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         CombatManager.toggleSit(false,origin); | 
			
		
	
		
		
			
				
					
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					|  |  |  |         if (usePowerA(msg, origin, sendCastToSelf)) { |  |  |  |         if (usePowerA(msg, origin, sendCastToSelf)) { | 
			
		
	
		
		
			
				
					
					|  |  |  |             // Cast failed for some reason, reset timer
 |  |  |  |             // Cast failed for some reason, reset timer
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					|  |  | @ -171,9 +174,6 @@ public enum PowersManager { | 
			
		
	
		
		
			
				
					
					|  |  |  |             DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY); |  |  |  |             DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY); | 
			
		
	
		
		
			
				
					
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					|  |  |  |             // Send Fail to cast message
 |  |  |  |             // Send Fail to cast message
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					|  |  |  |             PlayerCharacter pc = SessionManager |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |                     .getPlayerCharacter(origin); |  |  |  |  | 
			
		
	
		
		
			
				
					
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					|  |  |  |             if (pc != null) { |  |  |  |             if (pc != null) { | 
			
		
	
		
		
			
				
					
					|  |  |  |                 sendPowerMsg(pc, 2, msg); |  |  |  |                 sendPowerMsg(pc, 2, msg); | 
			
		
	
		
		
			
				
					
					|  |  |  |                 if (pc.isCasting()) { |  |  |  |                 if (pc.isCasting()) { | 
			
		
	
	
		
		
			
				
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