|  |  |  | @ -660,7 +660,7 @@ public enum LootManager {@@ -660,7 +660,7 @@ public enum LootManager { | 
			
		
	
		
			
				
					|  |  |  |  |         //random contract drop chance for all
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					|  |  |  |  |         if (ThreadLocalRandom.current().nextInt(100) < 40) { | 
			
		
	
		
			
				
					|  |  |  |  |             int contractTableID = 250; | 
			
		
	
		
			
				
					|  |  |  |  |             contractTableID += ThreadLocalRandom.current().nextInt(0, 12); | 
			
		
	
		
			
				
					|  |  |  |  |             contractTableID += ThreadLocalRandom.current().nextInt(0, 11); | 
			
		
	
		
			
				
					|  |  |  |  |             if (contractTableID > 259) | 
			
		
	
		
			
				
					|  |  |  |  |                 contractTableID = 659; | 
			
		
	
		
			
				
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					|  |  |  | @ -676,16 +676,16 @@ public enum LootManager {@@ -676,16 +676,16 @@ public enum LootManager { | 
			
		
	
		
			
				
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					|  |  |  |  |         //special commander drop chances
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					|  |  |  |  |         if (commander) | 
			
		
	
		
			
				
					|  |  |  |  |             GenerateCommanderLoot(mob); | 
			
		
	
		
			
				
					|  |  |  |  |             GenerateCommanderLoot(mob,false); | 
			
		
	
		
			
				
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					|  |  |  |  |         //special epic drop chances
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					|  |  |  |  |         if (epic) { | 
			
		
	
		
			
				
					|  |  |  |  |             GenerateCommanderLoot(mob); | 
			
		
	
		
			
				
					|  |  |  |  |             GenerateCommanderLoot(mob); | 
			
		
	
		
			
				
					|  |  |  |  |             GenerateCommanderLoot(mob, true); | 
			
		
	
		
			
				
					|  |  |  |  |             GenerateCommanderLoot(mob,false); | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
		
			
				
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					|  |  |  |  |     public static void GenerateCommanderLoot(Mob mob){ | 
			
		
	
		
			
				
					|  |  |  |  |     public static void GenerateCommanderLoot(Mob mob, boolean epic){ | 
			
		
	
		
			
				
					|  |  |  |  |         //present chance
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					|  |  |  |  |         if (ThreadLocalRandom.current().nextInt(100) < 25) | 
			
		
	
		
			
				
					|  |  |  |  |             DropPresent(mob); | 
			
		
	
	
		
			
				
					|  |  |  | @ -729,5 +729,20 @@ public enum LootManager {@@ -729,5 +729,20 @@ public enum LootManager { | 
			
		
	
		
			
				
					|  |  |  |  |                     mob.getCharItemManager().addItemToInventory(toAdd4); | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  |         if(epic){ | 
			
		
	
		
			
				
					|  |  |  |  |             int contractTableID = 250; | 
			
		
	
		
			
				
					|  |  |  |  |             contractTableID += ThreadLocalRandom.current().nextInt(0, 11); | 
			
		
	
		
			
				
					|  |  |  |  |             if (contractTableID > 259) | 
			
		
	
		
			
				
					|  |  |  |  |                 contractTableID = 659; | 
			
		
	
		
			
				
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					|  |  |  |  |             int id = rollRandomItem(contractTableID); | 
			
		
	
		
			
				
					|  |  |  |  |             ItemBase ib = ItemBase.getItemBase(id); | 
			
		
	
		
			
				
					|  |  |  |  |             if (ib != null) { | 
			
		
	
		
			
				
					|  |  |  |  |                 MobLoot contract = new MobLoot(mob, ib, true); | 
			
		
	
		
			
				
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					|  |  |  |  |                 if (contract != null) | 
			
		
	
		
			
				
					|  |  |  |  |                     mob.getCharItemManager().addItemToInventory(contract); | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
		
			
				
					|  |  |  |  | } | 
			
		
	
	
		
			
				
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