|  |  |  | @ -11,6 +11,7 @@ package engine.mobileAI.Threads;@@ -11,6 +11,7 @@ package engine.mobileAI.Threads; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.gameManager.ZoneManager; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.objects.Mob; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.objects.Zone; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.util.ZoneLevel; | 
			
		
	
		
			
				
					|  |  |  |  | import org.pmw.tinylog.Logger; | 
			
		
	
		
			
				
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					|  |  |  |  | /** | 
			
		
	
	
		
			
				
					|  |  |  | @ -39,6 +40,15 @@ public class MobRespawnThread implements Runnable {@@ -39,6 +40,15 @@ public class MobRespawnThread implements Runnable { | 
			
		
	
		
			
				
					|  |  |  |  |             try { | 
			
		
	
		
			
				
					|  |  |  |  |                 for (Zone zone : ZoneManager.getAllZones()) { | 
			
		
	
		
			
				
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					|  |  |  |  |                     if (zone.respawnQue.size() > ZoneLevel.queueLengthToLevelUp) { | 
			
		
	
		
			
				
					|  |  |  |  |                         zone.setCampLvl(zone.getCamplvl() + 1); | 
			
		
	
		
			
				
					|  |  |  |  |                     } | 
			
		
	
		
			
				
					|  |  |  |  |                     else if (zone.respawnQue.isEmpty() && | 
			
		
	
		
			
				
					|  |  |  |  |                             (zone.lastRespawn + ZoneLevel.msToLevelDown < System.currentTimeMillis()) && | 
			
		
	
		
			
				
					|  |  |  |  |                             zone.getCamplvl() > 0) { | 
			
		
	
		
			
				
					|  |  |  |  |                         zone.setCampLvl(zone.getCamplvl() - 1); | 
			
		
	
		
			
				
					|  |  |  |  |                     } | 
			
		
	
		
			
				
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					|  |  |  |  |                     if (zone.respawnQue.isEmpty() == false && zone.lastRespawn + 100 < System.currentTimeMillis()) { | 
			
		
	
		
			
				
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					|  |  |  |  |                         Mob respawner = zone.respawnQue.iterator().next(); | 
			
		
	
	
		
			
				
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