|  |  |  | @ -30,7 +30,11 @@ import java.util.concurrent.ThreadLocalRandom;@@ -30,7 +30,11 @@ import java.util.concurrent.ThreadLocalRandom; | 
			
		
	
		
			
				
					|  |  |  |  | import static engine.math.FastMath.sqr; | 
			
		
	
		
			
				
					|  |  |  |  | public class MobileFSM { | 
			
		
	
		
			
				
					|  |  |  |  |     private static void AttackTarget(Mob mob, AbstractWorldObject target) { | 
			
		
	
		
			
				
					|  |  |  |  |         if(target == null || mob == null){ | 
			
		
	
		
			
				
					|  |  |  |  |         if(mob == null){ | 
			
		
	
		
			
				
					|  |  |  |  |             return; | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  |         if(target == null){ | 
			
		
	
		
			
				
					|  |  |  |  |             mob.setCombatTarget(null); | 
			
		
	
		
			
				
					|  |  |  |  |             return; | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  |         switch (target.getObjectType()) { | 
			
		
	
	
		
			
				
					|  |  |  | @ -426,14 +430,15 @@ public class MobileFSM {@@ -426,14 +430,15 @@ public class MobileFSM { | 
			
		
	
		
			
				
					|  |  |  |  |                 //mob no longer has its owner loaded, translocate pet to owner
 | 
			
		
	
		
			
				
					|  |  |  |  |                 MovementManager.translocate(mob, mob.getOwner().getLoc(), null); | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
		
			
				
					|  |  |  |  |             if (mob.getCombatTarget() == null || mob.combatTarget.isAlive() == false) { | 
			
		
	
		
			
				
					|  |  |  |  |             if (mob.getCombatTarget() == null) { | 
			
		
	
		
			
				
					|  |  |  |  |                 //move back to owner
 | 
			
		
	
		
			
				
					|  |  |  |  |                 if (CombatUtilities.inRange2D(mob, mob.getOwner(), 10) == false) { | 
			
		
	
		
			
				
					|  |  |  |  |                     mob.destination = mob.getOwner().getLoc(); | 
			
		
	
		
			
				
					|  |  |  |  |                     MovementUtilities.moveToLocation(mob, mob.destination, 5); | 
			
		
	
		
			
				
					|  |  |  |  |                 } else { | 
			
		
	
		
			
				
					|  |  |  |  |                     chaseTarget(mob); | 
			
		
	
		
			
				
					|  |  |  |  |                 if(CombatUtilities.inRange2D(mob,mob.getOwner(),11)) { | 
			
		
	
		
			
				
					|  |  |  |  |                     return; | 
			
		
	
		
			
				
					|  |  |  |  |                 } | 
			
		
	
		
			
				
					|  |  |  |  |                     mob.destination = mob.getOwner().getLoc(); | 
			
		
	
		
			
				
					|  |  |  |  |                     MovementUtilities.moveToLocation(mob, mob.destination, 10); | 
			
		
	
		
			
				
					|  |  |  |  |             } else{ | 
			
		
	
		
			
				
					|  |  |  |  |                 chaseTarget(mob); | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
	
		
			
				
					|  |  |  | @ -464,7 +469,6 @@ public class MobileFSM {@@ -464,7 +469,6 @@ public class MobileFSM { | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  |         if (System.currentTimeMillis() > aiAgent.deathTime + (aiAgent.spawnTime * 1000)) { | 
			
		
	
		
			
				
					|  |  |  |  |             aiAgent.respawn(); | 
			
		
	
		
			
				
					|  |  |  |  |             aiAgent.setCombatTarget(null); | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
		
			
				
					|  |  |  |  |     public static void CheckForAttack(Mob mob) { | 
			
		
	
	
		
			
				
					|  |  |  | @ -534,8 +538,6 @@ public class MobileFSM {@@ -534,8 +538,6 @@ public class MobileFSM { | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
		
			
				
					|  |  |  |  |     private static void chaseTarget(Mob mob) { | 
			
		
	
		
			
				
					|  |  |  |  |         mob.updateMovementState(); | 
			
		
	
		
			
				
					|  |  |  |  |         if (CombatUtilities.inRangeToAttack2D(mob, mob.getCombatTarget())) | 
			
		
	
		
			
				
					|  |  |  |  |             return; | 
			
		
	
		
			
				
					|  |  |  |  |         if (CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mob.getRange()) == false) { | 
			
		
	
		
			
				
					|  |  |  |  |             if (mob.getRange() > 15) { | 
			
		
	
		
			
				
					|  |  |  |  |                 mob.destination = mob.getCombatTarget().getLoc(); | 
			
		
	
	
		
			
				
					|  |  |  | @ -602,6 +604,9 @@ public class MobileFSM {@@ -602,6 +604,9 @@ public class MobileFSM { | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
		
			
				
					|  |  |  |  |     private static void PetLogic(Mob mob){ | 
			
		
	
		
			
				
					|  |  |  |  |         if(mob.getCombatTarget() != null && mob.getCombatTarget().isAlive() == false){ | 
			
		
	
		
			
				
					|  |  |  |  |             mob.setCombatTarget(null); | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  |         if(MovementUtilities.canMove(mob)){ | 
			
		
	
		
			
				
					|  |  |  |  |             CheckMobMovement(mob); | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
	
		
			
				
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