|  |  | @ -1074,12 +1074,10 @@ public class MobAI { | 
			
		
	
		
		
			
				
					
					|  |  |  |                 } |  |  |  |                 } | 
			
		
	
		
		
			
				
					
					|  |  |  |             }else { |  |  |  |             }else { | 
			
		
	
		
		
			
				
					
					|  |  |  |                 if (mob.npcOwner.getCombatTarget() != null) |  |  |  |                 if (mob.npcOwner.getCombatTarget() != null) | 
			
		
	
		
		
			
				
					
					|  |  |  |                     if(mob.getCombatTarget() != null && mob.getCombatTarget().equals(mob.npcOwner.getCombatTarget()) == false) |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |                     mob.setCombatTarget(mob.npcOwner.getCombatTarget()); |  |  |  |                     mob.setCombatTarget(mob.npcOwner.getCombatTarget()); | 
			
		
	
		
		
			
				
					
					|  |  |  |                 else |  |  |  |                 else | 
			
		
	
		
		
			
				
					
					|  |  |  |                     if(mob.getCombatTarget() != null) { |  |  |  |                     if (mob.getCombatTarget() != null) | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |                         mob.setCombatTarget(null); |  |  |  |                         mob.setCombatTarget(null); | 
			
		
	
		
		
			
				
					
					|  |  |  |                     } |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |             } |  |  |  |             } | 
			
		
	
		
		
			
				
					
					|  |  |  |             CheckMobMovement(mob); |  |  |  |             CheckMobMovement(mob); | 
			
		
	
		
		
			
				
					
					|  |  |  |             CheckForAttack(mob); |  |  |  |             CheckForAttack(mob); | 
			
		
	
	
		
		
			
				
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