|  |  |  | @ -455,7 +455,7 @@ public class City extends AbstractWorldObject {@@ -455,7 +455,7 @@ public class City extends AbstractWorldObject { | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |                         if (!BuildingManager.IsPlayerHostile(city.getTOL(), pc)) | 
			
		
	
		
			
				
					|  |  |  |  |                             cities.add(city); //verify nation or guild is same
 | 
			
		
	
		
			
				
					|  |  |  |  |                     } else if (Guild.sameNationExcludeErrant(city.getGuild(), pcG)) | 
			
		
	
		
			
				
					|  |  |  |  |                     } else if (city.open && Guild.sameNationExcludeErrant(city.getGuild(), pcG)) | 
			
		
	
		
			
				
					|  |  |  |  |                         cities.add(city); | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |                 } else if (city.isNpc == 1) { | 
			
		
	
	
		
			
				
					|  |  |  | 
 |