|  |  | @ -1204,7 +1204,7 @@ public class PlayerCharacter extends AbstractCharacter { | 
			
		
	
		
		
			
				
					
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					|  |  |  |         if (beardStyleID != 0) { |  |  |  |         if (beardStyleID != 0) { | 
			
		
	
		
		
			
				
					
					|  |  |  |             // Create Beard
 |  |  |  |             // Create Beard
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					|  |  |  |             Item beard = new Item(hairStyleID); |  |  |  |             Item beard = new Item(beardStyleID); | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |             beard.ownerID = playerCharacter.getObjectUUID(); |  |  |  |             beard.ownerID = playerCharacter.getObjectUUID(); | 
			
		
	
		
		
			
				
					
					|  |  |  |             beard.ownerType = OwnerType.PlayerCharacter; |  |  |  |             beard.ownerType = OwnerType.PlayerCharacter; | 
			
		
	
		
		
			
				
					
					|  |  |  |             beard.containerType = ItemContainerType.EQUIPPED; |  |  |  |             beard.containerType = ItemContainerType.EQUIPPED; | 
			
		
	
	
		
		
			
				
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