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					@ -10,6 +10,7 @@ import engine.net.DispatchMessage; | 
				
			
			
		
	
		
		
			
				
					
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					import engine.net.client.msg.PetMsg; | 
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					import engine.net.client.msg.PetMsg; | 
				
			
			
		
	
		
		
			
				
					
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					import engine.objects.*; | 
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					import engine.objects.*; | 
				
			
			
		
	
		
		
			
				
					
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					import engine.powers.EffectsBase; | 
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					import engine.powers.EffectsBase; | 
				
			
			
		
	
		
		
			
				
					
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					import engine.powers.RuneSkillAdjustEntry; | 
				
			
			
		
	
		
		
			
				
					
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					import org.pmw.tinylog.Logger; | 
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					import org.pmw.tinylog.Logger; | 
				
			
			
		
	
		
		
			
				
					
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					import java.util.ArrayList; | 
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					import java.util.ArrayList; | 
				
			
			
		
	
	
		
		
			
				
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					@ -405,4 +406,21 @@ public enum NPCManager { | 
				
			
			
		
	
		
		
			
				
					
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					        if(baseSkill != null) | 
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					        if(baseSkill != null) | 
				
			
			
		
	
		
		
			
				
					
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					            mob.getSkills().put(baseSkill.getName(),new CharacterSkill(baseSkill,mob,mob.mobBase.getMobBaseStats().getBaseSkillAmount())); | 
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					            mob.getSkills().put(baseSkill.getName(),new CharacterSkill(baseSkill,mob,mob.mobBase.getMobBaseStats().getBaseSkillAmount())); | 
				
			
			
		
	
		
		
			
				
					
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					    } | 
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					    } | 
				
			
			
		
	
		
		
			
				
					
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					    public static void applyRuneSkills(AbstractCharacter character,int runeID){ | 
				
			
			
		
	
		
		
			
				
					
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					        //load mob skill adjustments from mobbase rune
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					        if(PowersManager._allRuneSkillAdjusts.containsKey(runeID)) | 
				
			
			
		
	
		
		
			
				
					
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					            for(RuneSkillAdjustEntry entry : PowersManager._allRuneSkillAdjusts.get(runeID)) { | 
				
			
			
		
	
		
		
			
				
					
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					                if(SkillsBase.getFromCache(entry.skill_type) == null) | 
				
			
			
		
	
		
		
			
				
					
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					                    SkillsBase.putInCache(DbManager.SkillsBaseQueries.GET_BASE_BY_NAME(entry.skill_type)); | 
				
			
			
		
	
		
		
			
				
					
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					                SkillsBase skillBase = SkillsBase.getFromCache(entry.skill_type); | 
				
			
			
		
	
		
		
			
				
					
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					                if(skillBase == null) | 
				
			
			
		
	
		
		
			
				
					
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					                    continue; | 
				
			
			
		
	
		
		
			
				
					
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					                if (entry.level <= character.level) | 
				
			
			
		
	
		
		
			
				
					
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					                    if (character.skills.containsKey(entry.name) == false) | 
				
			
			
		
	
		
		
			
				
					
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					                        character.skills.put(entry.skill_type, new CharacterSkill(skillBase, character, entry.rank)); | 
				
			
			
		
	
		
		
			
				
					
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					                    else | 
				
			
			
		
	
		
		
			
				
					
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					                        character.skills.put(entry.skill_type, new CharacterSkill(skillBase, character, entry.rank + character.skills.get(entry.skill_type).getNumTrains())); | 
				
			
			
		
	
		
		
			
				
					
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					            } | 
				
			
			
		
	
		
		
			
				
					
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					    } | 
				
			
			
		
	
		
		
			
				
					
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					} | 
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					} | 
				
			
			
		
	
	
		
		
			
				
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