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					@ -356,9 +356,6 @@ public class HeightMap {
				@@ -356,9 +356,6 @@ public class HeightMap {
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					        Vector2f gridSquare; | 
				
			
			
		
	
		
			
				
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					        int maxX = (int) (this.fullExtentsX / this.bucketWidthX); | 
				
			
			
		
	
		
			
				
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					        int maxY = (int) (this.fullExtentsY / this.bucketWidthY); | 
				
			
			
		
	
		
			
				
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					        gridSquare = getGridSquare(zoneLoc); | 
				
			
			
		
	
		
			
				
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					        int gridX = (int) gridSquare.x; | 
				
			
			
		
	
	
		
			
				
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					@ -377,12 +374,6 @@ public class HeightMap {
				@@ -377,12 +374,6 @@ public class HeightMap {
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					        int nextY = gridY + 1; | 
				
			
			
		
	
		
			
				
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					        int nextX = gridX + 1; | 
				
			
			
		
	
		
			
				
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					        if (nextY > maxY) | 
				
			
			
		
	
		
			
				
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					            nextY = gridY; | 
				
			
			
		
	
		
			
				
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					        if (nextX > maxX) | 
				
			
			
		
	
		
			
				
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					            nextX = gridX; | 
				
			
			
		
	
		
			
				
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					        topLeftHeight = pixelColorValues[gridX][gridY]; | 
				
			
			
		
	
		
			
				
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					        topRightHeight = pixelColorValues[nextX][gridY]; | 
				
			
			
		
	
		
			
				
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					        bottomLeftHeight = pixelColorValues[gridX][nextY]; | 
				
			
			
		
	
	
		
			
				
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