|  |  | @ -389,18 +389,14 @@ public class City extends AbstractWorldObject { | 
			
		
	
		
		
			
				
					
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					|  |  |  |                     if (pc.getAccount().status.equals(AccountStatus.ADMIN)) { |  |  |  |                     if (pc.getAccount().status.equals(AccountStatus.ADMIN)) { | 
			
		
	
		
		
			
				
					
					|  |  |  |                         cities.add(city); |  |  |  |                         cities.add(city); | 
			
		
	
		
		
			
				
					
					|  |  |  |                     } else |  |  |  |                     } else { | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |                         //list Player cities
 |  |  |  |                         //list Player cities
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					|  |  |  |                         //open city, just list
 |  |  |  |                         //open city, just list
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					|  |  |  |                         if (city.open && city.getTOL() != null && city.getTOL().getRank() > 4) { |  |  |  |                         if (city.open && city.getTOL() != null && city.getTOL().getRank() > 4) { | 
			
		
	
		
		
			
				
					
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					|  |  |  |                             if (!BuildingManager.IsPlayerHostile(city.getTOL(), pc)) |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |                                 cities.add(city); //verify nation or guild is same
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					|  |  |  |                         } else if (Guild.sameNationExcludeErrant(city.getGuild(), pcG)) |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |                             cities.add(city); |  |  |  |                             cities.add(city); | 
			
		
	
		
		
			
				
					
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 |  |  |  |                     } | 
			
				
				
			
		
	
		
		
	
		
		
	
		
		
			
				
					
					|  |  |  |                 } else if (city.isNpc == 1) { |  |  |  |                 } else if (city.isNpc == 1) { | 
			
		
	
		
		
			
				
					
					|  |  |  |                     //list NPC cities
 |  |  |  |                     //list NPC cities
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					|  |  |  |                     Guild g = city.getGuild(); |  |  |  |                     Guild g = city.getGuild(); | 
			
		
	
	
		
		
			
				
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