|  |  |  | @ -1069,14 +1069,14 @@ public class MobAI {@@ -1069,14 +1069,14 @@ public class MobAI { | 
			
		
	
		
			
				
					|  |  |  |  |     public static void GuardMinionLogic(Mob mob) { | 
			
		
	
		
			
				
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					|  |  |  |  |         try { | 
			
		
	
		
			
				
					|  |  |  |  |             if (!mob.npcOwner.isAlive() && mob.getCombatTarget() == null) | 
			
		
	
		
			
				
					|  |  |  |  |             if (!mob.npcOwner.isAlive() && mob.getCombatTarget() == null) { | 
			
		
	
		
			
				
					|  |  |  |  |                 CheckForPlayerGuardAggro(mob); | 
			
		
	
		
			
				
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					|  |  |  |  |             if (mob.npcOwner.getCombatTarget() != null) | 
			
		
	
		
			
				
					|  |  |  |  |                 mob.setCombatTarget(mob.npcOwner.getCombatTarget()); | 
			
		
	
		
			
				
					|  |  |  |  |             else | 
			
		
	
		
			
				
					|  |  |  |  |                 mob.setCombatTarget(null); | 
			
		
	
		
			
				
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					|  |  |  |  |             }else { | 
			
		
	
		
			
				
					|  |  |  |  |                 if (mob.npcOwner.getCombatTarget() != null) | 
			
		
	
		
			
				
					|  |  |  |  |                     mob.setCombatTarget(mob.npcOwner.getCombatTarget()); | 
			
		
	
		
			
				
					|  |  |  |  |                 else | 
			
		
	
		
			
				
					|  |  |  |  |                     mob.setCombatTarget(null); | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
		
			
				
					|  |  |  |  |             CheckMobMovement(mob); | 
			
		
	
		
			
				
					|  |  |  |  |             CheckForAttack(mob); | 
			
		
	
		
			
				
					|  |  |  |  |         } catch (Exception e) { | 
			
		
	
	
		
			
				
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