@ -4914,15 +4914,22 @@ public class PlayerCharacter extends AbstractCharacter {
				@@ -4914,15 +4914,22 @@ public class PlayerCharacter extends AbstractCharacter {
					 
			
		
	
		
			
				
					                        GroundPlayer ( this ) ;   
			
		
	
		
			
				
					                        //ChatManager.chatSystemInfo(this, "You Cannot Fly While Having A MovementBuff");
   
			
		
	
		
			
				
					                    }   
			
		
	
		
			
				
					                    if ( this . getDesiredAltitude ( )  = =  this . getAltitude ( )  & &  this . bonuses . getBool ( ModType . Stunned ,  SourceType . None ) ) {   
			
		
	
		
			
				
					                        this . setAltitude ( this . getAltitude ( ) ) ;   
			
		
	
		
			
				
					                        this . setDesiredAltitude ( this . getAltitude ( )  -  10 ) ;   
			
		
	
		
			
				
					                        this . setTakeOffTime ( System . currentTimeMillis ( ) ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					                        ChangeAltitudeMsg  msg  =  new  ChangeAltitudeMsg ( this . getObjectType ( ) . ordinal ( ) ,  this . getObjectUUID ( ) ,  false ,  this . getAltitude ( ) ,  this . getDesiredAltitude ( ) ,  this . getAltitude ( ) ) ;   
			
		
	
		
			
				
					                        // force a landing
   
			
		
	
		
			
				
					                        DispatchMessage . dispatchMsgToInterestArea ( this ,  msg ,  DispatchChannel . PRIMARY ,  MBServerStatics . CHARACTER_LOAD_RANGE ,  true ,  false ) ;   
			
		
	
		
			
				
					                    if ( ! this . timestamps . containsKey ( "StunGrounded" ) )   
			
		
	
		
			
				
					                        this . timestamps . put ( "StunGrounded" , System . currentTimeMillis ( )  -  1000L ) ;   
			
		
	
		
			
				
					                    if ( this . bonuses . getBool ( ModType . Stunned ,  SourceType . None )  & &  this . timestamps . get ( "StunGrounded" )  <  System . currentTimeMillis ( ) ) {   
			
		
	
		
			
				
					                        boolean  isFlyMoving  =  this . getDesiredAltitude ( )  ! =  this . altitude ;   
			
		
	
		
			
				
					                        if ( ! isFlyMoving  & &  this . bonuses . getBool ( ModType . Stunned ,  SourceType . None ) ) {   
			
		
	
		
			
				
					                            this . setDesiredAltitude ( this . altitude  -  10 ) ;   
			
		
	
		
			
				
					                            this . setTakeOffTime ( System . currentTimeMillis ( ) ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					                            ChangeAltitudeMsg  msg  =  new  ChangeAltitudeMsg ( this . getObjectType ( ) . ordinal ( ) ,  this . getObjectUUID ( ) ,  false ,  this . getAltitude ( ) ,  this . getDesiredAltitude ( ) ,  this . getAltitude ( ) ) ;   
			
		
	
		
			
				
					                            // force a landing
   
			
		
	
		
			
				
					                            DispatchMessage . dispatchMsgToInterestArea ( this ,  msg ,  DispatchChannel . PRIMARY ,  MBServerStatics . CHARACTER_LOAD_RANGE ,  true ,  false ) ;   
			
		
	
		
			
				
					                            this . timestamps . put ( "StunGrounded" , System . currentTimeMillis ( )  +  1500L ) ;   
			
		
	
		
			
				
					                            ChatManager . chatSystemInfo ( this , "Applying 1 Tier Ground" ) ;   
			
		
	
		
			
				
					                        }   
			
		
	
		
			
				
					                    }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					                }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					            }  catch  ( Exception  e )  {