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BattleBane/src/engine/gameManager/LootManager.java
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
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package engine.gameManager;
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import engine.Enum;
import engine.loot.*;
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import engine.net.DispatchMessage;
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import engine.net.client.msg.ErrorPopupMsg;
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import engine.net.client.msg.chat.ChatSystemMsg;
import engine.objects.*;
import org.pmw.tinylog.Logger;
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import java.util.ArrayList;
import java.util.Arrays;
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import java.util.HashMap;
import java.util.concurrent.ThreadLocalRandom;
/**
* Class contains static methods for data from Magicbane's loot tables
*/
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public enum LootManager {
LOOTMANAGER;
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// Newer tables
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public static HashMap<Integer, ArrayList<GenTableEntry>> _genTables = new HashMap<>();
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public static HashMap<Integer, ArrayList<ItemTableEntry>> _itemTables = new HashMap<>();
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public static HashMap<Integer, ArrayList<ModTableEntry>> _modTables = new HashMap<>();
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public static HashMap<Integer, ArrayList<ModTypeTableEntry>> _modTypeTables = new HashMap<>();
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public static ArrayList<Integer> vorg_ha_uuids = new ArrayList<>(Arrays.asList(new Integer[]{27580, 27590, 188500, 188510, 188520, 188530, 188540, 188550, 189510}));
public static ArrayList<Integer> vorg_ma_uuids = new ArrayList<>(Arrays.asList(new Integer[]{27570,188900,188910,188920,188930,188940,188950,189500}));
public static ArrayList<Integer> vorg_la_uuids = new ArrayList<>(Arrays.asList(new Integer[]{27550,27560,189100,189110,189120,189130,189140,189150}));
public static ArrayList<Integer> vorg_cloth_uuids = new ArrayList<>(Arrays.asList(new Integer[]{27600,188700,188720,189550,189560}));
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// Drop Rates
public static float NORMAL_DROP_RATE;
public static float NORMAL_EXP_RATE;
public static float NORMAL_GOLD_RATE;
public static float HOTZONE_DROP_RATE;
public static float HOTZONE_EXP_RATE;
public static float HOTZONE_GOLD_RATE;
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public static HashMap<Integer, ArrayList<BootySetEntry>> _bootySetMap = new HashMap<>();
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// Bootstrap routine to initialize the Loot Manager
public static void init() {
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// Load loot tables from database.
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_genTables = DbManager.LootQueries.LOAD_GEN_ITEM_TABLES();
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_itemTables = DbManager.LootQueries.LOAD_ITEM_TABLES();
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_modTables = DbManager.LootQueries.LOAD_MOD_TABLES();
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_modTypeTables = DbManager.LootQueries.LOAD_MOD_TYPE_TABLES();
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// Cache drop rate values from Config manager.
//NORMAL_DROP_RATE = Float.parseFloat(ConfigManager.MB_NORMAL_DROP_RATE.getValue());
//NORMAL_EXP_RATE = Float.parseFloat(ConfigManager.MB_NORMAL_EXP_RATE.getValue());
//NORMAL_GOLD_RATE = Float.parseFloat(ConfigManager.MB_NORMAL_GOLD_RATE.getValue());
//HOTZONE_DROP_RATE = Float.parseFloat(ConfigManager.MB_HOTZONE_DROP_RATE.getValue());
//HOTZONE_EXP_RATE = Float.parseFloat(ConfigManager.MB_HOTZONE_EXP_RATE.getValue());
//HOTZONE_GOLD_RATE = Float.parseFloat(ConfigManager.MB_HOTZONE_GOLD_RATE.getValue());
//hardcoded drop rates
NORMAL_DROP_RATE = 5.0f;
NORMAL_EXP_RATE = 5.0f;
NORMAL_GOLD_RATE = 5.0f;
HOTZONE_DROP_RATE = 10.0f;
HOTZONE_EXP_RATE = 10.0f;
HOTZONE_GOLD_RATE = 10.0f;
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}
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public static void GenerateMobLoot(Mob mob) {
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//iterate the booty sets
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if (mob.getMobBase().bootySet != 0 && _bootySetMap.containsKey(mob.getMobBase().bootySet) == true)
RunBootySet(_bootySetMap.get(mob.getMobBase().bootySet), mob);
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if (mob.bootySet != 0 && _bootySetMap.containsKey(mob.bootySet) == true)
RunBootySet(_bootySetMap.get(mob.bootySet), mob);
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//lastly, check mobs inventory for godly or disc runes to send a server announcement
for (Item it : mob.getInventory()) {
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ItemBase ib = it.getItemBase();
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if(ib == null)
break;
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if (ib.getName().toLowerCase().contains("of the gods")) {
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + ib.getName() + ". Are you tough enough to take it?");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
}
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}
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}
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private static void RunBootySet(ArrayList<BootySetEntry> entries, Mob mob) {
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float dropRate = NORMAL_DROP_RATE;
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//roll the geenric world drop table
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if(mob.parentZone.getSafeZone() == 0) {
GenerateLootDrop(mob, 1300);
if(ThreadLocalRandom.current().nextInt(1, 10000) == 5000) {
MobLoot extraLoot = rollForGlass(mob);
if (extraLoot != null) {
mob.getCharItemManager().addItemToInventory(extraLoot);
}
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}
}
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// Iterate all entries in this bootySet and process accordingly
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boolean hasExtraRolled = false;
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for (BootySetEntry bse : entries) {
switch (bse.bootyType) {
case "GOLD":
GenerateGoldDrop(mob, bse);
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break;
case "LOOT":
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if (ThreadLocalRandom.current().nextInt(1, 100 + 1) < (bse.dropChance * dropRate))
GenerateLootDrop(mob, bse.genTable); //generate normal loot drop
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if (mob.parentZone.getSafeZone() == 0 && hasExtraRolled == false && ThreadLocalRandom.current().nextInt(1, 5000) < 5 * dropRate) {
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int roll = ThreadLocalRandom.current().nextInt(1, 101);
MobLoot extraLoot = null;
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if (roll <= 50) {
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extraLoot = rollForContract(bse.genTable, mob);
}
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if (roll >= 51) {
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extraLoot = rollForRune(bse.genTable, mob);
}
if (extraLoot != null) {
mob.getCharItemManager().addItemToInventory(extraLoot);
}
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hasExtraRolled = true;
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}
break;
case "ITEM":
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GenerateInventoryDrop(mob, bse);
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break;
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}
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}
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MobLoot specialDrop = null;
switch(mob.getObjectUUID()) {
case 5996://elf 1
specialDrop = new MobLoot(mob,ItemBase.getItemBase(252134),true);
mob.setFirstName("Melandrach The Blood-Mage");
break;
case 8139: //elf 2
specialDrop = new MobLoot(mob,ItemBase.getItemBase(252135),true);
mob.setFirstName("Kyrtaar The Blood-Mage");
break;
case 2332: //elf 3
specialDrop = new MobLoot(mob,ItemBase.getItemBase(252136),true);
mob.setFirstName("Vamir The Blood-Mage");
break;
case 34071: //human 4
specialDrop = new MobLoot(mob,ItemBase.getItemBase(252129),true);
mob.setFirstName("Alatar The Blood-Mage");
break;
case 32724:// human 5
specialDrop = new MobLoot(mob,ItemBase.getItemBase(252130),true);
mob.setFirstName("Elphaba The Blood-Mage");
break;
case 23379: //human 1
specialDrop = new MobLoot(mob,ItemBase.getItemBase(252131),true);
mob.setFirstName("Bavmorda The Blood-Mage");
break;
case 16910: //human 2
specialDrop = new MobLoot(mob,ItemBase.getItemBase(252132),true);
mob.setFirstName("Draco The Blood-Mage");
break;
case 15929: //human 3
specialDrop = new MobLoot(mob,ItemBase.getItemBase(252133),true);
mob.setFirstName("Atlantes The Blood-Mage");
break;
}
if(specialDrop != null) {
mob.setLevel((short) 65);
mob.setSpawnTime(10800);
mob.healthMax = (7500);
mob.setHealth(7500);
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + specialDrop.getName() + ". Are you tough enough to take it?");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
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mob.getCharItemManager().addItemToInventory(specialDrop);
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}
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}
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public static MobLoot getGenTableItem(int genTableID, AbstractCharacter mob) {
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if (mob == null || _genTables.containsKey(genTableID) == false)
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return null;
MobLoot outItem;
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int genRoll = ThreadLocalRandom.current().nextInt(1,94 + 1);
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GenTableEntry selectedRow = GenTableEntry.rollTable(genTableID, genRoll, 1.0f);
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if (selectedRow == null)
return null;
int itemTableId = selectedRow.itemTableID;
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if (_itemTables.containsKey(itemTableId) == false)
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return null;
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//gets the 1-320 roll for this mob
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int itemTableRoll = 0;
int objectType = mob.getObjectType().ordinal();
if(mob.getObjectType().ordinal() == 52) { //52 = player character
itemTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1);
} else{
itemTableRoll = TableRoll(mob.level);
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}
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ItemTableEntry tableRow = ItemTableEntry.rollTable(itemTableId, itemTableRoll);
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if (tableRow == null)
return null;
int itemUUID = tableRow.cacheID;
if (itemUUID == 0)
return null;
if (ItemBase.getItemBase(itemUUID).getType().ordinal() == Enum.ItemType.RESOURCE.ordinal()) {
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int chance = ThreadLocalRandom.current().nextInt(1,101);
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if(chance > 10)
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return null;
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int amount = ThreadLocalRandom.current().nextInt((int)(tableRow.minSpawn * 0.5f), (int)((tableRow.maxSpawn + 1) * 0.5f));
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return new MobLoot(mob, ItemBase.getItemBase(itemUUID), amount, false);
}
outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false);
Enum.ItemType outType = outItem.getItemBase().getType();
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if(selectedRow.pModTable != 0){
try {
outItem = GeneratePrefix(mob, outItem, genTableID, genRoll);
outItem.setIsID(false);
} catch (Exception e) {
Logger.error("Failed to GeneratePrefix for item: " + outItem.getName());
}
}
if(selectedRow.sModTable != 0){
try {
outItem = GenerateSuffix(mob, outItem, genTableID, genRoll);
outItem.setIsID(false);
} catch (Exception e) {
Logger.error("Failed to GenerateSuffix for item: " + outItem.getName());
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}
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}
return outItem;
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}
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private static MobLoot GeneratePrefix(AbstractCharacter mob, MobLoot inItem, int genTableID, int genRoll) {
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GenTableEntry selectedRow = GenTableEntry.rollTable(genTableID, genRoll, 1.0f);
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if (selectedRow == null)
return inItem;
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int prefixroll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
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ModTypeTableEntry prefixTable = ModTypeTableEntry.rollTable(selectedRow.pModTable, prefixroll);
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if (prefixTable == null)
return inItem;
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int prefixTableRoll = 0;
if(mob.getObjectType().ordinal() == 52) {
prefixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1);
} else{
prefixTableRoll = TableRoll(mob.level);
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}
ModTableEntry prefixMod = ModTableEntry.rollTable(prefixTable.modTableID, prefixTableRoll);
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if (prefixMod == null)
return inItem;
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if (prefixMod.action.length() > 0) {
inItem.setPrefix(prefixMod.action);
inItem.addPermanentEnchantment(prefixMod.action, 0, prefixMod.level, true);
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}
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return inItem;
}
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private static MobLoot GenerateSuffix(AbstractCharacter mob, MobLoot inItem, int genTableID, int genRoll) {
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GenTableEntry selectedRow = GenTableEntry.rollTable(genTableID, genRoll, 1.0f);
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if (selectedRow == null)
return inItem;
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int suffixRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
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ModTypeTableEntry suffixTable = ModTypeTableEntry.rollTable(selectedRow.sModTable, suffixRoll);
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if (suffixTable == null)
return inItem;
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int suffixTableRoll = 0;
if(mob.getObjectType().ordinal() == 52) {
suffixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1);
} else{
suffixTableRoll = TableRoll(mob.level);
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}
ModTableEntry suffixMod = ModTableEntry.rollTable(suffixTable.modTableID, suffixTableRoll);
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if (suffixMod == null)
return inItem;
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if (suffixMod.action.length() > 0) {
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inItem.setSuffix(suffixMod.action);
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inItem.addPermanentEnchantment(suffixMod.action, 0, suffixMod.level, false);
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}
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return inItem;
}
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public static int TableRoll(int mobLevel) {
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if (mobLevel > 65)
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mobLevel = 65;
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int max = (int) (4.882 * mobLevel + 127.0);
if (max > 319)
max = 319;
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int min = (int) (4.469 * mobLevel - 3.469);
if (min < 70)
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min = 70;
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int roll = ThreadLocalRandom.current().nextInt(min, max + 1);
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return roll;
}
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public static void GenerateGoldDrop(Mob mob, BootySetEntry bse) {
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int chanceRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
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//early exit, failed to hit minimum chance roll
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if (chanceRoll > bse.dropChance)
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return;
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//determine and add gold to mob inventory
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int high = (int)(bse.highGold * NORMAL_GOLD_RATE);
int low = (int)(bse.lowGold * NORMAL_GOLD_RATE);
int gold = ThreadLocalRandom.current().nextInt(low, high);
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if (gold > 0) {
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MobLoot goldAmount = new MobLoot(mob, gold);
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mob.getCharItemManager().addItemToInventory(goldAmount);
}
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}
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public static void GenerateLootDrop(Mob mob, int tableID) {
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try {
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if(mob.parentZone.getSafeZone() == 1) {
return;
}
MobLoot toAdd = getGenTableItem(tableID, mob);
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if(toAdd.getItemBase().getType().equals(Enum.ItemType.CONTRACT) || toAdd.getItemBase().getType().equals(Enum.ItemType.RUNE))
return;//block all contracts and runes that drop outside the confines of the new system
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if (toAdd != null) {
toAdd.setIsID(true);
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mob.getCharItemManager().addItemToInventory(toAdd);
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}
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} catch (Exception e) {
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//TODO chase down loot generation error, affects roughly 2% of drops
}
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}
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public static void GenerateEquipmentDrop(Mob mob) {
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if(mob.parentZone.getSafeZone() == 1) {
return;
}
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//do equipment here
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int dropCount = 0;
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if (mob.getEquip() != null)
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for (MobEquipment me : mob.getEquip().values()) {
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if (me.getDropChance() == 0)
continue;
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float equipmentRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
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float dropChance = me.getDropChance() * 100;
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if (equipmentRoll > dropChance)
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continue;
ItemBase genericIB = me.getItemBase();
if(genericIB.isVorg()){
if(genericIB.isClothArmor()){
//get random cloth piece
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genericIB = getRandomVorgCloth();//ItemBase.getItemBase(vorg_cloth_uuids.get(ThreadLocalRandom.current().nextInt(0,vorg_cloth_uuids.size() - 1)));
} else if(genericIB.isHeavyArmor()){
//get random heavy armor piece
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genericIB = getRandomVorgHA();//ItemBase.getItemBase(vorg_ha_uuids.get(ThreadLocalRandom.current().nextInt(0,vorg_ha_uuids.size() - 1)));
} else if(genericIB.isMediumArmor()){
//get random medium armor piece
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genericIB = getRandomVorgMA();//ItemBase.getItemBase(vorg_ma_uuids.get(ThreadLocalRandom.current().nextInt(0,vorg_ma_uuids.size() - 1)));
} else if(genericIB.isLightArmor()){
//get random light armor piece
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genericIB = getRandomVorgLA();//ItemBase.getItemBase(vorg_la_uuids.get(ThreadLocalRandom.current().nextInt(0,vorg_la_uuids.size() - 1)));
}
mob.spawnTime = ThreadLocalRandom.current().nextInt(300,2700);
}
MobLoot ml = new MobLoot(mob, genericIB, false);
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if (ml != null && dropCount < 1 && genericIB.isVorg() == false) {
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ml.setIsID(true);
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ml.setDurabilityCurrent((short) (ml.getDurabilityCurrent() - ThreadLocalRandom.current().nextInt(5) + 1));
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mob.getCharItemManager().addItemToInventory(ml);
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dropCount = 1;
//break; // Exit on first successful roll.
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}
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if(ml != null && genericIB.isVorg() && mob.getMobBaseID() != 14062){
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ml.setIsID(true);
ml.setDurabilityCurrent(ml.getDurabilityMax());
mob.getCharItemManager().addItemToInventory(ml);
}
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}
}
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public static void GenerateInventoryDrop(Mob mob, BootySetEntry bse) {
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if(bse.itemBase == 3049)//disable clanwarden
return;
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int chance;
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if(!ItemBase.getItemBase(bse.itemBase).isDiscRune()) {
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chance = (int) bse.dropChance;
}else {
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chance = 25;
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if(!Mob.disciplineDroppers.contains(mob))
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Mob.disciplineDroppers.add(mob);
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mob.level = 60;
mob.healthMax = 7500;
mob.setHealth(7500);
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " may have found the " + ItemBase.getItemBase(bse.itemBase).getName() + ". Are you tough enough to take it?");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
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}
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//if((bse.itemBase == 3040 || bse.itemBase == 3021) && mob.level < 80){
// chance = 100;
//}
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if(mob.parentZone.getSafeZone() == 1) {
return;
}
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int chanceRoll = ThreadLocalRandom.current().nextInt(1, 99);
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//early exit, failed to hit minimum chance roll
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if (chanceRoll > chance)
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return;
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MobLoot lootItem = new MobLoot(mob, ItemBase.getItemBase(bse.itemBase), true);
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if (lootItem != null)
mob.getCharItemManager().addItemToInventory(lootItem);
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}
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public static void peddleFate(PlayerCharacter playerCharacter, Item gift) {
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//get table ID for the itembase ID
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int tableID = 0;
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if (_bootySetMap.get(gift.getItemBaseID()) != null)
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tableID = _bootySetMap.get(gift.getItemBaseID()).get(ThreadLocalRandom.current().nextInt(_bootySetMap.get(gift.getItemBaseID()).size())).genTable;
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if (tableID == 0)
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return;
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//get the character item manager
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CharacterItemManager itemMan = playerCharacter.getCharItemManager();
if (itemMan == null)
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return;
//check if player owns the gift he is trying to open
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if (itemMan.doesCharOwnThisItem(gift.getObjectUUID()) == false)
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return;
//roll 1-100 for the gen table selection
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int genRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
GenTableEntry selectedRow = GenTableEntry.rollTable(tableID, genRoll, LootManager.NORMAL_DROP_RATE);
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if(selectedRow == null)
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return;
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//roll 220-320 for the item table selection
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int itemRoll = ThreadLocalRandom.current().nextInt(220, 320 + 1);
ItemTableEntry selectedItem = ItemTableEntry.rollTable(selectedRow.itemTableID, itemRoll);
if (selectedItem == null)
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return;
//create the item from the table, quantity is always 1
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MobLoot winnings = new MobLoot(playerCharacter, ItemBase.getItemBase(selectedItem.cacheID), 1, false);
if (winnings == null)
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return;
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//early exit if the inventory of the player will not old the item
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if (itemMan.hasRoomInventory(winnings.getItemBase().getWeight()) == false) {
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ErrorPopupMsg.sendErrorPopup(playerCharacter, 21);
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return;
}
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//determine if the winning item needs a prefix
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if(selectedRow.pModTable != 0){
int prefixRoll = ThreadLocalRandom.current().nextInt(220,320 + 1);
ModTableEntry prefix = ModTableEntry.rollTable(selectedRow.pModTable, prefixRoll);
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if(prefix != null)
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winnings.addPermanentEnchantment(prefix.action, 0, prefix.level, true);
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}
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//determine if the winning item needs a suffix
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if(selectedRow.sModTable != 0){
int suffixRoll = ThreadLocalRandom.current().nextInt(220,320 + 1);
ModTableEntry suffix = ModTableEntry.rollTable(selectedRow.sModTable, suffixRoll);
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if (suffix != null)
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winnings.addPermanentEnchantment(suffix.action, 0, suffix.level, true);
}
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winnings.setIsID(true);
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//remove gift from inventory
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itemMan.consume(gift);
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//add winnings to player inventory
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Item playerWinnings = winnings.promoteToItem(playerCharacter);
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itemMan.addItemToInventory(playerWinnings);
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itemMan.updateInventory();
}
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public static MobLoot rollForContract(int table, Mob mob){
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int roll = 99;
if (table == 1900 || table == 1500)
roll = 73;
GenTableEntry selectedRow = GenTableEntry.rollTable(table, roll, 1.0f);
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if (selectedRow == null)
return null;
int itemTableId = selectedRow.itemTableID;
if (_itemTables.containsKey(itemTableId) == false)
return null;
ItemTableEntry tableRow = ItemTableEntry.rollTable(itemTableId, ThreadLocalRandom.current().nextInt(1,321));
if (tableRow == null)
return null;
int itemUUID = tableRow.cacheID;
if (itemUUID == 0)
return null;
MobLoot outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false);
if(outItem != null)
return outItem;
return null;
}
public static MobLoot rollForRune(int table, Mob mob){
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int roll = 97;
if(table == 1900 || table == 1500){
roll = 77;
}
GenTableEntry selectedRow = GenTableEntry.rollTable(table, roll, 1.0f);
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if (selectedRow == null)
return null;
int itemTableId = selectedRow.itemTableID;
if (_itemTables.containsKey(itemTableId) == false)
return null;
ItemTableEntry tableRow = ItemTableEntry.rollTable(itemTableId, ThreadLocalRandom.current().nextInt(1,321));
if (tableRow == null)
return null;
int itemUUID = tableRow.cacheID;
if (itemUUID == 0)
return null;
MobLoot outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false);
if(outItem != null)
return outItem;
return null;
}
public static MobLoot rollForGlass( Mob mob){
ItemTableEntry tableRow = ItemTableEntry.rollTable(126, ThreadLocalRandom.current().nextInt(1,321));
if (tableRow == null)
return null;
int itemUUID = tableRow.cacheID;
if (itemUUID == 0)
return null;
MobLoot outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false);
if(outItem != null)
return outItem;
return null;
}
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public static ItemBase getRandomVorgCloth(){
int random = ThreadLocalRandom.current().nextInt(100);
if(random < 20)
return ItemBase.getItemBase(27600);
if(random > 20 && random < 40)
return ItemBase.getItemBase(188700);
if(random > 40 && random < 60)
return ItemBase.getItemBase(188720);
if(random > 60 && random < 80)
return ItemBase.getItemBase(189550);
if(random > 80)
return ItemBase.getItemBase(189560);
return null;
}
public static ItemBase getRandomVorgLA(){
int random = ThreadLocalRandom.current().nextInt(160);
if(random < 20)
return ItemBase.getItemBase(27550);
if(random > 20 && random < 40)
return ItemBase.getItemBase(27560);
if(random > 40 && random < 60)
return ItemBase.getItemBase(189100);
if(random > 60 && random < 80)
return ItemBase.getItemBase(189110);
if(random > 80 && random < 100)
return ItemBase.getItemBase(189120);
if(random > 100 && random < 120)
return ItemBase.getItemBase(189130);
if(random > 120 && random < 140)
return ItemBase.getItemBase(189140);
if(random > 140)
return ItemBase.getItemBase(189150);
return null;
}
public static ItemBase getRandomVorgMA(){
int random = ThreadLocalRandom.current().nextInt(160);
if(random < 20)
return ItemBase.getItemBase(27570);
if(random > 20 && random < 40)
return ItemBase.getItemBase(188900);
if(random > 40 && random < 60)
return ItemBase.getItemBase(188910);
if(random > 60 && random < 80)
return ItemBase.getItemBase(188920);
if(random > 80 && random < 100)
return ItemBase.getItemBase(188930);
if(random > 100 && random < 120)
return ItemBase.getItemBase(188940);
if(random > 120 && random < 140)
return ItemBase.getItemBase(188950);
if(random > 140)
return ItemBase.getItemBase(189500);
return null;
}
public static ItemBase getRandomVorgHA(){
int random = ThreadLocalRandom.current().nextInt(180);
if(random < 20)
return ItemBase.getItemBase(27580);
if(random > 20 && random < 40)
return ItemBase.getItemBase(27590);
if(random > 40 && random < 60)
return ItemBase.getItemBase(188500);
if(random > 60 && random < 80)
return ItemBase.getItemBase(188510);
if(random > 80 && random < 100)
return ItemBase.getItemBase(188520);
if(random > 100 && random < 120)
return ItemBase.getItemBase(188530);
if(random > 120 && random < 140)
return ItemBase.getItemBase(188540);
if(random > 140 && random < 160)
return ItemBase.getItemBase(188550);
if(random > 160)
return ItemBase.getItemBase(189510);
return null;
}
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}