@ -942,7 +942,7 @@ public class City extends AbstractWorldObject {
				@@ -942,7 +942,7 @@ public class City extends AbstractWorldObject {
					 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						public  boolean  isLocationWithinSiegeBounds ( Vector3fImmutable  insideLoc )  {   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							return  insideLoc . isInsideCircle ( this . getLoc ( ) ,  CityBoundsType . SIEG E. extents ) ;   
			
		
	
		
			
				
							return  insideLoc . isInsideCircle ( this . getLoc ( ) ,  CityBoundsType . ZON E. extents ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						}   
			
		
	
		
			
				
					
 
			
		
	
	
		
			
				
					
						
							
								 
						
						
							
								 
						
						
					 
				
				@ -1000,9 +1000,9 @@ public class City extends AbstractWorldObject {
				@@ -1000,9 +1000,9 @@ public class City extends AbstractWorldObject {
					 
			
		
	
		
			
				
							HashSet < Integer >  currentMemory ;   
			
		
	
		
			
				
							PlayerCharacter  player ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							// Gather current list of players within a distance defined by the seig e bounds
   
			
		
	
		
			
				
							// Gather current list of players within the zon e bounds
   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							currentPlayers  =  WorldGrid . getObjectsInRangePartial ( this . location ,  CityBoundsType . SIEG E. extents ,  MBServerStatics . MASK_PLAYER ) ;   
			
		
	
		
			
				
							currentPlayers  =  WorldGrid . getObjectsInRangePartial ( this . location ,  CityBoundsType . ZON E. extents ,  MBServerStatics . MASK_PLAYER ) ;   
			
		
	
		
			
				
							currentMemory  =  new  HashSet < > ( ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							for  ( AbstractWorldObject  playerObject  :  currentPlayers )  {