Debug code removed.

This commit is contained in:
2024-03-28 04:11:46 -04:00
parent 045b101d7b
commit b8a1081544
9 changed files with 52 additions and 136 deletions
@@ -12,7 +12,6 @@ package engine.powers.effectmodifiers;
import engine.Enum.GameObjectType;
import engine.Enum.ModType;
import engine.Enum.SourceType;
import engine.gameManager.ChatManager;
import engine.jobs.AbstractEffectJob;
import engine.jobs.DamageOverTimeJob;
import engine.net.AbstractNetMsg;
@@ -83,12 +82,6 @@ public class HealthEffectModifier extends AbstractEffectModifier {
modAmount *= 2.5f;
}
//debug for spell damage and atr
if (source.getDebug(16) && source.getObjectType().equals(GameObjectType.PlayerCharacter)) {
PlayerCharacter pc = (PlayerCharacter) source;
String smsg = "Percent Damage: " + mod * 100 + '%';
ChatManager.chatSystemInfo(pc, smsg);
}
}
// Modify health by min/max amount
@@ -124,11 +117,6 @@ public class HealthEffectModifier extends AbstractEffectModifier {
min = HealthEffectModifier.getMinDamage(min, intt, spi, focus);
max = HealthEffectModifier.getMaxDamage(max, intt, spi, focus);
//debug for spell damage and atr
if (pc.getDebug(16)) {
String smsg = "Damage: " + (int) Math.abs(min) + " - " + (int) Math.abs(max);
ChatManager.chatSystemInfo(pc, smsg);
}
} else if (source.getObjectType() == GameObjectType.Mob) {
Mob pc = (Mob) source;
@@ -12,7 +12,6 @@ package engine.powers.effectmodifiers;
import engine.Enum;
import engine.Enum.ModType;
import engine.Enum.SourceType;
import engine.gameManager.ChatManager;
import engine.jobs.AbstractEffectJob;
import engine.jobs.DamageOverTimeJob;
import engine.net.DispatchMessage;
@@ -74,15 +73,6 @@ public class ManaEffectModifier extends AbstractEffectModifier {
if (awoac.isSit())
modAmount *= 2.5f;
//debug for spell damage and atr
if (source.getDebug(16) && source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
PlayerCharacter pc = (PlayerCharacter) source;
String smsg = "Percent Damage: " + mod * 100 + '%';
ChatManager.chatSystemInfo(pc, smsg);
}
}
// Modify health by min/max amount
@@ -117,13 +107,8 @@ public class ManaEffectModifier extends AbstractEffectModifier {
// max *= (intt * 0.0117 + 0.13 * (float)Math.sqrt(intt - 0.5) + spi * 0.0024 + (float)Math.sqrt(spi - 0.5) * 0.021 + 0.015 * (int)focus);
min = HealthEffectModifier.getMinDamage(min, intt, spi, focus);
max = HealthEffectModifier.getMaxDamage(max, intt, spi, focus);
//debug for spell damage and atr
if (pc.getDebug(16)) {
String smsg = "Damage: " + (int) Math.abs(min) + " - " + (int) Math.abs(max);
ChatManager.chatSystemInfo(pc, smsg);
}
}
modAmount = calculateDamage(source, awoac, min, max, awo, trains);
PlayerBonuses bonus = source.getBonuses();
@@ -12,7 +12,6 @@ package engine.powers.effectmodifiers;
import engine.Enum;
import engine.Enum.ModType;
import engine.Enum.SourceType;
import engine.gameManager.ChatManager;
import engine.jobs.AbstractEffectJob;
import engine.jobs.DamageOverTimeJob;
import engine.net.DispatchMessage;
@@ -72,13 +71,6 @@ public class StaminaEffectModifier extends AbstractEffectModifier {
modAmount = mod * awoac.getStaminaMax();
if (awoac.isSit())
modAmount *= 2.5f;
//debug for spell damage and atr
if (source.getDebug(16) && source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
PlayerCharacter pc = (PlayerCharacter) source;
String smsg = "Percent Damage: " + mod * 100 + '%';
ChatManager.chatSystemInfo(pc, smsg);
}
}
// Modify Stamina by min/max amount
@@ -113,13 +105,8 @@ public class StaminaEffectModifier extends AbstractEffectModifier {
// max *= (intt * 0.0117 + 0.13 * (float)Math.sqrt(intt - 0.5) + spi * 0.0024 + (float)Math.sqrt(spi - 0.5) * 0.021 + 0.015 * (int)focus);
min = HealthEffectModifier.getMinDamage(min, intt, spi, focus);
max = HealthEffectModifier.getMaxDamage(max, intt, spi, focus);
//debug for spell damage and atr
if (pc.getDebug(16)) {
String smsg = "Damage: " + (int) Math.abs(min) + " - " + (int) Math.abs(max);
ChatManager.chatSystemInfo(pc, smsg);
}
}
modAmount = calculateDamage(source, awoac, min, max, awo, trains);
PlayerBonuses bonus = source.getBonuses();
@@ -12,7 +12,6 @@ package engine.powers.poweractions;
import engine.Enum;
import engine.Enum.ModType;
import engine.Enum.SourceType;
import engine.gameManager.ChatManager;
import engine.math.Vector3fImmutable;
import engine.net.AbstractNetMsg;
import engine.net.DispatchMessage;
@@ -200,12 +199,6 @@ public class TransferStatPowerAction extends AbstractPowerAction {
// get range between min and max
float range = max - min;
//debug for spell damage and atr
if (pc.getDebug(16)) {
String smsg = "Damage: " + (int) Math.abs(min) + " - " + (int) Math.abs(max);
ChatManager.chatSystemInfo(pc, smsg);
}
// Damage is calculated twice to average a more central point
damage = ThreadLocalRandom.current().nextFloat() * range;
damage = (damage + (ThreadLocalRandom.current().nextFloat() * range)) / 2;