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29 Commits

Author SHA1 Message Date
FatBoy 38983cbcc6 fix new AI syntax error 2025-12-27 11:58:03 -06:00
FatBoy 0258fd8c7d boons are nation friendly 2025-12-27 11:56:41 -06:00
FatBoy 96e63f769c fix pets and siege engines 2025-12-27 11:50:51 -06:00
FatBoy cc740a97fc replace werewolf and werebear with undead guard captain drops 2025-12-27 11:45:16 -06:00
FatBoy a62197d32d wall archer defense and ATR increases 2025-12-27 11:40:10 -06:00
FatBoy 96fc6e741d fix add NPC 2025-12-27 11:20:22 -06:00
FatBoy b8f3c4b240 stack resources command 2025-09-30 12:01:52 -05:00
FatBoy 1ecdcf60a5 handle retaliate even when missed 2025-09-30 11:45:06 -05:00
FatBoy cc09fb04ce add more exclusions to junk command 2025-09-30 11:42:07 -05:00
FatBoy 68d525f91c remove distance reduction for mine production 2025-09-30 11:13:54 -05:00
FatBoy b26a260bf3 allow xpac mines to change production 2025-09-30 11:11:53 -05:00
FatBoy ec736f03be fixed bug with vorg rates being WAY too low because of equip drop limits 2025-09-30 11:01:17 -05:00
FatBoy 1f88bb38fc increase player gold and bank gold limits 2025-09-30 10:53:58 -05:00
FatBoy 27946e695c all player inventory gold limit checks to use MBServerStatics.PLAYER_GOLD_LIMIT 2025-09-30 10:51:52 -05:00
FatBoy 72a72e6bde add ranger and assassin bow to rollable items on bowyer 2025-09-30 10:24:09 -05:00
FatBoy ad45a17abe ToL gets an additional NPC slot 2025-09-22 12:03:00 -05:00
FatBoy 4fdbf12691 allow banker, siege engineer and alchemist on ToL 2025-09-22 11:59:53 -05:00
FatBoy 9b6c75d170 runegates are always open all the time 2025-09-22 11:44:58 -05:00
FatBoy b6546b437b random vorg timers 2025-09-22 11:42:17 -05:00
FatBoy d4d320264c autoloot 2025-09-14 19:19:00 -05:00
FatBoy f66902753c junk from inventory 2025-09-14 19:05:36 -05:00
FatBoy 849e30841c junk from inventory 2025-09-14 18:50:19 -05:00
FatBoy da28279fc1 test 2025-09-14 18:46:09 -05:00
FatBoy e8e43185aa test 2025-09-14 10:20:29 -05:00
FatBoy b334399e65 test 2025-09-14 09:11:54 -05:00
FatBoy 5225898434 create system allowing players to delete items form inventory for gold value (junk hut in bag) 2025-09-14 08:57:03 -05:00
FatBoy bcdaa81357 create system allowing players to delete items form inventory for gold value (junk hut in bag) 2025-09-14 07:54:18 -05:00
MagicBot 3649c629b7 Revert "DamageType defined as in JSON"
This reverts commit 1c31070fc8.
2024-04-01 12:04:12 -04:00
MagicBot 1c31070fc8 DamageType defined as in JSON 2024-04-01 12:01:59 -04:00
34 changed files with 722 additions and 410 deletions
+4 -3
View File
@@ -2307,8 +2307,8 @@ public class Enum {
public enum CityBoundsType {
GRID(640),
ZONE(675),
PLACEMENT(677);
ZONE(875),
PLACEMENT(876);
public final float extents;
@@ -2855,7 +2855,8 @@ public class Enum {
GuardWallArcher(null, false, true, false, false, false),
Wanderer(null, false, true, true, false, false),
HamletGuard(null, false, true, false, false, false),
AggroWanderer(null, false, false, true, false, false);
AggroWanderer(null, false, false, true, false, false),
Siege(null, false, false, false, false, false);
private static HashMap<Integer, MobBehaviourType> _behaviourTypes = new HashMap<>();
public MobBehaviourType BehaviourHelperType;
@@ -19,19 +19,15 @@ import engine.net.AbstractNetMsg;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
import engine.net.client.ClientConnectionManager;
import engine.net.client.msg.LoadCharacterMsg;
import engine.net.client.msg.LoadStructureMsg;
import engine.net.client.msg.MoveToPointMsg;
import engine.net.client.msg.UnloadObjectsMsg;
import engine.net.client.msg.login.CharSelectScreenMsg;
import engine.objects.*;
import engine.server.MBServerStatics;
import engine.session.Session;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import static engine.math.FastMath.sqr;
@@ -217,9 +213,6 @@ public enum InterestManager implements Runnable {
if (!playerCharacter.isEnteredWorld())
continue;
if(playerCharacter.level < 10)
playerCharacter.setLevel((short)10);
if (playerCharacter.getTeleportLock().readLock().tryLock()) {
try {
@@ -526,29 +519,12 @@ public enum InterestManager implements Runnable {
if (origin == null)
return;
int currentConnections = 0;
for(PlayerCharacter pc : SessionManager.getAllActivePlayerCharacters()){
if(pc.isActive() && pc.isEnteredWorld() && pc.getClientConnection().machineID.equals(player.getClientConnection().machineID)){
currentConnections++;
}
}
try {
if (currentConnections >= 3) {
Session s = SessionManager.getSession(player);
if (s.getAccount() != null) {
CharSelectScreenMsg cssm = new CharSelectScreenMsg(s, false);
s.getConn().sendMsg(cssm);
}
}
}catch(Exception ex){
}
// Update loaded upbjects lists
player.setDirtyLoad(true);
updateStaticList(player, origin);
updateMobileList(player, origin);
}
public synchronized void HandleLoadForTeleport(PlayerCharacter playerCharacter) {
@@ -32,8 +32,6 @@ public class dbCityHandler extends dbHandlerBase {
String type = rs.getString("type");
switch (type) {
case "zone":
if(rs.getInt("isPlayerCity") == 0 && Zone.skipZone(rs.getString("Name")))
break;
Zone zone = new Zone(rs);
DbManager.addToCache(zone);
list.add(zone);
+4 -3
View File
@@ -14,6 +14,7 @@ import engine.gameManager.ChatManager;
import engine.objects.AbstractGameObject;
import engine.objects.Item;
import engine.objects.PlayerCharacter;
import engine.server.MBServerStatics;
/**
* @author Eighty
@@ -46,10 +47,10 @@ public class AddGoldCmd extends AbstractDevCmd {
throwbackError(pc, "Quantity must be a number, " + words[0] + " is invalid");
return;
}
if (amt < 1 || amt > 10000000) {
throwbackError(pc, "Quantity must be between 1 and 10000000 (10 million)");
if (amt < 1 || amt > MBServerStatics.PLAYER_GOLD_LIMIT) {
throwbackError(pc, "Quantity must be between 1 and " + MBServerStatics.PLAYER_GOLD_LIMIT);
return;
} else if ((curAmt + amt) > 10000000) {
} else if ((curAmt + amt) > MBServerStatics.PLAYER_GOLD_LIMIT) {
throwbackError(pc, "This would place your inventory over 10,000,000 gold.");
return;
}
+21 -18
View File
@@ -13,6 +13,7 @@ import engine.Enum.GameObjectType;
import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.*;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import org.pmw.tinylog.Logger;
@@ -70,28 +71,30 @@ public class AddNPCCmd extends AbstractDevCmd {
throwbackError(pc, "Failed to find zone to place npc in.");
return;
}
Building building = null;
if (target != null)
if (target.getObjectType() == GameObjectType.Building) {
Building parentBuilding = (Building) target;
BuildingManager.addHirelingForWorld(parentBuilding, pc, parentBuilding.getLoc(), parentBuilding.getParentZone(), contract, level);
return;
building = (Building)target;
}
NPC npc = NPC.createNPC(name, contractID,
pc.getLoc(), null, zone, (short) level, null);
if (npc != null) {
WorldGrid.addObject(npc, pc);
ChatManager.chatSayInfo(pc,
"NPC with ID " + npc.getDBID() + " added");
this.setResult(String.valueOf(npc.getDBID()));
} else {
throwbackError(pc, "Failed to create npc of contract type "
+ contractID);
Logger.error(
"Failed to create npc of contract type " + contractID);
NPC created;
Guild guild = null;
Vector3fImmutable loc;
if(building != null){
guild = building.getGuild();
loc = building.loc;
} else{
loc = pc.loc;
}
created = NPC.createNPC(name, contractID, loc, guild, zone, (short)level, building);
created.bindLoc = loc;
if(building != null) {
created.buildingUUID = building.getObjectUUID();
created.building = building;
NPCManager.slotCharacterInBuilding(created);
}
created.setLoc(created.bindLoc);
created.updateDatabase();
throwbackInfo(pc, "Created NPC with UUID: " + created.getObjectUUID());
}
@Override
+2 -3
View File
@@ -520,10 +520,9 @@ public enum BuildingManager {
if (building.getBlueprintUUID() == 0)
return false;
if (building.getBlueprint().getSlotsForRank(building.getRank()) == building.getHirelings().size()) {
Logger.error("failed at addHireling with contract: " + contract.getContractID());
if (building.getBlueprint().getMaxSlots() == building.getHirelings().size())
return false;
}
String pirateName = NPCManager.getPirateName(contract.getMobbaseID());
if (item.getChargesRemaining() > 0)
+48 -4
View File
@@ -29,10 +29,7 @@ import engine.server.world.WorldServer;
import engine.session.Session;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.Iterator;
import java.util.Set;
import java.util.*;
public enum ChatManager {
@@ -189,6 +186,53 @@ public enum ChatManager {
return;
}
if(text.startsWith("./junk")){
//junk command
PlayerCharacter pc = (PlayerCharacter)player;
for(Item i : pc.getCharItemManager().getInventory()){
ItemBase ib = i.getItemBase();
if(ib.isGlass() || ib.getType().equals(Enum.ItemType.CONTRACT) || ib.isVorg() || ib.getType().equals(Enum.ItemType.RUNE)
|| ib.getType().equals(Enum.ItemType.SCROLL) || ib.getType().equals(Enum.ItemType.POTION) || ib.getType().equals(Enum.ItemType.RESOURCE)
|| ib.getType().equals(Enum.ItemType.OFFERING) || ib.getType().equals(Enum.ItemType.REALMCHARTER))
continue;
int value = ib.getBaseValue();
if(pc.getCharItemManager().getGoldInventory().getNumOfItems() + value > MBServerStatics.PLAYER_GOLD_LIMIT)
continue; // cannot hold gold value
pc.getCharItemManager().addGoldToInventory(value,false);
pc.getCharItemManager().junk(i);
}
pc.getCharItemManager().updateInventory();
}
if(text.startsWith("./stackresources")){
HashMap<Integer,Integer> resources = new HashMap<>();
PlayerCharacter pc = (PlayerCharacter)player;
for(Item i : pc.getCharItemManager().getInventory()){
ItemBase ib = i.getItemBase();
if(ib.getType().equals(Enum.ItemType.RESOURCE)){
if(resources.containsKey(ib.getUUID())){
//already logged this resource, add to count
int count = resources.get(ib.getUUID());
count += i.getNumOfItems();
resources.put(ib.getUUID(),count);
}else{
//have not logged this resource yet
resources.put(ib.getUUID(),i.getNumOfItems());
}
pc.getCharItemManager().junk(i);
}
}
for(int id : resources.keySet()){
ItemBase ib = ItemBase.getItemBase(id);
MobLoot ml = new MobLoot(pc,ib,resources.get(id),false);
Item i = ml.promoteToItem(pc);
pc.getCharItemManager().addItemToInventory(i);
}
pc.getCharItemManager().updateInventory();
}
if (ChatManager.isDevCommand(text) == true) {
ChatManager.processDevCommand(player, text);
return;
+7 -2
View File
@@ -763,9 +763,14 @@ public enum CombatManager {
//return if passive (Block, Parry, Dodge) fired
if (passiveFired)
return;
if (passiveFired) {
try {
handleRetaliate(tarAc, ac);
}catch(Exception ignored){
}
return;
}
errorTrack = 9;
//Hit and no passives
+1 -1
View File
@@ -180,7 +180,7 @@ public enum DevCmdManager {
//kill any commands not available to everyone on production server
//only admin level can run dev commands on production
if (a.status.equals(Enum.AccountStatus.ADMIN) == false && a.getUname().toLowerCase().equals("fatboy") == false && a.getUname().toLowerCase().equals("sinmara#1") == false) {
if (a.status.equals(Enum.AccountStatus.ADMIN) == false) {
Logger.info("Account " + a.getUname() + "attempted to use dev command " + cmd);
return false;
}
+15 -80
View File
@@ -17,7 +17,6 @@ import engine.objects.*;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashMap;
import java.util.concurrent.ThreadLocalRandom;
@@ -35,13 +34,6 @@ public enum LootManager {
public static HashMap<Integer, ArrayList<ModTableEntry>> _modTables = new HashMap<>();
public static HashMap<Integer, ArrayList<ModTypeTableEntry>> _modTypeTables = new HashMap<>();
public static ArrayList<Integer> vorg_ha_uuids = new ArrayList<>(Arrays.asList(new Integer[]{27580, 27590, 188500, 188510, 188520, 188530, 188540, 188550, 189510}));
public static ArrayList<Integer> vorg_ma_uuids = new ArrayList<>(Arrays.asList(new Integer[]{27570,188900,188910,188920,188930,188940,188950,189500}));
public static ArrayList<Integer> vorg_la_uuids = new ArrayList<>(Arrays.asList(new Integer[]{27550,27560,189100,189110,189120,189130,189140,189150}));
public static ArrayList<Integer> vorg_cloth_uuids = new ArrayList<>(Arrays.asList(new Integer[]{27600,188700,188720,189550,189560}));
public static ArrayList<Integer> racial_stewards = new ArrayList<>(Arrays.asList(new Integer[]{974,1064,1172,1267,1368,1468,1520,1528,1553,1578,1617,1667,1712}));
public static ArrayList<Integer> undead_guards = new ArrayList<>(Arrays.asList(new Integer[]{980100,980101,980102,980110,980111}));
// Drop Rates
public static float NORMAL_DROP_RATE;
@@ -76,30 +68,6 @@ public enum LootManager {
public static void GenerateMobLoot(Mob mob) {
if(mob == null)
return;
if(mob.level == 85){
MobLoot mithril = new MobLoot(mob, ItemBase.getItemBase(1580021), 1, true);
mob.getCharItemManager().addItemToInventory(mithril);
try{
int stewardRoll = ThreadLocalRandom.current().nextInt(1,racial_stewards.size() + 1);
MobLoot steward = new MobLoot(mob, ItemBase.getItemBase((Integer) racial_stewards.toArray()[stewardRoll]), true);
mob.getCharItemManager().addItemToInventory(steward);
}catch(Exception ex){
}
try{
int guardRoll = ThreadLocalRandom.current().nextInt(1,undead_guards.size() + 1);
MobLoot guard = new MobLoot(mob, ItemBase.getItemBase((Integer) undead_guards.toArray()[guardRoll]), true);
mob.getCharItemManager().addItemToInventory(guard);
}catch(Exception ex){
}
return;
}
//determine if mob is in hotzone
boolean inHotzone = ZoneManager.inHotZone(mob.getLoc());
@@ -117,18 +85,12 @@ public enum LootManager {
ItemBase ib = it.getItemBase();
if(ib == null)
break;
if (ib.getName().toLowerCase().contains("of the gods")) {
if (ib.isDiscRune() || ib.getName().toLowerCase().contains("of the gods")) {
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + ib.getName() + ". Are you tough enough to take it?");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
}
if(ib.isDiscRune()){
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + ib.getName() + ". Are you tough enough to take it?");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
}
}
}
@@ -167,7 +129,7 @@ public enum LootManager {
break;
case "ITEM":
GenerateInventoryDrop(mob, bse, inHotzone);
GenerateInventoryDrop(mob, bse);
break;
}
}
@@ -209,7 +171,11 @@ public enum LootManager {
if (itemUUID == 0)
return null;
if (ItemBase.getItemBase(itemUUID).getType().ordinal() == Enum.ItemType.RESOURCE.ordinal() && itemUUID != 1580021) {
if(itemUUID == 980103 || itemUUID == 980104 || itemUUID == 980110 || itemUUID == 980111){
itemUUID = 980100;
}
if (ItemBase.getItemBase(itemUUID).getType().ordinal() == Enum.ItemType.RESOURCE.ordinal()) {
int amount = ThreadLocalRandom.current().nextInt(tableRow.minSpawn, tableRow.maxSpawn + 1);
return new MobLoot(mob, ItemBase.getItemBase(itemUUID), amount, false);
}
@@ -234,9 +200,6 @@ public enum LootManager {
Logger.error("Failed to GenerateSuffix for item: " + outItem.getName());
}
}
if(outItem.getName().toLowerCase().contains("of the gods") && inHotzone == false)
return null;
return outItem;
}
@@ -360,8 +323,10 @@ public enum LootManager {
MobLoot toAdd = getGenTableItem(tableID, mob, inHotzone);
if (toAdd != null)
if (toAdd != null) {
toAdd.setIsID(true);
mob.getCharItemManager().addItemToInventory(toAdd);
}
} catch (Exception e) {
//TODO chase down loot generation error, affects roughly 2% of drops
@@ -372,7 +337,6 @@ public enum LootManager {
public static void GenerateEquipmentDrop(Mob mob) {
//do equipment here
int dropCount = 0;
if (mob.getEquip() != null)
for (MobEquipment me : mob.getEquip().values()) {
@@ -384,36 +348,18 @@ public enum LootManager {
if (equipmentRoll > dropChance)
continue;
ItemBase genericIB = me.getItemBase();
//if(genericIB.isVorg()){
if(vorg_cloth_uuids.contains(genericIB.getUUID())){
//get random cloth piece
genericIB = ItemBase.getItemBase(vorg_cloth_uuids.get(ThreadLocalRandom.current().nextInt(0,vorg_cloth_uuids.size() - 1)));
} else if(vorg_ha_uuids.contains(genericIB.getUUID())){
//get random heavy armor piece
genericIB = ItemBase.getItemBase(vorg_ha_uuids.get(ThreadLocalRandom.current().nextInt(0,vorg_ha_uuids.size() - 1)));
} else if(vorg_ma_uuids.contains(genericIB.getUUID())){
//get random medium armor piece
genericIB = ItemBase.getItemBase(vorg_ma_uuids.get(ThreadLocalRandom.current().nextInt(0,vorg_ma_uuids.size() - 1)));
} else if(vorg_la_uuids.contains(genericIB.getUUID())){
//get random light armor piece
genericIB = ItemBase.getItemBase(vorg_la_uuids.get(ThreadLocalRandom.current().nextInt(0,vorg_la_uuids.size() - 1)));
}
mob.spawnTime = ThreadLocalRandom.current().nextInt(300,2700);
//}
MobLoot ml = new MobLoot(mob, genericIB, false);
if (ml != null && dropCount < 1) {
MobLoot ml = new MobLoot(mob, me.getItemBase(), false);
if (ml != null){
ml.setIsID(true);
ml.setDurabilityCurrent((short) (ml.getDurabilityCurrent() - ThreadLocalRandom.current().nextInt(5) + 1));
mob.getCharItemManager().addItemToInventory(ml);
dropCount = 1;
//break; // Exit on first successful roll.
}
}
}
public static void GenerateInventoryDrop(Mob mob, BootySetEntry bse, boolean inHotzone) {
public static void GenerateInventoryDrop(Mob mob, BootySetEntry bse) {
int chanceRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1);
@@ -422,23 +368,12 @@ public enum LootManager {
if (chanceRoll > bse.dropChance)
return;
ItemBase ib = ItemBase.getItemBase(bse.itemBase);
if (ib == null)
return;
if (ib.isDiscRune()) {
ItemBase newDisc = ItemBase.getItemBase(ThreadLocalRandom.current().nextInt(3001, 3049 + 1));
if (newDisc != null) {
//mob.getInventory().add(new MobLoot(mob, newDisc, true));
mob.getCharItemManager().addItemToInventory(new MobLoot(mob, newDisc, true));
return;
}
}
MobLoot lootItem = new MobLoot(mob, ItemBase.getItemBase(bse.itemBase), true);
if (lootItem != null)
mob.getCharItemManager().addItemToInventory(lootItem);
}
public static void peddleFate(PlayerCharacter playerCharacter, Item gift) {
//get table ID for the itembase ID
+6 -13
View File
@@ -685,6 +685,8 @@ public class MobAI {
break;
case Pet1:
PetLogic(mob);
case Siege:
PetLogic(mob);
break;
case HamletGuard:
HamletGuardLogic(mob);
@@ -874,7 +876,7 @@ public class MobAI {
}
}
}
} else if (System.currentTimeMillis() > aiAgent.deathTime + (aiAgent.spawnTime * 1000)) {
} else if (System.currentTimeMillis() > (aiAgent.deathTime + (aiAgent.spawnTime * 1000))) {
if (Zone.respawnQue.contains(aiAgent) == false) {
Zone.respawnQue.add(aiAgent);
@@ -1030,10 +1032,7 @@ public class MobAI {
}
public static void GuardCaptainLogic(Mob mob) {
if(mob.guardedCity.getBane() == null){
CheckMobMovement(mob);
return;
}
try {
if (mob.getCombatTarget() == null)
CheckForPlayerGuardAggro(mob);
@@ -1057,10 +1056,7 @@ public class MobAI {
}
public static void GuardMinionLogic(Mob mob) {
if(mob.guardedCity.getBane() == null){
CheckMobMovement(mob);
return;
}
try {
boolean isComanded = mob.npcOwner.isAlive();
if (!isComanded) {
@@ -1080,10 +1076,7 @@ public class MobAI {
}
public static void GuardWallArcherLogic(Mob mob) {
if(mob.guardedCity.getBane() == null){
CheckMobMovement(mob);
return;
}
try {
if (mob.getCombatTarget() == null)
CheckForPlayerGuardAggro(mob);
+31 -6
View File
@@ -560,15 +560,40 @@ public class ClientMessagePump implements NetMsgHandler {
if (!itemManager.inventoryContains(i))
return;
if (i.isCanDestroy())
if (itemManager.delete(i) == true) {
int value = i.getItemBase().getBaseValue();
sourcePlayer.getCharItemManager().addGoldToInventory(value,false);
sourcePlayer.getCharItemManager().updateInventory();
if (i.isCanDestroy()) {
if (itemManager.delete(i)) {
Dispatch dispatch = Dispatch.borrow(sourcePlayer, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
}
}
ItemBase ib = i.getItemBase();
if(ib == null)
return;
if(ib.getUUID() == 7) // don't allow gold to junk for gold
return;
int value = ib.getBaseValue();
Item gold = itemManager.getGoldInventory();
int curAmt;
if (gold == null)
curAmt = 0;
else
curAmt = gold.getNumOfItems();
if ((curAmt + value) > MBServerStatics.PLAYER_GOLD_LIMIT) {
ChatManager.chatSystemInfo(sourcePlayer, "This would place your inventory over " + MBServerStatics.PLAYER_GOLD_LIMIT + " gold.");
return;
}
itemManager.addGoldToInventory(value, false);
itemManager.updateInventory();
//test
}
private static void ackBankWindowOpened(AckBankWindowOpenedMsg msg, ClientConnection origin) {
@@ -1262,7 +1287,7 @@ public class ClientMessagePump implements NetMsgHandler {
cost *= profit;
if (gold.getNumOfItems() + cost > 10000000) {
if (gold.getNumOfItems() + cost > MBServerStatics.PLAYER_GOLD_LIMIT) {
return;
}
@@ -57,21 +57,6 @@ public class ActivateNPCMsgHandler extends AbstractClientMsgHandler {
if (contract.canSlotinBuilding(building))
ItemLists.add(hirelings);
if(building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.TOL)){
if(contract.getContractID() == 899)//alchemist
ItemLists.add(hirelings);
if(contract.getContractID() == 866)//banker
ItemLists.add(hirelings);
if(contract.getContractID() == 865)//siege engineer
ItemLists.add(hirelings);
}
if(building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.SIEGETENT)){
if(contract.getContractID() == 865)//siege engineer
ItemLists.add(hirelings);
}
}
}
@@ -93,20 +78,13 @@ public class ActivateNPCMsgHandler extends AbstractClientMsgHandler {
return false;
}
if (building.getBlueprint().getSlotsForRank(building.getRank()) == building.getHirelings().size())
if (building.getBlueprint().getMaxSlots() == building.getHirelings().size())
return false;
Item contractItem = Item.getFromCache(msg.getContractItem());
if (contractItem == null)
return false;
if (msg.getContractItem() == 850) {//runemaster
for (AbstractCharacter abs : building.getHirelings().keySet()) {
NPC npc = (NPC) abs;
if (npc.contract.getContractID() == 850)
return false; //can only have 1 runemaster
}
}
if (!player.getCharItemManager().doesCharOwnThisItem(contractItem.getObjectUUID())) {
Logger.error(player.getName() + "has attempted to place Hireling : " + contractItem.getName() + "without a valid contract!");
@@ -126,29 +104,10 @@ public class ActivateNPCMsgHandler extends AbstractClientMsgHandler {
return false;
// Check if contract can be slotted in this building
//Logger.error("inserting contract: " + contract.getContractID());
if (contract.canSlotinBuilding(building) == false) {
boolean override = false;
if (building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.TOL)) {
if (contract.getContractID() == 899)//alchemist
override = true;
if (contract.getContractID() == 866)//banker
override = true;
if (contract.canSlotinBuilding(building) == false)
return false;
if (contract.getContractID() == 865)//siege engineer
override = true;
}
if (building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.SIEGETENT)) {
if (contract.getContractID() == 865)//siege engineer
override = true;
}
if(override == false) {
Logger.error("failed at override with contract: " + contract.getContractID());
return false;
}
}
//Logger.error("override successful: " + contract.getContractID());
if (!BuildingManager.addHireling(building, player, zone, contract, contractItem))
return false;
@@ -294,7 +294,7 @@ public class ManageCityAssetMsgHandler extends AbstractClientMsgHandler {
// Owner is obviously allowed to upgrade his own buildings
if (building.getOwner() != null && building.getOwner().equals(player)) {
if (building.getOwner().equals(player)) {
// Players cannot destroy or transfer a TOL.
@@ -15,7 +15,6 @@ import engine.net.client.msg.*;
import engine.objects.*;
import engine.powers.PowersBase;
import engine.server.MBServerStatics;
import org.joda.time.DateTime;
import java.util.ArrayList;
@@ -99,10 +98,6 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
private static void requestHermitBlessing(MerchantMsg msg, ClientConnection origin, PlayerCharacter player, NPC npc) {
if(DateTime.now().getHourOfDay() < 18 || DateTime.now().getHourOfDay() > 21){
ChatManager.chatSystemInfo(player, "Blessing can only be received between 6:00 pm and 10:00 pm");
}
Guild guild;
Realm realm;
City city;
@@ -152,7 +147,7 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
Building shrineBuilding;
Shrine shrine;
if (npc.getGuild() != player.getGuild())
if (!npc.getGuild().getNation().equals(player.getGuild().getNation()))
return;
shrineBuilding = npc.getBuilding();
@@ -123,11 +123,6 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
if (resourceValue < 15)
hasResources = false;
resourceValue = warehouse.getResources().get(Warehouse.mithrilIB);
if (resourceValue < 1)
hasResources = false;
if (hasResources == false) {
ErrorPopupMsg.sendErrorPopup(player, 184); // Insufficient gold or resources to upgrade to capital
return false;
@@ -185,16 +180,6 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
return false;
}
resourceValue = warehouse.getResources().get(Warehouse.mithrilIB);
if (DbManager.WarehouseQueries.updateWormwood(warehouse, resourceValue - 1) == true) {
warehouse.getResources().put(Warehouse.mithrilIB, resourceValue - 1);
warehouse.AddTransactionToWarehouse(engine.Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.MITHRIL, 1);
} else {
Logger.error("wormwood update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return false;
}
realm.claimRealmForCity(city, charterUUID);
tol.setRank(8);
@@ -212,6 +212,10 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
return;
}
for (AbstractCharacter guard : building.getHirelings().keySet()) {
if (guard.getObjectType() == GameObjectType.Mob)
((Mob) guard).setPatrolPointIndex(0);
}
} else if (building.getPatrolPoints() != null)
ClearPatrolPoints(building.getObjectUUID());
@@ -219,6 +223,10 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
AddSentryPoints(building.getObjectUUID(), orderNpcMsg.getSentryPoints());
} else if (building.getSentryPoints() != null)
ClearSentryPoints(building.getObjectUUID());
// Dispatch dispatch = Dispatch.borrow(pc, msg);
// DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
}
private static void processUpgradeNPC(PlayerCharacter player, AbstractCharacter abstractCharacter) {
@@ -533,7 +541,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
} else if (orderNPCMsg.getObjectType() == GameObjectType.Mob.ordinal()) {
mob = Mob.getMob(orderNPCMsg.getNpcUUID());
mob = Mob.getFromCacheDBID(orderNPCMsg.getNpcUUID());
if (mob == null)
return true;
@@ -81,7 +81,6 @@ public class TeleportRepledgeListMsg extends ClientNetMsg {
cities = City.getCitiesToTeleportTo(player);
else
cities = City.getCitiesToRepledgeTo(player);
}
/**
+390
View File
@@ -0,0 +1,390 @@
// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.objects;
import engine.Enum;
import engine.Enum.DispatchChannel;
import engine.Enum.ItemContainerType;
import engine.gameManager.ConfigManager;
import engine.gameManager.DbManager;
import engine.gameManager.SessionManager;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
import engine.net.client.ClientMessagePump;
import engine.net.client.msg.*;
import engine.util.ByteUtils;
import org.pmw.tinylog.Logger;
import java.io.UnsupportedEncodingException;
import java.security.MessageDigest;
import java.security.NoSuchAlgorithmException;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.concurrent.ConcurrentHashMap;
public class Account extends AbstractGameObject {
public static ConcurrentHashMap<String, Integer> AccountsMap = new ConcurrentHashMap<>();
private final String uname;
public String discordAccount;
public HashMap<Integer, PlayerCharacter> characterMap = new HashMap<>();
public Item vaultGold = null;
public long lastPasswordCheck = 0;
public Enum.AccountStatus status;
private String passwd;
private int lastCharIDUsed;
private String salt;
private byte loginAttempts = 0;
private long lastLoginFailure = System.currentTimeMillis();
private ArrayList<Item> vault = new ArrayList<>();
public Account(ResultSet resultSet) throws SQLException {
super(resultSet);
this.uname = resultSet.getString("acct_uname");
this.passwd = resultSet.getString("acct_passwd");
this.lastCharIDUsed = resultSet.getInt("acct_lastCharUID");
this.salt = resultSet.getString("acct_salt");
this.discordAccount = resultSet.getString("discordAccount");
this.status = Enum.AccountStatus.valueOf(resultSet.getString("status"));
}
public ArrayList<Item> getVault() {
return vault;
}
public String getUname() {
return uname;
}
public String getPasswd() {
return passwd;
}
public String getSalt() {
return salt;
}
public int getLastCharIDUsed() {
return lastCharIDUsed;
}
public void setLastCharIDUsed(int lastCharIDUsed) {
this.lastCharIDUsed = lastCharIDUsed;
}
public byte getLoginAttempts() {
return loginAttempts;
}
public long getLastLoginFailure() {
return this.lastLoginFailure;
}
public void setLastLoginFailure() {
this.lastLoginFailure = System.currentTimeMillis();
}
public void setLastCharacter(int uuid) {
this.lastCharIDUsed = uuid;
// this.updateDatabase();
}
public void incrementLoginAttempts() {
++this.loginAttempts;
this.setLastLoginFailure();
}
public void resetLoginAttempts() {
this.loginAttempts = 0;
}
/*
* on successfully matching the password, this method additionally calls to
* associateIpToAccount for IPAddress tracking. dokks
*/
public boolean passIsValid(String pw, String ip, String machineID) throws IllegalArgumentException {
boolean result = false;
// see if it was entered in plain text first, if the plain text matches,
// hash it and save to the database.
try {
pw = ByteUtils.byteArrayToSafeStringHex(MessageDigest
.getInstance("md5").digest(pw.getBytes("UTF-8")))
+ salt;
pw = ByteUtils.byteArrayToSafeStringHex(MessageDigest
.getInstance("md5").digest(pw.getBytes()));
result = this.passwd.equals(pw);
} catch (NoSuchAlgorithmException | UnsupportedEncodingException e) {
Logger.error(e.toString());
}
if (result) {
// TODO: should use an executor here so that we can
// fire and forget this update.
// this is a valid user, so let's also update the
// database with login time and IP.
if ((ip == null) || (ip.length() == 0)) {
throw new IllegalArgumentException();
}
}
return result;
}
public ClientConnection getClientConnection() {
return SessionManager.getClientConnection(this);
}
public PlayerCharacter getPlayerCharacter() {
return SessionManager.getPlayerCharacter(this);
}
@Override
public void updateDatabase() {
DbManager.AccountQueries.updateDatabase(this);
}
//this should be called to handle any after load functions.
public void runAfterLoad() {
try {
if (ConfigManager.serverType.equals(Enum.ServerType.LOGINSERVER)) {
ArrayList<PlayerCharacter> playerList = DbManager.PlayerCharacterQueries.GET_CHARACTERS_FOR_ACCOUNT(this.getObjectUUID());
for (PlayerCharacter player : playerList) {
PlayerCharacter.initializePlayer(player);
this.characterMap.putIfAbsent(player.getObjectUUID(), player);
}
playerList.clear();
}
if (ConfigManager.serverType.equals(Enum.ServerType.WORLDSERVER)) {
this.vault = DbManager.ItemQueries.GET_ITEMS_FOR_ACCOUNT(this.getObjectUUID());
for (Item item : this.vault) {
if (item.getItemBase().getUUID() == 7) {
this.vaultGold = item;
}
}
if (this.vaultGold == null) {
this.vaultGold = Item.newGoldItem(this.getObjectUUID(), ItemBase.getItemBase(7), ItemContainerType.VAULT);
if (this.vaultGold != null)
this.vault.add(this.vaultGold);
}
}
} catch (Exception e) {
Logger.error(e);
}
}
public synchronized void transferItemFromInventoryToVault(TransferItemFromInventoryToVaultMsg msg, ClientConnection origin) {
PlayerCharacter player = origin.getPlayerCharacter();
Dispatch dispatch;
if (player == null)
return;
if (!ClientMessagePump.NPCVaultBankRangeCheck(player, origin, "vault")) {
ClientMessagePump.forceTransferFromVaultToInventory(msg, origin, "You are out of range of the vault.");
return;
}
int uuid = msg.getUUID();
Item item = Item.getFromCache(uuid);
if (item == null) {
ClientMessagePump.forceTransferFromVaultToInventory(msg, origin, "Can't find the item.");
return;
}
//dupe check
if (!item.validForInventory(origin, player, player.getCharItemManager()))
return;
if (item.containerType == Enum.ItemContainerType.INVENTORY && player.getCharItemManager().isVaultOpen()) {
if (!player.getCharItemManager().hasRoomVault(item.getItemBase().getWeight())) {
ClientMessagePump.forceTransferFromVaultToInventory(msg, origin, "There is no room in your vault.");
return;
}
if (player.getCharItemManager().moveItemToVault(item)) {
this.vault.add(item);
dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
} else
ClientMessagePump.forceTransferFromVaultToInventory(msg, origin, "Failed to transfer item.");
}
}
public synchronized void transferItemFromVaultToInventory(TransferItemFromVaultToInventoryMsg msg, ClientConnection origin) {
PlayerCharacter player = origin.getPlayerCharacter();
Dispatch dispatch;
if (player == null)
return;
if (!ClientMessagePump.NPCVaultBankRangeCheck(player, origin, "vault")) {
ClientMessagePump.forceTransferFromInventoryToVault(msg, origin, "You are out of range of the vault.");
return;
}
CharacterItemManager itemManager = player.getCharItemManager();
if (itemManager == null) {
ClientMessagePump.forceTransferFromInventoryToVault(msg, origin, "Can't find your item manager.");
return;
}
Item item = Item.getFromCache(msg.getUUID());
if (item == null) {
ClientMessagePump.forceTransferFromInventoryToVault(msg, origin, "Can't find the item.");
return;
}
//dupe check
if (!item.validForVault(origin, player, itemManager))
return;
if (item.containerType == Enum.ItemContainerType.VAULT && itemManager.isVaultOpen()) {
if (!itemManager.hasRoomInventory(item.getItemBase().getWeight())) {
ClientMessagePump.forceTransferFromInventoryToVault(msg, origin, "There is no room in your inventory.");
return;
}
if (itemManager.moveItemToInventory(item)) {
this.vault.remove(item);
dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
} else
ClientMessagePump.forceTransferFromInventoryToVault(msg, origin, "Failed to transfer item.");
}
}
public synchronized void transferGoldFromVaultToInventory(TransferGoldFromVaultToInventoryMsg msg, ClientConnection origin) {
PlayerCharacter player = origin.getPlayerCharacter();
Dispatch dispatch;
if (player == null)
return;
Account account = player.getAccount();
if (account == null)
return;
if (!ClientMessagePump.NPCVaultBankRangeCheck(player, origin, "vault"))
return;
NPC npc = player.getLastNPCDialog();
if (npc == null)
return;
CharacterItemManager itemManager = player.getCharItemManager();
if (itemManager == null)
return;
if (itemManager.isVaultOpen() == false)
return;
if (itemManager.moveGoldToInventory(itemManager.getGoldVault(), msg.getAmount()) == false)
return;
OpenVaultMsg open = new OpenVaultMsg(player, npc);
ShowVaultInventoryMsg show = new ShowVaultInventoryMsg(player, account, npc); // 37??
UpdateGoldMsg ugm = new UpdateGoldMsg(player);
ugm.configure();
dispatch = Dispatch.borrow(player, ugm);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
UpdateVaultMsg uvm = new UpdateVaultMsg(account);
dispatch = Dispatch.borrow(player, uvm);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
dispatch = Dispatch.borrow(player, open);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
dispatch = Dispatch.borrow(player, show);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
}
public synchronized void transferGoldFromInventoryToVault(TransferGoldFromInventoryToVaultMsg msg, ClientConnection origin) {
PlayerCharacter player = origin.getPlayerCharacter();
Dispatch dispatch;
if (player == null)
return;
Account account = player.getAccount();
if (account == null)
return;
if (!ClientMessagePump.NPCVaultBankRangeCheck(player, origin, "vault"))
return;
CharacterItemManager itemManager = player.getCharItemManager();
if (itemManager == null)
return;
NPC npc = player.getLastNPCDialog();
if (npc == null)
return;
// Cannot have bank and vault open concurrently
// Dupe prevention
if (itemManager.isVaultOpen() == false)
return;
// Something went horribly wrong. Should be log this?
if (itemManager.moveGoldToVault(itemManager.getGoldInventory(), msg.getAmount()) == false)
return;
UpdateGoldMsg ugm = new UpdateGoldMsg(player);
ugm.configure();
dispatch = Dispatch.borrow(player, ugm);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
UpdateVaultMsg uvm = new UpdateVaultMsg(account);
dispatch = Dispatch.borrow(player, uvm);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
OpenVaultMsg open = new OpenVaultMsg(player, npc);
dispatch = Dispatch.borrow(player, open);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
//
//
ShowVaultInventoryMsg show = new ShowVaultInventoryMsg(player, account, npc); // 37??
dispatch = Dispatch.borrow(player, show);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
}
}
+52 -16
View File
@@ -171,7 +171,7 @@ public class Blueprint {
maintCost = (9730 * rank) + 1890;
return maintCost * 2;
return maintCost;
}
public int getMaxRank() {
@@ -313,10 +313,10 @@ public class Blueprint {
// Early exit for buildings with single or no slots
if (this.maxSlots <= 1 && this.buildingGroup.equals(BuildingGroup.TOL) == false)
if (this.maxSlots <= 1)
return maxSlots;
if (this.maxRank == 1 && currentRank == 1&& this.buildingGroup.equals(BuildingGroup.TOL) == false)
if (this.maxRank == 1 && currentRank == 1)
return getMaxSlots();
switch (currentRank) {
@@ -328,9 +328,9 @@ public class Blueprint {
case 3:
case 4:
case 5:
case 6:
availableSlots = 2;
break;
case 6:
case 7:
availableSlots = 3;
break;
@@ -341,6 +341,7 @@ public class Blueprint {
availableSlots = 0;
break;
}
if(this.buildingGroup.equals(BuildingGroup.TOL)){
availableSlots += 1;
}
@@ -494,19 +495,54 @@ public class Blueprint {
// Select equation for rank time based upon the
// buildings current Maintenance BuildingGroup. These values
// are expressed in hours
if(this.getBuildingGroup().equals(BuildingGroup.TOL))
switch(targetRank){
case 2:
case 3:
case 4:
case 5:
return 6;
case 6:
case 7:
return 36;
}
return 5;
switch (this.buildingGroup) {
case GENERICNOUPGRADE:
break; // Cannot be upgraded
case VILLA:
case ESTATE:
case FORTRESS:
case CITADEL:
rankTime = (7 * targetRank) - 7;
break;
case TOL:
rankTime = (7 * targetRank) - 7;
break;
case BARRACK:
rankTime = (7 * targetRank) - 7;
break;
case CHURCH:
rankTime = (7 * targetRank) - 7;
break;
case FORGE:
case INN:
case TAILOR:
case MAGICSHOP:
rankTime = (7 * targetRank) - 7;
break;
case SPIRE:
rankTime = (4 * targetRank) + 4;
break;
case AMAZONHALL:
case CATHEDRAL:
case GREATHALL:
case KEEP:
case THIEFHALL:
case TEMPLEHALL:
case WIZARDHALL:
case ELVENHALL:
case ELVENSANCTUM:
case IREKEIHALL:
case FORESTHALL:
rankTime = (7 * targetRank) - 7;
break;
default:
Logger.error("Attempt to retrieve ranktime without MaintGroup");
break;
}
return rankTime;
}
public Vector2f getExtents() {
+1 -1
View File
@@ -784,7 +784,7 @@ public class Building extends AbstractWorldObject {
// Add cost for building structure
maintCost += this.getBlueprint().getMaintCost(rank) * 2;
maintCost += this.getBlueprint().getMaintCost(rank);
// Add costs associated with hirelings
+2 -3
View File
@@ -970,7 +970,6 @@ public class CharacterItemManager {
// if (i.getObjectType() != GameObjectType.MobLoot)
// CharacterItemManager.junkedItems.add(i);
calculateWeights();
if (updateInventory)
@@ -2335,7 +2334,7 @@ public class CharacterItemManager {
}
if (this.getGoldInventory().getNumOfItems() + goldFrom2 > 10000000) {
if (this.getGoldInventory().getNumOfItems() + goldFrom2 > MBServerStatics.PLAYER_GOLD_LIMIT) {
PlayerCharacter pc = (PlayerCharacter) this.absCharacter;
if (pc.getClientConnection() != null)
ErrorPopupMsg.sendErrorPopup(pc, 202);
@@ -2343,7 +2342,7 @@ public class CharacterItemManager {
}
if (tradingWith.getGoldInventory().getNumOfItems() + goldFrom1 > 10000000) {
if (tradingWith.getGoldInventory().getNumOfItems() + goldFrom1 > MBServerStatics.PLAYER_GOLD_LIMIT) {
PlayerCharacter pc = (PlayerCharacter) tradingWith.absCharacter;
if (pc.getClientConnection() != null)
ErrorPopupMsg.sendErrorPopup(pc, 202);
+16
View File
@@ -75,6 +75,9 @@ public class City extends AbstractWorldObject {
private byte isCapital = 0;
private byte isSafeHold;
private boolean forceRename = false;
private boolean noTeleport = false; //used by npc cities
private boolean noRepledge = false; //used by npc cities
private boolean isOpen = false;
private int treeOfLifeID;
private Vector3fImmutable location = Vector3fImmutable.ZERO;
@@ -139,6 +142,14 @@ public class City extends AbstractWorldObject {
this.forceRename = rs.getInt("forceRename") == 1;
this.open = rs.getInt("open") == 1;
if (this.cityName.equals("Perdition") || this.cityName.equals("Bastion")) {
this.noTeleport = true;
this.noRepledge = true;
} else {
this.noTeleport = false;
this.noRepledge = false;
}
this.hash = rs.getString("hash");
if (this.motto.isEmpty()) {
@@ -345,6 +356,9 @@ public class City extends AbstractWorldObject {
if (ago.getObjectType().equals(GameObjectType.City)) {
City city = (City) ago;
if (city.noTeleport)
continue;
if (city.parentZone != null && city.parentZone.isPlayerCity()) {
if (pc.getAccount().status.equals(AccountStatus.ADMIN)) {
@@ -398,6 +412,8 @@ public class City extends AbstractWorldObject {
for (AbstractGameObject ago : worldCities.values()) {
if (ago.getObjectType().equals(GameObjectType.City)) {
City city = (City) ago;
if (city.noRepledge)
continue;
if (city.parentZone != null && city.parentZone.isPlayerCity()) {
+6
View File
@@ -86,6 +86,12 @@ public class Contract extends AbstractGameObject {
this.iconID = rs.getInt("iconID");
this.vendorID = rs.getInt("vendorID");
this.allowedBuildings = EnumBitSet.asEnumBitSet(rs.getLong("allowedBuildingTypeID"), Enum.BuildingGroup.class);
switch(this.contractID){
case 866: //banker
case 865: //siege engineer
case 899: //alchemist
this.allowedBuildings.add(Enum.BuildingGroup.TOL);
}
this.equipmentSet = rs.getInt("equipSetID");
this.inventorySet = rs.getInt("inventorySet");
+1 -17
View File
@@ -13,7 +13,6 @@ import engine.Enum.DamageType;
import engine.Enum.GameObjectType;
import engine.Enum.ItemType;
import engine.gameManager.DbManager;
import engine.gameManager.LootManager;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
@@ -917,21 +916,6 @@ public class ItemBase {
}
public boolean isVorg(){
return LootManager.vorg_ha_uuids.contains(this.uuid) || LootManager.vorg_ma_uuids.contains(this.uuid) || LootManager.vorg_la_uuids.contains(this.uuid) || LootManager.vorg_cloth_uuids.contains(this.uuid);
}
public String[] getVorgStats() {
if(this.isLightArmor() || this.isMediumArmor() || this.isHeavyArmor() || this.isClothArmor()){
if(this.getValidSlot() == MBServerStatics.SLOT_FEET) {
return new String[]{"PRE-130", "PRE-232", "PRE-212", "PRE-222", "SUF-007","SUF-150"};
}else {
return new String[]{"PRE-130", "PRE-232", "PRE-212", "PRE-222", "SUF-007"};
}
} else if(this.isShield()){//shield
return new String[]{"SUF-265","PRE-123","PRE-232", "PRE-212", "PRE-222"};
} else{//weapon
return new String[]{"PRE-020","PRE-033",};
}
return (this.name.contains("Vorgrim") || this.name.contains("Bellugh") || this.name.contains("Crimson Circle"));
}
}
+14 -16
View File
@@ -381,8 +381,22 @@ public class Mine extends AbstractGameObject {
}
public boolean validForMine(Resource r) {
//check expacs individually
switch(this.getObjectUUID()){
case 58:
case 59:
return (MineProduction.MAGIC.resources.containsKey(r.UUID) || r.UUID == Resource.BLOODSTONE.UUID);
case 60:
return (MineProduction.LUMBER.resources.containsKey(r.UUID) || r.UUID == Resource.WORMWOOD.UUID);
case 61:
return (MineProduction.GOLD.resources.containsKey(r.UUID) || r.UUID == Resource.GALVOR.UUID);
case 62:
return (MineProduction.ORE.resources.containsKey(r.UUID) || r.UUID == Resource.OBSIDIAN.UUID);
}
if (this.mineType == null)
return false;
return this.mineType.validForMine(r, this.isExpansion());
}
@@ -556,22 +570,6 @@ public class Mine extends AbstractGameObject {
}
//add base production on top;
totalModded += baseProduction;
//skip distance check for expansion.
if (this.isExpansion())
return (int) totalModded;
if (this.owningGuild.isEmptyGuild() == false) {
if (this.owningGuild.getOwnedCity() != null) {
float distanceSquared = this.owningGuild.getOwnedCity().getLoc().distanceSquared2D(mineBuilding.getLoc());
if (distanceSquared > sqr(10000 * 3))
totalModded *= .25f;
else if (distanceSquared > sqr(10000 * 2))
totalModded *= .50f;
else if (distanceSquared > sqr(10000))
totalModded *= .75f;
}
}
return (int) totalModded;
}
+59 -13
View File
@@ -41,6 +41,7 @@ import java.util.HashMap;
import java.util.HashSet;
import java.util.LinkedHashMap;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom;
import java.util.concurrent.locks.ReentrantReadWriteLock;
import static engine.math.FastMath.acos;
@@ -848,8 +849,7 @@ public class Mob extends AbstractIntelligenceAgent {
owner.getSiegeMinionMap().put(mob, slot);
mob.setNpcOwner(owner);
mob.BehaviourType = MobBehaviourType.Pet1;
mob.BehaviourType.canRoam = false;
mob.BehaviourType = MobBehaviourType.Siege;
return mob;
}
@@ -1242,6 +1242,58 @@ public class Mob extends AbstractIntelligenceAgent {
}
}
killCleanup();
if (attacker.getObjectType() == GameObjectType.PlayerCharacter) {
autoLoot((PlayerCharacter)attacker, this);
}
for(MobEquipment equip : this.equip.values()){
if(equip.getItemBase().getName().contains("vorg") || equip.getItemBase().getName().contains("crimson circle") || equip.getItemBase().getName().contains("bellugh")){
if(equip.getDropChance() > 0){
this.spawnTime = ThreadLocalRandom.current().nextInt(600,2700);
}
}
}
}
public static void autoLoot(PlayerCharacter pc, Mob mob){
for (Item loot : mob.charItemManager.getInventory(true)) {
try {
if (loot != null && loot.getObjectType() == GameObjectType.MobLoot) {
if (loot.getItemBaseID() == 7) {
if (GroupManager.getGroup(pc) != null && GroupManager.getGroup(pc).getSplitGold()) {
GroupManager.goldSplit(pc, loot, pc.getClientConnection(), mob);
} else {
if (mob.charItemManager.getGoldInventory().getNumOfItems() > 0) {
if (pc.charItemManager.getGoldInventory().getNumOfItems() + loot.getNumOfItems() <= MBServerStatics.PLAYER_GOLD_LIMIT) {
pc.charItemManager.addGoldToInventory(loot.getNumOfItems(), false);
mob.charItemManager.delete(loot);
}
}
}
} else {
if (pc.charItemManager.hasRoomInventory(loot.getItemBase().getWeight())) {
Item convert = ((MobLoot) loot).promoteToItem(pc);
if (convert != null) {
pc.charItemManager.addItemToInventory(convert);
if (GroupManager.getGroup(pc) != null && GroupManager.getGroup(pc).getSplitGold()) {
String name = loot.getName();
String text = pc.getFirstName() + " has looted " + name + '.';
ChatManager.chatGroupInfoCanSee(pc, text);
}
mob.charItemManager.delete(loot);
}
}
}
}
}catch(Exception ignored){
}
}
pc.charItemManager.updateInventory();
mob.charItemManager.updateInventory();
//if(mob.charItemManager.getInventory().size() < 1)
// mob.despawn();
}
public void updateLocation() {
@@ -1457,6 +1509,11 @@ public class Mob extends AbstractIntelligenceAgent {
try {
calculateAtrDefenseDamage();
if(this.BehaviourType.equals(MobBehaviourType.GuardWallArcher)){
this.atrHandOne = 0;
this.atrHandTwo = this.getRank() * 250;
this.defenseRating = this.getRank() * 200;
}
} catch (Exception e) {
Logger.error(this.getMobBaseID() + " /" + e.getMessage());
}
@@ -1970,13 +2027,6 @@ public class Mob extends AbstractIntelligenceAgent {
try {
NPCManager.applyRuneSetEffects(this);
recalculateStats();
if(this.mobBase.getLevel() > 80){
if(this.getMobBaseID() == 14319){//ithriana
this.healthMax = 5400000;
} else{
this.healthMax = 1500000;
}
}
this.setHealth(this.healthMax);
// Set bounds for this mobile
@@ -2027,10 +2077,6 @@ public class Mob extends AbstractIntelligenceAgent {
}
this.deathTime = 0;
if(this.getName().equals("Chaos Chimera") || this.getName().equals("Taint Horror"))
this.level -= 10;
} catch (Exception e) {
Logger.error(e.getMessage());
}
+9 -9
View File
@@ -1061,6 +1061,10 @@ public class NPC extends AbstractCharacter {
break;
}
ItemBase itemBase;
if (this.contract.getVendorID() == 104) { // bowyer
fullItemList.add(7000514); //Shadow Bow
fullItemList.add(7000515); //Beastman's Bow
}
for (Integer itemID : fullItemList) {
itemBase = ItemBase.getItemBase(itemID);
boolean exclude = itemBase.getPercentRequired() == 0 && itemBase.getType() == ItemType.WEAPON;
@@ -1074,8 +1078,8 @@ public class NPC extends AbstractCharacter {
filteredItemList.add(910010 + subID);
}
//if (this.getRank() == 7)
// filteredItemList.add(910018);
if (this.getRank() == 7)
filteredItemList.add(910018);
}
return filteredItemList;
@@ -1152,13 +1156,9 @@ public class NPC extends AbstractCharacter {
upgradeTime = Integer.MAX_VALUE;
if (this.getRank() < 7) {
if(this.contract.getName().contains("Trainer") == false){
return 5;
}else{
return this.getRank() * 8;
}
}
if (this.getRank() < 7)
return (this.getRank() * 8);
return 0;
}
-14
View File
@@ -53,8 +53,6 @@ import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.ReadWriteLock;
import java.util.concurrent.locks.ReentrantReadWriteLock;
import static engine.InterestManagement.RealmMap.getRealmAtLocation;
public class PlayerCharacter extends AbstractCharacter {
@@ -4813,18 +4811,6 @@ public class PlayerCharacter extends AbstractCharacter {
updateBlessingMessage();
this.safeZone = this.isInSafeZone();
Realm currentRealm = getRealmAtLocation(this.getLoc());
if(currentRealm != null) {
boolean forbiddenRealm = false;
if (Realm.overridePlacement(currentRealm.getRealmName()))
forbiddenRealm = true;
if (forbiddenRealm && this.containsEffect(1672601862) == false) {//Deathshroud
PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 1672601862, 40, false);
}
}
//if(this.isBoxed && this.containsEffect(429611355) == false) {//pathfinding
// PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 429611355, 40, false);
//}
} catch (Exception e) {
Logger.error(e);
+8 -45
View File
@@ -76,40 +76,18 @@ public class Realm {
this.mapG = (float) (mapColor.getGreen() * 0.00392156863);
this.mapB = (float) (mapColor.getBlue() * 0.00392156863);
this.mapA = 1;
if (overridePlacement(rs.getString("realmName"))) {
this.canBeClaimed = false;
this.canPlaceCities = false;
this.numCities = 0;
this.rulingCityUUID = 0;
this.charterType = 0;
this.realmName = "Plagued Land";
} else {
this.canPlaceCities = rs.getBoolean("canPlaceCities");
this.numCities = rs.getInt("numCities");
if(this.numCities > 0){
this.canBeClaimed = true;
}else{
this.canBeClaimed = false;
}
this.rulingCityUUID = rs.getInt("rulingCityUID");
if (this.rulingCityUUID != 0) {
this.charterType = rs.getInt("charterType");
} else {
this.charterType = 0;
}
this.realmName = rs.getString("realmName");
}
this.canBeClaimed = rs.getBoolean("canBeClaimed");
this.canPlaceCities = rs.getBoolean("canPlaceCities");
this.numCities = rs.getInt("numCities");
this.realmName = rs.getString("realmName");
this.rulingCityUUID = rs.getInt("rulingCityUID");
this.charterType = rs.getInt("charterType");
java.sql.Timestamp ruledTimeStamp = rs.getTimestamp("ruledSince");
if (ruledTimeStamp != null){
if (ruledTimeStamp != null)
this.ruledSince = LocalDateTime.ofInstant(ruledTimeStamp.toInstant(), ZoneId.systemDefault());
}else {
this.rulingCityUUID = 0;
this.charterType = 0;
}
this.mapY1 = rs.getFloat("mapY1");
this.mapX1 = rs.getFloat("mapX1");
this.mapY2 = rs.getFloat("mapY2");
@@ -122,21 +100,6 @@ public class Realm {
this.hash = rs.getString("hash");
}
public static boolean overridePlacement(String realm){
switch(realm.toLowerCase()) {
case "neshraa":
case "adduram":
case "letharuun":
case "kralgaard":
//case "ecklund":
case "nordenthol":
case "thollmar":
case "haldorn isles":
case "hregenlund":
return true;
}
return false;
}
public static void configureAllRealms() {
for (Realm realm : Realm._realms.values()) {
+6 -3
View File
@@ -32,9 +32,12 @@ public class Runegate {
// Chaos, Khar and Oblivion are on by default
_portals[Enum.PortalType.CHAOS.ordinal()].activate(false);
_portals[Enum.PortalType.OBLIV.ordinal()].activate(false);
_portals[Enum.PortalType.MERCHANT.ordinal()].activate(false);
//_portals[Enum.PortalType.CHAOS.ordinal()].activate(false);
//_portals[Enum.PortalType.OBLIV.ordinal()].activate(false);
//_portals[Enum.PortalType.MERCHANT.ordinal()].activate(false);
for(Portal portal : _portals){
portal.activate(false);
}
}
+1 -42
View File
@@ -74,11 +74,7 @@ public class Zone extends AbstractGameObject {
this.zCoord = rs.getFloat("ZCoord");
this.yCoord = rs.getFloat("YOffset");
this.loadNum = rs.getInt("LoadNum");
if(overrideSafety(rs.getString("Name"))){
this.safeZone = (byte) 0;
}else {
this.safeZone = rs.getByte("SafeZone");
}
this.safeZone = rs.getByte("SafeZone");
this.Icon1 = rs.getString("Icon1");
this.Icon2 = rs.getString("Icon2");
this.Icon3 = rs.getString("Icon3");
@@ -107,44 +103,7 @@ public class Zone extends AbstractGameObject {
}
public static boolean skipZone(String name){
switch(name){
case "Kralgar Holm":
case "Doomhorn Skrae":
case "Ymur's Crown":
case "Ecklund Wilds":
case "Ragnir Holm":
case "Aurrochs Skrae":
case "Hregerend Wildlands":
case "The Blood Sands":
case "Vale of Nar Addad":
case "Kharsoom":
case "Leth'khalivar Desert":
case "Thollok Marsh":
case "The Black Bog":
case "sevaath Mere":
return true;
}
return false;
}
public static boolean overrideSafety(String name){
switch(name){
case"Sanctuary":
case "All-Father's Rest":
case "Hamlet of Hothor's Doom":
case"Hamlet of Hrimdal":
case "Hamlet of Valkirch":
case "Hamlet of Scraefahl":
case "Hamlet of Hengest":
case "Starkholm":
case "Aeldreth Havens":
case "Erkeng Hold":
case "Sea Dog's Rest":
return false;
}
return true;
}
public static void serializeForClientMsg(Zone zone, ByteBufferWriter writer) {
if (zone.loadNum == 0 && zone.playerCityID == 0)
+2 -2
View File
@@ -33,11 +33,11 @@ public class MBServerStatics {
// hit box
// calcs
public static final boolean PRINT_INCOMING_OPCODES = false; // print
public static final int BANK_GOLD_LIMIT = 25000000;
public static final int BANK_GOLD_LIMIT = 50000000;
// incoming
// opcodes to
// console
public static final int PLAYER_GOLD_LIMIT = 10000000;
public static final int PLAYER_GOLD_LIMIT = 20000000;
// buildings, npcs
/*
* Login cache flags
+1 -1
View File
@@ -15,7 +15,6 @@ import engine.Enum.DispatchChannel;
import engine.Enum.MinionType;
import engine.Enum.SupportMsgType;
import engine.InterestManagement.HeightMap;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.RealmMap;
import engine.InterestManagement.WorldGrid;
import engine.db.archive.DataWarehouse;
@@ -711,6 +710,7 @@ public class WorldServer {
}
player.getTimestamps().put("logout", System.currentTimeMillis());
player.setEnteredWorld(false);
// remove from simulation and zero current loc
WorldGrid.RemoveWorldObject(player);