forked from MagicBane/Server
Compare commits
22 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| c601ba36b8 | |||
| dd959e31cb | |||
| 9c57c4a379 | |||
| eae010069b | |||
| 7251c3aaec | |||
| fa2dd72798 | |||
| 8b4619f6ae | |||
| 837691aa2f | |||
| 3894007fdd | |||
| c1318b53eb | |||
| 3b4e8d92ea | |||
| ffae01955b | |||
| 94b6181ebe | |||
| 9ad5f239b0 | |||
| 3db8ee7afd | |||
| f07974f673 | |||
| 0d5cef1652 | |||
| 04203c092a | |||
| 78feee482b | |||
| 8c35844e08 | |||
| 0fbb43e021 | |||
| 145449f26d |
@@ -32,10 +32,14 @@ public class dbBuildingLocationHandler extends dbHandlerBase {
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ArrayList<BuildingLocation> buildingLocations = new ArrayList<>();
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ArrayList<BuildingLocation> buildingLocations = new ArrayList<>();
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try (Connection connection = DbManager.getConnection();
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try (Connection connection = DbManager.getConnection();
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PreparedStatement preparedStatement = connection.prepareStatement("select `ID`, `BuildingID`, `type`, `slot`, `unknown`, `locX`, `locY`, `locZ`, `w`, `rotX`, `rotY`, `rotZ` from static_building_location " +
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PreparedStatement preparedStatement = connection.prepareStatement(
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"where type = 6 or type = 8 " +
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"SELECT MIN(ID), BuildingID, slot, MIN(type), MIN(unknown), MIN(locX), MIN(locY), MIN(locZ), " +
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"GROUP BY buildingID, slot " +
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"MIN(w), MIN(rotX), MIN(rotY), MIN(rotZ) " +
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"ORDER BY buildingID, slot ASC;")) {
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"FROM static_building_location " +
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"WHERE type IN (6, 8) " +
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"GROUP BY BuildingID, slot " +
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"ORDER BY BuildingID, slot ASC;"
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)) {
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ResultSet rs = preparedStatement.executeQuery();
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ResultSet rs = preparedStatement.executeQuery();
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buildingLocations = getObjectsFromRs(rs, 20);
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buildingLocations = getObjectsFromRs(rs, 20);
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@@ -210,7 +210,7 @@ public class dbCityHandler extends dbHandlerBase {
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public boolean updateSiegesWithstood(City city, int value) {
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public boolean updateSiegesWithstood(City city, int value) {
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try (Connection connection = DbManager.getConnection();
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try (Connection connection = DbManager.getConnection();
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PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_city` SET `name`=?"
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PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_city` SET `siegesWithstood`=?"
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+ " WHERE `UID` = ?")) {
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+ " WHERE `UID` = ?")) {
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preparedStatement.setInt(1, value);
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preparedStatement.setInt(1, value);
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@@ -58,6 +58,9 @@ public abstract class dbHandlerBase {
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int id = rs.getInt(1);
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int id = rs.getInt(1);
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if (id == 883640)
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Logger.info("hit");
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if (DbManager.inCache(localObjectType, id)) {
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if (DbManager.inCache(localObjectType, id)) {
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objectList.add((T) DbManager.getFromCache(localObjectType, id));
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objectList.add((T) DbManager.getFromCache(localObjectType, id));
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} else {
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} else {
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@@ -197,8 +197,6 @@ public enum CombatManager {
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}
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}
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}
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}
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checkForProc(attacker,target,weapon);
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//get delay for the auto attack job
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//get delay for the auto attack job
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long delay = 5000;
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long delay = 5000;
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@@ -223,6 +221,16 @@ public enum CombatManager {
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if (inRange) {
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if (inRange) {
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if(attacker.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)){
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if(!attacker.getTimestamps().contains(slot.name()+"Attack")){
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attacker.getTimestamps().put(slot.name()+"Attack", System.currentTimeMillis() - 1000);
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} else if(System.currentTimeMillis() < attacker.getTimestamps().get(slot.name()+"Attack") + delay){
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setAutoAttackJob(attacker,slot,delay);
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return;
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}
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}
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//handle retaliate
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//handle retaliate
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if (AbstractCharacter.IsAbstractCharacter(target)) {
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if (AbstractCharacter.IsAbstractCharacter(target)) {
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if (((AbstractCharacter) target).combatTarget == null || !((AbstractCharacter) target).combatTarget.isAlive()) {
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if (((AbstractCharacter) target).combatTarget == null || !((AbstractCharacter) target).combatTarget.isAlive()) {
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@@ -359,6 +367,9 @@ public enum CombatManager {
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}
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}
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}
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}
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//check for proccing
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checkForProc(attacker,target,weapon);
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//calculate the base damage
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//calculate the base damage
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int damage = ThreadLocalRandom.current().nextInt(min, max + 1);
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int damage = ThreadLocalRandom.current().nextInt(min, max + 1);
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if (damage == 0) {
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if (damage == 0) {
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@@ -265,12 +265,12 @@ public enum ForgeManager implements Runnable {
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// Assign a prefix and suffix to this item if random rolled
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// Assign a prefix and suffix to this item if random rolled
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if (workOrder.prefixToken == 0)
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if (workOrder.prefixToken == 0 && workOrder.vendor.getItemModTable().contains((template.modTable)))
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forgedItem.prefixToken = calcRandomMod(workOrder.vendor, mbEnums.ItemModType.PREFIX, template.modTable);
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forgedItem.prefixToken = calcRandomMod(workOrder.vendor, mbEnums.ItemModType.PREFIX, template.modTable);
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else
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else
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forgedItem.prefixToken = workOrder.prefixToken;
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forgedItem.prefixToken = workOrder.prefixToken;
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if (workOrder.suffixToken == 0)
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if (workOrder.suffixToken == 0 && workOrder.vendor.getItemModTable().contains((template.modTable)))
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forgedItem.suffixToken = calcRandomMod(workOrder.vendor, mbEnums.ItemModType.SUFFIX, template.modTable);
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forgedItem.suffixToken = calcRandomMod(workOrder.vendor, mbEnums.ItemModType.SUFFIX, template.modTable);
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else
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else
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forgedItem.suffixToken = workOrder.suffixToken;
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forgedItem.suffixToken = workOrder.suffixToken;
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@@ -102,7 +102,7 @@ public enum ItemManager {
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if (characterSkill == null)
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if (characterSkill == null)
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return false;
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return false;
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if (characterSkill.getModifiedAmountBeforeMods() > required_value)
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if (characterSkill.getModifiedAmountBeforeMods() >= required_value)
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return true;
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return true;
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}
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}
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@@ -135,7 +135,8 @@ public class WorkOrder implements Delayed {
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if (!workOrder.vendor.charItemManager.hasRoomInventory(template.item_wt))
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if (!workOrder.vendor.charItemManager.hasRoomInventory(template.item_wt))
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return 30; //30: That person cannot carry that item
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return 30; //30: That person cannot carry that item
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if (!workOrder.vendor.getItemModTable().contains((template.modTable)))
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if ((workOrder.prefixToken != 0 || workOrder.suffixToken != 0) &&
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!workOrder.vendor.getItemModTable().contains((template.modTable)))
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return 59; //59: This hireling does not have this formula
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return 59; //59: This hireling does not have this formula
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if (!Warehouse.calcCostOverrun(workOrder).isEmpty())
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if (!Warehouse.calcCostOverrun(workOrder).isEmpty())
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@@ -2727,7 +2727,7 @@ public class mbEnums {
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ANTIMONY(1580014, 1256147265, 452320058, 1000, 10),
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ANTIMONY(1580014, 1256147265, 452320058, 1000, 10),
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AZOTH(1580012, -1205326951, 78329697, 2000, 20),
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AZOTH(1580012, -1205326951, 78329697, 2000, 20),
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BLOODSTONE(1580020, -1912381716, -1569826353, 500, 5),
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BLOODSTONE(1580020, -1912381716, -1569826353, 500, 5),
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BRONZEWOOD(1580006, -519681813, 1334770447, 500, 10),
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BRONZEWOOD(1580006, -519681813, 1334770447, 1000, 30),
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COAL(1580008, -1672872311, 2559427, 3000, 30),
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COAL(1580008, -1672872311, 2559427, 3000, 30),
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DIAMOND(1580010, 1540225085, -1730704107, 2000, 20),
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DIAMOND(1580010, 1540225085, -1730704107, 2000, 20),
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GALVOR(1580017, -1683992404, -1596311545, 2000, 5),
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GALVOR(1580017, -1683992404, -1596311545, 2000, 5),
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@@ -17,9 +17,8 @@ import engine.mbEnums.BuildingGroup;
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import engine.net.client.ClientConnection;
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import engine.net.client.ClientConnection;
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import engine.net.client.msg.ClaimAssetMsg;
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import engine.net.client.msg.ClaimAssetMsg;
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import engine.net.client.msg.ClientNetMsg;
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import engine.net.client.msg.ClientNetMsg;
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import engine.objects.Blueprint;
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import engine.net.client.msg.ErrorPopupMsg;
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import engine.objects.Building;
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import engine.objects.*;
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import engine.objects.PlayerCharacter;
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import org.pmw.tinylog.Logger;
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import org.pmw.tinylog.Logger;
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import java.util.concurrent.locks.ReentrantReadWriteLock;
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import java.util.concurrent.locks.ReentrantReadWriteLock;
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@@ -111,9 +110,9 @@ public class ClaimAssetMsgHandler extends AbstractClientMsgHandler {
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// Can't claim a tree if your guild already owns one
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// Can't claim a tree if your guild already owns one
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// *** Refactor : Send error to player here
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// *** Refactor : Send error to player here
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if ((sourcePlayer.getGuild().isNation()) &&
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if(blueprint.getBuildingGroup() == BuildingGroup.TOL && !validateTreeClaim(sourcePlayer)){
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(blueprint.getBuildingGroup() == BuildingGroup.TOL))
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return true;
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return true;
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}
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// Process the transfer of the building(s)
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// Process the transfer of the building(s)
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@@ -135,4 +134,24 @@ public class ClaimAssetMsgHandler extends AbstractClientMsgHandler {
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return true;
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return true;
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}
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}
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private boolean validateTreeClaim(PlayerCharacter sourcePlayer) {
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if(sourcePlayer.guild.equals(Guild.getErrantGuild())) {
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ErrorPopupMsg.sendErrorMsg(sourcePlayer, "Errant Players Cannot Claim Cities!");
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return false;
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}
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if(sourcePlayer.guild.getOwnedCity() != null) {
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ErrorPopupMsg.sendErrorMsg(sourcePlayer, "Your Guild Already Owns A City!");
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return false;
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}
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if(!GuildStatusController.isGuildLeader(sourcePlayer.getGuildStatus())) {
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ErrorPopupMsg.sendErrorMsg(sourcePlayer, "Only A Guild Leader Can Claim A Tree Of Life!");
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return false;
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}
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return true;
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}
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}
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}
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@@ -102,6 +102,9 @@ public class InviteToSubHandler extends AbstractClientMsgHandler {
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//source guild is limited to 7 subs
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//source guild is limited to 7 subs
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//TODO this should be based on TOL rank
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//TODO this should be based on TOL rank
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//cannot be subbed into a nation if you already have your own sub guilds
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if(targetGuild.getSubGuildList() != null && targetGuild.getSubGuildList().size() > 0)
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return true;
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if (!sourceGuild.canSubAGuild(targetGuild)) {
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if (!sourceGuild.canSubAGuild(targetGuild)) {
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sendChat(source, "This Guild can't be subbed.");
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sendChat(source, "This Guild can't be subbed.");
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@@ -54,7 +54,7 @@ public class PetAttackMsgHandler extends AbstractClientMsgHandler {
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pet.setCombatTarget(PlayerCharacter.getPlayerCharacter(msg.getTargetID()));
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pet.setCombatTarget(PlayerCharacter.getPlayerCharacter(msg.getTargetID()));
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switch (msg.getTargetType()) {
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switch (msg.getTargetType()) {
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case 53: //player character
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case 52: //player character
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pet.setCombatTarget(PlayerCharacter.getPlayerCharacter(msg.getTargetID()));
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pet.setCombatTarget(PlayerCharacter.getPlayerCharacter(msg.getTargetID()));
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break;
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break;
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case 37://mob
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case 37://mob
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@@ -528,8 +528,15 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
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return false;
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return false;
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if (cityObject.warehouse != null) {
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if (cityObject.warehouse != null) {
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if(cityObject.warehouse.building != null) {
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//warehosue has a building already, warehouse still should exist
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PlaceAssetMsg.sendPlaceAssetError(origin, 50, ""); //"You can only have one warehouse"
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PlaceAssetMsg.sendPlaceAssetError(origin, 50, ""); //"You can only have one warehouse"
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return false;
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return false;
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}else{
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//warehouse has no building and needs a cleanup
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DbManager.WarehouseQueries.DELETE_WAREHOUSE(cityObject.warehouse);
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cityObject.warehouse = null;
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}
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}
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}
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// Create the warehouse object and it's entry in the database
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// Create the warehouse object and it's entry in the database
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@@ -1400,6 +1400,7 @@ public class CharacterItemManager {
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if (!ItemManager.validForSkills(item, pc.getSkills())) {
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if (!ItemManager.validForSkills(item, pc.getSkills())) {
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this.forceToInventory(slot, item, pc, initialized);
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this.forceToInventory(slot, item, pc, initialized);
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this.equipped.remove(slot);
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pc.applyBonuses();
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pc.applyBonuses();
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}
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}
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}
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}
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Block a user