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22 Commits

Author SHA1 Message Date
FatBoy c601ba36b8 extra sanity checks for claiming an abandoned tree 2025-11-01 21:23:52 -05:00
FatBoy dd959e31cb bardiel's requested slot lookup query amendment update(again) 2025-11-01 21:10:18 -05:00
FatBoy 9c57c4a379 bardiel's requested slot lookup query amendment update 2025-11-01 21:05:46 -05:00
FatBoy eae010069b bardiel's requested slot lookup query amendment 2025-11-01 21:02:24 -05:00
FatBoy 7251c3aaec sieges withstood update to update siegesWithstood column in DB (was previously city name) 2025-11-01 20:57:02 -05:00
FatBoy fa2dd72798 manual WH cleanup when WH exists but building doesn't 2025-11-01 20:44:49 -05:00
MagicBot 8b4619f6ae Breakpoint set 2025-10-27 20:31:44 -04:00
MagicBot 837691aa2f Breakpoint set 2025-10-27 20:26:25 -04:00
MagicBot 3894007fdd Breakpoint set 2025-10-27 20:18:40 -04:00
MagicBot c1318b53eb Breakpoint set 2025-10-27 19:42:09 -04:00
MagicBot 3b4e8d92ea Breakpoint set 2025-10-27 19:40:48 -04:00
MagicBot ffae01955b Breakpoint set 2025-10-27 19:26:51 -04:00
MagicBot 94b6181ebe Breakpoint set 2025-10-27 19:21:37 -04:00
MagicBot 9ad5f239b0 No modtable defaults to workorder. 2024-07-22 16:54:11 -04:00
MagicBot 3db8ee7afd Forge validation for modtables updated. 2024-07-22 16:37:27 -04:00
FatBoy f07974f673 dual wield spam attack issue resolved 2024-07-21 19:46:06 -05:00
FatBoy 0d5cef1652 guilds that have sub guilds can no longer be invited to join nations 2024-07-21 19:36:17 -05:00
FatBoy 04203c092a Lowering stats below item requirement unequips and removes item from map correctly 2024-07-21 19:32:16 -05:00
FatBoy 78feee482b items can now be equipped when skill level exactly meets item requirement 2024-07-21 19:23:34 -05:00
FatBoy 8c35844e08 Huntress pet cannot attack players resolved 2024-07-21 19:16:57 -05:00
FatBoy 0fbb43e021 proc fix 2024-07-12 13:43:28 -04:00
MagicBot 145449f26d Bronzewood mine_production updated. 2024-06-29 14:33:19 -04:00
13 changed files with 69 additions and 20 deletions
@@ -32,10 +32,14 @@ public class dbBuildingLocationHandler extends dbHandlerBase {
ArrayList<BuildingLocation> buildingLocations = new ArrayList<>(); ArrayList<BuildingLocation> buildingLocations = new ArrayList<>();
try (Connection connection = DbManager.getConnection(); try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("select `ID`, `BuildingID`, `type`, `slot`, `unknown`, `locX`, `locY`, `locZ`, `w`, `rotX`, `rotY`, `rotZ` from static_building_location " + PreparedStatement preparedStatement = connection.prepareStatement(
"where type = 6 or type = 8 " + "SELECT MIN(ID), BuildingID, slot, MIN(type), MIN(unknown), MIN(locX), MIN(locY), MIN(locZ), " +
"GROUP BY buildingID, slot " + "MIN(w), MIN(rotX), MIN(rotY), MIN(rotZ) " +
"ORDER BY buildingID, slot ASC;")) { "FROM static_building_location " +
"WHERE type IN (6, 8) " +
"GROUP BY BuildingID, slot " +
"ORDER BY BuildingID, slot ASC;"
)) {
ResultSet rs = preparedStatement.executeQuery(); ResultSet rs = preparedStatement.executeQuery();
buildingLocations = getObjectsFromRs(rs, 20); buildingLocations = getObjectsFromRs(rs, 20);
+1 -1
View File
@@ -210,7 +210,7 @@ public class dbCityHandler extends dbHandlerBase {
public boolean updateSiegesWithstood(City city, int value) { public boolean updateSiegesWithstood(City city, int value) {
try (Connection connection = DbManager.getConnection(); try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_city` SET `name`=?" PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_city` SET `siegesWithstood`=?"
+ " WHERE `UID` = ?")) { + " WHERE `UID` = ?")) {
preparedStatement.setInt(1, value); preparedStatement.setInt(1, value);
@@ -58,6 +58,9 @@ public abstract class dbHandlerBase {
int id = rs.getInt(1); int id = rs.getInt(1);
if (id == 883640)
Logger.info("hit");
if (DbManager.inCache(localObjectType, id)) { if (DbManager.inCache(localObjectType, id)) {
objectList.add((T) DbManager.getFromCache(localObjectType, id)); objectList.add((T) DbManager.getFromCache(localObjectType, id));
} else { } else {
+13 -2
View File
@@ -197,8 +197,6 @@ public enum CombatManager {
} }
} }
checkForProc(attacker,target,weapon);
//get delay for the auto attack job //get delay for the auto attack job
long delay = 5000; long delay = 5000;
@@ -223,6 +221,16 @@ public enum CombatManager {
if (inRange) { if (inRange) {
if(attacker.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)){
if(!attacker.getTimestamps().contains(slot.name()+"Attack")){
attacker.getTimestamps().put(slot.name()+"Attack", System.currentTimeMillis() - 1000);
} else if(System.currentTimeMillis() < attacker.getTimestamps().get(slot.name()+"Attack") + delay){
setAutoAttackJob(attacker,slot,delay);
return;
}
}
//handle retaliate //handle retaliate
if (AbstractCharacter.IsAbstractCharacter(target)) { if (AbstractCharacter.IsAbstractCharacter(target)) {
if (((AbstractCharacter) target).combatTarget == null || !((AbstractCharacter) target).combatTarget.isAlive()) { if (((AbstractCharacter) target).combatTarget == null || !((AbstractCharacter) target).combatTarget.isAlive()) {
@@ -359,6 +367,9 @@ public enum CombatManager {
} }
} }
//check for proccing
checkForProc(attacker,target,weapon);
//calculate the base damage //calculate the base damage
int damage = ThreadLocalRandom.current().nextInt(min, max + 1); int damage = ThreadLocalRandom.current().nextInt(min, max + 1);
if (damage == 0) { if (damage == 0) {
+2 -2
View File
@@ -265,12 +265,12 @@ public enum ForgeManager implements Runnable {
// Assign a prefix and suffix to this item if random rolled // Assign a prefix and suffix to this item if random rolled
if (workOrder.prefixToken == 0) if (workOrder.prefixToken == 0 && workOrder.vendor.getItemModTable().contains((template.modTable)))
forgedItem.prefixToken = calcRandomMod(workOrder.vendor, mbEnums.ItemModType.PREFIX, template.modTable); forgedItem.prefixToken = calcRandomMod(workOrder.vendor, mbEnums.ItemModType.PREFIX, template.modTable);
else else
forgedItem.prefixToken = workOrder.prefixToken; forgedItem.prefixToken = workOrder.prefixToken;
if (workOrder.suffixToken == 0) if (workOrder.suffixToken == 0 && workOrder.vendor.getItemModTable().contains((template.modTable)))
forgedItem.suffixToken = calcRandomMod(workOrder.vendor, mbEnums.ItemModType.SUFFIX, template.modTable); forgedItem.suffixToken = calcRandomMod(workOrder.vendor, mbEnums.ItemModType.SUFFIX, template.modTable);
else else
forgedItem.suffixToken = workOrder.suffixToken; forgedItem.suffixToken = workOrder.suffixToken;
+1 -1
View File
@@ -102,7 +102,7 @@ public enum ItemManager {
if (characterSkill == null) if (characterSkill == null)
return false; return false;
if (characterSkill.getModifiedAmountBeforeMods() > required_value) if (characterSkill.getModifiedAmountBeforeMods() >= required_value)
return true; return true;
} }
+2 -1
View File
@@ -135,7 +135,8 @@ public class WorkOrder implements Delayed {
if (!workOrder.vendor.charItemManager.hasRoomInventory(template.item_wt)) if (!workOrder.vendor.charItemManager.hasRoomInventory(template.item_wt))
return 30; //30: That person cannot carry that item return 30; //30: That person cannot carry that item
if (!workOrder.vendor.getItemModTable().contains((template.modTable))) if ((workOrder.prefixToken != 0 || workOrder.suffixToken != 0) &&
!workOrder.vendor.getItemModTable().contains((template.modTable)))
return 59; //59: This hireling does not have this formula return 59; //59: This hireling does not have this formula
if (!Warehouse.calcCostOverrun(workOrder).isEmpty()) if (!Warehouse.calcCostOverrun(workOrder).isEmpty())
+1 -1
View File
@@ -2727,7 +2727,7 @@ public class mbEnums {
ANTIMONY(1580014, 1256147265, 452320058, 1000, 10), ANTIMONY(1580014, 1256147265, 452320058, 1000, 10),
AZOTH(1580012, -1205326951, 78329697, 2000, 20), AZOTH(1580012, -1205326951, 78329697, 2000, 20),
BLOODSTONE(1580020, -1912381716, -1569826353, 500, 5), BLOODSTONE(1580020, -1912381716, -1569826353, 500, 5),
BRONZEWOOD(1580006, -519681813, 1334770447, 500, 10), BRONZEWOOD(1580006, -519681813, 1334770447, 1000, 30),
COAL(1580008, -1672872311, 2559427, 3000, 30), COAL(1580008, -1672872311, 2559427, 3000, 30),
DIAMOND(1580010, 1540225085, -1730704107, 2000, 20), DIAMOND(1580010, 1540225085, -1730704107, 2000, 20),
GALVOR(1580017, -1683992404, -1596311545, 2000, 5), GALVOR(1580017, -1683992404, -1596311545, 2000, 5),
@@ -17,9 +17,8 @@ import engine.mbEnums.BuildingGroup;
import engine.net.client.ClientConnection; import engine.net.client.ClientConnection;
import engine.net.client.msg.ClaimAssetMsg; import engine.net.client.msg.ClaimAssetMsg;
import engine.net.client.msg.ClientNetMsg; import engine.net.client.msg.ClientNetMsg;
import engine.objects.Blueprint; import engine.net.client.msg.ErrorPopupMsg;
import engine.objects.Building; import engine.objects.*;
import engine.objects.PlayerCharacter;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.util.concurrent.locks.ReentrantReadWriteLock; import java.util.concurrent.locks.ReentrantReadWriteLock;
@@ -111,9 +110,9 @@ public class ClaimAssetMsgHandler extends AbstractClientMsgHandler {
// Can't claim a tree if your guild already owns one // Can't claim a tree if your guild already owns one
// *** Refactor : Send error to player here // *** Refactor : Send error to player here
if ((sourcePlayer.getGuild().isNation()) && if(blueprint.getBuildingGroup() == BuildingGroup.TOL && !validateTreeClaim(sourcePlayer)){
(blueprint.getBuildingGroup() == BuildingGroup.TOL))
return true; return true;
}
// Process the transfer of the building(s) // Process the transfer of the building(s)
@@ -135,4 +134,24 @@ public class ClaimAssetMsgHandler extends AbstractClientMsgHandler {
return true; return true;
} }
private boolean validateTreeClaim(PlayerCharacter sourcePlayer) {
if(sourcePlayer.guild.equals(Guild.getErrantGuild())) {
ErrorPopupMsg.sendErrorMsg(sourcePlayer, "Errant Players Cannot Claim Cities!");
return false;
}
if(sourcePlayer.guild.getOwnedCity() != null) {
ErrorPopupMsg.sendErrorMsg(sourcePlayer, "Your Guild Already Owns A City!");
return false;
}
if(!GuildStatusController.isGuildLeader(sourcePlayer.getGuildStatus())) {
ErrorPopupMsg.sendErrorMsg(sourcePlayer, "Only A Guild Leader Can Claim A Tree Of Life!");
return false;
}
return true;
}
} }
@@ -102,6 +102,9 @@ public class InviteToSubHandler extends AbstractClientMsgHandler {
//source guild is limited to 7 subs //source guild is limited to 7 subs
//TODO this should be based on TOL rank //TODO this should be based on TOL rank
//cannot be subbed into a nation if you already have your own sub guilds
if(targetGuild.getSubGuildList() != null && targetGuild.getSubGuildList().size() > 0)
return true;
if (!sourceGuild.canSubAGuild(targetGuild)) { if (!sourceGuild.canSubAGuild(targetGuild)) {
sendChat(source, "This Guild can't be subbed."); sendChat(source, "This Guild can't be subbed.");
@@ -54,7 +54,7 @@ public class PetAttackMsgHandler extends AbstractClientMsgHandler {
pet.setCombatTarget(PlayerCharacter.getPlayerCharacter(msg.getTargetID())); pet.setCombatTarget(PlayerCharacter.getPlayerCharacter(msg.getTargetID()));
switch (msg.getTargetType()) { switch (msg.getTargetType()) {
case 53: //player character case 52: //player character
pet.setCombatTarget(PlayerCharacter.getPlayerCharacter(msg.getTargetID())); pet.setCombatTarget(PlayerCharacter.getPlayerCharacter(msg.getTargetID()));
break; break;
case 37://mob case 37://mob
@@ -528,8 +528,15 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
return false; return false;
if (cityObject.warehouse != null) { if (cityObject.warehouse != null) {
if(cityObject.warehouse.building != null) {
//warehosue has a building already, warehouse still should exist
PlaceAssetMsg.sendPlaceAssetError(origin, 50, ""); //"You can only have one warehouse" PlaceAssetMsg.sendPlaceAssetError(origin, 50, ""); //"You can only have one warehouse"
return false; return false;
}else{
//warehouse has no building and needs a cleanup
DbManager.WarehouseQueries.DELETE_WAREHOUSE(cityObject.warehouse);
cityObject.warehouse = null;
}
} }
// Create the warehouse object and it's entry in the database // Create the warehouse object and it's entry in the database
@@ -1400,6 +1400,7 @@ public class CharacterItemManager {
if (!ItemManager.validForSkills(item, pc.getSkills())) { if (!ItemManager.validForSkills(item, pc.getSkills())) {
this.forceToInventory(slot, item, pc, initialized); this.forceToInventory(slot, item, pc, initialized);
this.equipped.remove(slot);
pc.applyBonuses(); pc.applyBonuses();
} }
} }