items can now be equipped when skill level exactly meets item requirement

This commit is contained in:
2024-07-21 19:23:34 -05:00
parent 8c35844e08
commit 78feee482b
+1 -1
View File
@@ -102,7 +102,7 @@ public enum ItemManager {
if (characterSkill == null)
return false;
if (characterSkill.getModifiedAmountBeforeMods() > required_value)
if (characterSkill.getModifiedAmountBeforeMods() >= required_value)
return true;
}