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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine;
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import ch.claude_martin.enumbitset.EnumBitSetHelper;
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import engine.gameManager.ConfigManager;
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import engine.gameManager.PowersManager;
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import engine.gameManager.ZoneManager;
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import engine.math.Vector2f;
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import engine.math.Vector3fImmutable;
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import engine.objects.AbstractCharacter;
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import engine.objects.ItemBase;
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import engine.objects.Shrine;
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import engine.objects.Zone;
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import engine.powers.EffectsBase;
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import org.pmw.tinylog.Logger;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.EnumSet;
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import java.util.HashMap;
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import java.util.concurrent.ThreadLocalRandom;
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/*
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* MagicBane engine enumeration class.
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*
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* All enumerations accessed by multiple
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* classes should be defined here to keep
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* the imports consolidated.
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*/
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public class Enum {
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public enum PetitionType {
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NONE,
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GENERAL,
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FEEDBACK,
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STUCK,
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HARASSMENT,
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EXPLOIT,
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BUG,
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GAME_STOPPER,
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TECH_SUPPORT;
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}
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public enum PetitionSubType {
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NONE,
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DUPE,
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LEVELLING,
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SKILL_GAIN,
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KILLING,
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POLICY,
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OTHER,
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VIDEO,
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SOUND,
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NETWORKKl
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}
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public enum MobFlagType implements EnumBitSetHelper<MobFlagType> {
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AGGRESSIVE,
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CANROAM,
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CALLSFORHELP,
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RESPONDSTOCALLSFORHELP,
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HUMANOID,
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UNDEAD,
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BEAST,
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DRAGON,
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RAT,
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SENTINEL,
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}
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public enum MonsterType implements EnumBitSetHelper<MonsterType> {
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Aelfborn,
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All,
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Animal,
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Aracoix,
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Celestial,
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Centaur,
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Construct,
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CSR,
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Dragon,
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Dwarf,
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Elf,
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Giant,
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Goblin,
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Grave,
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HalfGiant,
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Human,
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Infernal,
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Insect,
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Irekei,
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Minotaur,
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Monster,
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NecroPet,
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NPC,
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Pet,
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Plant,
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Rat,
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Reptile,
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Shade,
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Siege,
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Summoned,
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Troll,
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Undead,
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Nephilim,
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Vampire,
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SiegeEngineer;
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}
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public enum CharacterSex {
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MALE,
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FEMALE,
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FUZZY,
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OTHER;
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}
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public enum RaceType {
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// RaceRuneID / AggroType, isFemale
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AELFMALE(2000, MonsterType.Aelfborn, RunSpeed.STANDARD, CharacterSex.MALE, 1.05f),
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AELFFEMALE(2001, MonsterType.Aelfborn, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.05f),
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ARACOIXMALE(2002, MonsterType.Aracoix, RunSpeed.STANDARD, CharacterSex.MALE, 1),
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ARACOIXFEMALE(2003, MonsterType.Aracoix, RunSpeed.STANDARD, CharacterSex.FEMALE, 1),
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CENTAURMALE(2004, MonsterType.Centaur, RunSpeed.CENTAUR, CharacterSex.MALE, 1.2f),
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CENTAURFEMALE(2005, MonsterType.Centaur, RunSpeed.CENTAUR, CharacterSex.FEMALE, 1.2f),
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DWARFMALE(2006, MonsterType.Dwarf, RunSpeed.STANDARD, CharacterSex.MALE, 0.80000001f),
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ELFMALE(2008, MonsterType.Elf, RunSpeed.STANDARD, CharacterSex.MALE, 1.4f),
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ELFFEMALE(2009, MonsterType.Elf, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.1f),
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HALFGIANTMALE(2010, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.MALE, 1.15f),
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HUMANMALE(2011, MonsterType.Human, RunSpeed.STANDARD, CharacterSex.MALE, 1),
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HUMANFEMALE(2012, MonsterType.Human, RunSpeed.STANDARD, CharacterSex.FEMALE, 1),
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IREKEIMALE(2013, MonsterType.Irekei, RunSpeed.STANDARD, CharacterSex.MALE, 1.1f),
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IREKEIFEMALE(2014, MonsterType.Irekei, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.1f),
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SHADEMALE(2015, MonsterType.Shade, RunSpeed.STANDARD, CharacterSex.MALE, 1),
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SHADEFEMALE(2016, MonsterType.Shade, RunSpeed.STANDARD, CharacterSex.FEMALE, 1),
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MINOMALE(2017, MonsterType.Minotaur, RunSpeed.MINOTAUR, CharacterSex.MALE, 1.3f),
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ARCHONMALE(2018, MonsterType.Celestial, RunSpeed.STANDARD, CharacterSex.MALE, 1),
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HALEGIANTOLDMALE(2019, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.MALE, 1.15f),
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CSRFEMALE(2020, MonsterType.CSR, RunSpeed.STANDARD, CharacterSex.FEMALE, 0.66000003f),
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CSRMALE(2021, MonsterType.CSR, RunSpeed.STANDARD, CharacterSex.MALE, 1),
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NEPHMALE(2025, MonsterType.Nephilim, RunSpeed.STANDARD, CharacterSex.MALE, 1.1f),
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NEPHFEMALE(2026, MonsterType.Nephilim, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.1f),
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HALFGIANTFEMALE(2027, MonsterType.HalfGiant, RunSpeed.STANDARD, CharacterSex.FEMALE, 1.15f),
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VAMPMALE(2028, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.MALE, 1),
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VAMPFEMALE(2029, MonsterType.Vampire, RunSpeed.STANDARD, CharacterSex.FEMALE, 1);
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@SuppressWarnings("unchecked")
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private static HashMap<Integer, RaceType> _raceTypeByID = new HashMap<>();
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int runeID;
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private MonsterType monsterType;
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private CharacterSex characterSex;
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private RunSpeed runSpeed;
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private float scaleHeight;
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RaceType(int runeID, MonsterType aggroType, RunSpeed runspeed, CharacterSex characterSex, float scaleHeight) {
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this.runeID = runeID;
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this.monsterType = aggroType;
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this.runSpeed = runspeed;
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this.characterSex = characterSex;
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this.scaleHeight = scaleHeight;
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}
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public static RaceType getRaceTypebyRuneID(int runeID) {
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return _raceTypeByID.get(runeID);
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}
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public static void initRaceTypeTables() {
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for (RaceType raceType : RaceType.values()) {
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_raceTypeByID.put(raceType.runeID, raceType);
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}
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}
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public int getRuneID() {
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return this.runeID;
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}
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public float getScaleHeight() {
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return this.scaleHeight;
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}
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public MonsterType getMonsterType() {
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return monsterType;
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}
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public RunSpeed getRunSpeed() {
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return runSpeed;
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}
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public CharacterSex getCharacterSex() {
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return characterSex;
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}
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}
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public enum RunSpeed {
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SENTINEL(0, 0, 0, 0, 0, 0, 0),
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STANDARD(6.1900001f, 13.97f, 4.2199998f, 13.97f, 6.3299999f, 18.379999f, 6.5f),
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CENTAUR(6.1900001f, 16.940001f, 5.5500002f, 16.940001f, 6.3299999f, 18.379999f, 6.5f),
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MINOTAUR(6.6300001f, 15.95f, 4.2199998f, 15.95f, 6.3299999f, 18.379999f, 6.5f);
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private float walkStandard;
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private float walkCombat;
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private float runStandard;
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private float runCombat;
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private float swim;
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private float flyRun;
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private float flyWalk;
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RunSpeed(float walkStandard, float runStandard, float walkCombat, float runCombat, float flyWalk, float flyRun, float swim) {
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this.walkStandard = walkStandard;
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this.walkCombat = walkCombat;
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this.runStandard = runStandard;
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this.runCombat = runCombat;
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this.swim = swim;
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this.flyRun = flyRun;
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this.flyWalk = flyWalk;
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}
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public float getWalkStandard() {
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return walkStandard;
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}
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public float getWalkCombat() {
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return walkCombat;
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}
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public float getRunStandard() {
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return runStandard;
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}
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public float getRunCombat() {
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return runCombat;
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}
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public float getFlyRun() {
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return flyRun;
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}
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public float getFlyWalk() {
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return flyWalk;
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}
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}
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public enum FriendListType {
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VIEWHERALDRY(1),
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ADDHERALDRY(4),
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REMOVEHERALDRY(6),
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DEALTHS(7),
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KILLS(9),
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VIEWCONDEMN(11),
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ADDCONDEMN(14),
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REMOVECONDEMN(15),
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TOGGLEACTIVE(17),
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REVERSEKOS(19),
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VIEWFRIENDS(25),
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TOITEM(23),
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ADDFRIEND(28),
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REMOVEFRIEND(30);
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private final int listType;
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FriendListType(int listType) {
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this.listType = listType;
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}
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public static FriendListType getListTypeByID(int listType) {
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FriendListType outType = null;
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for (FriendListType friendListType : FriendListType.values()) {
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if (friendListType.listType == listType)
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outType = friendListType;
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}
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return outType;
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}
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}
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public enum DispatchChannel {
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PRIMARY(0),
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SECONDARY(1);
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private final int channelID;
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DispatchChannel(int channelID) {
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this.channelID = channelID;
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}
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public int getChannelID() {
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return this.channelID;
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}
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}
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public enum PvpHistoryType {
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KILLS,
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DEATHS;
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}
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public enum ChatMessageType {
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ERROR,
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INFO,
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MOTD;
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}
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public enum DataRecordType {
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PVP,
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CHARACTER,
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BANE,
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GUILD,
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CITY,
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ZONE,
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REALM,
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MINE;
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}
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public enum RecordEventType {
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CREATE, // Shared with city/guild
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DISBAND,
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DESTROY, // City events
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CAPTURE,
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TRANSFER,
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PENDING,
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DEFEND,
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LOST; // Realm event
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}
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public enum CharterType {
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FEUDAL(-600065291, 5060000),
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MERCANTILE(-15978914, 5060400),
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BELLIGERENT(762228431, 5060800);
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private int charterID;
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private int meshID;
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CharterType(int charterID, int meshID) {
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this.charterID = charterID;
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this.meshID = meshID;
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}
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public static CharterType getCharterTypeByID(int charterID) {
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CharterType outType = null;
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for (CharterType charterType : CharterType.values()) {
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if (charterType.charterID == charterID)
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outType = charterType;
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}
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return outType;
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}
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public int getMeshID() {
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return meshID;
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}
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}
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public enum ChatChannelType {
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SYSTEM(1),
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FLASH(2),
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COMMANDER(3),
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NATION(5),
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LEADER(6),
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SHOUT(7),
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INFO(10),
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GUILD(12),
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INNERCOUNCIL(13),
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GROUP(14),
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CITY(15),
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SAY(16),
|
|
|
|
EMOTE(17),
|
|
|
|
TELL(19),
|
|
|
|
COMBAT(20);
|
|
|
|
|
|
|
|
private final int channelID;
|
|
|
|
|
|
|
|
ChatChannelType(int channelID) {
|
|
|
|
this.channelID = channelID;
|
|
|
|
}
|
|
|
|
|
|
|
|
public int getChannelID() {
|
|
|
|
return this.channelID;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public enum OwnerType {
|
|
|
|
Npc,
|
|
|
|
PlayerCharacter,
|
|
|
|
Account,
|
|
|
|
Mob;
|
|
|
|
}
|
|
|
|
|
|
|
|
public enum SiegePhase {
|
|
|
|
ERRANT,
|
|
|
|
CHALLENGE,
|
|
|
|
STANDOFF,
|
|
|
|
WAR,
|
|
|
|
CEASEFIRE;
|
|
|
|
}
|
|
|
|
|
|
|
|
public enum SiegeResult {
|
|
|
|
PENDING,
|
|
|
|
DEFEND,
|
|
|
|
DESTROY,
|
|
|
|
CAPTURE;
|
|
|
|
}
|
|
|
|
|
|
|
|
public enum TaxType {
|
|
|
|
PROFIT,
|
|
|
|
WEEKLY,
|
|
|
|
NONE;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
public enum Ruins {
|
|
|
|
|
|
|
|
ESTRAGOTH(569),
|
|
|
|
KARFELL(570),
|
|
|
|
MORELAN(571),
|
|
|
|
REGARS(572),
|
|
|
|
HALLOS(573),
|
|
|
|
WESTERMORE(574),
|
|
|
|
EYWAN(575),
|
|
|
|
CAER(576);
|
|
|
|
|
|
|
|
private final int zoneUUID;
|
|
|
|
|
|
|
|
Ruins(int uuid) {
|
|
|
|
this.zoneUUID = uuid;
|
|
|
|
}
|
|
|
|
|
|
|
|
public static Ruins getRandomRuin() {
|
|
|
|
|
|
|
|
Ruins ruins;
|
|
|
|
|
|
|
|
ruins = Ruins.values()[ThreadLocalRandom.current()
|
|
|
|
.nextInt(Ruins.values().length)];
|
|
|
|
|
|
|
|
return ruins;
|
|
|
|
}
|
|
|
|
|
|
|
|
public Vector3fImmutable getLocation() {
|
|
|
|
|
|
|
|
Zone ruinZone;
|
|
|
|
Vector3fImmutable spawnLocation;
|
|
|
|
|
|
|
|
// Send to SDR if so configured
|
|
|
|
|
|
|
|
if (ConfigManager.MB_USE_RUINS.getValue().equalsIgnoreCase("true")) {
|
|
|
|
ruinZone = ZoneManager.getZoneByUUID(this.zoneUUID);
|
|
|
|
spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc(), 30);
|
|
|
|
} else {
|
|
|
|
ruinZone = ZoneManager.getZoneByName("sea dog's rest");
|
|
|
|
|
|
|
|
// 14001 does not have a banestone to bind at
|
|
|
|
|
|
|
|
if (ruinZone.getLoadNum() == 14001)
|
|
|
|
spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc(), 30);
|
|
|
|
else
|
|
|
|
spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc()
|
|
|
|
.add(new Vector3fImmutable(-196.016f, 2.812f, 203.621f)), 30);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
return spawnLocation;
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
public enum Guards {
|
|
|
|
|
|
|
|
HumanArcher(13.97f, 13.97f, 6.19f, 4.2199998f, 18.38f, 6.33f, 6.5f),
|
|
|
|
HumanGuard(13.97f, 13.97f, 6.19f, 4.2199998f, 18.38f, 6.33f, 6.5f),
|
|
|
|
HumanMage(13.97f, 13.97f, 6.19f, 4.2199998f, 18.38f, 6.33f, 6.5f),
|
|
|
|
UndeadArcher(14.67f, 14.67f, 6.5f, 4.44f, 18.38f, 6.33f, 6.5f),
|
|
|
|
UndeadGuard(14.67f, 14.67f, 6.5f, 4.44f, 18.38f, 6.33f, 6.5f),
|
|
|
|
UndeadMage(14.67f, 14.67f, 6.5f, 4.44f, 18.38f, 6.33f, 6.5f);
|
|
|
|
|
|
|
|
private final float runSpeed;
|
|
|
|
private final float runCombatSpeed;
|
|
|
|
private final float walkSpeed;
|
|
|
|
private final float walkCombatSpeed;
|
|
|
|
private final float fly;
|
|
|
|
private final float flyWalk;
|
|
|
|
private final float swim;
|
|
|
|
|
|
|
|
Guards(float runSpeed, float runCombatSpeed, float walkSpeed, float walkCombatSpeed, float fly, float flyWalk, float swim) {
|
|
|
|
this.runSpeed = runSpeed;
|
|
|
|
this.runCombatSpeed = runCombatSpeed;
|
|
|
|
this.walkSpeed = walkSpeed;
|
|
|
|
this.walkCombatSpeed = walkCombatSpeed;
|
|
|
|
this.fly = fly;
|
|
|
|
this.flyWalk = flyWalk;
|
|
|
|
this.swim = swim;
|
|
|
|
}
|
|
|
|
|
|
|
|
public float getRunSpeed() {
|
|
|
|
return runSpeed;
|
|
|
|
}
|
|
|
|
|
|
|
|
public float getRunCombatSpeed() {
|
|
|
|
return runCombatSpeed;
|
|
|
|
}
|
|
|
|
|
|
|
|
public float getWalkSpeed() {
|
|
|
|
return walkSpeed;
|
|
|
|
}
|
|
|
|
|
|
|
|
public float getWalkCombatSpeed() {
|
|
|
|
return walkCombatSpeed;
|
|
|
|
}
|
|
|
|
|
|
|
|
public float getFly() {
|
|
|
|
return fly;
|
|
|
|
}
|
|
|
|
|
|
|
|
public float getSwim() {
|
|
|
|
return swim;
|
|
|
|
}
|
|
|
|
|
|
|
|
public float getFlyWalk() {
|
|
|
|
return flyWalk;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public enum PortalType {
|
|
|
|
|
|
|
|
EARTH(6f, 19.5f, 128),
|
|
|
|
AIR(-6f, 19.5f, 256),
|
|
|
|
FIRE(15f, 7.5f, 512),
|
|
|
|
WATER(-15f, 8.5f, 1024),
|
|
|
|
SPIRIT(0, 10.5f, 2048),
|
|
|
|
CHAOS(22f, 3.5f, 8192),
|
|
|
|
OBLIV(0f, 42f, 16384),
|
|
|
|
MERCHANT(-22f, 4.5f, 4096),
|
|
|
|
FORBID(0.0f, 0.0f, 0);
|
|
|
|
|
|
|
|
public final Vector2f offset;
|
|
|
|
public final int effectFlag;
|
|
|
|
|
|
|
|
PortalType(float offsetX, float offsetY, int effectFlag) {
|
|
|
|
|
|
|
|
this.offset = new Vector2f(offsetX, offsetY);
|
|
|
|
this.effectFlag = effectFlag;
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Enum for ItemBase flags
|
|
|
|
|
|
|
|
public enum ItemType {
|
|
|
|
DECORATION(0),
|
|
|
|
WEAPON(1),
|
|
|
|
ARMOR(2),
|
|
|
|
HAIR(3),
|
|
|
|
GOLD(4),
|
|
|
|
RUNE(5),
|
|
|
|
SCROLL(5),
|
|
|
|
BOOK(6),
|
|
|
|
COMMANDROD(7),
|
|
|
|
POTION(8),
|
|
|
|
TEARS(8),
|
|
|
|
KEY(9),
|
|
|
|
GUILDCHARTER(10),
|
|
|
|
JEWELRY(13),
|
|
|
|
WINE(16),
|
|
|
|
ALEJUG(17),
|
|
|
|
DEED(19),
|
|
|
|
CONTRACT(20),
|
|
|
|
PET(21),
|
|
|
|
FURNITURE(25),
|
|
|
|
BEDROLL(26),
|
|
|
|
FARMABLE(27),
|
|
|
|
WATERBUCKET(30),
|
|
|
|
GIFT(31),
|
|
|
|
OFFERING(33),
|
|
|
|
RESOURCE(34),
|
|
|
|
REALMCHARTER(35);
|
|
|
|
|
|
|
|
private final static HashMap<Integer, ItemType> _typeLookup = new HashMap<>();
|
|
|
|
private final int _value;
|
|
|
|
|
|
|
|
ItemType(int value) {
|
|
|
|
this._value = value;
|
|
|
|
}
|
|
|
|
|
|
|
|
public static ItemType getByValue(int value) {
|
|
|
|
|
|
|
|
ItemType outType = ItemType.DECORATION;
|
|
|
|
|
|
|
|
if (_typeLookup.isEmpty()) {
|
|
|
|
|
|
|
|
for (ItemType itemType : ItemType.values()) {
|
|
|
|
_typeLookup.put(itemType._value, itemType);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (_typeLookup.containsKey(value))
|
|
|
|
outType = _typeLookup.get(value);
|
|
|
|
|
|
|
|
return outType;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @return the _value
|
|
|
|
*/
|
|
|
|
public int getValue() {
|
|
|
|
return _value;
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
// Enum to derive effects for active spires from blueprintUUID
|
|
|
|
|
|
|
|
public enum SpireType {
|
|
|
|
|
|
|
|
WATCHFUL(1800100, (1 << 23), -1139520957),
|
|
|
|
GROUNDING(1800400, (1 << 24), -1733819072),
|
|
|
|
BINDING(1800700, (1 << 25), -1971545187),
|
|
|
|
WARDING(1801000, (1 << 26), 2122002462),
|
|
|
|
GUILEFUL(1801300, (1 << 27), -1378972677),
|
|
|
|
BALEFUL(1801600, -1, 1323012132),
|
|
|
|
ARCANE(1801900, (1 << 30), 1323888676),
|
|
|
|
WOUNDING(1802200, (1 << 10), 1357392095),
|
|
|
|
WEARYING(1802500, (1 << 10), 1350838495),
|
|
|
|
CONFUSING(1802800, (1 << 10), 1358702815),
|
|
|
|
CHILLING(1803100, (1 << 1), 1332155165),
|
|
|
|
SEARING(1803400, (1 << 2), -1401744610),
|
|
|
|
THUNDERING(1803700, (1 << 3), -443544829),
|
|
|
|
UNHOLY(1804000, (1 << 4), 1330320167),
|
|
|
|
BEFUDDLING(1804300, (1 << 5), 1489317547),
|
|
|
|
WRATHFUL(1804600, (1 << 6), 165160210),
|
|
|
|
SPITEFUL(1804900, (1 << 7), 1238906779),
|
|
|
|
ENFEEBLING(1805200, (1 << 8), -908578401),
|
|
|
|
CONFOUNDING(1805500, (1 << 9), 165165842),
|
|
|
|
DISTRACTING(1805800, (1 << 10), 1238906697),
|
|
|
|
WOLFPACK(1806100, (1 << 4), 416932375);
|
|
|
|
|
|
|
|
private final int blueprintUUID;
|
|
|
|
private final int effectFlag;
|
|
|
|
private final int token;
|
|
|
|
|
|
|
|
SpireType(int blueprint, int flag, int token) {
|
|
|
|
this.blueprintUUID = blueprint;
|
|
|
|
this.effectFlag = flag;
|
|
|
|
this.token = token;
|
|
|
|
}
|
|
|
|
|
|
|
|
public static SpireType getByBlueprintUUID(int uuid) {
|
|
|
|
|
|
|
|
SpireType outType = SpireType.GROUNDING;
|
|
|
|
|
|
|
|
for (SpireType spireType : SpireType.values()) {
|
|
|
|
|
|
|
|
if (spireType.blueprintUUID == uuid) {
|
|
|
|
outType = spireType;
|
|
|
|
return outType;
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
return outType;
|
|
|
|
}
|
|
|
|
|
|
|
|
public int getBlueprintUUID() {
|
|
|
|
return blueprintUUID;
|
|
|
|
}
|
|
|
|
|
|
|
|
public int getEffectFlag() {
|
|
|
|
return effectFlag;
|
|
|
|
}
|
|
|
|
|
|
|
|
public int getToken() {
|
|
|
|
return token;
|
|
|
|
}
|
|
|
|
|
|
|
|
public EffectsBase getEffectBase() {
|
|
|
|
return PowersManager.getEffectByToken(token);
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
public enum TransactionType {
|
|
|
|
MAINTENANCE(43),
|
|
|
|
WITHDRAWL(80),
|
|
|
|
DEPOSIT(82),
|
|
|
|
MINE(81),
|
|
|
|
MIGRATION(83),
|
|
|
|
PLAYERREWARD(84),
|
|
|
|
TAXRESOURCE(85),
|
|
|
|
TAXRESOURCEDEPOSIT(86);
|
|
|
|
|
|
|
|
private final int ID;
|
|
|
|
|
|
|
|
TransactionType(int ID) {
|
|
|
|
this.ID = ID;
|
|
|
|
}
|
|
|
|
|
|
|
|
public int getID() {
|
|
|
|
return ID;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public enum TargetColor {
|
|
|
|
|
|
|
|
White,
|
|
|
|
Green,
|
|
|
|
Cyan,
|
|
|
|
Blue,
|
|
|
|
Yellow,
|
|
|
|
Orange,
|
|
|
|
Red;
|
|
|
|
|
|
|
|
public static TargetColor getCon(AbstractCharacter source,
|
|
|
|
AbstractCharacter target) {
|
|
|
|
return getCon(source.getLevel(), target.getLevel());
|
|
|
|
}
|
|
|
|
|
|
|
|
public static TargetColor getCon(short sourceLevel, short targetLevel) {
|
|
|
|
if (targetLevel > (sourceLevel + 2))
|
|
|
|
return Red;
|
|
|
|
else if (targetLevel == (sourceLevel + 2))
|
|
|
|
return Orange;
|
|
|
|
else if (targetLevel == (sourceLevel + 1))
|
|
|
|
return Yellow;
|
|
|
|
|
|
|
|
short lowestBlue = (short) (sourceLevel - (((sourceLevel / 5)) + 2));
|
|
|
|
|
|
|
|
if (lowestBlue <= targetLevel)
|
|
|
|
return Blue;
|
|
|
|
else if (lowestBlue - 1 <= targetLevel)
|
|
|
|
return Cyan;
|
|
|
|
else if (lowestBlue - 2 <= targetLevel)
|
|
|
|
return Green;
|
|
|
|
return White;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public enum DamageType {
|
|
|
|
None,
|
|
|
|
Crush,
|
|
|
|
Slash,
|
|
|
|
Siege,
|
|
|
|
Pierce,
|
|
|
|
Magic,
|
|
|
|
Bleed,
|
|
|
|
Poison,
|
|
|
|
Mental,
|
|
|
|
Holy,
|
|
|
|
Unholy,
|
|
|
|
Lightning,
|
|
|
|
Fire,
|
|
|
|
Cold,
|
|
|
|
Healing,
|
|
|
|
Acid,
|
|
|
|
Disease,
|
|
|
|
Unknown,
|
|
|
|
// these added for immunities
|
|
|
|
Attack,
|
|
|
|
Powers,
|
|
|
|
Combat,
|
|
|
|
Spires,
|
|
|
|
Snare,
|
|
|
|
Stun,
|
|
|
|
Blind,
|
|
|
|
Root,
|
|
|
|
Fear,
|
|
|
|
Charm,
|
|
|
|
PowerBlock,
|
|
|
|
DeBuff,
|
|
|
|
Powerblock,
|
|
|
|
Steel,
|
|
|
|
Drain;
|
|
|
|
|
|
|
|
public static DamageType GetDamageType(String modName) {
|
|
|
|
DamageType damageType;
|
|
|
|
if (modName.isEmpty())
|
|
|
|
return DamageType.None;
|
|
|
|
|
|
|
|
try {
|
|
|
|
damageType = DamageType.valueOf(modName.replace(",", ""));
|
|
|
|
} catch (Exception e) {
|
|
|
|
Logger.error(e);
|
|
|
|
return DamageType.None;
|
|
|
|
}
|
|
|
|
return damageType;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
public enum SourceType {
|
|
|
|
None,
|
|
|
|
Abjuration,
|
|
|
|
Acid,
|
|
|
|
AntiSiege,
|
|
|
|
Archery,
|
|
|
|
Axe,
|
|
|
|
Bardsong,
|
|
|
|
Beastcraft,
|
|
|
|
Benediction,
|
|
|
|
BladeWeaving,
|
|
|
|
Bleed,
|
|
|
|
Blind,
|
|
|
|
Block,
|
|
|
|
Bloodcraft,
|
|
|
|
Bow,
|
|
|
|
Buff,
|
|
|
|
Channeling,
|
|
|
|
Charm,
|
|
|
|
Cold,
|
|
|
|
COLD,
|
|
|
|
Constitution,
|
|
|
|
Corruption,
|
|
|
|
Crossbow,
|
|
|
|
Crush,
|
|
|
|
Dagger,
|
|
|
|
DaggerMastery,
|
|
|
|
DeBuff,
|
|
|
|
Dexterity,
|
|
|
|
Disease,
|
|
|
|
Dodge,
|
|
|
|
Dragon,
|
|
|
|
Drain,
|
|
|
|
Earth,
|
|
|
|
Effect,
|
|
|
|
Exorcism,
|
|
|
|
Fear,
|
|
|
|
Fire,
|
|
|
|
FIRE,
|
|
|
|
Fly,
|
|
|
|
Giant,
|
|
|
|
GreatAxeMastery,
|
|
|
|
GreatSwordMastery,
|
|
|
|
Hammer,
|
|
|
|
Heal,
|
|
|
|
Healing,
|
|
|
|
Holy,
|
|
|
|
HOLY,
|
|
|
|
ImmuneToAttack,
|
|
|
|
ImmuneToPowers,
|
|
|
|
Intelligence,
|
|
|
|
Invisible,
|
|
|
|
Lightning,
|
|
|
|
LIGHTNING,
|
|
|
|
Liturgy,
|
|
|
|
Magic,
|
|
|
|
MAGIC,
|
|
|
|
Mental,
|
|
|
|
MENTAL,
|
|
|
|
NatureLore,
|
|
|
|
Necromancy,
|
|
|
|
Parry,
|
|
|
|
Pierce,
|
|
|
|
Poison,
|
|
|
|
POISON,
|
|
|
|
PoleArm,
|
|
|
|
Powerblock,
|
|
|
|
Rat,
|
|
|
|
ResistDeBuff,
|
|
|
|
Restoration,
|
|
|
|
Root,
|
|
|
|
Shadowmastery,
|
|
|
|
Siege,
|
|
|
|
Slash,
|
|
|
|
Snare,
|
|
|
|
Sorcery,
|
|
|
|
Spear,
|
|
|
|
SpearMastery,
|
|
|
|
Spirit,
|
|
|
|
Staff,
|
|
|
|
Stormcalling,
|
|
|
|
Strength,
|
|
|
|
Stun,
|
|
|
|
Summon,
|
|
|
|
Sword,
|
|
|
|
SwordMastery,
|
|
|
|
Thaumaturgy,
|
|
|
|
Theurgy,
|
|
|
|
Transform,
|
|
|
|
UnarmedCombat,
|
|
|
|
UnarmedCombatMastery,
|
|
|
|
Unholy,
|
|
|
|
UNHOLY,
|
|
|
|
Unknown,
|
|
|
|
Warding,
|
|
|
|
Warlockry,
|
|
|
|
WayoftheGaana,
|
|
|
|
WearArmorHeavy,
|
|
|
|
WearArmorLight,
|
|
|
|
WearArmorMedium,
|
|
|
|
Wereform,
|
|
|
|
Athletics,
|
|
|
|
AxeMastery,
|
|
|
|
Bargaining,
|
|
|
|
BladeMastery,
|
|
|
|
FlameCalling,
|
|
|
|
GreatHammerMastery,
|
|
|
|
HammerMastery,
|
|
|
|
Leadership,
|
|
|
|
PoleArmMastery,
|
|
|
|
Running,
|
|
|
|
StaffMastery,
|
|
|
|
Throwing,
|
|
|
|
Toughness,
|
|
|
|
WayoftheWolf,
|
|
|
|
WayoftheRat,
|
|
|
|
WayoftheBear,
|
|
|
|
Orthanatos,
|
|
|
|
SunDancing,
|
|
|
|
//Power categories.
|
|
|
|
AE,
|
|
|
|
AEDAMAGE,
|
|
|
|
BEHAVIOR,
|
|
|
|
BLESSING,
|
|
|
|
BOONCLASS,
|
|
|
|
BOONRACE,
|
|
|
|
BREAKFLY,
|
|
|
|
BUFF,
|
|
|
|
CHANT,
|
|
|
|
DAMAGE,
|
|
|
|
DEBUFF,
|
|
|
|
DISPEL,
|
|
|
|
FLIGHT,
|
|
|
|
GROUPBUFF,
|
|
|
|
GROUPHEAL,
|
|
|
|
HEAL,
|
|
|
|
INVIS,
|
|
|
|
MOVE,
|
|
|
|
RECALL,
|
|
|
|
SPECIAL,
|
|
|
|
SPIREDISABLE,
|
|
|
|
SPIREPROOFTELEPORT,
|
|
|
|
STANCE,
|
|
|
|
STUN,
|
|
|
|
SUMMON,
|
|
|
|
TELEPORT,
|
|
|
|
THIEF,
|
|
|
|
TRACK,
|
|
|
|
TRANSFORM,
|
|
|
|
VAMPDRAIN,
|
|
|
|
WEAPON,
|
|
|
|
Wizardry;
|
|
|
|
|
|
|
|
public static SourceType GetSourceType(String modName) {
|
|
|
|
SourceType returnMod;
|
|
|
|
if (modName.isEmpty())
|
|
|
|
return SourceType.None;
|
|
|
|
|
|
|
|
try {
|
|
|
|
returnMod = SourceType.valueOf(modName.replace(",", ""));
|
|
|
|
} catch (Exception e) {
|
|
|
|
Logger.error(modName);
|
|
|
|
Logger.error(e);
|
|
|
|
return SourceType.None;
|
|
|
|
}
|
|
|
|
return returnMod;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public enum EffectSourceType {
|
|
|
|
None,
|
|
|
|
AttackSpeedBuff,
|
|
|
|
Bleeding,
|
|
|
|
Blind,
|
|
|
|
Buff,
|
|
|
|
Chant,
|
|
|
|
Charm,
|
|
|
|
Cold,
|
|
|
|
Combat,
|
|
|
|
ConstitutionBuff,
|
|
|
|
Crush,
|
|
|
|
DamageShield,
|
|
|
|
DeathShroud,
|
|
|
|
DeBuff,
|
|
|
|
Disease,
|
|
|
|
Drain,
|
|
|
|
Earth,
|
|
|
|
Effect,
|
|
|
|
Fear,
|
|
|
|
Fire,
|
|
|
|
Flight,
|
|
|
|
Fortitude,
|
|
|
|
Heal,
|
|
|
|
Holy,
|
|
|
|
Invisibility,
|
|
|
|
Invulnerability,
|
|
|
|
Lightning,
|
|
|
|
Magic,
|
|
|
|
Mental,
|
|
|
|
Multielement,
|
|
|
|
PetBuff,
|
|
|
|
Pierce,
|
|
|
|
Poison,
|
|
|
|
Powerblock,
|
|
|
|
RecoveryManaBuff,
|
|
|
|
ResistDeBuff,
|
|
|
|
Root,
|
|
|
|
Siege,
|
|
|
|
SiegeBuff,
|
|
|
|
SiegeDamage,
|
|
|
|
Silence,
|
|
|
|
Slash,
|
|
|
|
Snare,
|
|
|
|
Stance,
|
|
|
|
Stun,
|
|
|
|
Summon,
|
|
|
|
Transform,
|
|
|
|
Unholy,
|
|
|
|
Wereform,
|
|
|
|
WereformATRBuff,
|
|
|
|
WereformConBuff,
|
|
|
|
WereformDexBuff,
|
|
|
|
WereformHPRecBuff,
|
|
|
|
WereformMoveBuff,
|
|
|
|
WereformPhysResBuff,
|
|
|
|
WereformSPRecBuff,
|
|
|
|
WereformStrBuff;
|
|
|
|
|
|
|
|
public static EffectSourceType GetEffectSourceType(String modName) {
|
|
|
|
EffectSourceType returnMod;
|
|
|
|
if (modName.isEmpty())
|
|
|
|
return EffectSourceType.None;
|
|
|
|
|
|
|
|
try {
|
|
|
|
returnMod = EffectSourceType.valueOf(modName.replace(",", ""));
|
|
|
|
} catch (Exception e) {
|
|
|
|
Logger.error(e);
|
|
|
|
return EffectSourceType.None;
|
|
|
|
}
|
|
|
|
return returnMod;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public enum StackType {
|
|
|
|
None,
|
|
|
|
AggRangeDeBuff,
|
|
|
|
ArcheryPrecisionBuff,
|
|
|
|
AttackDebuff,
|
|
|
|
AttackSpeedBuff,
|
|
|
|
AttackSpeedDeBuff,
|
|
|
|
AttackValueBuff,
|
|
|
|
AttackValueDebuff,
|
|
|
|
AttrCONBuff,
|
|
|
|
AttrCONDebuff,
|
|
|
|
AttrDEXBuff,
|
|
|
|
AttrINTBuff,
|
|
|
|
AttrSPRBuff,
|
|
|
|
AttrSTRBuff,
|
|
|
|
Bleeding,
|
|
|
|
Blindness,
|
|
|
|
BluntResistanceDebuff,
|
|
|
|
BMHealing,
|
|
|
|
Charm,
|
|
|
|
ClassBoon,
|
|
|
|
Confusion,
|
|
|
|
DamageAbsorber,
|
|
|
|
DamageDebuff,
|
|
|
|
DamageModifierBuff,
|
|
|
|
DamageShield,
|
|
|
|
DeathShroud,
|
|
|
|
DefenseBuff,
|
|
|
|
DefenseBuffGroup,
|
|
|
|
DefenseDebuff,
|
|
|
|
DetectInvis,
|
|
|
|
DrainImmunity,
|
|
|
|
ElementalDeBuff,
|
|
|
|
EnchantWeapon,
|
|
|
|
Fear,
|
|
|
|
Flight,
|
|
|
|
Frenzy,
|
|
|
|
GroupHeal,
|
|
|
|
HealingBuff,
|
|
|
|
HealOverTime,
|
|
|
|
HealResBuff,
|
|
|
|
HealthPotion,
|
|
|
|
IgnoreStack,
|
|
|
|
Invisible,
|
|
|
|
ManaPotion,
|
|
|
|
MangonelFire,
|
|
|
|
MeleeDamageDeBuff,
|
|
|
|
MeleeDeBuff,
|
|
|
|
MoveBuff,
|
|
|
|
MoveDebuff,
|
|
|
|
NoFear,
|
|
|
|
NoPassiveDefense,
|
|
|
|
NoPowerBlock,
|
|
|
|
NoPowerInhibitor,
|
|
|
|
NoRecall,
|
|
|
|
NoSnare,
|
|
|
|
NoStun,
|
|
|
|
NoTrack,
|
|
|
|
PassiveDefense,
|
|
|
|
PersAttrSPRBuff,
|
|
|
|
PetBuff,
|
|
|
|
PierceResistanceDebuff,
|
|
|
|
PoisonBuchinine,
|
|
|
|
PoisonGalpa,
|
|
|
|
PoisonGorgonsVenom,
|
|
|
|
PoisonMagusbane,
|
|
|
|
PoisonPellegorn,
|
|
|
|
PowerBlock,
|
|
|
|
PowerCostBuff,
|
|
|
|
PowerDamageModifierBuff,
|
|
|
|
PowerInhibitor,
|
|
|
|
PrecisionBuff,
|
|
|
|
Protection,
|
|
|
|
RaceBoon,
|
|
|
|
RecoveryHealthBuff,
|
|
|
|
RecoveryHealthDeBuff,
|
|
|
|
RecoveryManaBuff,
|
|
|
|
RecoveryManaDeBuff,
|
|
|
|
RecoveryStaminaBuff,
|
|
|
|
RecoveryStaminaDeBuff,
|
|
|
|
ResistanceBuff,
|
|
|
|
ResistanceDeBuff,
|
|
|
|
ResistanceDebuff,
|
|
|
|
Root,
|
|
|
|
SafeMode,
|
|
|
|
SelfOneAttrBuff,
|
|
|
|
SelfThreeAttrBuff,
|
|
|
|
SelfTwoAttrBuff,
|
|
|
|
SiegeDebuff,
|
|
|
|
SiegeWeaponBuff,
|
|
|
|
Silence,
|
|
|
|
SkillDebuff,
|
|
|
|
SlashResistanceDebuff,
|
|
|
|
Snare,
|
|
|
|
StackableAttrCONBuff,
|
|
|
|
StackableAttrDEXBuff,
|
|
|
|
StackableAttrSTRBuff,
|
|
|
|
StackableDefenseBuff,
|
|
|
|
StackableRecoveryHealthBuff,
|
|
|
|
StackableRecoveryStaminaBuff,
|
|
|
|
StaminaPotion,
|
|
|
|
StanceA,
|
|
|
|
StanceB,
|
|
|
|
Stun,
|
|
|
|
Track,
|
|
|
|
Transform,
|
|
|
|
WeaponMove;
|
|
|
|
|
|
|
|
public static StackType GetStackType(String modName) {
|
|
|
|
StackType stackType;
|
|
|
|
if (modName.isEmpty())
|
|
|
|
return StackType.None;
|
|
|
|
|
|
|
|
try {
|
|
|
|
stackType = StackType.valueOf(modName.replace(",", ""));
|
|
|
|
} catch (Exception e) {
|
|
|
|
Logger.error(modName);
|
|
|
|
Logger.error(e);
|
|
|
|
return StackType.None;
|
|
|
|
}
|
|
|
|
return stackType;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public enum ModType {
|
|
|
|
None,
|
|
|
|
AdjustAboveDmgCap,
|
|
|
|
Ambidexterity,
|
|
|
|
AnimOverride,
|
|
|
|
ArmorPiercing,
|
|
|
|
AttackDelay,
|
|
|
|
Attr,
|
|
|
|
BlackMantle,
|
|
|
|
BladeTrails,
|
|
|
|
Block,
|
|
|
|
BlockedPowerType,
|
|
|
|
CannotAttack,
|
|
|
|
CannotCast,
|
|
|
|
CannotMove,
|
|
|
|
CannotTrack,
|
|
|
|
Charmed,
|
|
|
|
ConstrainedAmbidexterity,
|
|
|
|
DamageCap,
|
|
|
|
DamageShield,
|
|
|
|
DCV,
|
|
|
|
Dodge,
|
|
|
|
DR,
|
|
|
|
Durability,
|
|
|
|
ExclusiveDamageCap,
|
|
|
|
Fade,
|
|
|
|
Fly,
|
|
|
|
Health,
|
|
|
|
HealthFull,
|
|
|
|
HealthRecoverRate,
|
|
|
|
IgnoreDamageCap,
|
|
|
|
IgnorePassiveDefense,
|
|
|
|
ImmuneTo,
|
|
|
|
ImmuneToAttack,
|
|
|
|
ImmuneToPowers,
|
|
|
|
Invisible,
|
|
|
|
ItemName,
|
|
|
|
Mana,
|
|
|
|
ManaFull,
|
|
|
|
ManaRecoverRate,
|
|
|
|
MaxDamage,
|
|
|
|
MeleeDamageModifier,
|
|
|
|
MinDamage,
|
|
|
|
NoMod,
|
|
|
|
OCV,
|
|
|
|
Parry,
|
|
|
|
PassiveDefense,
|
|
|
|
PowerCost,
|
|
|
|
PowerCostHealth,
|
|
|
|
PowerDamageModifier,
|
|
|
|
ProtectionFrom,
|
|
|
|
Resistance,
|
|
|
|
ScaleHeight,
|
|
|
|
ScaleWidth,
|
|
|
|
ScanRange,
|
|
|
|
SeeInvisible,
|
|
|
|
Silenced,
|
|
|
|
Skill,
|
|
|
|
Slay,
|
|
|
|
Speed,
|
|
|
|
SpireBlock,
|
|
|
|
Stamina,
|
|
|
|
StaminaFull,
|
|
|
|
StaminaRecoverRate,
|
|
|
|
Stunned,
|
|
|
|
Value,
|
|
|
|
WeaponProc,
|
|
|
|
WeaponRange,
|
|
|
|
WeaponSpeed;
|
|
|
|
|
|
|
|
public static ModType GetModType(String modName) {
|
|
|
|
ModType modType;
|
|
|
|
if (modName.isEmpty())
|
|
|
|
return ModType.None;
|
|
|
|
|
|
|
|
try {
|
|
|
|
modType = ModType.valueOf(modName.replace(",", ""));
|
|
|
|
} catch (Exception e) {
|
|
|
|
Logger.error(e);
|
|
|
|
return ModType.None;
|
|
|
|
}
|
|
|
|
return modType;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public enum MovementState {
|
|
|
|
|
|
|
|
IDLE,
|
|
|
|
SITTING,
|
|
|
|
RUNNING,
|
|
|
|
FLYING,
|
|
|
|
SWIMMING;
|
|
|
|
}
|
|
|
|
|
|
|
|
public enum DoorState {
|
|
|
|
|
|
|
|
OPEN,
|
|
|
|
CLOSED,
|
|
|
|
LOCKED,
|
|
|
|
UNLOCKED;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Used with stored procedure GET_UID_ENUM() for
|
|
|
|
// type tests against objects not yet loaded into the game.
|
|
|
|
public enum DbObjectType {
|
|
|
|
|
|
|
|
INVALID,
|
|
|
|
ACCOUNT,
|
|
|
|
BUILDING,
|
|
|
|
CHARACTER,
|
|
|
|
CITY,
|
|
|
|
CONTAINER,
|
|
|
|
GUILD,
|
|
|
|
ITEM,
|
|
|
|
MINE,
|
|
|
|
MOB,
|
|
|
|
NPC,
|
|
|
|
SHRINE,
|
|
|
|
WORLDSERVER,
|
|
|
|
ZONE,
|
|
|
|
WAREHOUSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Enumeration of Building Protection Status stored in the database as a
|
|
|
|
* mysql enumfield. WARNING: This enumeration is fragile. Do not rename. Do
|
|
|
|
* not reorder.
|
|
|
|
*/
|
|
|
|
public enum ProtectionState {
|
|
|
|
|
|
|
|
NONE,
|
|
|
|
PROTECTED,
|
|
|
|
UNDERSIEGE,
|
|
|
|
CEASEFIRE,
|
|
|
|
CONTRACT,
|
|
|
|
DESTROYED,
|
|
|
|
PENDING,
|
|
|
|
NPC;
|
|
|
|
}
|
|
|
|
|
|
|
|
;
|
|
|
|
|
|
|
|
public enum CharacterSkills {
|
|
|
|
|
|
|
|
Archery((1L << 1), -529201545, 20),
|
|
|
|
Athletics((1L << 2), -327713877, 15),
|
|
|
|
AxeMastery((1L << 3), 1103042709, 20),
|
|
|
|
Axe((1L << 4), 73505, 1),
|
|
|
|
Bardsong((1L << 5), 454246953, 10),
|
|
|
|
Bargaining((1L << 6), 372927577, 10),
|
|
|
|
Beastcraft((1L << 7), 56772766, 10),
|
|
|
|
Benediction((1L << 8), 1464998706, 1),
|
|
|
|
BladeMastery((1L << 9), -59908956, 20),
|
|
|
|
BladeWeaving((1L << 10), -1839362429, 20),
|
|
|
|
Block((1L << 11), 76592546, 3),
|
|
|
|
Bow((1L << 12), 87490, 1),
|
|
|
|
Channeling((1L << 13), -1899060872, 20),
|
|
|
|
Crossbow((1L << 14), 1092138184, 1),
|
|
|
|
DaggerMastery((1L << 15), -1549224741, 20),
|
|
|
|
Dagger((1L << 16), -1603103740, 1),
|
|
|
|
Dodge((1L << 17), 74619332, 5),
|
|
|
|
FlameCalling((1L << 18), -1839578206, 20),
|
|
|
|
GreatAxeMastery((1L << 19), 1427003458, 20),
|
|
|
|
GreatHammerMastery((1L << 20), -309659310, 20),
|
|
|
|
GreatSwordMastery((1L << 21), 2054956946, 20),
|
|
|
|
HammerMastery((1L << 22), -1548903209, 20),
|
|
|
|
Hammer((1L << 23), -1602765816, 1),
|
|
|
|
Leadership((1L << 24), 1618560984, 20),
|
|
|
|
Liturgy((1L << 25), -888415974, 10),
|
|
|
|
NatureLore((1L << 26), -1911171474, 10),
|
|
|
|
Parry((1L << 27), 95961104, 5),
|
|
|
|
PoleArmMastery((1L << 28), -1432303709, 20),
|
|
|
|
PoleArm((1L << 29), -1037845588, 1),
|
|
|
|
Restoration((1L << 30), -504697054, 1),
|
|
|
|
Running((1L << 31), 1488335491, 10),
|
|
|
|
Shadowmastery((1L << 32), 1389222957, 10),
|
|
|
|
Sorcery((1L << 33), -529481275, 1),
|
|
|
|
SpearMastery((1L << 34), -48279755, 20),
|
|
|
|
Spear((1L << 35), 83992115, 1),
|
|
|
|
StaffMastery((1L << 36), -61022283, 20),
|
|
|
|
Staff((1L << 37), 71438003, 1),
|
|
|
|
Stormcalling((1L << 38), -532064061, 10),
|
|
|
|
SwordMastery((1L << 39), -59316267, 20),
|
|
|
|
Sword((1L << 40), 73938643, 1),
|
|
|
|
Thaumaturgy((1L << 41), -2020131447, 10),
|
|
|
|
Theurgy((1L << 42), -888431326, 10),
|
|
|
|
Throwing((1L << 43), 391562015, 20),
|
|
|
|
Toughness((1L << 44), -660435875, 10),
|
|
|
|
UnarmedCombatMastery((1L << 45), 1692733771, 20),
|
|
|
|
UnarmedCombat((1L << 46), -1094332856, 1),
|
|
|
|
Warding((1L << 47), 1488142342, 1),
|
|
|
|
Warlockry((1L << 48), 1121393557, 10),
|
|
|
|
WayoftheGaana((1L << 49), -1954832975, 10),
|
|
|
|
WearArmorHeavy((1L << 50), 1112121635, 15),
|
|
|
|
WearArmorLight((1L << 51), 38031547, 1),
|
|
|
|
WearArmorMedium((1L << 52), 468015203, 5),
|
|
|
|
Wizardry((1L << 53), 218227659, 10),
|
|
|
|
Corruption((1L << 54), -1519268706, 10),
|
|
|
|
Abjuration((1L << 55), -2029900484, 10),
|
|
|
|
WayoftheWolf((1L << 56), 1668913067, 20),
|
|
|
|
WayoftheRat((1L << 57), -2114353637, 20),
|
|
|
|
WayoftheBear((1L << 58), -906390863, 20),
|
|
|
|
Orthanatos((1L << 59), -666929185, 20),
|
|
|
|
Bloodcraft((1L << 60), 40661438, 10),
|
|
|
|
Exorcism((1L << 61), 1444427097, 10),
|
|
|
|
Necromancy((1L << 62), -556571154, 10),
|
|
|
|
SunDancing((1L << 63), 22329752, 20);
|
|
|
|
|
|
|
|
private long flag;
|
|
|
|
private int token;
|
|
|
|
private int reqLvl;
|
|
|
|
|
|
|
|
CharacterSkills(long flag, int token, int reqLvl) {
|
|
|
|
this.flag = flag;
|
|
|
|
this.token = token;
|
|
|
|
this.reqLvl = reqLvl;
|
|
|
|
}
|
|
|
|
|
|
|
|
public static CharacterSkills GetCharacterSkillByToken(int token) {
|
|
|
|
for (CharacterSkills skill : CharacterSkills.values()) {
|
|
|
|
if (skill.token == token)
|
|
|
|
return skill;
|
|
|
|
}
|
|
|
|
|
|
|
|
Logger.info("Returned No Skill for token " + token + ". Defaulting to Axe");
|
|
|
|
return CharacterSkills.Axe;
|
|
|
|
}
|
|
|
|
|
|
|
|
public long getFlag() {
|
|
|
|
return flag;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setFlag(long flag) {
|
|
|
|
this.flag = flag;
|
|
|
|
}
|
|
|
|
|
|
|
|
public int getReqLvl() {
|
|
|
|
return this.reqLvl;
|
|
|
|
}
|
|
|
|
|
|
|
|
public int getToken() {
|
|
|
|
return token;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setToken(int token) {
|
|
|
|
this.token = token;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
;
|
|
|
|
|
|
|
|
public enum GuildHistoryType {
|
|
|
|
JOIN(1),
|
|
|
|
LEAVE(4),
|
|
|
|
BANISHED(3),
|
|
|
|
CREATE(7),
|
|
|
|
DISBAND(5);
|
|
|
|
private final int type;
|
|
|
|
|
|
|
|
GuildHistoryType(int type) {
|
|
|
|
this.type = type;
|
|
|
|
}
|
|
|
|
|
|
|
|
public int getType() {
|
|
|
|
return type;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public enum SexType {
|
|
|
|
NONE,
|
|
|
|
MALE,
|
|
|
|
FEMALE;
|
|
|
|
}
|
|
|
|
|
|
|
|
public enum ClassType {
|
|
|
|
FIGHTER,
|
|
|
|
HEALER,
|
|
|
|
ROGUE,
|
|
|
|
MAGE;
|
|
|
|
}
|
|
|
|
|
|
|
|
public enum PromoteType {
|
|
|
|
Assassin(SexType.NONE),
|
|
|
|
Barbarian(SexType.NONE),
|
|
|
|
Bard(SexType.NONE),
|
|
|
|
Channeler(SexType.NONE),
|
|
|
|
Confessor(SexType.NONE),
|
|
|
|
Crusader(SexType.NONE),
|
|
|
|
Doomsayer(SexType.NONE),
|
|
|
|
Druid(SexType.NONE),
|
|
|
|
Fury(SexType.FEMALE),
|
|
|
|
Huntress(SexType.FEMALE),
|
|
|
|
Prelate(SexType.NONE),
|
|
|
|
Priest(SexType.NONE),
|
|
|
|
Ranger(SexType.NONE),
|
|
|
|
Scout(SexType.NONE),
|
|
|
|
Sentinel(SexType.NONE),
|
|
|
|
Templar(SexType.NONE),
|
|
|
|
Thief(SexType.NONE),
|
|
|
|
Warlock(SexType.MALE),
|
|
|
|
Warrior(SexType.NONE),
|
|
|
|
Wizard(SexType.NONE),
|
|
|
|
Nightstalker(SexType.NONE),
|
|
|
|
Necromancer(SexType.NONE),
|
|
|
|
;
|
|
|
|
|
|
|
|
private SexType sexRestriction;
|
|
|
|
|
|
|
|
PromoteType(SexType sexRestriction) {
|
|
|
|
this.sexRestriction = sexRestriction;
|
|
|
|
}
|
|
|
|
|
|
|
|
public SexType getSexRestriction() {
|
|
|
|
return sexRestriction;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public enum ShrineType {
|
|
|
|
|
|
|
|
Aelfborn(1701900, -75506007, true),
|
|
|
|
Aracoix(1703100, -563708986, true),
|
|
|
|
Centaur(1704000, 521645243, true),
|
|
|
|
Dwarf(1708500, -2000467257, true),
|
|
|
|
Elf(1703400, 1254603001, true),
|
|
|
|
HalfGiant(1709100, 349844468, true),
|
|
|
|
Human(1702200, 281172391, true),
|
|
|
|
Irekei(1702800, -764988442, true),
|
|
|
|
Minotaur(1704600, 549787579, true),
|
|
|
|
Nephilim(1701000, -655183799, true),
|
|
|
|
Shade(1700100, 1724071104, true),
|
|
|
|
Assassin(1700400, 1989015892, false),
|
|
|
|
Barbarian(1708800, 9157124, false),
|
|
|
|
Bard(1704300, 80190554, false),
|
|
|
|
Channeler(1702500, 5658278, false),
|
|
|
|
Confessor(1707600, 1871658719, false),
|
|
|
|
Crusader(1706700, -187454619, false),
|
|
|
|
Doomsayer(1700700, -993659433, false),
|
|
|
|
Druid(1701600, -926740122, false),
|
|
|
|
Fury(1705500, 214401375, false),
|
|
|
|
Huntress(1704900, 970312892, false),
|
|
|
|
Prelate(1707000, -225200922, false),
|
|
|
|
Priest(1705200, -535691898, false),
|
|
|
|
Ranger(1701300, 604716986, false),
|
|
|
|
Scout(1706100, -1497297486, false),
|
|
|
|
Sentinel(1707300, -184898375, false),
|
|
|
|
Templar(1707900, 826673315, false),
|
|
|
|
Thief(1708200, 1757633920, false),
|
|
|
|
Warlock(1706400, 1003385946, false),
|
|
|
|
Warrior(1703700, 931048026, false),
|
|
|
|
Wizard(1705800, 777115928, false),
|
|
|
|
Nightstalker(1709400, 373174890, false),
|
|
|
|
Necromancer(1709700, -319294505, false),
|
|
|
|
Vampire(1710000, 1049274530, true);
|
|
|
|
|
|
|
|
private final int blueprintUUID;
|
|
|
|
private final int powerToken;
|
|
|
|
private final ArrayList<Shrine> shrines = new ArrayList<>();
|
|
|
|
private final boolean isRace;
|
|
|
|
|
|
|
|
ShrineType(int blueprintUUID, int powerToken, boolean isRace) {
|
|
|
|
this.blueprintUUID = blueprintUUID;
|
|
|
|
this.powerToken = powerToken;
|
|
|
|
this.isRace = isRace;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
public int getBlueprintUUID() {
|
|
|
|
return blueprintUUID;
|
|
|
|
}
|
|
|
|
|
|
|
|
public int getPowerToken() {
|
|
|
|
return powerToken;
|
|
|
|
}
|
|
|
|
|
|
|
|
public ArrayList<Shrine> getShrinesCopy() {
|
|
|
|
ArrayList<Shrine> copyShrines = new ArrayList<>();
|
|
|
|
copyShrines.addAll(shrines);
|
|
|
|
Collections.sort(copyShrines);
|
|
|
|
return copyShrines;
|
|
|
|
}
|
|
|
|
|
|
|
|
public final void addShrineToServerList(Shrine shrine) {
|
|
|
|
synchronized (shrines) {
|
|
|
|
shrines.add(shrine);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public final void RemoveShrineFromServerList(Shrine shrine) {
|
|
|
|
synchronized (shrines) {
|
|
|
|
shrines.remove(shrine);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public boolean isRace() {
|
|
|
|
return isRace;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public enum GuildState {
|
|
|
|
|
|
|
|
Errant(0),
|
|
|
|
Sworn(4),
|
|
|
|
Protectorate(6),
|
|
|
|
Petitioner(2),
|
|
|
|
Province(8),
|
|
|
|
Nation(5),
|
|
|
|
Sovereign(7);
|
|
|
|
|
|
|
|
private final int stateID;
|
|
|
|
|
|
|
|
GuildState(int stateID) {
|
|
|
|
this.stateID = stateID;
|
|
|
|
}
|
|
|
|
|
|
|
|
public int getStateID() {
|
|
|
|
return stateID;
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Building group enumeration.
|
|
|
|
// This is used to drive linear equations to calculate
|
|
|
|
// structure hp, ranking times and such from within
|
|
|
|
// the BuildingBlueprint class.
|
|
|
|
//
|
|
|
|
// It is also used as a bitvector flag in the npc
|
|
|
|
// building slot mechanics.
|
|
|
|
|
|
|
|
public enum BuildingGroup implements EnumBitSetHelper<BuildingGroup> {
|
|
|
|
NONE(0, 0),
|
|
|
|
TOL(64f, 64f),
|
|
|
|
BARRACK(32f, 64f),
|
|
|
|
CHURCH(64f, 64f),
|
|
|
|
FORGE(32f, 64f),
|
|
|
|
SPIRE(16f, 16f),
|
|
|
|
GENERICNOUPGRADE(16f, 16f),
|
|
|
|
WALLSTRAIGHT(16f, 64),
|
|
|
|
WALLCORNER(64f, 64f),
|
|
|
|
SMALLGATE(64f, 64),
|
|
|
|
ARTYTOWER(64f, 64),
|
|
|
|
SIEGETENT(32f, 32f),
|
|
|
|
BANESTONE(16f, 16f),
|
|
|
|
MINE(16f, 16f),
|
|
|
|
WAREHOUSE(32f, 32f),
|
|
|
|
SHRINE(16f, 16f),
|
|
|
|
RUNEGATE(64f, 64f),
|
|
|
|
AMAZONHALL(64f, 64f),
|
|
|
|
CATHEDRAL(64f, 64f),
|
|
|
|
GREATHALL(64f, 64f),
|
|
|
|
KEEP(64f, 64f),
|
|
|
|
THIEFHALL(64f, 24f),
|
|
|
|
TEMPLEHALL(64f, 64f),
|
|
|
|
WIZARDHALL(64f, 64f),
|
|
|
|
ELVENHALL(64f, 64f),
|
|
|
|
ELVENSANCTUM(64f, 64f),
|
|
|
|
IREKEIHALL(64f, 64f),
|
|
|
|
FORESTHALL(64f, 64f),
|
|
|
|
MAGICSHOP(32f, 32f),
|
|
|
|
BULWARK(32f, 32f),
|
|
|
|
SHACK(16f, 16f),
|
|
|
|
INN(64f, 32f),
|
|
|
|
TAILOR(32f, 32f),
|
|
|
|
VILLA(64f, 32f),
|
|
|
|
ESTATE(64f, 64f),
|
|
|
|
FORTRESS(64f, 64f),
|
|
|
|
CITADEL(64f, 64f),
|
|
|
|
WALLSTRAIGHTTOWER(32F, 64),
|
|
|
|
WALLSTAIRS(64, 64);
|
|
|
|
|
|
|
|
private final Vector2f extents;
|
|
|
|
|
|
|
|
BuildingGroup(float extentX, float extentY) {
|
|
|
|
this.extents = new Vector2f(extentX, extentY);
|
|
|
|
}
|
|
|
|
|
|
|
|
public Vector2f getExtents() {
|
|
|
|
return extents;
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
public enum UpdateType {
|
|
|
|
ALL,
|
|
|
|
MOVEMENT,
|
|
|
|
REGEN,
|
|
|
|
FLIGHT,
|
|
|
|
LOCATION,
|
|
|
|
MOVEMENTSTATE;
|
|
|
|
}
|
|
|
|
|
|
|
|
public enum ServerType {
|
|
|
|
WORLDSERVER,
|
|
|
|
LOGINSERVER,
|
|
|
|
NONE;
|
|
|
|
}
|
|
|
|
|
|
|
|
public enum ChatChannel implements EnumBitSetHelper<ChatChannel> {
|
|
|
|
System,
|
|
|
|
Announce,
|
|
|
|
Unknown,
|
|
|
|
Commander,
|
|
|
|
Address,
|
|
|
|
Nation,
|
|
|
|
Leader,
|
|
|
|
Shout,
|
|
|
|
Siege,
|
|
|
|
Territory,
|
|
|
|
Info,
|
|
|
|
CSR,
|
|
|
|
Guild,
|
|
|
|
InnerCouncil,
|
|
|
|
Group,
|
|
|
|
City,
|
|
|
|
Say,
|
|
|
|
Emote,
|
|
|
|
Social,
|
|
|
|
Tell,
|
|
|
|
Combat,
|
|
|
|
Powers,
|
|
|
|
Snoop,
|
|
|
|
Debug,
|
|
|
|
Global,
|
|
|
|
Trade,
|
|
|
|
PVP,
|
|
|
|
Mine,
|
|
|
|
Alert,
|
|
|
|
Assassin,
|
|
|
|
Barbarian,
|
|
|
|
Bard,
|
|
|
|
Channeler,
|
|
|
|
Confessor,
|
|
|
|
Crusader,
|
|
|
|
Doomsayer,
|
|
|
|
Druid,
|
|
|
|
Fury,
|
|
|
|
Huntress,
|
|
|
|
Necromancer,
|
|
|
|
Nightstalker,
|
|
|
|
Prelate,
|
|
|
|
Priest,
|
|
|
|
Ranger,
|
|
|
|
Scout,
|
|
|
|
Sentinel,
|
|
|
|
Templar,
|
|
|
|
Thief,
|
|
|
|
Warlock,
|
|
|
|
Warrior,
|
|
|
|
Wizard;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
public enum AllianceType {
|
|
|
|
RecommendedAlly,
|
|
|
|
RecommendedEnemy,
|
|
|
|
Ally,
|
|
|
|
Enemy;
|
|
|
|
}
|
|
|
|
|
|
|
|
public enum FriendStatus {
|
|
|
|
Available,
|
|
|
|
Away,
|
|
|
|
Busy;
|
|
|
|
}
|
|
|
|
|
|
|
|
public enum ProfitType {
|
|
|
|
|
|
|
|
|
|
|
|
BuyNormal("buy_normal"),
|
|
|
|
BuyGuild("buy_guild"),
|
|
|
|
BuyNation("buy_nation"),
|
|
|
|
SellNormal("sell_normal"),
|
|
|
|
SellGuild("sell_guild"),
|
|
|
|
SellNation("sell_nation");
|
|
|
|
|
|
|
|
public String dbField;
|
|
|
|
|
|
|
|
private ProfitType(String dbField) {
|
|
|
|
this.dbField = dbField;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public enum GameObjectType {
|
|
|
|
|
|
|
|
/*
|
|
|
|
* These will be used as the 4 high bytes in the application protocol's
|
|
|
|
* long CompositeID field and when tracking an AbstractGameObject's type
|
|
|
|
* from within the code. The low 4 bytes will be used as the Object's
|
|
|
|
* UUID
|
|
|
|
*/
|
|
|
|
unknown,
|
|
|
|
Account,
|
|
|
|
AccountIP,
|
|
|
|
ActiveEffect,
|
|
|
|
ArmorBase,
|
|
|
|
BaseClass,
|
|
|
|
BeardStyle,
|
|
|
|
BlockedIP,
|
|
|
|
Building,
|
|
|
|
BuildingLocation,
|
|
|
|
BuildingModelBase,
|
|
|
|
CharacterPower,
|
|
|
|
CharacterPowers,
|
|
|
|
CharacterRune,
|
|
|
|
CharacterSkill,
|
|
|
|
City,
|
|
|
|
Contract,
|
|
|
|
Corpse,
|
|
|
|
CSSession,
|
|
|
|
EffectsResourceCosts,
|
|
|
|
EnchantmentBase,
|
|
|
|
GenericItemBase,
|
|
|
|
Group,
|
|
|
|
Guild,
|
|
|
|
GuildAllianceEnemy,
|
|
|
|
GuildBanish,
|
|
|
|
GuildCharacterKOS,
|
|
|
|
GuildGuildKOS,
|
|
|
|
GuildTableList,
|
|
|
|
HairStyle,
|
|
|
|
Item,
|
|
|
|
ItemContainer,
|
|
|
|
ItemEnchantment,
|
|
|
|
JewelryBase,
|
|
|
|
Kit,
|
|
|
|
MenuOption,
|
|
|
|
Mine,
|
|
|
|
Mob,
|
|
|
|
MobBase,
|
|
|
|
MobEquipment,
|
|
|
|
MobLoot,
|
|
|
|
MobType,
|
|
|
|
NPC,
|
|
|
|
NPCClassRune,
|
|
|
|
NPCClassRuneThree,
|
|
|
|
NPCClassRuneTwo,
|
|
|
|
NPCExtraRune,
|
|
|
|
NPCRaceRune,
|
|
|
|
NPCRune,
|
|
|
|
NPCShopkeeperRune,
|
|
|
|
NPCTrainerRune,
|
|
|
|
Nation,
|
|
|
|
Petition,
|
|
|
|
PlayerCharacter,
|
|
|
|
PlayerInfo,
|
|
|
|
PowerGrant,
|
|
|
|
PowerReq,
|
|
|
|
PowersBase,
|
|
|
|
PowersBaseAttribute,
|
|
|
|
PromotionClass,
|
|
|
|
Race,
|
|
|
|
RuneBase,
|
|
|
|
RuneBaseAttribute,
|
|
|
|
RuneBaseEffect,
|
|
|
|
SkillReq,
|
|
|
|
SkillsBase,
|
|
|
|
SkillsBaseAttribute,
|
|
|
|
MobileBooty,
|
|
|
|
StrongBox,
|
|
|
|
Trigger,
|
|
|
|
ValidRaceBeardStyle,
|
|
|
|
ValidRaceClassCombo,
|
|
|
|
ValidRaceHairStyle,
|
|
|
|
VendorDialog,
|
|
|
|
Warehouse,
|
|
|
|
WeaponBase,
|
|
|
|
WorldServerInfo,
|
|
|
|
WorldServerInfoSnapshot,
|
|
|
|
Shrine,
|
|
|
|
Zone,
|
|
|
|
Transaction;
|
|
|
|
}
|
|
|
|
|
|
|
|
public enum ContainerType {
|
|
|
|
BANK,
|
|
|
|
INVENTORY,
|
|
|
|
VAULT;
|
|
|
|
}
|
|
|
|
|
|
|
|
;
|
|
|
|
|
|
|
|
public enum CompoundCurveType {
|
|
|
|
DefaultFlat(0),
|
|
|
|
DefaultSlope(1),
|
|
|
|
DefaultSlopeDown(-1),
|
|
|
|
SL0001Up(0.01),
|
|
|
|
SL0003Up(0.03),
|
|
|
|
SL0005Up(0.05),
|
|
|
|
SL0006Up(0.06),
|
|
|
|
SL0007Up(0.07),
|
|
|
|
SL0008Up(0.08),
|
|
|
|
SL0010Up(0.10),
|
|
|
|
SL0011Up(0.11),
|
|
|
|
SL0012Up(0.12),
|
|
|
|
SL0013Up(0.13),
|
|
|
|
SL0014Up(0.14),
|
|
|
|
SL00143U(0.143),
|
|
|
|
SL0015Up(0.15),
|
|
|
|
SL0016Up(0.16),
|
|
|
|
SL0019Up(0.19),
|
|
|
|
SL0020Up(0.20),
|
|
|
|
SL0021Up(0.21),
|
|
|
|
SL0022Up(0.22),
|
|
|
|
SL0023Up(0.23),
|
|
|
|
SL0024Up(0.24),
|
|
|
|
SL0025Up(0.25),
|
|
|
|
SL0026Up(0.26),
|
|
|
|
SL0028Up(0.28),
|
|
|
|
SL0030Up(0.30),
|
|
|
|
SL0031Up(0.31),
|
|
|
|
SL0032Up(0.32),
|
|
|
|
SL0033Up(0.33),
|
|
|
|
SL0034Up(0.34),
|
|
|
|
SL0035Up(0.35),
|
|
|
|
SL0037Up(0.37),
|
|
|
|
SL0038Up(0.38),
|
|
|
|
SL0039Up(0.39),
|
|
|
|
SL0040Up(0.40),
|
|
|
|
SL0041Up(0.41),
|
|
|
|
SL0042Up(0.42),
|
|
|
|
SL0043Up(0.43),
|
|
|
|
SL0044Up(0.44),
|
|
|
|
SL0045Up(0.45),
|
|
|
|
SL0046Up(0.46),
|
|
|
|
SL0047Up(0.47),
|
|
|
|
SL0048Up(0.48),
|
|
|
|
SL0050Up(0.50),
|
|
|
|
SL0051Up(0.51),
|
|
|
|
SL0053Up(0.53),
|
|
|
|
SL0054Up(0.54),
|
|
|
|
SL0055Up(0.55),
|
|
|
|
SL0056Up(0.56),
|
|
|
|
SL0057Up(0.57),
|
|
|
|
SL0058Up(0.58),
|
|
|
|
SL0060Up(0.60),
|
|
|
|
SL0061Up(0.61),
|
|
|
|
SL0063Up(0.63),
|
|
|
|
SL0064Up(0.64),
|
|
|
|
SL0065Up(0.65),
|
|
|
|
SL0066Up(0.66),
|
|
|
|
SL0067Up(0.67),
|
|
|
|
SL0068Up(0.68),
|
|
|
|
SL0069Up(0.69),
|
|
|
|
SL0070Up(0.70),
|
|
|
|
SL0071Up(0.71),
|
|
|
|
SL0073Up(0.73),
|
|
|
|
SL0074Up(0.74),
|
|
|
|
SL0075Up(0.75),
|
|
|
|
SL0076Up(0.76),
|
|
|
|
SL0077Up(0.77),
|
|
|
|
SL0079Up(0.79),
|
|
|
|
SL0080Up(0.80),
|
|
|
|
SL0081Up(0.81),
|
|
|
|
SL0082Up(0.82),
|
|
|
|
SL0083Up(0.83),
|
|
|
|
SL0084Up(0.84),
|
|
|
|
SL0085Up(0.85),
|
|
|
|
SL0087Up(0.87),
|
|
|
|
SL0088Up(0.88),
|
|
|
|
SL0089Up(0.89),
|
|
|
|
SL0090Up(0.90),
|
|
|
|
SL0092Up(0.92),
|
|
|
|
SL0098Up(0.98),
|
|
|
|
SL0100Up(1.00),
|
|
|
|
SL0106Up(1.06),
|
|
|
|
SL0109Up(1.09),
|
|
|
|
SL0112Up(1.12),
|
|
|
|
SL0113Up(1.13),
|
|
|
|
SL0115Up(1.15),
|
|
|
|
SL0116Up(1.16),
|
|
|
|
SL0122Up(1.22),
|
|
|
|
SL0123Up(1.23),
|
|
|
|
SL0125Up(1.25),
|
|
|
|
SL0128Up(1.28),
|
|
|
|
SL0130Up(1.30),
|
|
|
|
SL0135Up(1.35),
|
|
|
|
SL0140Up(1.40),
|
|
|
|
SL0143Up(1.43),
|
|
|
|
SL0145Up(1.45),
|
|
|
|
SL0150Up(1.50),
|
|
|
|
SL0154Up(1.54),
|
|
|
|
SL0163Up(1.63),
|
|
|
|
SL0166Up(1.66),
|
|
|
|
SL0175Up(1.75),
|
|
|
|
SL0188Up(1.88),
|
|
|
|
SL0190Up(1.90),
|
|
|
|
SL0200Up(2.00),
|
|
|
|
SL0222Up(2.22),
|
|
|
|
SL0225Up(2.25),
|
|
|
|
SL0235Up(2.35),
|
|
|
|
SL0238Up(2.38),
|
|
|
|
SL0250Up(2.50),
|
|
|
|
SL0260Up(2.60),
|
|
|
|
SL0263Up(2.63),
|
|
|
|
SL0275Up(2.75),
|
|
|
|
SL0280Up(2.80),
|
|
|
|
SL0300Up(3.00),
|
|
|
|
SL0308Up(3.08),
|
|
|
|
SL0312Up(3.12),
|
|
|
|
SL0350Up(3.50),
|
|
|
|
SL0357Up(3.57),
|
|
|
|
SL0360Up(3.60),
|
|
|
|
SL0375Up(3.75),
|
|
|
|
SL0380Up(3.80),
|
|
|
|
SL0385Up(3.85),
|
|
|
|
SL0400Up(4.00),
|
|
|
|
SL0410Up(4.10),
|
|
|
|
SL0429Up(4.29),
|
|
|
|
SL0450Up(4.50),
|
|
|
|
SL0460Up(4.60),
|
|
|
|
SL0480Up(4.80),
|
|
|
|
SL0500Up(5.00),
|
|
|
|
SL0510Up(5.10),
|
|
|
|
SL0550Up(5.50),
|
|
|
|
SL0600Up(6.00),
|
|
|
|
SL0643Up(6.43),
|
|
|
|
SL0714Up(7.14),
|
|
|
|
SL0750Up(7.50),
|
|
|
|
SL0790Up(7.90),
|
|
|
|
SL0800Up(8.00),
|
|
|
|
SL0900Up(9.00),
|
|
|
|
SL1000Up(10.00),
|
|
|
|
SL1050Up(10.50),
|
|
|
|
SL1100Up(11.00),
|
|
|
|
SL1125Up(11.25),
|
|
|
|
SL1200Up(12.00),
|
|
|
|
SL1282Up(12.82),
|
|
|
|
SL1300Up(13.00),
|
|
|
|
SL1350Up(13.50),
|
|
|
|
SL1400Up(14.00),
|
|
|
|
SL1500Up(15.00),
|
|
|
|
SL1579Up(15.79),
|
|
|
|
SL2000Up(20.00),
|
|
|
|
SL2100Up(21.00),
|
|
|
|
SL2500Up(25.00),
|
|
|
|
SL2521Up(25.21),
|
|
|
|
SL3000Up(30.00),
|
|
|
|
SL4000Up(40.00),
|
|
|
|
SL5000Up(50.00),
|
|
|
|
SL6000Up(60.00),
|
|
|
|
SL7500Up(75.00),
|
|
|
|
SL8000Up(80.00),
|
|
|
|
SL12000Up(120.00),
|
|
|
|
SL14000Up(140.00),
|
|
|
|
SL30000Up(300.00),
|
|
|
|
SL66600Up(666.00),
|
|
|
|
SL71500Up(715.00),
|
|
|
|
SL00003Down(-0.003),
|
|
|
|
SL0001Down(-0.01),
|
|
|
|
SL0003Down(-0.03),
|
|
|
|
SL0004Down(-0.04),
|
|
|
|
SL0005Down(-0.05),
|
|
|
|
SL0006Down(-0.06),
|
|
|
|
SL0007Down(-0.07),
|
|
|
|
SL00075Down(-0.075),
|
|
|
|
SL0008Down(-0.08),
|
|
|
|
SL0009Down(-0.09),
|
|
|
|
SL0010Down(-0.10),
|
|
|
|
SL0011Down(-0.11),
|
|
|
|
SL0012Down(-0.12),
|
|
|
|
SL0013Down(-0.13),
|
|
|
|
SL00125Down(-0.125),
|
|
|
|
SL0014Down(-0.14),
|
|
|
|
SL0015Down(-0.15),
|
|
|
|
SL0016Down(-0.16),
|
|
|
|
SL0017Down(-0.17),
|
|
|
|
SL00175Down(-0.175),
|
|
|
|
SL0018Down(-0.18),
|
|
|
|
SL0019Down(-0.19),
|
|
|
|
SL0020Down(-0.20),
|
|
|
|
SL0023Down(-0.23),
|
|
|
|
SL0024Down(-0.24),
|
|
|
|
SL0025Down(-0.25),
|
|
|
|
SL0027Down(-0.27),
|
|
|
|
SL0028Down(-0.28),
|
|
|
|
SL0029Down(-0.29),
|
|
|
|
SL0030Down(-0.30),
|
|
|
|
SL0032Down(-0.32),
|
|
|
|
SL0033Down(-0.33),
|
|
|
|
SL0035Down(-0.35),
|
|
|
|
SL0038Down(-0.38),
|
|
|
|
SL0040Down(-0.40),
|
|
|
|
SL0044Down(-0.44),
|
|
|
|
SL0045Down(-0.45),
|
|
|
|
SL0050Down(-0.50),
|
|
|
|
SL0055Down(-0.55),
|
|
|
|
SL0060Down(-0.60),
|
|
|
|
SL0062Down(-0.62),
|
|
|
|
SL0063Down(-0.63),
|
|
|
|
SL0064Down(-0.64),
|
|
|
|
SL0066Down(-0.66),
|
|
|
|
SL0069Down(-0.69),
|
|
|
|
SL0071Down(-0.71),
|
|
|
|
SL0075Down(-0.75),
|
|
|
|
SL0077Down(-0.77),
|
|
|
|
SL0079Down(-0.79),
|
|
|
|
SL0080Down(-0.80),
|
|
|
|
SL0090Down(-0.90),
|
|
|
|
SL0100Down(-1.00),
|
|
|
|
SL0113Down(-1.13),
|
|
|
|
SL0120Down(-1.20),
|
|
|
|
SL0125Down(-1.25),
|
|
|
|
SL0128Down(-1.28),
|
|
|
|
SL0130Down(-1.30),
|
|
|
|
SL0135Down(-1.35),
|
|
|
|
SL0150Down(-1.50),
|
|
|
|
SL0175Down(-1.75),
|
|
|
|
SL0188Down(-1.88),
|
|
|
|
SL0200Down(-2.00),
|
|
|
|
SL0225Down(-2.25),
|
|
|
|
SL0250Down(-2.50),
|
|
|
|
SL0263Down(-2.63),
|
|
|
|
SL0300Down(-3.00),
|
|
|
|
SL0357Down(-3.57),
|
|
|
|
SL0385Down(-3.85),
|
|
|
|
SL0429Down(-4.29),
|
|
|
|
SL0450Down(-4.50),
|
|
|
|
SL0500Down(-5.00),
|
|
|
|
SL0550Down(-5.50),
|
|
|
|
SL0600Down(-6.00),
|
|
|
|
SL0643Down(-6.43),
|
|
|
|
SL0714Down(-7.14),
|
|
|
|
SL0750Down(-7.50),
|
|
|
|
SL0790Down(-7.90),
|
|
|
|
SL0800Down(-8.00),
|
|
|
|
SL1000Down(-10.00),
|
|
|
|
SL1050Down(-10.50),
|
|
|
|
SL1200Down(-12.00),
|
|
|
|
SL1350Down(-13.50),
|
|
|
|
SL1500Down(-15.00),
|
|
|
|
SL1579Down(-15.79),
|
|
|
|
SL2000Down(-20.00),
|
|
|
|
SL2400Down(-24.00),
|
|
|
|
SL2500Down(-25.00),
|
|
|
|
SL3000Down(-30.00),
|
|
|
|
SL4500Down(-45.00),
|
|
|
|
SL7500Down(-75.00),
|
|
|
|
SIVL0005(0.005),
|
|
|
|
SIVL0008(0.008),
|
|
|
|
SIVL0009(0.009),
|
|
|
|
SIVL0010(0.010),
|
|
|
|
SIVL0012(0.012),
|
|
|
|
SIVL0013(0.013),
|
|
|
|
SIVL0014(0.014),
|
|
|
|
SIVL0015(0.015),
|
|
|
|
SIVL0016(0.016),
|
|
|
|
SIVL0017(0.017),
|
|
|
|
SIVL0019(0.019),
|
|
|
|
SIVL0020(0.020),
|
|
|
|
SIVL0021(0.021),
|
|
|
|
SIVL0022(0.022),
|
|
|
|
SIVL0023(0.023),
|
|
|
|
SIVL0024(0.024),
|
|
|
|
SIVL0025(0.025),
|
|
|
|
SIVL0026(0.026),
|
|
|
|
SIVL0027(0.027),
|
|
|
|
SIVL0029(0.029),
|
|
|
|
SIVL0030(0.030),
|
|
|
|
SIVL0031(0.031),
|
|
|
|
SIVL0032(0.032),
|
|
|
|
SIVL0033(0.033),
|
|
|
|
SIVL0034(0.034),
|
|
|
|
SIVL0035(0.035),
|
|
|
|
SIVL0036(0.036),
|
|
|
|
SIVL0038(0.038),
|
|
|
|
SIVL0040(0.040),
|
|
|
|
SIVL0044(0.044),
|
|
|
|
SIVL0046(0.046),
|
|
|
|
SIVL0048(0.048),
|
|
|
|
SIVL0055(0.055),
|
|
|
|
SIVL0056(0.056),
|
|
|
|
SIVL0057(0.057),
|
|
|
|
SIVL0058(0.058),
|
|
|
|
SIVL0060(0.060),
|
|
|
|
SIVL0061(0.061),
|
|
|
|
SIVL0066(0.066),
|
|
|
|
SIVL0067(0.067),
|
|
|
|
SIVL0075(0.075),
|
|
|
|
SIVL0078(0.078),
|
|
|
|
SIVL0130(0.130),
|
|
|
|
SIVL0150(0.150),
|
|
|
|
SIVL0205(0.205),
|
|
|
|
SIVL0220(0.220),
|
|
|
|
SIVL0243(0.243),
|
|
|
|
SIVL0360(0.360);
|
|
|
|
|
|
|
|
private final double value;
|
|
|
|
|
|
|
|
private CompoundCurveType(double value) {
|
|
|
|
|
|
|
|
this.value = value;
|
|
|
|
}
|
|
|
|
|
|
|
|
public double getValue() {
|
|
|
|
return value;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public enum PowerFailCondition {
|
|
|
|
|
|
|
|
Attack,
|
|
|
|
AttackSwing,
|
|
|
|
Cast,
|
|
|
|
CastSpell,
|
|
|
|
EquipChange,
|
|
|
|
Logout,
|
|
|
|
Move,
|
|
|
|
NewCharm,
|
|
|
|
Sit,
|
|
|
|
TakeDamage,
|
|
|
|
TerritoryClaim,
|
|
|
|
UnEquip;
|
|
|
|
}
|
|
|
|
|
|
|
|
public enum PowerSubType {
|
|
|
|
Amount,
|
|
|
|
Ramp,
|
|
|
|
UseAddFormula,
|
|
|
|
DamageType1,
|
|
|
|
DamageType2,
|
|
|
|
DamageType3,
|
|
|
|
Cancel;
|
|
|
|
}
|
|
|
|
|
|
|
|
public enum PowerCategoryType {
|
|
|
|
NONE,
|
|
|
|
WEAPON,
|
|
|
|
BUFF,
|
|
|
|
DEBUFF,
|
|
|
|
SPECIAL,
|
|
|
|
DAMAGE,
|
|
|
|
DISPEL,
|
|
|
|
INVIS,
|
|
|
|
STUN,
|
|
|
|
TELEPORT,
|
|
|
|
HEAL,
|
|
|
|
VAMPDRAIN,
|
|
|
|
BLESSING,
|
|
|
|
BOONRACE,
|
|
|
|
BOONCLASS,
|
|
|
|
BEHAVIOR,
|
|
|
|
CHANT,
|
|
|
|
GROUPBUFF,
|
|
|
|
MOVE,
|
|
|
|
FLIGHT,
|
|
|
|
GROUPHEAL,
|
|
|
|
AEDAMAGE,
|
|
|
|
BREAKFLY,
|
|
|
|
AE,
|
|
|
|
TRANSFORM,
|
|
|
|
TRACK,
|
|
|
|
SUMMON,
|
|
|
|
STANCE,
|
|
|
|
RECALL,
|
|
|
|
SPIREPROOFTELEPORT,
|
|
|
|
SPIREDISABLE,
|
|
|
|
THIEF;
|
|
|
|
}
|
|
|
|
|
|
|
|
public enum PowerTargetType {
|
|
|
|
|
|
|
|
SELF,
|
|
|
|
PCMOBILE,
|
|
|
|
PET,
|
|
|
|
MOBILE,
|
|
|
|
PC,
|
|
|
|
WEAPON,
|
|
|
|
GUILDLEADER,
|
|
|
|
BUILDING,
|
|
|
|
GROUP,
|
|
|
|
ARMORWEAPONJEWELRY,
|
|
|
|
CORPSE,
|
|
|
|
JEWELRY,
|
|
|
|
WEAPONARMOR,
|
|
|
|
ARMOR,
|
|
|
|
ITEM;
|
|
|
|
}
|
|
|
|
|
|
|
|
public enum objectMaskType {
|
|
|
|
PLAYER,
|
|
|
|
MOB,
|
|
|
|
PET,
|
|
|
|
CORPSE,
|
|
|
|
BUILDING,
|
|
|
|
UNDEAD,
|
|
|
|
BEAST,
|
|
|
|
HUMANOID,
|
|
|
|
NPC,
|
|
|
|
IAGENT,
|
|
|
|
DRAGON,
|
|
|
|
RAT,
|
|
|
|
SIEGE,
|
|
|
|
CITY,
|
|
|
|
ZONE;
|
|
|
|
|
|
|
|
public static EnumSet<objectMaskType> AGGRO = EnumSet.of(PLAYER, PET);
|
|
|
|
public static EnumSet<objectMaskType> MOBILE = EnumSet.of(PLAYER, MOB, PET);
|
|
|
|
public static EnumSet<objectMaskType> STATIC = EnumSet.of(CORPSE, BUILDING, NPC);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
public enum ItemContainerType {
|
|
|
|
NONE,
|
|
|
|
INVENTORY,
|
|
|
|
EQUIPPED,
|
|
|
|
BANK,
|
|
|
|
VAULT,
|
|
|
|
FORGE,
|
|
|
|
WAREHOUSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
public enum ItemSlotType implements EnumBitSetHelper<ItemSlotType> {
|
|
|
|
RHELD,
|
|
|
|
LHELD,
|
|
|
|
HELM,
|
|
|
|
CHEST,
|
|
|
|
SLEEVES,
|
|
|
|
HANDS,
|
|
|
|
RRING,
|
|
|
|
LRING,
|
|
|
|
AMULET,
|
|
|
|
LEGS,
|
|
|
|
FEET,
|
|
|
|
CLOAK,
|
|
|
|
SHIN,
|
|
|
|
UPLEGS,
|
|
|
|
UPARM,
|
|
|
|
WINGS,
|
|
|
|
BEARD,
|
|
|
|
HAIR;
|
|
|
|
}
|
|
|
|
|
|
|
|
public enum CityBoundsType {
|
|
|
|
|
|
|
|
GRID(640),
|
|
|
|
ZONE(875),
|
|
|
|
PLACEMENT(876);
|
|
|
|
|
|
|
|
public final float extents;
|
|
|
|
|
|
|
|
CityBoundsType(float extents) {
|
|
|
|
this.extents = extents;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public enum GuildType {
|
|
|
|
NONE("None", new String[][]{{"None"}}, new String[]{"Thearchy", "Common Rule", "Theocracy", "Republic Rule"}),
|
|
|
|
CATHEDRAL("Church of the All-Father", new String[][]{
|
|
|
|
{"Acolyte", "Acolyte"},
|
|
|
|
{"Catechist"},
|
|
|
|
{"Deacon", "Deaconess"},
|
|
|
|
{"Priest", "Priestess"},
|
|
|
|
{"High Priest", "High Priestess"},
|
|
|
|
{"Bishop", "Bishop"},
|
|
|
|
{"Lord Cardinal", "Lady Cardinal"},
|
|
|
|
{"Patriarch", "Matriarch"}},
|
|
|
|
new String[]{"Thearchy", "Common Rule", "Theocracy", "Republic Rule"}),
|
|
|
|
MILITARY("Military", new String[][]{
|
|
|
|
{"Recruit"},
|
|
|
|
{"Footman"},
|
|
|
|
{"Corporal"},
|
|
|
|
{"Sergeant"},
|
|
|
|
{"Lieutenant"},
|
|
|
|
{"Captain"},
|
|
|
|
{"General"},
|
|
|
|
{"Lord Marshall", "Lady Marshall"}},
|
|
|
|
new String[]{"Autocracy", "Common Rule", "Council Rule", "Militocracy"}),
|
|
|
|
TEMPLE("Temple of the Cleansing Flame", new String[][]{
|
|
|
|
{"Aspirant"},
|
|
|
|
{"Novice"},
|
|
|
|
{"Initiate"},
|
|
|
|
{"Inquisitor"},
|
|
|
|
{"Jannisary"},
|
|
|
|
{"Tribune"},
|
|
|
|
{"Lictor"},
|
|
|
|
{"Justiciar"},
|
|
|
|
{"Pontifex", "Pontifectrix"}},
|
|
|
|
new String[]{"Despot Rule", "Common Rule", "Protectorship", "Republic Rule"}),
|
|
|
|
BARBARIAN("Barbarian Clan", new String[][]{
|
|
|
|
{"Barbarian"},
|
|
|
|
{"Skald"},
|
|
|
|
{"Raider"},
|
|
|
|
{"Karl"},
|
|
|
|
{"Jarl"},
|
|
|
|
{"Chieftain"},
|
|
|
|
{"Thane"}},
|
|
|
|
new String[]{"Chiefdom", "Common Rule", "Council Rule", "Republic Rule"}),
|
|
|
|
RANGER("Ranger's Brotherhood", new String[][]{
|
|
|
|
{"Yeoman"},
|
|
|
|
{"Pathfinder"},
|
|
|
|
{"Tracker"},
|
|
|
|
{"Seeker"},
|
|
|
|
{"Protector"},
|
|
|
|
{"Guardian"},
|
|
|
|
{"Lord Protector", "Lady Protector"}},
|
|
|
|
new String[]{"Despot Rule", "Collectivism", "Council Rule", "Republic Rule"}),
|
|
|
|
AMAZON("Amazon Temple", new String[][]{
|
|
|
|
{"Amazon Thrall", "Amazon"},
|
|
|
|
{"Amazon Slave", "Amazon Warrior"},
|
|
|
|
{"Amazon Servant", "Amazon Chieftess"},
|
|
|
|
{"Amazon Consort", "Amazon Princess"},
|
|
|
|
{"Amazon Seneschal", "Majestrix"},
|
|
|
|
{"Amazon Regent", "Imperatrix"}},
|
|
|
|
new String[]{"Despot Rule", "Common Rule", "Gynarchy", "Gynocracy"}),
|
|
|
|
NOBLE("Noble House", new String[][]{
|
|
|
|
{"Serf"},
|
|
|
|
{"Vassal"},
|
|
|
|
{"Exultant"},
|
|
|
|
{"Lord", "Lady"},
|
|
|
|
{"Baron", "Baroness"},
|
|
|
|
{"Count", "Countess"},
|
|
|
|
{"Duke", "Duchess"},
|
|
|
|
{"King", "Queen"},
|
|
|
|
{"Emperor", "Empress"}},
|
|
|
|
new String[]{"Monarchy", "Common Rule", "Feodality", "Republic"}),
|
|
|
|
WIZARD("Wizard's Conclave", new String[][]{
|
|
|
|
{"Apprentice"},
|
|
|
|
{"Neophyte"},
|
|
|
|
{"Adeptus Minor"},
|
|
|
|
{"Adeptus Major"},
|
|
|
|
{"Magus"},
|
|
|
|
{"High Magus"},
|
|
|
|
{"Archmagus"}},
|
|
|
|
new String[]{"Despot Rule", "Common Rule", "Council Rule", "Magocracy"}),
|
|
|
|
MERCENARY("Mercenary Company", new String[][]{
|
|
|
|
{"Soldier"},
|
|
|
|
{"Man-at-Arms"},
|
|
|
|
{"Veteran"},
|
|
|
|
{"Myrmidon"},
|
|
|
|
{"Captain"},
|
|
|
|
{"Commander"},
|
|
|
|
{"High Commander"},
|
|
|
|
{"Warlord"}},
|
|
|
|
new String[]{"Magistrature", "Mob Law", "Council Rule", "Republic Rule"}),
|
|
|
|
THIEVES("Thieve's Den", new String[][]{
|
|
|
|
{"Urchin"},
|
|
|
|
{"Footpad"},
|
|
|
|
{"Grifter"},
|
|
|
|
{"Burglar"},
|
|
|
|
{"Collector"},
|
|
|
|
{"Naster Thief"},
|
|
|
|
{"Treasurer"},
|
|
|
|
{"Grandmaster Thief"},
|
|
|
|
{"Grandfather"}},
|
|
|
|
new String[]{"Despot Rule", "Common Rule", "Oligarchy", "Republic Rule"}),
|
|
|
|
DWARF("Dwarf Hold", new String[][]{
|
|
|
|
{"Citizen"},
|
|
|
|
{"Master"},
|
|
|
|
{"Councilor"},
|
|
|
|
{"Thane"},
|
|
|
|
{"Great Thane"},
|
|
|
|
{"High Thane"}},
|
|
|
|
new String[]{"Despot Rule", "Common Rule", "Council Rule", "Republic Rule"}),
|
|
|
|
HIGHCOURT("High Court", new String[][]{
|
|
|
|
{"Eccekebe"},
|
|
|
|
{"Saedulor"},
|
|
|
|
{"Hodrimarth"},
|
|
|
|
{"Mandrae"},
|
|
|
|
{"Imaelin"},
|
|
|
|
{"Thaelostor", "Thaelostril"},
|
|
|
|
{"Dar Thaelostor", "Dar Thaelostril"},
|
|
|
|
{"Aglaeron"},
|
|
|
|
{"Ellestor", "Elestril"}},
|
|
|
|
new String[]{"Despot Rule", "Common Rule", "Council Rule", "Republic Rule"}),
|
|
|
|
VIRAKT("Virakt", new String[][]{
|
|
|
|
{"Jov'uus"},
|
|
|
|
{"Urikhan"},
|
|
|
|
{"Irkhan"},
|
|
|
|
{"Khal'usht"},
|
|
|
|
{"Arkhalar"},
|
|
|
|
{"Khal'uvho"},
|
|
|
|
{"Khar'uus"},
|
|
|
|
{"Kryqh'khalin"}},
|
|
|
|
new String[]{"Despot Rule", "Common Rule", "Council Rule", "Republic Rule"}),
|
|
|
|
BRIALIA("Coven of Brialia", new String[][]{ // Unknown Rank names
|
|
|
|
{"Devotee"},
|
|
|
|
{"Initiated"},
|
|
|
|
{"Witch of the First"},
|
|
|
|
{"Witch of the Second"},
|
|
|
|
{"Witch of the Third"},
|
|
|
|
{"Elder"},
|
|
|
|
{"Hierophant"},
|
|
|
|
{"Witch King", "Witch Queen"}},
|
|
|
|
new String[]{"Despot Rule", "Common Rule", "Council Rule", "Republic Rule"}),
|
|
|
|
UNHOLY("Unholy Legion", new String[][]{ // Unknown Rank names
|
|
|
|
{"Footman"},
|
|
|
|
{"Fell Legionaire"},
|
|
|
|
{"Fell Centurion"},
|
|
|
|
{"Dark Captain"},
|
|
|
|
{"Dark Commander"},
|
|
|
|
{"Dark Master", "Dark Mistress"},
|
|
|
|
{"Dread Master", "Dread Mistress"},
|
|
|
|
{"Dread Lord", "Dread Lady"}},
|
|
|
|
new String[]{"Despot Rule", "Despot Rule", "Council Rule", "Republic Rule"}),
|
|
|
|
SCOURGE("Cult of the Scourge", new String[][]{
|
|
|
|
{"Thrall"},
|
|
|
|
{"Mudir"},
|
|
|
|
{"Dark Brother", "Dark Sister"},
|
|
|
|
{"Hand of the Dark"},
|
|
|
|
{"Dark Father", "Dark Mother"}},
|
|
|
|
new String[]{"Despot Rule", "Common Rule", "Council Rule", "Republic Rule"}),
|
|
|
|
PIRATE("Pirate Crew", new String[][]{
|
|
|
|
{"Midshipman", "Midshipwoman"},
|
|
|
|
{"Sailor"},
|
|
|
|
{"Third Mat"},
|
|
|
|
{"Second Mat"},
|
|
|
|
{"First Mate"},
|
|
|
|
{"Captain"}},
|
|
|
|
new String[]{"Despot Rule", "Common Rule", "Council Rule", "Republic Rule"}),
|
|
|
|
HERALD("Academy of Heralds", new String[][]{
|
|
|
|
{"Pupil"},
|
|
|
|
{"Scribe"},
|
|
|
|
{"Recorder"},
|
|
|
|
{"Scrivener"},
|
|
|
|
{"Chronicler"},
|
|
|
|
{"Scholar"},
|
|
|
|
{"Archivist"},
|
|
|
|
{"Loremaster"}},
|
|
|
|
new String[]{"Despot Rule", "Common Rule", "Council Rule", "Republic Rule"}),
|
|
|
|
CENTAUR("Centaur Cohort", new String[][]{
|
|
|
|
{"Hoplite"},
|
|
|
|
{"Peltast"},
|
|
|
|
{"Myrmidon"},
|
|
|
|
{"Myrmidon"},
|
|
|
|
{"Cataphract"},
|
|
|
|
{"Septenrion"},
|
|
|
|
{"Praetorian"},
|
|
|
|
{"Paragon"}},
|
|
|
|
new String[]{"Despot Rule", "Common Rule", "Council Rule", "Republic Rule"}),
|
|
|
|
KHREE("Aracoix Kh'ree", new String[][]{
|
|
|
|
{"Duriacor"},
|
|
|
|
{"Exarch"},
|
|
|
|
{"Tetrarch"},
|
|
|
|
{"Dimarch"},
|
|
|
|
{"Elnarch"},
|
|
|
|
{"Illiarch"},
|
|
|
|
{"Tellotharch"},
|
|
|
|
{"Erentar"},
|
|
|
|
{"Araceos"},
|
|
|
|
{"Hierarch"}},
|
|
|
|
|
|
|
|
new String[]{"Despot Rule", "Common Rule", "Council Rule", "Republic Rule"});
|
|
|
|
|
|
|
|
private final String name;
|
|
|
|
private final String[][] ranks; //Stored Rank#->Gender(M,F)
|
|
|
|
private final String[] leadershipTypes;
|
|
|
|
|
|
|
|
GuildType(String name, String[][] ranks, String[] leadershipTypes) {
|
|
|
|
this.name = name;
|
|
|
|
this.ranks = ranks;
|
|
|
|
this.leadershipTypes = leadershipTypes;
|
|
|
|
}
|
|
|
|
|
|
|
|
public static GuildType getGuildTypeFromCharter(ItemBase itemBase) {
|
|
|
|
|
|
|
|
GuildType charterType;
|
|
|
|
|
|
|
|
// Must be a valid charter object
|
|
|
|
|
|
|
|
if (itemBase.getType().equals(ItemType.GUILDCHARTER) == false)
|
|
|
|
return GuildType.NONE; //No guild Type
|
|
|
|
|
|
|
|
// No switches on long in java. Cast to int
|
|
|
|
// when refactor to long uuid's. Loss won't matter
|
|
|
|
// with values this small.
|
|
|
|
|
|
|
|
switch (itemBase.getUUID()) {
|
|
|
|
|
|
|
|
case 559:
|
|
|
|
charterType = GuildType.CATHEDRAL;
|
|
|
|
break;
|
|
|
|
case 560:
|
|
|
|
charterType = GuildType.MILITARY;
|
|
|
|
break;
|
|
|
|
case 561:
|
|
|
|
charterType = GuildType.TEMPLE;
|
|
|
|
break;
|
|
|
|
case 562:
|
|
|
|
charterType = GuildType.BARBARIAN;
|
|
|
|
break;
|
|
|
|
case 563:
|
|
|
|
charterType = GuildType.RANGER;
|
|
|
|
break;
|
|
|
|
case 564:
|
|
|
|
charterType = GuildType.AMAZON;
|
|
|
|
break;
|
|
|
|
case 565:
|
|
|
|
charterType = GuildType.NOBLE;
|
|
|
|
break;
|
|
|
|
case 566:
|
|
|
|
charterType = GuildType.WIZARD;
|
|
|
|
break;
|
|
|
|
case 567:
|
|
|
|
charterType = GuildType.MERCENARY;
|
|
|
|
break;
|
|
|
|
case 568:
|
|
|
|
charterType = GuildType.THIEVES;
|
|
|
|
break;
|
|
|
|
case 569:
|
|
|
|
charterType = GuildType.DWARF;
|
|
|
|
break;
|
|
|
|
case 570:
|
|
|
|
charterType = GuildType.HIGHCOURT;
|
|
|
|
break;
|
|
|
|
case 571:
|
|
|
|
charterType = GuildType.VIRAKT;
|
|
|
|
break;
|
|
|
|
case 572:
|
|
|
|
charterType = GuildType.SCOURGE;
|
|
|
|
break;
|
|
|
|
case 573:
|
|
|
|
charterType = GuildType.KHREE;
|
|
|
|
break;
|
|
|
|
case 574:
|
|
|
|
charterType = GuildType.CENTAUR;
|
|
|
|
break;
|
|
|
|
case 575:
|
|
|
|
charterType = GuildType.UNHOLY;
|
|
|
|
break;
|
|
|
|
case 576:
|
|
|
|
charterType = GuildType.PIRATE;
|
|
|
|
break;
|
|
|
|
case 577:
|
|
|
|
charterType = GuildType.BRIALIA;
|
|
|
|
break;
|
|
|
|
|
|
|
|
default:
|
|
|
|
charterType = GuildType.HERALD;
|
|
|
|
}
|
|
|
|
|
|
|
|
return charterType;
|
|
|
|
}
|
|
|
|
|
|
|
|
public static GuildType getGuildTypeFromInt(int i) {
|
|
|
|
return GuildType.values()[i];
|
|
|
|
}
|
|
|
|
|
|
|
|
public String getCharterName() {
|
|
|
|
return this.name;
|
|
|
|
}
|
|
|
|
|
|
|
|
public int getNumberOfRanks() {
|
|
|
|
return ranks.length;
|
|
|
|
}
|
|
|
|
|
|
|
|
public String getRankForGender(int rank, boolean male) {
|
|
|
|
if (ranks.length < rank) {
|
|
|
|
return "";
|
|
|
|
}
|
|
|
|
|
|
|
|
if (ranks[rank].length != 1 && !male) {
|
|
|
|
return ranks[rank][1];
|
|
|
|
}
|
|
|
|
return ranks[rank][0];
|
|
|
|
}
|
|
|
|
|
|
|
|
public String getLeadershipType(int i) {
|
|
|
|
return leadershipTypes[i];
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
public enum MinionClass {
|
|
|
|
MELEE,
|
|
|
|
ARCHER,
|
|
|
|
MAGE;
|
|
|
|
}
|
|
|
|
|
|
|
|
public enum MinionType {
|
|
|
|
AELFBORNGUARD(951, 1637, MinionClass.MELEE, "Guard", "Aelfborn"),
|
|
|
|
AELFBORNMAGE(952, 1635, MinionClass.MAGE, "Adept", "Aelfborn"),
|
|
|
|
AMAZONGUARD(1500, 1670, MinionClass.MELEE, "Guard", "Amazon"),
|
|
|
|
AMAZONMAGE(1502, 1638, MinionClass.MAGE, "Fury", "Amazon"),
|
|
|
|
ARACOIXGUARD(1600, 1672, MinionClass.MELEE, "Guard", "Aracoix"), //used guard captain equipset.
|
|
|
|
ARACOIXMAGE(1602, 885, MinionClass.MAGE, "Adept", "Aracoix"),
|
|
|
|
CENTAURGUARD(1650, 1642, MinionClass.MELEE, "Guard", "Centaur"),
|
|
|
|
CENTAURMAGE(1652, 1640, MinionClass.MAGE, "Druid", "Centaur"),
|
|
|
|
DWARVENARCHER(845, 1644, MinionClass.ARCHER, "Marksman", "Dwarven"),
|
|
|
|
DWARVENGUARD(1050, 1666, MinionClass.MELEE, "Guard", "Dwarven"),
|
|
|
|
DWARVENMAGE(1052, 1643, MinionClass.MAGE, "War Priest", "Dwarven"),
|
|
|
|
ELFGUARD(1180, 1671, MinionClass.MELEE, "Guard", "Elven"), //old 1645
|
|
|
|
ELFMAGE(1182, 1667, MinionClass.MAGE, "Adept", "Elven"),
|
|
|
|
FORESTGUARD(1550, 1668, MinionClass.MELEE, "Guard", "Forest"), //captain changed to guard equipset
|
|
|
|
FORESTMAGE(1552, 436, MinionClass.MAGE, "Adept", "Forest"),
|
|
|
|
HOLYGUARD(1525, 1658, MinionClass.MELEE, "Guard", "Holy Church"),
|
|
|
|
HOLYMAGE(1527, 1646, MinionClass.MAGE, "Prelate", "Holy Church"),
|
|
|
|
HUMANARCHER(846, 1654, MinionClass.ARCHER, "Archer", "Human"),
|
|
|
|
HUMANGUARD(840, 1665, MinionClass.MELEE, "Guard", "Human"),
|
|
|
|
HUMANMAGE(848, 1655, MinionClass.MAGE, "Adept", "Human"),
|
|
|
|
IREKEIGUARD(1350, 1659, MinionClass.MELEE, "Guard", "Irekei"),
|
|
|
|
IREKEIMAGE(1352, 1660, MinionClass.MAGE, "Adept", "Irekei"),
|
|
|
|
MINOTAURARCHER(1701, 0, MinionClass.ARCHER, "Archer", "Minotaur"),
|
|
|
|
MINOTAURGUARD(1700, 1673, MinionClass.MELEE, "Guard", "Minotaur"),
|
|
|
|
NORTHMANGUARD(1250, 1669, MinionClass.MELEE, "Guard", "Northman"),
|
|
|
|
NORTHMANMAGE(1252, 1650, MinionClass.MAGE, "Runecaster", "Northman"),
|
|
|
|
SHADEGUARD(1450, 1662, MinionClass.MELEE, "Guard", "Shade"),
|
|
|
|
SHADEMAGE(1452, 1664, MinionClass.MAGE, "Adept", "Shade"),
|
|
|
|
TEMPLARGUARD(841, 1564, MinionClass.MELEE, "Marksman", "Templar"),
|
|
|
|
TEMPLEGUARD(1575, 1652, MinionClass.MELEE, "Guard", "Temple"),
|
|
|
|
TEMPLEMAGE(1577, 1656, MinionClass.MAGE, "Confessor", "Temple"),
|
|
|
|
UNDEADGUARD(980100, 1674, MinionClass.MELEE, "Guard", "Undead"),
|
|
|
|
UNDEADMAGE(980102, 1675, MinionClass.MAGE, "Adept", "Undead"),
|
|
|
|
WEREWOLFGUARD(980104, 0, MinionClass.MELEE, "Guard", "Werewolf"),
|
|
|
|
WEREBEARGUARD(980103, 0, MinionClass.MELEE, "Guard", "Werebear");
|
|
|
|
public static HashMap<Integer, MinionType> ContractToMinionMap = new HashMap<>();
|
|
|
|
private final int captainContractID;
|
|
|
|
private final int equipSetID;
|
|
|
|
private final MinionClass minionClass;
|
|
|
|
private final String name;
|
|
|
|
private final String race;
|
|
|
|
|
|
|
|
MinionType(int captainContractID, int equipSetID, MinionClass minionClass, String name, String race) {
|
|
|
|
|
|
|
|
this.captainContractID = captainContractID;
|
|
|
|
this.equipSetID = equipSetID;
|
|
|
|
this.minionClass = minionClass;
|
|
|
|
this.name = name;
|
|
|
|
this.race = race;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void InitializeMinions() {
|
|
|
|
|
|
|
|
for (MinionType minionType : MinionType.values())
|
|
|
|
ContractToMinionMap.put(minionType.captainContractID, minionType);
|
|
|
|
}
|
|
|
|
|
|
|
|
public String getName() {
|
|
|
|
return name;
|
|
|
|
}
|
|
|
|
|
|
|
|
public String getRace() {
|
|
|
|
return race;
|
|
|
|
}
|
|
|
|
|
|
|
|
public Boolean isMage(){
|
|
|
|
return this.minionClass.ordinal() == MinionClass.MAGE.ordinal();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public enum GridObjectType {
|
|
|
|
STATIC,
|
|
|
|
DYNAMIC;
|
|
|
|
}
|
|
|
|
|
|
|
|
public enum SupportMsgType {
|
|
|
|
NONE(0),
|
|
|
|
PROTECT(1),
|
|
|
|
UNPROTECT(3),
|
|
|
|
VIEWUNPROTECTED(4),
|
|
|
|
REMOVETAX(6),
|
|
|
|
ACCEPTTAX(7),
|
|
|
|
CONFIRMPROTECT(8);
|
|
|
|
|
|
|
|
public static HashMap<Integer, SupportMsgType> typeLookup = new HashMap<>();
|
|
|
|
private final int type;
|
|
|
|
|
|
|
|
SupportMsgType(int messageType) {
|
|
|
|
this.type = messageType;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void InitializeSupportMsgType() {
|
|
|
|
|
|
|
|
for (SupportMsgType supportMsgType : SupportMsgType.values())
|
|
|
|
typeLookup.put(supportMsgType.type, supportMsgType);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public enum ResourceType implements EnumBitSetHelper<ResourceType> {
|
|
|
|
|
|
|
|
STONE(1580000),
|
|
|
|
TRUESTEEL(1580001),
|
|
|
|
IRON(1580002),
|
|
|
|
ADAMANT(1580003),
|
|
|
|
LUMBER(1580004),
|
|
|
|
OAK(1580005),
|
|
|
|
BRONZEWOOD(1580006),
|
|
|
|
MANDRAKE(1580007),
|
|
|
|
COAL(1580008),
|
|
|
|
AGATE(1580009),
|
|
|
|
DIAMOND(1580010),
|
|
|
|
ONYX(1580011),
|
|
|
|
AZOTH(1580012),
|
|
|
|
ORICHALK(1580013),
|
|
|
|
ANTIMONY(1580014),
|
|
|
|
SULFUR(1580015),
|
|
|
|
QUICKSILVER(1580016),
|
|
|
|
GALVOR(1580017),
|
|
|
|
WORMWOOD(1580018),
|
|
|
|
OBSIDIAN(1580019),
|
|
|
|
BLOODSTONE(1580020),
|
|
|
|
MITHRIL(1580021),
|
|
|
|
GOLD(7);
|
|
|
|
|
|
|
|
public static HashMap<Integer, ResourceType> resourceLookup = new HashMap<>();
|
|
|
|
public int itemID;
|
|
|
|
|
|
|
|
ResourceType(int itemID) {
|
|
|
|
this.itemID = itemID;
|
|
|
|
}
|
|
|
|
|
|
|
|
public static void InitializeResourceTypes() {
|
|
|
|
|
|
|
|
for (ResourceType resourceType : ResourceType.values())
|
|
|
|
resourceLookup.put(resourceType.itemID, resourceType);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public enum PowerActionType {
|
|
|
|
ApplyEffect,
|
|
|
|
ApplyEffects,
|
|
|
|
Block,
|
|
|
|
Charm,
|
|
|
|
ClaimMine,
|
|
|
|
ClearAggro,
|
|
|
|
ClearNearbyAggro,
|
|
|
|
Confusion,
|
|
|
|
CreateMob,
|
|
|
|
DamageOverTime,
|
|
|
|
DeferredPower,
|
|
|
|
DirectDamage,
|
|
|
|
Invis,
|
|
|
|
MobRecall,
|
|
|
|
Peek,
|
|
|
|
Recall,
|
|
|
|
RemoveEffect,
|
|
|
|
Resurrect,
|
|
|
|
RunegateTeleport,
|
|
|
|
SetItemFlag,
|
|
|
|
SimpleDamage,
|
|
|
|
SpireDisable,
|
|
|
|
Steal,
|
|
|
|
Summon,
|
|
|
|
Teleport,
|
|
|
|
Track,
|
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TransferStat,
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TransferStatOT,
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Transform,
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TreeChoke
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}
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public enum AccountStatus {
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BANNED,
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ACTIVE,
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ADMIN;
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}
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public enum MobBehaviourType {
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None(null, false, false, false, false, false),
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Power(null, false, true, true, true, false),
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PowerHelpee(Power, false, true, true, false, true),
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PowerHelpeeWimpy(Power, true, false, true, false, false),
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PowerGrouperWimpy(Power, true, false, true, false, false),
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PowerAggro(Power, false, true, true, false, true),
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PowerAggroHelpee(Power, false, true, true, false, true),
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//Aggro
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Aggro(null, false, true, true, true, false),
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AggroHelpee(Aggro, false, true, true, false, true),
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AggroHelpeeWimpy(Aggro, true, false, true, false, false),
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AggroGrouperWimpy(Aggro, true, false, true, false, false),
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//Spell
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Spell(null, false, true, true, true, false),
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SpellHelpee(Spell, false, true, true, false, true),
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SpellHelpeeWimpy(Spell, true, false, true, false, false),
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SpellGrouperWimpy(Spell, true, false, true, false, false),
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SpellAggro(Spell, false, true, true, false, true),
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SpellAggroHelpee(Spell, false, true, true, false, true),
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SpellAggroHelpeeWimpy(Spell, true, false, true, false, false),
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SpellAggroHelpeeEpic(Spell, false, true, true, false, true),
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SpellAggroGrouperWimpy(Spell, true, false, true, false, false),
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//Independent Types
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SimpleStandingGuard(null, false, false, false, false, false),
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Pet1(null, false, false, true, false, false),
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Siege(null, false, false, true, false, false),
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Simple(null, false, false, true, false, false),
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Helpee(null, false, true, true, false, true),
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HelpeeWimpy(null, true, false, true, false, false),
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GuardCaptain(null, false, true, true, false, false),
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GuardMinion(GuardCaptain, false, true, true, false, false),
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GuardWallArcher(null, false, true, false, false, false),
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Wanderer(null, false, true, true, false, false),
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HamletGuard(null, false, true, false, false, false),
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AggroWanderer(null, false, false, true, false, false);
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private static HashMap<Integer, MobBehaviourType> _behaviourTypes = new HashMap<>();
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public MobBehaviourType BehaviourHelperType;
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public boolean isWimpy;
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public boolean isAgressive;
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public boolean canRoam;
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public boolean callsForHelp;
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public boolean respondsToCallForHelp;
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MobBehaviourType(MobBehaviourType helpeebehaviourType, boolean wimpy, boolean agressive, boolean canroam, boolean callsforhelp, boolean respondstocallforhelp) {
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this.BehaviourHelperType = helpeebehaviourType;
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this.isWimpy = wimpy;
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this.isAgressive = agressive;
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this.canRoam = canroam;
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this.callsForHelp = callsforhelp;
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this.respondsToCallForHelp = respondstocallforhelp;
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}
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}
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public enum AIAgentType {
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MOBILE,
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PET,
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CHARMED,
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GUARD;
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}
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}
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