Repository for lakemenbane

45 lines
1.2 KiB

package engine.CollisionEngine;
import java.awt.geom.Line2D;
import java.awt.geom.Rectangle2D;
import java.util.ArrayList;
public class Mesh {
public ArrayList<Triangle> triangles;
public ArrayList<Line2D> BoundingLines;
public Rectangle2D boundsRect;
public float maxY;
public float minY;
public boolean BoundsCollides(Line2D line){
for(Line2D side : BoundingLines)
if(side.intersectsLine(line))
return true;
return false;
}
public boolean MeshCollides(Line2D line, float charHeight, float charY){
//check if movement path intersects this mesh
1 year ago
//if(!this.BoundsCollides(line))
// return false;
1 year ago
//boolean feetcollides = (charY + charHeight) < this.minY;
//boolean headcollides = charY > this.maxY;
//check to see if the mesh collides between the characters feet and head locations
1 year ago
//if(feetcollides && headcollides){
// return false;
//}
//check if any triangles intersect the movement path
for(Triangle tri : triangles)
if(tri.collides(line))
return true;
//characters movement path did not intersect this mesh
return false;
}
}