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@ -48,8 +48,8 @@ public class GetHeightCmd extends AbstractDevCmd { |
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this.throwbackInfo(playerCharacter, "Heightmap Zone : " + heightmapZone.zoneName); |
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this.throwbackInfo(playerCharacter, "Heightmap Zone : " + heightmapZone.zoneName); |
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this.throwbackInfo(playerCharacter, "Global Height: " + heightmapZone.global_height); |
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this.throwbackInfo(playerCharacter, "Global Height: " + heightmapZone.global_height); |
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this.throwbackInfo(playerCharacter, "Sea Level: " + heightmapZone.seaLevel); |
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this.throwbackInfo(playerCharacter, "Sea Level: " + heightmapZone.seaLevel); |
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this.throwbackInfo(playerCharacter, "Grid : " + gridSquare); |
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this.throwbackInfo(playerCharacter, "Grid : " + "[" + gridSquare.x + "]" + "[" + gridSquare.y + "]"); |
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this.throwbackInfo(playerCharacter, "Offset: " + zoneOffset); |
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this.throwbackInfo(playerCharacter, "Offset: " + "[" + zoneOffset.x + "]" + "[" + zoneOffset.y + "]"); |
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this.throwbackInfo(playerCharacter, "Blend: " + heightmapZone.terrain.terrainBlend(zoneOffset)); |
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this.throwbackInfo(playerCharacter, "Blend: " + heightmapZone.terrain.terrainBlend(zoneOffset)); |
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this.throwbackInfo(playerCharacter, "Height returned: " + Math.ceil(currentHeight)); |
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this.throwbackInfo(playerCharacter, "Height returned: " + Math.ceil(currentHeight)); |
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