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					@ -375,28 +375,62 @@ public enum LootManager {
				@@ -375,28 +375,62 @@ public enum LootManager {
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					        if (lootItem != null) | 
				
			
			
		
	
		
			
				
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					            mob.getCharItemManager().addItemToInventory(lootItem); | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public static void peddleFate(AbstractCharacter character, Item gift){ | 
				
			
			
		
	
		
			
				
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					        if(character.getCharItemManager().inventoryContains(gift)){ | 
				
			
			
		
	
		
			
				
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					            character.getCharItemManager().getInventory().remove(gift) ; | 
				
			
			
		
	
		
			
				
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					        } else{ | 
				
			
			
		
	
		
			
				
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					            character.getCharItemManager().updateInventory(); | 
				
			
			
		
	
		
			
				
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					    public static void peddleFate(AbstractCharacter character, Item gift) { | 
				
			
			
		
	
		
			
				
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					        //get table ID here, 3010 as a test
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					        int tableID = 3010; | 
				
			
			
		
	
		
			
				
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					        if(tableID == 0) | 
				
			
			
		
	
		
			
				
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					            return; | 
				
			
			
		
	
		
			
				
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					        //get the character item manager
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					        CharacterItemManager itemMan = character.getCharItemManager(); | 
				
			
			
		
	
		
			
				
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					        if(itemMan == null) | 
				
			
			
		
	
		
			
				
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					            return; | 
				
			
			
		
	
		
			
				
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					        //check if player owns the gift he is trying to open
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					        if(itemMan.doesCharOwnThisItem(gift.getObjectUUID()) == false) | 
				
			
			
		
	
		
			
				
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					            return; | 
				
			
			
		
	
		
			
				
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					        //roll 1-100 for the gen table selection
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					        int genRoll = ThreadLocalRandom.current().nextInt(1,100 + 1); | 
				
			
			
		
	
		
			
				
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					        GenTableEntry selectedRow = GenTableEntry.rollTable(tableID, genRoll); | 
				
			
			
		
	
		
			
				
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					        if(selectedRow == null) | 
				
			
			
		
	
		
			
				
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					        return; | 
				
			
			
		
	
		
			
				
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					        //roll 220-320 for the item table selection
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					        int itemRoll = ThreadLocalRandom.current().nextInt(220,320 + 1); | 
				
			
			
		
	
		
			
				
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					        ItemTableEntry selectedItem = ItemTableEntry.rollTable(selectedRow.itemTableID,itemRoll); | 
				
			
			
		
	
		
			
				
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					        if(selectedItem == null) | 
				
			
			
		
	
		
			
				
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					            return; | 
				
			
			
		
	
		
			
				
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					        //create the item from the table, quantity is always 1
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					        MobLoot winnings = new MobLoot(character, ItemBase.getItemBase(selectedItem.cacheID), 1, false); | 
				
			
			
		
	
		
			
				
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					        if(winnings == null) | 
				
			
			
		
	
		
			
				
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					            return; | 
				
			
			
		
	
		
			
				
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					        //determine if the winning item needs a prefix
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					        if(selectedRow.pModTable != 0){ | 
				
			
			
		
	
		
			
				
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					            int prefixRoll = ThreadLocalRandom.current().nextInt(220,320 + 1); | 
				
			
			
		
	
		
			
				
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					            ModTableEntry prefix = ModTableEntry.rollTable(selectedRow.pModTable, prefixRoll); | 
				
			
			
		
	
		
			
				
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					            if(prefix != null){ | 
				
			
			
		
	
		
			
				
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					                winnings.addPermanentEnchantment(prefix.action, 0, prefix.level, true); | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        int tableID = 3010; | 
				
			
			
		
	
		
			
				
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					        //if(LootManager._bootySetMap.get(giftID) != null) {
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					        //    tableID = LootManager._bootySetMap.get(giftID).get(ThreadLocalRandom.current().nextInt(1, LootManager._bootySetMap.get(giftID).size() - 1)).genTable;
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					        //} else{
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					        //    return;
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					        //}
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					        MobLoot gamblingResult= getGenTableItem(tableID,character,false); | 
				
			
			
		
	
		
			
				
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					        Item winnings; | 
				
			
			
		
	
		
			
				
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					        if(gamblingResult != null){ | 
				
			
			
		
	
		
			
				
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					            winnings = gamblingResult.promoteToItem(PlayerCharacter.getPlayerCharacter(character.getObjectUUID())); | 
				
			
			
		
	
		
			
				
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					        } else{ | 
				
			
			
		
	
		
			
				
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					            winnings = new MobLoot(character, ItemBase.getItemBase(1580008), 1, false);//item ID is coal set to amount of 1
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					        //determine if the winning item needs a suffix
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					        if(selectedRow.sModTable != 0){ | 
				
			
			
		
	
		
			
				
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					            int suffixRoll = ThreadLocalRandom.current().nextInt(220,320 + 1); | 
				
			
			
		
	
		
			
				
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					            ModTableEntry suffix = ModTableEntry.rollTable(selectedRow.sModTable, suffixRoll); | 
				
			
			
		
	
		
			
				
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					            if(suffix != null){ | 
				
			
			
		
	
		
			
				
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					                winnings.addPermanentEnchantment(suffix.action, 0, suffix.level, true); | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        character.getCharItemManager().updateInventory(winnings,true); | 
				
			
			
		
	
		
			
				
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					        //remove gift from inventory
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					        itemMan.delete(gift); | 
				
			
			
		
	
		
			
				
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					        //add winnings to player inventory
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					        itemMan.updateInventory(winnings.promoteToItem((PlayerCharacter)character),true); | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					} | 
				
			
			
		
	
	
		
			
				
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