|
|
|
@ -375,28 +375,62 @@ public enum LootManager {
@@ -375,28 +375,62 @@ public enum LootManager {
|
|
|
|
|
if (lootItem != null) |
|
|
|
|
mob.getCharItemManager().addItemToInventory(lootItem); |
|
|
|
|
} |
|
|
|
|
public static void peddleFate(AbstractCharacter character, Item gift){ |
|
|
|
|
if(character.getCharItemManager().inventoryContains(gift)){ |
|
|
|
|
character.getCharItemManager().getInventory().remove(gift) ; |
|
|
|
|
} else{ |
|
|
|
|
character.getCharItemManager().updateInventory(); |
|
|
|
|
public static void peddleFate(AbstractCharacter character, Item gift) { |
|
|
|
|
//get table ID here, 3010 as a test
|
|
|
|
|
int tableID = 3010; |
|
|
|
|
|
|
|
|
|
if(tableID == 0) |
|
|
|
|
return; |
|
|
|
|
|
|
|
|
|
//get the character item manager
|
|
|
|
|
CharacterItemManager itemMan = character.getCharItemManager(); |
|
|
|
|
if(itemMan == null) |
|
|
|
|
return; |
|
|
|
|
|
|
|
|
|
//check if player owns the gift he is trying to open
|
|
|
|
|
if(itemMan.doesCharOwnThisItem(gift.getObjectUUID()) == false) |
|
|
|
|
return; |
|
|
|
|
|
|
|
|
|
//roll 1-100 for the gen table selection
|
|
|
|
|
int genRoll = ThreadLocalRandom.current().nextInt(1,100 + 1); |
|
|
|
|
GenTableEntry selectedRow = GenTableEntry.rollTable(tableID, genRoll); |
|
|
|
|
if(selectedRow == null) |
|
|
|
|
return; |
|
|
|
|
|
|
|
|
|
//roll 220-320 for the item table selection
|
|
|
|
|
int itemRoll = ThreadLocalRandom.current().nextInt(220,320 + 1); |
|
|
|
|
ItemTableEntry selectedItem = ItemTableEntry.rollTable(selectedRow.itemTableID,itemRoll); |
|
|
|
|
if(selectedItem == null) |
|
|
|
|
return; |
|
|
|
|
|
|
|
|
|
//create the item from the table, quantity is always 1
|
|
|
|
|
MobLoot winnings = new MobLoot(character, ItemBase.getItemBase(selectedItem.cacheID), 1, false); |
|
|
|
|
if(winnings == null) |
|
|
|
|
return; |
|
|
|
|
|
|
|
|
|
//determine if the winning item needs a prefix
|
|
|
|
|
if(selectedRow.pModTable != 0){ |
|
|
|
|
int prefixRoll = ThreadLocalRandom.current().nextInt(220,320 + 1); |
|
|
|
|
ModTableEntry prefix = ModTableEntry.rollTable(selectedRow.pModTable, prefixRoll); |
|
|
|
|
if(prefix != null){ |
|
|
|
|
winnings.addPermanentEnchantment(prefix.action, 0, prefix.level, true); |
|
|
|
|
} |
|
|
|
|
int tableID = 3010; |
|
|
|
|
//if(LootManager._bootySetMap.get(giftID) != null) {
|
|
|
|
|
// tableID = LootManager._bootySetMap.get(giftID).get(ThreadLocalRandom.current().nextInt(1, LootManager._bootySetMap.get(giftID).size() - 1)).genTable;
|
|
|
|
|
//} else{
|
|
|
|
|
// return;
|
|
|
|
|
//}
|
|
|
|
|
MobLoot gamblingResult= getGenTableItem(tableID,character,false); |
|
|
|
|
Item winnings; |
|
|
|
|
if(gamblingResult != null){ |
|
|
|
|
winnings = gamblingResult.promoteToItem(PlayerCharacter.getPlayerCharacter(character.getObjectUUID())); |
|
|
|
|
} else{ |
|
|
|
|
winnings = new MobLoot(character, ItemBase.getItemBase(1580008), 1, false);//item ID is coal set to amount of 1
|
|
|
|
|
} |
|
|
|
|
character.getCharItemManager().updateInventory(winnings,true); |
|
|
|
|
|
|
|
|
|
//determine if the winning item needs a suffix
|
|
|
|
|
if(selectedRow.sModTable != 0){ |
|
|
|
|
int suffixRoll = ThreadLocalRandom.current().nextInt(220,320 + 1); |
|
|
|
|
ModTableEntry suffix = ModTableEntry.rollTable(selectedRow.sModTable, suffixRoll); |
|
|
|
|
if(suffix != null){ |
|
|
|
|
winnings.addPermanentEnchantment(suffix.action, 0, suffix.level, true); |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
//remove gift from inventory
|
|
|
|
|
itemMan.delete(gift); |
|
|
|
|
|
|
|
|
|
//add winnings to player inventory
|
|
|
|
|
itemMan.updateInventory(winnings.promoteToItem((PlayerCharacter)character),true); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
} |
|
|
|
|