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@ -40,8 +40,8 @@ public class GetHeightCmd extends AbstractDevCmd {
@@ -40,8 +40,8 @@ public class GetHeightCmd extends AbstractDevCmd {
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Vector2f zoneLoc = ZoneManager.worldToTerrainSpace(playerCharacter.getLoc(), heightmapZone); |
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Vector2f zoneOffset = ZoneManager.worldToZoneOffset(playerCharacter.getLoc(), heightmapZone); |
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Vector2f normalizedOffset = new Vector2f(Math.abs(zoneOffset.x) / heightmapZone.terrain.terrain_size.x, |
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Math.abs(zoneOffset.y) / heightmapZone.terrain.terrain_size.y); |
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Vector2f normalizedOffset = new Vector2f(Math.abs(zoneOffset.x) / heightmapZone.major_radius, |
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Math.abs(zoneOffset.y) / heightmapZone.minor_radius); |
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Vector2f gridSquare = heightmapZone.terrain.getTerrainCell(zoneLoc); |
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gridSquare.x = (float) Math.floor(gridSquare.x); |
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