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					@ -40,8 +40,8 @@ public class GetHeightCmd extends AbstractDevCmd {
				@@ -40,8 +40,8 @@ public class GetHeightCmd extends AbstractDevCmd {
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					        Vector2f zoneLoc = ZoneManager.worldToTerrainSpace(playerCharacter.getLoc(), heightmapZone); | 
				
			
			
		
	
		
			
				
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					        Vector2f zoneOffset = ZoneManager.worldToZoneOffset(playerCharacter.getLoc(), heightmapZone); | 
				
			
			
		
	
		
			
				
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					        Vector2f normalizedOffset = new Vector2f(Math.abs(zoneOffset.x) / heightmapZone.terrain.terrain_size.x, | 
				
			
			
		
	
		
			
				
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					                Math.abs(zoneOffset.y) / heightmapZone.terrain.terrain_size.y); | 
				
			
			
		
	
		
			
				
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					        Vector2f normalizedOffset = new Vector2f(Math.abs(zoneOffset.x) / heightmapZone.major_radius, | 
				
			
			
		
	
		
			
				
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					                Math.abs(zoneOffset.y) / heightmapZone.minor_radius); | 
				
			
			
		
	
		
			
				
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					        Vector2f gridSquare = heightmapZone.terrain.getTerrainCell(zoneLoc); | 
				
			
			
		
	
		
			
				
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					        gridSquare.x = (float) Math.floor(gridSquare.x); | 
				
			
			
		
	
	
		
			
				
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