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@ -53,8 +53,8 @@ public class Terrain {
@@ -53,8 +53,8 @@ public class Terrain {
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this.terrain_size.x = this.zone.major_radius * 2; |
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this.terrain_size.y = this.zone.minor_radius * 2; |
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this.cell_count.x = this.terrain_pixel_data.length - 1; |
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this.cell_count.y = this.terrain_pixel_data[0].length - 1; |
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this.cell_count.x = this.terrain_pixel_data[0].length - 1; |
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this.cell_count.y = this.terrain_pixel_data.length - 1; |
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this.cell_size.x = terrain_size.x / this.cell_count.x; |
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this.cell_size.y = terrain_size.y / this.cell_count.y; |
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