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@ -231,8 +231,6 @@ public class Zone extends AbstractGameObject { |
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// Zone AABB is set here as it's coordinate space is world requiring a parent.
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// Zone AABB is set here as it's coordinate space is world requiring a parent.
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this.setBounds(); |
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// Seafloor
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// Seafloor
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if (this.parent == null) { |
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if (this.parent == null) { |
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@ -240,6 +238,7 @@ public class Zone extends AbstractGameObject { |
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this.absY = MBServerStatics.SEA_FLOOR_ALTITUDE; |
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this.absY = MBServerStatics.SEA_FLOOR_ALTITUDE; |
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this.absZ = this.zCoord; |
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this.absZ = this.zCoord; |
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this.seaLevel = 0; |
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this.seaLevel = 0; |
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this.setBounds(); |
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return; |
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return; |
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} |
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} |
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@ -252,6 +251,8 @@ public class Zone extends AbstractGameObject { |
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this.maxLvl = this.parent.maxLvl; |
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this.maxLvl = this.parent.maxLvl; |
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} |
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} |
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this.setBounds(); |
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if (this.getHeightMap() != null && this.getHeightMap().getSeaLevel() != 0) |
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if (this.getHeightMap() != null && this.getHeightMap().getSeaLevel() != 0) |
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this.seaLevel = this.worldAltitude + this.getHeightMap().getSeaLevel(); |
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this.seaLevel = this.worldAltitude + this.getHeightMap().getSeaLevel(); |
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else |
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else |
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