Browse Source

Merge remote-tracking branch 'origin/bugfix-runesandbooties' into magicbox1.5

master
MagicBot 2 years ago
parent
commit
41a53d1205
  1. 1
      src/discord/MagicBot.java
  2. 2
      src/discord/handlers/ChatChannelHandler.java
  3. 3
      src/discord/handlers/DevRequestHandler.java
  4. 67
      src/engine/Enum.java
  5. 8
      src/engine/InterestManagement/InterestManager.java
  6. 248
      src/engine/ai/MobileFSM.java
  7. 11
      src/engine/ai/utilities/CombatUtilities.java
  8. 4
      src/engine/ai/utilities/MovementUtilities.java
  9. 1
      src/engine/db/handlers/dbGuildHandler.java
  10. 84
      src/engine/db/handlers/dbItemBaseHandler.java
  11. 1
      src/engine/db/handlers/dbMineHandler.java
  12. 38
      src/engine/db/handlers/dbMobBaseHandler.java
  13. 104
      src/engine/db/handlers/dbMobHandler.java
  14. 41
      src/engine/db/handlers/dbNPCHandler.java
  15. 3
      src/engine/db/handlers/dbRunegateHandler.java
  16. 75
      src/engine/db/handlers/dbSpecialLootHandler.java
  17. 98
      src/engine/devcmd/cmds/AddMobRuneCmd.java
  18. 64
      src/engine/devcmd/cmds/GetDisciplineLocCmd.java
  19. 4
      src/engine/devcmd/cmds/HotzoneCmd.java
  20. 6
      src/engine/devcmd/cmds/InfoCmd.java
  21. 4
      src/engine/gameManager/BuildingManager.java
  22. 8
      src/engine/gameManager/CombatManager.java
  23. 1
      src/engine/gameManager/DbManager.java
  24. 2
      src/engine/gameManager/DevCmdManager.java
  25. 5
      src/engine/gameManager/MaintenanceManager.java
  26. 415
      src/engine/gameManager/NPCManager.java
  27. 25
      src/engine/net/client/ClientMessagePump.java
  28. 5
      src/engine/net/client/handlers/ArcLoginNotifyMsgHandler.java
  29. 1
      src/engine/net/client/handlers/ArcMineWindowAvailableTimeHandler.java
  30. 5
      src/engine/net/client/handlers/GuildCreationFinalizeHandler.java
  31. 11
      src/engine/net/client/handlers/MinionTrainingMsgHandler.java
  32. 7
      src/engine/net/client/handlers/OrderNPCMsgHandler.java
  33. 1
      src/engine/net/client/handlers/PlaceAssetMsgHandler.java
  34. 3
      src/engine/net/client/msg/RefineMsg.java
  35. 42
      src/engine/objects/AbstractCharacter.java
  36. 2
      src/engine/objects/AbstractIntelligenceAgent.java
  37. 2
      src/engine/objects/AbstractWorldObject.java
  38. 29
      src/engine/objects/BootySetEntry.java
  39. 1
      src/engine/objects/Building.java
  40. 24
      src/engine/objects/EquipmentSetEntry.java
  41. 2
      src/engine/objects/Experience.java
  42. 342
      src/engine/objects/LootTable.java
  43. 699
      src/engine/objects/Mob.java
  44. 10
      src/engine/objects/MobBase.java
  45. 16
      src/engine/objects/MobBaseStats.java
  46. 13
      src/engine/objects/MobLoot.java
  47. 45
      src/engine/objects/NPC.java
  48. 72
      src/engine/objects/PlayerCharacter.java
  49. 2
      src/engine/objects/Resists.java
  50. 1
      src/engine/objects/Runegate.java
  51. 77
      src/engine/objects/SpecialLoot.java
  52. 7
      src/engine/powers/effectmodifiers/DurabilityEffectModifier.java
  53. 2
      src/engine/powers/poweractions/ClearAggroPowerAction.java
  54. 2
      src/engine/powers/poweractions/ClearNearbyAggroPowerAction.java
  55. 15
      src/engine/powers/poweractions/CreateMobPowerAction.java
  56. 1
      src/engine/powers/poweractions/RunegateTeleportPowerAction.java
  57. 20
      src/engine/server/world/WorldServer.java
  58. 1
      src/engine/util/MapLoader.java

1
src/discord/MagicBot.java

@ -35,7 +35,6 @@ import java.util.concurrent.TimeUnit; @@ -35,7 +35,6 @@ import java.util.concurrent.TimeUnit;
import java.util.regex.Pattern;
import static discord.ChatChannel.ADMINLOG;
import static discord.ChatChannel.SEPTIC;
/*
* MagicBot is many things to Magicbane...

2
src/discord/handlers/ChatChannelHandler.java

@ -14,8 +14,6 @@ import discord.RobotSpeak; @@ -14,8 +14,6 @@ import discord.RobotSpeak;
import net.dv8tion.jda.api.events.message.MessageReceivedEvent;
import org.pmw.tinylog.Logger;
import static discord.ChatChannel.GENERAL;
public class ChatChannelHandler {
public static void handleRequest(ChatChannel chatChannel, MessageReceivedEvent event, String[] args) {

3
src/discord/handlers/DevRequestHandler.java

@ -12,10 +12,7 @@ import discord.MagicBot; @@ -12,10 +12,7 @@ import discord.MagicBot;
import net.dv8tion.jda.api.events.message.MessageReceivedEvent;
import org.pmw.tinylog.Logger;
import java.io.BufferedReader;
import java.io.File;
import java.io.IOException;
import java.io.InputStreamReader;
import java.nio.file.Files;
import java.nio.file.Paths;
import java.util.stream.Collectors;

67
src/engine/Enum.java

@ -9,12 +9,14 @@ @@ -9,12 +9,14 @@
package engine;
import ch.claude_martin.enumbitset.EnumBitSetHelper;
import engine.gameManager.ConfigManager;
import engine.gameManager.PowersManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector2f;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import engine.objects.AbstractCharacter;
import engine.objects.ItemBase;
import engine.objects.Shrine;
import engine.objects.Zone;
import engine.powers.EffectsBase;
import org.pmw.tinylog.Logger;
@ -34,65 +36,6 @@ import java.util.concurrent.ThreadLocalRandom; @@ -34,65 +36,6 @@ import java.util.concurrent.ThreadLocalRandom;
public class Enum {
public enum MobRaceType {
Aelfborn(436353765),
All(80289),
Animal(-1674072607),
Aracoix(-1764716937),
Celestial(-317458791),
Centaur(775630999),
Construct(-513218610),
CSR(52803),
Dragon(-1731031452),
Dwarf(71831236),
Elf(70053),
Giant(90574087),
Goblin(-1732836921),
Grave(75107943),
HalfGiant(251196434),
Human(79806088),
Infernal(-654077031),
Insect(-1407990295),
Irekei(-1770742167),
Minotaur(-949570680),
Monster(258519513),
NecroPet(618137151),
NPC(35374),
Pet(88208),
Plant(90574256),
Rat(88082),
Reptile(-591705981),
Shade(74648883),
Siege(74620179),
SiegeEngineer(-839969219),
Summoned(-656950110),
Troll(82261620),
Undead(-1942775307),
Nephilim(-592098572),
Vampire(-524731385);
int token;
private static HashMap<Integer, MobRaceType> _mobRaceTypeByToken = new HashMap<>();
MobRaceType(int token) {
this.token = token;
}
public static MobRaceType getRaceTypebyToken(int token) {
return _mobRaceTypeByToken.get(token);
}
public static void initRaceTypeTables() {
for (MobRaceType raceType : MobRaceType.values()) {
_mobRaceTypeByToken.put(raceType.token, raceType);
}
}
}
public enum MobFlagType implements EnumBitSetHelper<MobFlagType> {
AGGRESSIVE,
CANROAM,
@ -1832,7 +1775,7 @@ public class Enum { @@ -1832,7 +1775,7 @@ public class Enum {
SkillReq,
SkillsBase,
SkillsBaseAttribute,
SpecialLoot,
MobileBooty,
StrongBox,
Trigger,
ValidRaceBeardStyle,

8
src/engine/InterestManagement/InterestManager.java

@ -285,7 +285,7 @@ public enum InterestManager implements Runnable { @@ -285,7 +285,7 @@ public enum InterestManager implements Runnable {
uom.addObject(obj);
if (obj.getObjectType() == GameObjectType.Mob)
((Mob) obj).getPlayerAgroMap().remove(player.getObjectUUID());
((Mob) obj).playerAgroMap.remove(player.getObjectUUID());
} catch (Exception e) {
Logger.error("UnloadCharacter", obj.getObjectUUID() + " " + e.getMessage());
}
@ -338,10 +338,10 @@ public enum InterestManager implements Runnable { @@ -338,10 +338,10 @@ public enum InterestManager implements Runnable {
if (!awonpc.isAlive() && (awonpc.isPet() || awonpc.isSiege() || awonpc.isNecroPet() || awonpc.isPlayerGuard()))
continue;
if (awonpc.getState().equals(STATE.Respawn) || awonpc.getState().equals(STATE.Disabled))
if (awonpc.state.equals(STATE.Respawn) || awonpc.state.equals(STATE.Disabled))
continue;
awonpc.getPlayerAgroMap().put(player.getObjectUUID(), false);
awonpc.playerAgroMap.put(player.getObjectUUID(), false);
MobileFSM.setAwake(awonpc, false);
// IVarController.setVariable(awonpc, "IntelligenceDisableDelay", (double) (System.currentTimeMillis() + 5000));
// awonpc.enableIntelligence();
@ -355,7 +355,7 @@ public enum InterestManager implements Runnable { @@ -355,7 +355,7 @@ public enum InterestManager implements Runnable {
if (!awonpc.isAlive())
continue;
awonpc.getPlayerAgroMap().put(player.getObjectUUID(), false);
awonpc.playerAgroMap.put(player.getObjectUUID(), false);
if (awonpc.isMob())
MobileFSM.setAwake(awonpc, false);

248
src/engine/ai/MobileFSM.java

@ -16,7 +16,10 @@ import engine.Enum.GameObjectType; @@ -16,7 +16,10 @@ import engine.Enum.GameObjectType;
import engine.InterestManagement.WorldGrid;
import engine.ai.utilities.CombatUtilities;
import engine.ai.utilities.MovementUtilities;
import engine.gameManager.*;
import engine.gameManager.BuildingManager;
import engine.gameManager.CombatManager;
import engine.gameManager.MovementManager;
import engine.gameManager.PowersManager;
import engine.math.Vector3fImmutable;
import engine.net.DispatchMessage;
import engine.net.client.msg.PerformActionMsg;
@ -28,13 +31,13 @@ import engine.powers.PowersBase; @@ -28,13 +31,13 @@ import engine.powers.PowersBase;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.util.*;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.Map.Entry;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom;
import static engine.math.FastMath.sqr;
import static java.lang.Math.sqrt;
public class MobileFSM {
@ -58,7 +61,7 @@ public class MobileFSM { @@ -58,7 +61,7 @@ public class MobileFSM {
if (mob == null) {
return;
}
STATE state = mob.getState();
STATE state = mob.state;
switch (state) {
case Idle:
if (mob.isAlive())
@ -90,8 +93,11 @@ public class MobileFSM { @@ -90,8 +93,11 @@ public class MobileFSM {
if (mob.isPlayerGuard())
guardAggro(mob, mob.getAggroTargetID());
else
else if (mob.isGuard()) {
awakeNPCguard(mob);
} else {
aggro(mob, mob.getAggroTargetID());
}
break;
case Patrol:
@ -149,21 +155,21 @@ public class MobileFSM { @@ -149,21 +155,21 @@ public class MobileFSM {
public static boolean setAwake(Mob aiAgent, boolean force) {
if (force) {
aiAgent.setState(STATE.Awake);
aiAgent.state = STATE.Awake;
return true;
}
if (aiAgent.getState() == STATE.Idle) {
aiAgent.setState(STATE.Awake);
if (aiAgent.state == STATE.Idle) {
aiAgent.state = STATE.Awake;
return true;
}
return false;
}
public static boolean setAggro(Mob aiAgent, int targetID) {
if (aiAgent.getState() != STATE.Dead) {
if (aiAgent.state != STATE.Dead) {
aiAgent.setNoAggro(false);
aiAgent.setAggroTargetID(targetID);
aiAgent.setState(STATE.Aggro);
aiAgent.state = STATE.Aggro;
return true;
}
return false;
@ -173,18 +179,18 @@ public class MobileFSM { @@ -173,18 +179,18 @@ public class MobileFSM {
if (mob.getLoc().distanceSquared2D(mob.getBindLoc()) > sqr(2000)) {
mob.setWalkingHome(false);
mob.setState(STATE.Home);
mob.state = STATE.Home;
}
}
private static void awake(Mob aiAgent) {
if (!aiAgent.isAlive()) {
aiAgent.setState(STATE.Dead);
aiAgent.state = STATE.Dead;
return;
}
if (aiAgent.getLoc().distanceSquared2D(aiAgent.getBindLoc()) > sqr(2000)) {
aiAgent.setWalkingHome(false);
aiAgent.setState(STATE.Home);
aiAgent.state = STATE.Home;
return;
}
//Don't attempt to aggro if No aggro is on and aiAgent is not home yet.
@ -197,8 +203,8 @@ public class MobileFSM { @@ -197,8 +203,8 @@ public class MobileFSM {
aiAgent.setNoAggro(false);
}
//no players currently have this mob loaded. return to IDLE.
if (aiAgent.getPlayerAgroMap().isEmpty()) {
aiAgent.setState(STATE.Idle);
if (aiAgent.playerAgroMap.isEmpty()) {
aiAgent.state = STATE.Idle;
return;
}
@ -210,7 +216,7 @@ public class MobileFSM { @@ -210,7 +216,7 @@ public class MobileFSM {
//Get the Map for Players that loaded this mob.
ConcurrentHashMap<Integer, Boolean> loadedPlayers = aiAgent.getPlayerAgroMap();
ConcurrentHashMap<Integer, Boolean> loadedPlayers = aiAgent.playerAgroMap;
if (!Enum.MobFlagType.AGGRESSIVE.elementOf(aiAgent.getMobBase().getFlags()) && aiAgent.getCombatTarget() == null) {
@ -218,7 +224,7 @@ public class MobileFSM { @@ -218,7 +224,7 @@ public class MobileFSM {
int patrolRandom = ThreadLocalRandom.current().nextInt(1000);
if (patrolRandom <= MBServerStatics.AI_PATROL_DIVISOR) {
aiAgent.setState(STATE.Patrol);
aiAgent.state = STATE.Patrol;
}
return;
}
@ -251,7 +257,7 @@ public class MobileFSM { @@ -251,7 +257,7 @@ public class MobileFSM {
if (MovementUtilities.inRangeToAggro(aiAgent, loadedPlayer)) {
aiAgent.setAggroTargetID(playerID);
aiAgent.setState(STATE.Aggro);
aiAgent.state = STATE.Aggro;
return;
}
@ -260,37 +266,37 @@ public class MobileFSM { @@ -260,37 +266,37 @@ public class MobileFSM {
int patrolRandom = ThreadLocalRandom.current().nextInt(1000);
if (patrolRandom <= MBServerStatics.AI_PATROL_DIVISOR) {
aiAgent.setState(STATE.Patrol);
aiAgent.state = STATE.Patrol;
}
}
private static void guardAttackMob(Mob aiAgent) {
if (!aiAgent.isAlive()) {
aiAgent.setState(STATE.Dead);
aiAgent.state = STATE.Dead;
return;
}
AbstractGameObject target = aiAgent.getCombatTarget();
if (target == null) {
aiAgent.setState(STATE.Awake);
aiAgent.state = STATE.Awake;
return;
}
if (target.getObjectType().equals(GameObjectType.Mob) == false) {
aiAgent.setState(STATE.Awake);
aiAgent.state = STATE.Awake;
return;
}
if (target.equals(aiAgent)) {
aiAgent.setState(STATE.Awake);
aiAgent.state = STATE.Awake;
return;
}
Mob mob = (Mob) target;
if (!mob.isAlive() || mob.getState() == STATE.Dead) {
if (!mob.isAlive() || mob.state == STATE.Dead) {
aiAgent.setCombatTarget(null);
aiAgent.setState(STATE.Awake);
aiAgent.state = STATE.Awake;
return;
}
@ -350,7 +356,7 @@ public class MobileFSM { @@ -350,7 +356,7 @@ public class MobileFSM {
}
private static void awakeNPCguard(Mob aiAgent) {
if (!aiAgent.isAlive()) {
aiAgent.setState(STATE.Dead);
aiAgent.state = STATE.Dead;
return;
}
@ -359,7 +365,7 @@ public class MobileFSM { @@ -359,7 +365,7 @@ public class MobileFSM {
if (aiAgent.getLoc().distanceSquared2D(aiAgent.getBindLoc()) > sqr(2000)) {
aiAgent.setWalkingHome(false);
aiAgent.setState(STATE.Home);
aiAgent.state = STATE.Home;
return;
}
@ -383,13 +389,13 @@ public class MobileFSM { @@ -383,13 +389,13 @@ public class MobileFSM {
if (aiAgent.getLoc().distanceSquared2D(mob.getLoc()) > sqr(50))
continue;
aiAgent.setCombatTarget(mob);
aiAgent.setState(STATE.Attack);
aiAgent.state = STATE.Attack;
}
}
private static void petAwake(Mob aiAgent) {
if (!aiAgent.isAlive()) {
aiAgent.setState(STATE.Dead);
aiAgent.state = STATE.Dead;
return;
}
@ -425,13 +431,13 @@ public class MobileFSM { @@ -425,13 +431,13 @@ public class MobileFSM {
private static void aggro(Mob aiAgent, int targetID) {
if (!aiAgent.isAlive()) {
aiAgent.setState(STATE.Dead);
aiAgent.state = STATE.Dead;
return;
}
if (aiAgent.getLoc().distanceSquared2D(aiAgent.getBindLoc()) > sqr(2000)) {
aiAgent.setWalkingHome(false);
aiAgent.setState(STATE.Home);
aiAgent.state = STATE.Home;
return;
}
@ -447,22 +453,22 @@ public class MobileFSM { @@ -447,22 +453,22 @@ public class MobileFSM {
if (aggroTarget == null) {
// Logger.error("MobileFSM.aggro", "aggro target with UUID " + targetID + " returned null");
aiAgent.getPlayerAgroMap().remove(targetID);
aiAgent.playerAgroMap.remove(targetID);
aiAgent.setAggroTargetID(0);
aiAgent.setState(STATE.Patrol);
aiAgent.state = STATE.Patrol;
return;
}
if (!aiAgent.canSee(aggroTarget)) {
aiAgent.setCombatTarget(null);
targetID = 0;
aiAgent.setState(STATE.Patrol);
aiAgent.state = STATE.Patrol;
return;
}
if (!aggroTarget.isActive()) {
aiAgent.setCombatTarget(null);
targetID = 0;
aiAgent.setState(STATE.Patrol);
aiAgent.state = STATE.Patrol;
return;
}
aiAgent.setCombatTarget(aggroTarget);
@ -471,7 +477,7 @@ public class MobileFSM { @@ -471,7 +477,7 @@ public class MobileFSM {
attack(aiAgent, targetID);
}
} else if (CombatUtilities.inRange2D(aiAgent, aggroTarget, aiAgent.getRange())) {
aiAgent.setState(STATE.Attack);
aiAgent.state = STATE.Attack;
attack(aiAgent, targetID);
return;
}
@ -480,14 +486,14 @@ public class MobileFSM { @@ -480,14 +486,14 @@ public class MobileFSM {
aiAgent.setAggroTargetID(0);
aiAgent.setCombatTarget(null);
MovementUtilities.moveToLocation(aiAgent, aiAgent.getTrueBindLoc(), 0);
aiAgent.setState(STATE.Awake);
aiAgent.state = STATE.Awake;
return;
}
if (!MovementUtilities.inRangeOfBindLocation(aiAgent)) {
aiAgent.setCombatTarget(null);
aiAgent.setAggroTargetID(0);
aiAgent.setState(STATE.Home);
aiAgent.state = STATE.Home;
return;
}
@ -511,14 +517,14 @@ public class MobileFSM { @@ -511,14 +517,14 @@ public class MobileFSM {
private static void petAttack(Mob aiAgent) {
if (!aiAgent.isAlive()) {
aiAgent.setState(STATE.Dead);
aiAgent.state = STATE.Dead;
return;
}
AbstractGameObject target = aiAgent.getCombatTarget();
if (target == null) {
aiAgent.setState(STATE.Awake);
aiAgent.state = STATE.Awake;
return;
}
@ -530,13 +536,13 @@ public class MobileFSM { @@ -530,13 +536,13 @@ public class MobileFSM {
if (!player.isActive()) {
aiAgent.setCombatTarget(null);
aiAgent.setState(STATE.Awake);
aiAgent.state = STATE.Awake;
return;
}
if (player.inSafeZone()) {
aiAgent.setCombatTarget(null);
aiAgent.setState(STATE.Awake);
aiAgent.state = STATE.Awake;
return;
}
@ -556,21 +562,21 @@ public class MobileFSM { @@ -556,21 +562,21 @@ public class MobileFSM {
private static void mobAttack(Mob aiAgent) {
if (!aiAgent.isAlive()) {
aiAgent.setState(STATE.Dead);
aiAgent.state = STATE.Dead;
return;
}
if (aiAgent.getLoc().distanceSquared2D(aiAgent.getBindLoc()) > sqr(2000)) {
aiAgent.setWalkingHome(false);
aiAgent.setState(STATE.Home);
aiAgent.state = STATE.Home;
return;
}
AbstractGameObject target = aiAgent.getCombatTarget();
if (target == null) {
aiAgent.setState(STATE.Patrol);
aiAgent.state = STATE.Patrol;
return;
}
@ -582,13 +588,13 @@ public class MobileFSM { @@ -582,13 +588,13 @@ public class MobileFSM {
if (!player.isActive()) {
aiAgent.setCombatTarget(null);
aiAgent.setState(STATE.Patrol);
aiAgent.state = STATE.Patrol;
return;
}
if (aiAgent.isNecroPet() && player.inSafeZone()) {
aiAgent.setCombatTarget(null);
aiAgent.setState(STATE.Idle);
aiAgent.state = STATE.Idle;
return;
}
if (canCast(aiAgent) == true) {
@ -614,19 +620,19 @@ public class MobileFSM { @@ -614,19 +620,19 @@ public class MobileFSM {
if (building.getRank() == -1) {
aiAgent.setCombatTarget(null);
aiAgent.setState(STATE.Awake);
aiAgent.state = STATE.Awake;
return;
}
if (!building.isVulnerable()) {
aiAgent.setCombatTarget(null);
aiAgent.setState(STATE.Awake);
aiAgent.state = STATE.Awake;
return;
}
if (BuildingManager.getBuildingFromCache(building.getObjectUUID()) == null) {
aiAgent.setCombatTarget(null);
aiAgent.setState(STATE.Awake);
aiAgent.state = STATE.Awake;
return;
}
@ -645,7 +651,7 @@ public class MobileFSM { @@ -645,7 +651,7 @@ public class MobileFSM {
continue;
mob.setCombatTarget(aiAgent);
mob.setState(STATE.Attack);
mob.state = STATE.Attack;
}
}
@ -722,13 +728,13 @@ public class MobileFSM { @@ -722,13 +728,13 @@ public class MobileFSM {
if (aiAgent.getMobBase().getSeeInvis() < player.getHidden()) {
aiAgent.setCombatTarget(null);
aiAgent.setState(STATE.Awake);
aiAgent.state = STATE.Awake;
return;
}
if (!player.isAlive()) {
aiAgent.setCombatTarget(null);
aiAgent.setState(STATE.Awake);
aiAgent.state = STATE.Awake;
return;
}
@ -798,13 +804,13 @@ public class MobileFSM { @@ -798,13 +804,13 @@ public class MobileFSM {
if (aiAgent.getMobBase().getSeeInvis() < player.getHidden()) {
aiAgent.setCombatTarget(null);
aiAgent.setState(STATE.Awake);
aiAgent.state = STATE.Awake;
return;
}
if (!player.isAlive()) {
aiAgent.setCombatTarget(null);
aiAgent.setState(STATE.Awake);
aiAgent.state = STATE.Awake;
return;
}
@ -815,14 +821,14 @@ public class MobileFSM { @@ -815,14 +821,14 @@ public class MobileFSM {
aiAgent.setCombatTarget(null);
aiAgent.setAggroTargetID(0);
aiAgent.setWalkingHome(false);
aiAgent.setState(STATE.Home);
aiAgent.state = STATE.Home;
return;
}
if (!MovementUtilities.inRangeDropAggro(aiAgent, player)) {
aiAgent.setAggroTargetID(0);
aiAgent.setCombatTarget(null);
MovementUtilities.moveToLocation(aiAgent, aiAgent.getTrueBindLoc(), 0);
aiAgent.setState(STATE.Awake);
aiAgent.state = STATE.Awake;
return;
}
if (CombatUtilities.inRange2D(aiAgent, player, aiAgent.getRange())) {
@ -891,13 +897,13 @@ public class MobileFSM { @@ -891,13 +897,13 @@ public class MobileFSM {
if (CombatUtilities.inRangeToAttack2D(aiAgent, player))
return;
//set mob to pursue target
aiAgent.setState(MobileFSM.STATE.Chase);
aiAgent.state = STATE.Chase;
}
private static void handleMobAttackForPet(Mob aiAgent, Mob mob) {
if (!mob.isAlive()) {
aiAgent.setCombatTarget(null);
aiAgent.setState(STATE.Awake);
aiAgent.state = STATE.Awake;
return;
}
@ -969,7 +975,7 @@ public class MobileFSM { @@ -969,7 +975,7 @@ public class MobileFSM {
if (!mob.isAlive()) {
aiAgent.setCombatTarget(null);
aiAgent.setState(STATE.Awake);
aiAgent.state = STATE.Awake;
return;
}
@ -1040,7 +1046,7 @@ public class MobileFSM { @@ -1040,7 +1046,7 @@ public class MobileFSM {
//in range to attack, start attacking now!
if (!aiAgent.isAlive()) {
aiAgent.setState(STATE.Dead);
aiAgent.state = STATE.Dead;
return;
}
@ -1048,23 +1054,23 @@ public class MobileFSM { @@ -1048,23 +1054,23 @@ public class MobileFSM {
if (aggroTarget == null) {
// Logger.error("MobileFSM.aggro", "aggro target with UUID " + targetID + " returned null");
aiAgent.getPlayerAgroMap().remove(targetID);
aiAgent.playerAgroMap.remove(targetID);
aiAgent.setAggroTargetID(0);
aiAgent.setState(STATE.Patrol);
aiAgent.state = STATE.Patrol;
return;
}
if (aiAgent.getMobBase().getSeeInvis() < aggroTarget.getHidden()) {
aiAgent.setAggroTargetID(0);
aiAgent.setCombatTarget(null);
aiAgent.setState(STATE.Patrol);
aiAgent.state = STATE.Patrol;
return;
}
if (!aggroTarget.isAlive()) {
aiAgent.setAggroTargetID(0);
aiAgent.setCombatTarget(null);
aiAgent.setState(STATE.Patrol);
aiAgent.state = STATE.Patrol;
return;
}
@ -1072,7 +1078,7 @@ public class MobileFSM { @@ -1072,7 +1078,7 @@ public class MobileFSM {
aiAgent.setCombatTarget(null);
aiAgent.setAggroTargetID(0);
aiAgent.setWalkingHome(false);
aiAgent.setState(STATE.Home);
aiAgent.state = STATE.Home;
return;
}
@ -1080,7 +1086,7 @@ public class MobileFSM { @@ -1080,7 +1086,7 @@ public class MobileFSM {
aiAgent.setAggroTargetID(0);
aiAgent.setCombatTarget(null);
MovementUtilities.moveToLocation(aiAgent, aiAgent.getTrueBindLoc(), 0);
aiAgent.setState(STATE.Awake);
aiAgent.state = STATE.Awake;
return;
}
@ -1144,17 +1150,17 @@ public class MobileFSM { @@ -1144,17 +1150,17 @@ public class MobileFSM {
MovementManager.translocate(aiAgent, aiAgent.getBindLoc(), null);
aiAgent.setAggroTargetID(0);
aiAgent.setCombatTarget(null);
aiAgent.setState(STATE.Awake);
aiAgent.state = STATE.Awake;
}
private static void recalling(Mob aiAgent) {
//recall home.
if (aiAgent.getLoc() == aiAgent.getBindLoc())
aiAgent.setState(STATE.Awake);
aiAgent.state = STATE.Awake;
if (aiAgent.getLoc().distanceSquared2D(aiAgent.getBindLoc()) > sqr(2000)) {
aiAgent.setWalkingHome(false);
aiAgent.setState(STATE.Home);
aiAgent.state = STATE.Home;
}
}
private static void patrol(Mob aiAgent) {
@ -1162,7 +1168,7 @@ public class MobileFSM { @@ -1162,7 +1168,7 @@ public class MobileFSM {
MobBase mobbase = aiAgent.getMobBase();
if (mobbase != null && (Enum.MobFlagType.SENTINEL.elementOf(mobbase.getFlags()) || !Enum.MobFlagType.CANROAM.elementOf(mobbase.getFlags()))) {
aiAgent.setState(STATE.Awake);
aiAgent.state = STATE.Awake;
return;
}
@ -1178,35 +1184,35 @@ public class MobileFSM { @@ -1178,35 +1184,35 @@ public class MobileFSM {
MovementUtilities.aiMove(aiAgent, Vector3fImmutable.getRandomPointInCircle(aiAgent.getBindLoc(), patrolRadius), true);
}
aiAgent.setState(STATE.Awake);
aiAgent.state = STATE.Awake;
}
private static void dead(Mob aiAgent) {
//Despawn Timer with Loot currently in inventory.
if (aiAgent.getCharItemManager().getInventoryCount() > 0) {
if (System.currentTimeMillis() > aiAgent.getDeathTime() + MBServerStatics.DESPAWN_TIMER_WITH_LOOT) {
if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER_WITH_LOOT) {
aiAgent.despawn();
//update time of death after mob despawns so respawn time happens after mob despawns.
aiAgent.setDeathTime(System.currentTimeMillis());
aiAgent.setState(STATE.Respawn);
aiAgent.state = STATE.Respawn;
}
//No items in inventory.
} else {
//Mob's Loot has been looted.
if (aiAgent.isHasLoot()) {
if (System.currentTimeMillis() > aiAgent.getDeathTime() + MBServerStatics.DESPAWN_TIMER_ONCE_LOOTED) {
if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER_ONCE_LOOTED) {
aiAgent.despawn();
//update time of death after mob despawns so respawn time happens after mob despawns.
aiAgent.setDeathTime(System.currentTimeMillis());
aiAgent.setState(STATE.Respawn);
aiAgent.state = STATE.Respawn;
}
//Mob never had Loot.
} else {
if (System.currentTimeMillis() > aiAgent.getDeathTime() + MBServerStatics.DESPAWN_TIMER) {
if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER) {
aiAgent.despawn();
//update time of death after mob despawns so respawn time happens after mob despawns.
aiAgent.setDeathTime(System.currentTimeMillis());
aiAgent.setState(STATE.Respawn);
aiAgent.state = STATE.Respawn;
}
}
}
@ -1214,14 +1220,14 @@ public class MobileFSM { @@ -1214,14 +1220,14 @@ public class MobileFSM {
private static void guardAwake(Mob aiAgent) {
if (!aiAgent.isAlive()) {
aiAgent.setState(STATE.Dead);
aiAgent.state = STATE.Dead;
return;
}
if (aiAgent.getLoc().distanceSquared2D(aiAgent.getBindLoc()) > sqr(2000)) {
aiAgent.setWalkingHome(false);
aiAgent.setState(STATE.Home);
aiAgent.state = STATE.Home;
return;
}
@ -1232,12 +1238,12 @@ public class MobileFSM { @@ -1232,12 +1238,12 @@ public class MobileFSM {
aiAgent.setNoAggro(false);
// do nothing if no players are around.
if (aiAgent.getPlayerAgroMap().isEmpty())
if (aiAgent.playerAgroMap.isEmpty())
return;
//Get the Map for Players that loaded this mob.
ConcurrentHashMap<Integer, Boolean> loadedPlayers = aiAgent.getPlayerAgroMap();
ConcurrentHashMap<Integer, Boolean> loadedPlayers = aiAgent.playerAgroMap;
//no players currently have this mob loaded. return to IDLE.
//aiAgent finished moving home, set aggro on.
@ -1342,13 +1348,13 @@ public class MobileFSM { @@ -1342,13 +1348,13 @@ public class MobileFSM {
if (aggro) {
if (CombatUtilities.inRangeToAttack(aiAgent, loadedPlayer)) {
aiAgent.setAggroTargetID(playerID);
aiAgent.setState(STATE.Aggro);
aiAgent.state = STATE.Aggro;
return;
}
if (MovementUtilities.inRangeToAggro(aiAgent, loadedPlayer)) {
aiAgent.setAggroTargetID(playerID);
aiAgent.setState(STATE.Aggro);
aiAgent.state = STATE.Aggro;
return;
}
}
@ -1356,12 +1362,12 @@ public class MobileFSM { @@ -1356,12 +1362,12 @@ public class MobileFSM {
//attempt to patrol even if aiAgent isn't aggresive;
if (aiAgent.isMoving() == false)
aiAgent.setState(STATE.Patrol);
aiAgent.state = STATE.Patrol;
}
private static void guardAggro(Mob aiAgent, int targetID) {
if (!aiAgent.isAlive()) {
aiAgent.setState(STATE.Dead);
aiAgent.state = STATE.Dead;
return;
}
@ -1376,26 +1382,26 @@ public class MobileFSM { @@ -1376,26 +1382,26 @@ public class MobileFSM {
PlayerCharacter aggroTarget = PlayerCharacter.getFromCache(targetID);
if (aggroTarget == null) {
aiAgent.setState(STATE.Patrol);
aiAgent.state = STATE.Patrol;
return;
}
if (!aiAgent.canSee(aggroTarget)) {
aiAgent.setCombatTarget(null);
targetID = 0;
aiAgent.setState(STATE.Patrol);
aiAgent.state = STATE.Patrol;
return;
}
if (!aggroTarget.isActive()) {
aiAgent.setCombatTarget(null);
targetID = 0;
aiAgent.setState(STATE.Patrol);
aiAgent.state = STATE.Patrol;
return;
}
if (CombatUtilities.inRangeToAttack(aiAgent, aggroTarget)) {
aiAgent.setCombatTarget(aggroTarget);
aiAgent.setState(STATE.Attack);
aiAgent.state = STATE.Attack;
guardAttack(aiAgent);
return;
}
@ -1412,7 +1418,7 @@ public class MobileFSM { @@ -1412,7 +1418,7 @@ public class MobileFSM {
aiAgent.setAggroTargetID(0);
aiAgent.setCombatTarget(null);
MovementUtilities.moveToLocation(aiAgent, aiAgent.getTrueBindLoc(), 0);
aiAgent.setState(STATE.Awake);
aiAgent.state = STATE.Awake;
return;
}
@ -1420,7 +1426,7 @@ public class MobileFSM { @@ -1420,7 +1426,7 @@ public class MobileFSM {
aiAgent.setCombatTarget(null);
aiAgent.setAggroTargetID(0);
aiAgent.setWalkingHome(false);
aiAgent.setState(STATE.Home);
aiAgent.state = STATE.Home;
return;
}
@ -1437,8 +1443,8 @@ public class MobileFSM { @@ -1437,8 +1443,8 @@ public class MobileFSM {
}
private static void guardPatrol(Mob aiAgent) {
if (aiAgent.getPlayerAgroMap().isEmpty()) {
aiAgent.setState(STATE.Awake);
if (aiAgent.playerAgroMap.isEmpty()) {
aiAgent.state = STATE.Awake;
return;
}
@ -1449,7 +1455,7 @@ public class MobileFSM { @@ -1449,7 +1455,7 @@ public class MobileFSM {
DispatchMessage.sendToAllInRange(aiAgent, rwss);
}
if (aiAgent.getNpcOwner() == null) {
if (aiAgent.npcOwner == null) {
if (!aiAgent.isWalk() || (aiAgent.isCombat() && aiAgent.getCombatTarget() == null)) {
aiAgent.setWalkMode(true);
@ -1460,14 +1466,14 @@ public class MobileFSM { @@ -1460,14 +1466,14 @@ public class MobileFSM {
}
if (aiAgent.isMoving()) {
aiAgent.setState(STATE.Awake);
aiAgent.state = STATE.Awake;
return;
}
Building barrack = aiAgent.getBuilding();
Building barrack = aiAgent.building;
if (barrack == null) {
aiAgent.setState(STATE.Awake);
aiAgent.state = STATE.Awake;
return;
}
@ -1480,7 +1486,7 @@ public class MobileFSM { @@ -1480,7 +1486,7 @@ public class MobileFSM {
}
}
aiAgent.setState(STATE.Awake);
aiAgent.state = STATE.Awake;
return;
}
@ -1494,25 +1500,25 @@ public class MobileFSM { @@ -1494,25 +1500,25 @@ public class MobileFSM {
}
Building barrack = ((Mob) aiAgent.getNpcOwner()).getBuilding();
Building barrack = ((Mob) aiAgent.npcOwner).building;
if (barrack == null) {
aiAgent.setState(STATE.Awake);
aiAgent.state = STATE.Awake;
return;
}
if (barrack.getPatrolPoints() == null) {
aiAgent.setState(STATE.Awake);
aiAgent.state = STATE.Awake;
return;
}
if (barrack.getPatrolPoints().isEmpty()) {
aiAgent.setState(STATE.Awake);
aiAgent.state = STATE.Awake;
return;
}
if (aiAgent.isMoving()) {
aiAgent.setState(STATE.Awake);
aiAgent.state = STATE.Awake;
return;
}
@ -1528,24 +1534,24 @@ public class MobileFSM { @@ -1528,24 +1534,24 @@ public class MobileFSM {
if (patrolLoc != null) {
if (MovementUtilities.canMove(aiAgent)) {
MovementUtilities.aiMove(aiAgent, patrolLoc, true);
aiAgent.setState(STATE.Awake);
aiAgent.state = STATE.Awake;
}
}
}
}
aiAgent.setState(STATE.Awake);
aiAgent.state = STATE.Awake;
}
private static void guardAttack(Mob aiAgent) {
if (!aiAgent.isAlive()) {
aiAgent.setState(STATE.Dead);
aiAgent.state = STATE.Dead;
return;
}
AbstractGameObject target = aiAgent.getCombatTarget();
if (target == null) {
aiAgent.setState(STATE.Patrol);
aiAgent.state = STATE.Patrol;
return;
}
@ -1556,13 +1562,13 @@ public class MobileFSM { @@ -1556,13 +1562,13 @@ public class MobileFSM {
if (!player.isActive()) {
aiAgent.setCombatTarget(null);
aiAgent.setState(STATE.Patrol);
aiAgent.state = STATE.Patrol;
return;
}
if (aiAgent.isNecroPet() && player.inSafeZone()) {
aiAgent.setCombatTarget(null);
aiAgent.setState(STATE.Idle);
aiAgent.state = STATE.Idle;
return;
}
if (canCast(aiAgent) == true) {
@ -1575,7 +1581,7 @@ public class MobileFSM { @@ -1575,7 +1581,7 @@ public class MobileFSM {
break;
case Building:
Logger.info("PLAYER GUARD ATTEMPTING TO ATTACK BUILDING IN " + aiAgent.getParentZone().getName());
aiAgent.setState(STATE.Awake);
aiAgent.state = STATE.Awake;
break;
case Mob:
Mob mob = (Mob) target;
@ -1590,7 +1596,7 @@ public class MobileFSM { @@ -1590,7 +1596,7 @@ public class MobileFSM {
aiAgent.setAggroTargetID(0);
aiAgent.setCombatTarget(null);
aiAgent.setState(STATE.Awake);
aiAgent.state = STATE.Awake;
}
private static void respawn(Mob aiAgent) {
@ -1599,26 +1605,26 @@ public class MobileFSM { @@ -1599,26 +1605,26 @@ public class MobileFSM {
long spawnTime = aiAgent.getSpawnTime();
if (aiAgent.isPlayerGuard() && aiAgent.getNpcOwner() != null && !aiAgent.getNpcOwner().isAlive())
if (aiAgent.isPlayerGuard() && aiAgent.npcOwner != null && !aiAgent.npcOwner.isAlive())
return;
if (System.currentTimeMillis() > aiAgent.getDeathTime() + spawnTime) {
if (System.currentTimeMillis() > aiAgent.deathTime + spawnTime) {
aiAgent.respawn();
aiAgent.setState(STATE.Idle);
aiAgent.state = STATE.Idle;
}
}
private static void retaliate(Mob aiAgent) {
if (aiAgent.getCombatTarget() == null)
aiAgent.setState(STATE.Awake);
aiAgent.state = STATE.Awake;
//out of range to attack move
if (!MovementUtilities.canMove(aiAgent)) {
aiAgent.setState(STATE.Attack);
aiAgent.state = STATE.Attack;
return;
}
aiAgent.setState(STATE.Attack);
aiAgent.state = STATE.Attack;
//lets make mobs ai less twitchy, Don't call another movement until mob reaches it's destination.
if (aiAgent.isMoving())
@ -1730,7 +1736,7 @@ public class MobileFSM { @@ -1730,7 +1736,7 @@ public class MobileFSM {
Zone mobCamp = mob.getParentZone();
for (Mob mob1 : mobCamp.zoneMobSet) {
if (mob1.getMobBase().getFlags().contains(Enum.MobFlagType.RESPONDSTOCALLSFORHELP)) {
if (mob1.getState() == STATE.Awake) {
if (mob1.state == STATE.Awake) {
if (CombatUtilities.inRange2D(mob, mob1, mob.getAggroRange()) == true) {
MovementUtilities.moveToLocation(mob1, mob.getLoc(), 0);
}
@ -1745,14 +1751,14 @@ public class MobileFSM { @@ -1745,14 +1751,14 @@ public class MobileFSM {
mob.setCombatTarget(null);
mob.setAggroTargetID(0);
mob.setWalkingHome(false);
mob.setState(STATE.Home);
mob.state = STATE.Home;
return;
}
mob.updateMovementState();
mob.updateLocation();
if(CombatUtilities.inRange2D(mob,mob.getCombatTarget(), mob.getRange()) == true) {
MovementUtilities.moveToLocation(mob, mob.getLoc(), 0);
mob.setState(STATE.Attack);
mob.state = STATE.Attack;
}
else {//if (mob.isMoving() == false){
if(mob.getRange() > 15) {

11
src/engine/ai/utilities/CombatUtilities.java

@ -10,31 +10,20 @@ @@ -10,31 +10,20 @@
package engine.ai.utilities;
import engine.Enum;
import engine.Enum.*;
import engine.ai.MobileFSM.STATE;
import engine.gameManager.ChatManager;
import engine.gameManager.CombatManager;
import engine.gameManager.PowersManager;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.net.DispatchMessage;
import engine.net.client.msg.PerformActionMsg;
import engine.net.client.msg.TargetedActionMsg;
import engine.objects.*;
import engine.powers.ActionsBase;
import engine.powers.PowersBase;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.util.Map;
import java.util.Random;
import java.util.Set;
import java.util.concurrent.ThreadLocalRandom;
import static engine.math.FastMath.sqr;
import static java.lang.Math.pow;
import static java.lang.Math.sqrt;
public class CombatUtilities {

4
src/engine/ai/utilities/MovementUtilities.java

@ -40,10 +40,10 @@ public class MovementUtilities { @@ -40,10 +40,10 @@ public class MovementUtilities {
if (agent.getContract() != null)
guardCaptain = agent;
else
guardCaptain = (Mob) agent.getNpcOwner();
guardCaptain = (Mob) agent.npcOwner;
if (guardCaptain != null){
Building barracks = guardCaptain.getBuilding();
Building barracks = guardCaptain.building;
if (barracks != null){
City city = barracks.getCity();

1
src/engine/db/handlers/dbGuildHandler.java

@ -19,7 +19,6 @@ import org.pmw.tinylog.Logger; @@ -19,7 +19,6 @@ import org.pmw.tinylog.Logger;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.time.LocalDateTime;
import java.util.ArrayList;
public class dbGuildHandler extends dbHandlerBase {

84
src/engine/db/handlers/dbItemBaseHandler.java

@ -9,6 +9,7 @@ @@ -9,6 +9,7 @@
package engine.db.handlers;
import engine.objects.BootySetEntry;
import engine.objects.EquipmentSetEntry;
import engine.objects.ItemBase;
import org.pmw.tinylog.Logger;
@ -149,4 +150,87 @@ public class dbItemBaseHandler extends dbHandlerBase { @@ -149,4 +150,87 @@ public class dbItemBaseHandler extends dbHandlerBase {
}
return equipmentSets;
}
public HashMap<Integer, ArrayList<Integer>> LOAD_RUNES_FOR_NPC_AND_MOBS() {
HashMap<Integer, ArrayList<Integer>> runeSets = new HashMap<>();
int runeSetID;
int runeBaseID;
int recordsRead = 0;
prepareCallable("SELECT * FROM static_npc_runeSet");
try {
ResultSet rs = executeQuery();
while (rs.next()) {
recordsRead++;
runeSetID = rs.getInt("runeSet");
runeBaseID = rs.getInt("runeBase");
if (runeSets.get(runeSetID) == null){
ArrayList<Integer> runeList = new ArrayList<>();
runeList.add(runeBaseID);
runeSets.put(runeSetID, runeList);
}
else{
ArrayList<Integer>runeList = runeSets.get(runeSetID);
runeList.add(runeSetID);
runeSets.put(runeSetID, runeList);
}
}
Logger.info("read: " + recordsRead + " cached: " + runeSets.size());
} catch (SQLException e) {
Logger.error( e.toString());
} finally {
closeCallable();
}
return runeSets;
}
public HashMap<Integer, ArrayList<BootySetEntry>> LOAD_BOOTY_FOR_MOBS() {
HashMap<Integer, ArrayList<BootySetEntry>> bootySets = new HashMap<>();
BootySetEntry bootySetEntry;
int bootySetID;
int recordsRead = 0;
prepareCallable("SELECT * FROM static_npc_bootySet");
try {
ResultSet rs = executeQuery();
while (rs.next()) {
recordsRead++;
bootySetID = rs.getInt("bootySet");
bootySetEntry = new BootySetEntry(rs);
if (bootySets.get(bootySetID) == null){
ArrayList<BootySetEntry> bootyList = new ArrayList<>();
bootyList.add(bootySetEntry);
bootySets.put(bootySetID, bootyList);
}
else{
ArrayList<BootySetEntry>bootyList = bootySets.get(bootySetID);
bootyList.add(bootySetEntry);
bootySets.put(bootySetID, bootyList);
}
}
Logger.info("read: " + recordsRead + " cached: " + bootySets.size());
} catch (SQLException e) {
Logger.error( e.toString());
} finally {
closeCallable();
}
return bootySets;
}
}

1
src/engine/db/handlers/dbMineHandler.java

@ -14,7 +14,6 @@ import engine.objects.Mine; @@ -14,7 +14,6 @@ import engine.objects.Mine;
import engine.objects.MineProduction;
import engine.objects.Resource;
import java.time.LocalDateTime;
import java.util.ArrayList;
public class dbMineHandler extends dbHandlerBase {

38
src/engine/db/handlers/dbMobBaseHandler.java

@ -174,37 +174,6 @@ public class dbMobBaseHandler extends dbHandlerBase { @@ -174,37 +174,6 @@ public class dbMobBaseHandler extends dbHandlerBase {
}
public ArrayList<RuneBase> LOAD_RUNES_FOR_MOBBASE(int mobBaseUUID) {
ArrayList<RuneBase> runes = new ArrayList<>();
prepareCallable("SELECT * FROM `static_npc_mobbase_runes` WHERE `mobbaseUUID` = ?");
setInt(1, mobBaseUUID);
try {
ResultSet rs = executeQuery();
while (rs.next()) {
int runeID = rs.getInt("runeID");
RuneBase rune = RuneBase.getRuneBase(runeID);
runes.add(rune);
}
} catch (SQLException e) {
Logger.error(e.getErrorCode() + ' ' + e.getMessage(), e);
} finally {
closeCallable();
}
return runes;
}
public boolean ADD_MOBBASE_EFFECT(int mobBaseUUID, int token, int rank, int reqLvl) {
prepareCallable("INSERT INTO `static_npc_mobbase_effects` (`mobbaseUUID`, `token`, `rank`, `reqLvl`) VALUES (?, ?, ?, ?);");
setInt(1, mobBaseUUID);
setInt(2, token);
setInt(3, rank);
setInt(4, reqLvl);
return (executeUpdate() > 0);
}
public boolean ADD_MOBBASE_POWER(int mobBaseUUID, int token, int rank) {
prepareCallable("INSERT INTO `static_npc_mobbase_powers` (`mobbaseUUID`, `token`, `rank`) VALUES (?, ?, ?);");
setInt(1, mobBaseUUID);
@ -213,13 +182,6 @@ public class dbMobBaseHandler extends dbHandlerBase { @@ -213,13 +182,6 @@ public class dbMobBaseHandler extends dbHandlerBase {
return (executeUpdate() > 0);
}
public boolean UPDATE_SKILLS(int ID, int skillsID) {
prepareCallable("UPDATE `static_npc_mobbase` SET `baseSkills`=? WHERE `ID`=?;");
setInt(1, skillsID);
setInt(2, ID);
return (executeUpdate() > 0);
}
public boolean ADD_MOBBASE_RUNE(int mobBaseUUID, int runeID) {
prepareCallable("INSERT INTO `static_npc_mobbase_runes` (`mobbaseUUID`, `runeID`) VALUES (?, ?);");
setInt(1, mobBaseUUID);

104
src/engine/db/handlers/dbMobHandler.java

@ -10,19 +10,16 @@ @@ -10,19 +10,16 @@
package engine.db.handlers;
import engine.ai.MobileFSM.STATE;
import engine.math.Vector3fImmutable;
import engine.gameManager.NPCManager;
import engine.objects.Mob;
import engine.objects.PlayerCharacter;
import engine.objects.Zone;
import engine.server.MBServerStatics;
import engine.server.world.WorldServer;
import org.joda.time.DateTime;
import org.pmw.tinylog.Logger;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.HashMap;
public class dbMobHandler extends dbHandlerBase {
@ -118,7 +115,7 @@ public class dbMobHandler extends dbHandlerBase { @@ -118,7 +115,7 @@ public class dbMobHandler extends dbHandlerBase {
while (rs.next()) {
int mobBaseID = rs.getInt("mobBaseID");
String name = rs.getString("name");
Mob toCreate = captain.createGuardMob(mobBaseID, captain.getGuild(), captain.getParentZone(), captain.getBuilding().getLoc(), captain.getLevel(),name);
Mob toCreate = NPCManager.createGuardMob(captain, captain.getGuild(), captain.getParentZone(), captain.building.getLoc(), captain.getLevel(),name);
if (toCreate == null)
return;
@ -127,7 +124,7 @@ public class dbMobHandler extends dbHandlerBase { @@ -127,7 +124,7 @@ public class dbMobHandler extends dbHandlerBase {
toCreate.setTimeToSpawnSiege(System.currentTimeMillis() + MBServerStatics.FIFTEEN_MINUTES);
toCreate.setDeathTime(System.currentTimeMillis());
toCreate.setState(STATE.Respawn);
toCreate.state = STATE.Respawn;
}
}
@ -218,99 +215,4 @@ public class dbMobHandler extends dbHandlerBase { @@ -218,99 +215,4 @@ public class dbMobHandler extends dbHandlerBase {
return getResult();
}
public static boolean COPY_ZONE_MOBILES(PlayerCharacter pc, Zone sourceZone, Zone targetZone) {
ArrayList<Mob> sourceMobList;
Vector3fImmutable worldDelta;
Mob newMobile;
// Sanity check. Can't copy a non existent zone
if ((sourceZone == null) || (targetZone == null))
return false;
// Generate collections for all buildings in each zone
for (Mob mobile : sourceZone.zoneMobSet) {
// Calculate world coordinate offset between zones
worldDelta = new Vector3fImmutable(targetZone.getAbsX(), targetZone.getAbsY(), targetZone.getAbsZ());
worldDelta = worldDelta.subtract(new Vector3fImmutable(sourceZone.getAbsX(), sourceZone.getAbsY(), sourceZone.getAbsZ()));
newMobile = Mob.createMob(mobile.getLoadID(),
mobile.getLoc().add(worldDelta), null, true, targetZone, mobile.getBuilding(), 0);
if (newMobile != null) {
newMobile.updateDatabase();
}
}
return true;
}
public void LOAD_RUNES_FOR_FIDELITY_MOBS() {
prepareCallable("SELECT static_zone_npc.npcID,static_zone_npc.loadNum, static_zone_npc.classID, static_zone_npc.professionID, static_zone_npc.extraRune, static_zone_npc.extraRune2 FROM static_zone_npc ; ");
try {
ResultSet rs = executeQuery();
while (rs.next()) {
int loadNum = rs.getInt("loadNum");
int fidelityID = rs.getInt("npcID");
int classID = rs.getInt("classID");
int professionID = rs.getInt("professionID");
int extraRune = rs.getInt("extraRune");
int extraRune2 = rs.getInt("extraRune2");
if (WorldServer.ZoneFidelityMobRunes.get(loadNum) == null)
WorldServer.ZoneFidelityMobRunes.put(loadNum, new HashMap<>());
ArrayList<Integer> runeList;
if (WorldServer.ZoneFidelityMobRunes.get(loadNum).get(fidelityID) == null){
runeList = new ArrayList<>(4);
}else
runeList = WorldServer.ZoneFidelityMobRunes.get(loadNum).get(fidelityID);
if (classID != 0)
runeList.add(classID);
if (professionID != 0)
runeList.add(professionID);
if(extraRune != 0)
runeList.add(extraRune);
if (extraRune2 != 0)
runeList.add(extraRune2);
WorldServer.ZoneFidelityMobRunes.get(loadNum).put(fidelityID, runeList);
}
rs.close();
} catch (SQLException e) {
Logger.error( e.toString());
} finally {
closeCallable();
}
}
}

41
src/engine/db/handlers/dbNPCHandler.java

@ -244,47 +244,6 @@ public class dbNPCHandler extends dbHandlerBase { @@ -244,47 +244,6 @@ public class dbNPCHandler extends dbHandlerBase {
}
}
public void LOAD_RUNES_FOR_FIDELITY_NPC(NPC npc) {
prepareCallable("SELECT static_zone_npc.npcID,static_zone_npc.loadNum, static_zone_npc.classID, static_zone_npc.professionID, static_zone_npc.extraRune, static_zone_npc.extraRune2 FROM static_zone_npc WHERE static_zone_npc.loadNum = ? AND static_zone_npc.npcID = ?");
setInt(1,npc.getParentZoneID());
setInt(2, npc.getFidalityID());
try {
ResultSet rs = executeQuery();
while (rs.next()) {
int classID = rs.getInt("classID");
int professionID = rs.getInt("professionID");
int extraRune = rs.getInt("extraRune");
int extraRune2 = rs.getInt("extraRune2");
npc.classID = classID;
npc.professionID = professionID;
npc.extraRune = extraRune;
npc.extraRune2 = extraRune2;
}
rs.close();
} catch (SQLException e) {
Logger.error( e.toString());
} finally {
closeCallable();
}
}
public boolean ADD_TO_PRODUCTION_LIST(final long ID,final long npcUID, final long itemBaseID, DateTime dateTime, String prefix, String suffix, String name, boolean isRandom, int playerID) {
prepareCallable("INSERT INTO `dyn_npc_production` (`ID`,`npcUID`, `itemBaseID`,`dateToUpgrade`, `isRandom`, `prefix`, `suffix`, `name`,`playerID`) VALUES (?,?,?,?,?,?,?,?,?)");

3
src/engine/db/handlers/dbRunegateHandler.java

@ -13,13 +13,10 @@ import engine.Enum; @@ -13,13 +13,10 @@ import engine.Enum;
import engine.gameManager.DbManager;
import engine.objects.Building;
import engine.objects.Portal;
import engine.objects.Resists;
import java.sql.Array;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.List;
public class dbRunegateHandler extends dbHandlerBase {

75
src/engine/db/handlers/dbSpecialLootHandler.java

@ -1,75 +0,0 @@ @@ -1,75 +0,0 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.db.handlers;
import engine.objects.SpecialLoot;
import org.pmw.tinylog.Logger;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.HashMap;
public class dbSpecialLootHandler extends dbHandlerBase {
public dbSpecialLootHandler() {
this.localClass = SpecialLoot.class;
this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
}
public ArrayList<SpecialLoot> GET_SPECIALLOOT(int mobbaseID) {
prepareCallable("SELECT * FROM `static_npc_mob_specialloot` WHERE `mobbaseID`=?");
setInt(1, mobbaseID);
return getObjectList();
}
public void GenerateSpecialLoot(){
HashMap<Integer, ArrayList<SpecialLoot>> lootSets;
SpecialLoot lootSetEntry;
int lootSetID;
lootSets = new HashMap<>();
int recordsRead = 0;
prepareCallable("SELECT * FROM static_zone_npc_specialloot");
try {
ResultSet rs = executeQuery();
while (rs.next()) {
recordsRead++;
lootSetID = rs.getInt("lootSet");
lootSetEntry = new SpecialLoot(rs,true);
if (lootSets.get(lootSetID) == null){
ArrayList<SpecialLoot> lootList = new ArrayList<>();
lootList.add(lootSetEntry);
lootSets.put(lootSetID, lootList);
}
else{
ArrayList<SpecialLoot>lootList = lootSets.get(lootSetID);
lootList.add(lootSetEntry);
lootSets.put(lootSetID, lootList);
}
}
Logger.info( "read: " + recordsRead + " cached: " + lootSets.size());
} catch (SQLException e) {
Logger.error(e.getErrorCode() + ' ' + e.getMessage(), e);
} finally {
closeCallable();
}
SpecialLoot.LootMap = lootSets;
}
}

98
src/engine/devcmd/cmds/AddMobRuneCmd.java

@ -1,98 +0,0 @@ @@ -1,98 +0,0 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.Enum.GameObjectType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.DbManager;
import engine.objects.AbstractGameObject;
import engine.objects.Mob;
import engine.objects.PlayerCharacter;
import engine.objects.RuneBase;
/**
*
* @author Eighty
*
*/
public class AddMobRuneCmd extends AbstractDevCmd {
public AddMobRuneCmd() {
super("addmobrune");
}
@Override
protected void _doCmd(PlayerCharacter pcSender, String[] args,
AbstractGameObject target) {
if(args.length != 1){
this.sendUsage(pcSender);
return;
}
if (target.getObjectType() != GameObjectType.Mob){
this.throwbackError(pcSender, "Target is not a valid Mob.");
return;
}
Mob mobTarget = (Mob)target;
int runeID = 0;
try{
runeID = Integer.valueOf(args[0]);
}catch(Exception e){
this.throwbackInfo(pcSender, "Failed to Parse an Integer.");
return;
}
RuneBase rune = RuneBase.getRuneBase(runeID);
if (rune == null){
this.throwbackError(pcSender, "Invalid Rune ID");
return;
}
if (!DbManager.MobBaseQueries.ADD_MOBBASE_RUNE(mobTarget.getMobBaseID(), runeID)){
this.throwbackError(pcSender, "Failed to update Database");
return;
}
mobTarget.getMobBase().updateRunes();
this.throwbackInfo(pcSender, "Successfuly added rune " + rune.getName() + " to Mobbase with UID " + mobTarget.getMobBaseID());
}
@Override
protected String _getUsageString() {
return "' /visualeffect visualeffectID";
}
@Override
protected String _getHelpString() {
return "Temporarily add visual effects to Character";
}
}

64
src/engine/devcmd/cmds/GetDisciplineLocCmd.java

@ -1,64 +0,0 @@ @@ -1,64 +0,0 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ZoneManager;
import engine.objects.*;
import java.util.ArrayList;
/**
* @author
*
*/
public class GetDisciplineLocCmd extends AbstractDevCmd {
public GetDisciplineLocCmd() {
super("getdiscloc");
}
@Override
protected void _doCmd(PlayerCharacter pc, String[] words,
AbstractGameObject target) {
System.out.println("MOB UUID , MOB NAME , MACRO ZONE NAME , MOB LOCATION, DROPPED ITEM, DROP CHANCE");
for (Zone zone: ZoneManager.getAllZones()){
for (Mob mob: zone.zoneMobSet){
if (mob.getLevel() >= 80)
continue;
ArrayList<SpecialLoot> specialLootList = SpecialLoot.LootMap.get(mob.getLootSet());
if (specialLootList != null)
for (SpecialLoot specialLoot: specialLootList){
ItemBase itemBase = ItemBase.getItemBase(specialLoot.getItemID());
System.out.println(mob.getObjectUUID() + " : " + mob.getName() + " : " + (mob.getParentZone().isMacroZone() ? mob.getParentZone().getName() : mob.getParentZone().getParent().getName()) + " , " + mob.getLoc().toString2D() + " , " + itemBase.getName() + " , " + specialLoot.getDropChance() + '%');
}
}
}
}
@Override
protected String _getHelpString() {
return "Enchants an item with a prefix and suffix";
}
@Override
protected String _getUsageString() {
return "' /enchant clear/Enchant1 Enchant2 Enchant3 ...'";
}
}

4
src/engine/devcmd/cmds/HotzoneCmd.java

@ -12,12 +12,8 @@ package engine.devcmd.cmds; @@ -12,12 +12,8 @@ package engine.devcmd.cmds;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ZoneManager;
import engine.math.FastMath;
import engine.net.client.msg.HotzoneChangeMsg;
import engine.objects.AbstractGameObject;
import engine.objects.PlayerCharacter;
import engine.objects.Zone;
import engine.server.world.WorldServer;
/**
* ./hotzone <- display the current hotzone & time remaining

6
src/engine/devcmd/cmds/InfoCmd.java

@ -382,8 +382,6 @@ public class InfoCmd extends AbstractDevCmd { @@ -382,8 +382,6 @@ public class InfoCmd extends AbstractDevCmd {
output += newline;
output += "Slottable: " + targetNPC.getContract().getAllowedBuildings().toString();
output += newline;
output += "Fidelity ID: " + targetNPC.getFidalityID();
output += newline;
output += "EquipSet: " + targetNPC.getEquipmentSetID();
output += newline;
output += "Parent Zone LoadNum : " + targetNPC.getParentZone().getLoadNum();
@ -451,13 +449,11 @@ public class InfoCmd extends AbstractDevCmd { @@ -451,13 +449,11 @@ public class InfoCmd extends AbstractDevCmd {
output += StringUtils.addWS("isAlive: "
+ targetMob.isAlive(), 20);
output += newline;
output += "Mob State: " +targetMob.getState().name();
output += "Mob State: " + targetMob.state.name();
output += newline;
output += "Speed : " + targetMob.getSpeed();
output += newline;
output += "Fidelity ID: " + targetMob.getFidalityID();
output += newline;
output += "EquipSet: " + targetMob.getEquipmentSetID();
output += newline;
output += "Parent Zone LoadNum : " + targetMob.getParentZone().getLoadNum();

4
src/engine/gameManager/BuildingManager.java

@ -260,7 +260,7 @@ public enum BuildingManager { @@ -260,7 +260,7 @@ public enum BuildingManager {
if (slottedNPC.getObjectType() == Enum.GameObjectType.NPC)
((NPC) slottedNPC).remove();
else if (slottedNPC.getObjectType() == Enum.GameObjectType.Mob)
((Mob) slottedNPC).remove(building);
NPCManager.removeMobileFromBuilding(((Mob) slottedNPC), building);
}
return;
}
@ -285,7 +285,7 @@ public enum BuildingManager { @@ -285,7 +285,7 @@ public enum BuildingManager {
else
building.getHirelings().remove(npc);
} else if (mob != null) {
if (!mob.remove(building))
if (!NPCManager.removeMobileFromBuilding(mob, building))
Logger.error("Failed to remove npc " + npc.getObjectUUID()
+ "from Building " + building.getObjectUUID());
else

8
src/engine/gameManager/CombatManager.java

@ -183,7 +183,7 @@ public enum CombatManager { @@ -183,7 +183,7 @@ public enum CombatManager {
//set sources target
pet.setCombatTarget(target);
pet.setState(STATE.Attack);
pet.state = STATE.Attack;
// setFirstHitCombatTarget(player,target);
//put in combat if not already
@ -691,7 +691,7 @@ public enum CombatManager { @@ -691,7 +691,7 @@ public enum CombatManager {
count++;
mob.setCombatTarget(ac);
mob.setState(STATE.Attack);
mob.state = STATE.Attack;
}
}
}
@ -1339,7 +1339,7 @@ public enum CombatManager { @@ -1339,7 +1339,7 @@ public enum CombatManager {
Mob pet = ((PlayerCharacter) tarAc).getPet();
if (pet != null && pet.assist() && pet.getCombatTarget() == null) {
pet.setCombatTarget(ac);
pet.setState(STATE.Retaliate);
pet.state = STATE.Retaliate;
}
}
@ -1351,7 +1351,7 @@ public enum CombatManager { @@ -1351,7 +1351,7 @@ public enum CombatManager {
if (ac.getObjectType() == GameObjectType.Mob && retaliater.isSiege())
return;
retaliater.setCombatTarget(ac);
retaliater.setState(STATE.Retaliate);
retaliater.state = STATE.Retaliate;
}
}

1
src/engine/gameManager/DbManager.java

@ -303,7 +303,6 @@ public enum DbManager { @@ -303,7 +303,6 @@ public enum DbManager {
public static final dbRuneBaseHandler RuneBaseQueries = new dbRuneBaseHandler();
public static final dbSkillBaseHandler SkillsBaseQueries = new dbSkillBaseHandler();
public static final dbSkillReqHandler SkillReqQueries = new dbSkillReqHandler();
public static final dbSpecialLootHandler SpecialLootQueries = new dbSpecialLootHandler();
public static final dbVendorDialogHandler VendorDialogQueries = new dbVendorDialogHandler();
public static final dbZoneHandler ZoneQueries = new dbZoneHandler();
public static final dbRealmHandler RealmQueries = new dbRealmHandler();

2
src/engine/gameManager/DevCmdManager.java

@ -126,7 +126,6 @@ public enum DevCmdManager { @@ -126,7 +126,6 @@ public enum DevCmdManager {
DevCmdManager.registerDevCmd(new RealmInfoCmd());
DevCmdManager.registerDevCmd(new RebootCmd());
DevCmdManager.registerDevCmd(new AddMobPowerCmd());
DevCmdManager.registerDevCmd(new AddMobRuneCmd());
DevCmdManager.registerDevCmd(new SetMineTypeCmd());
DevCmdManager.registerDevCmd(new SetMineExpansion());
DevCmdManager.registerDevCmd(new SetForceRenameCityCmd());
@ -134,7 +133,6 @@ public enum DevCmdManager { @@ -134,7 +133,6 @@ public enum DevCmdManager {
DevCmdManager.registerDevCmd(new convertLoc());
DevCmdManager.registerDevCmd(new GetMobBaseLoot());
DevCmdManager.registerDevCmd(new MBDropCmd());
DevCmdManager.registerDevCmd(new GetDisciplineLocCmd());
DevCmdManager.registerDevCmd(new AuditHeightMapCmd());
DevCmdManager.registerDevCmd(new UnloadFurnitureCmd());
DevCmdManager.registerDevCmd(new SetNPCSlotCmd());

5
src/engine/gameManager/MaintenanceManager.java

@ -13,12 +13,9 @@ package engine.gameManager; @@ -13,12 +13,9 @@ package engine.gameManager;
import engine.Enum;
import engine.objects.*;
import org.joda.time.DateTime;
import org.pmw.tinylog.Logger;
import java.time.DayOfWeek;
import java.time.LocalDateTime;
import java.time.temporal.TemporalAdjusters;
import java.util.ArrayList;
public enum MaintenanceManager {
@ -79,7 +76,7 @@ public enum MaintenanceManager { @@ -79,7 +76,7 @@ public enum MaintenanceManager {
Building building = (Building) gameObject;
// No Maintenance on fidelity structures
// No maintenance on NPC owned buildings (Cache loaded)
if (building.getProtectionState() == Enum.ProtectionState.NPC)
continue;

415
src/engine/gameManager/NPCManager.java

@ -0,0 +1,415 @@ @@ -0,0 +1,415 @@
package engine.gameManager;
import engine.Enum;
import engine.InterestManagement.WorldGrid;
import engine.ai.MobileFSM;
import engine.math.Vector3fImmutable;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.msg.PetMsg;
import engine.objects.*;
import engine.powers.EffectsBase;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.HashMap;
public enum NPCManager {
NPC_MANAGER;
public static HashMap<Integer, ArrayList<EquipmentSetEntry>> _equipmentSetMap = new HashMap<>();
public static HashMap<Integer, ArrayList<Integer>> _runeSetMap = new HashMap<>();
public static HashMap<Integer, ArrayList<BootySetEntry>> _bootySetMap = new HashMap<>();
public static void LoadAllEquipmentSets() {
_equipmentSetMap = DbManager.ItemBaseQueries.LOAD_EQUIPMENT_FOR_NPC_AND_MOBS();
}
public static void LoadAllRuneSets() {
_runeSetMap = DbManager.ItemBaseQueries.LOAD_RUNES_FOR_NPC_AND_MOBS();
}
public static void LoadAllBootySets() {
_bootySetMap = DbManager.ItemBaseQueries.LOAD_BOOTY_FOR_MOBS();
}
public static void applyRuneSetEffects(Mob mob) {
// Early exit
if (mob.runeSetID == 0)
return;
//Apply all rune effects.
if (NPCManager._runeSetMap.get(mob.runeSetID).contains(252623)) {
mob.isPlayerGuard = true;
mob.setNoAggro(true);
}
// Only captains have contracts
if (mob.contract != null || mob.isPlayerGuard)
applyEffectsForRune(mob, 252621);
// Apply effects from RuneSet
if (mob.runeSetID != 0)
for (int runeID : _runeSetMap.get(mob.runeSetID))
applyEffectsForRune(mob, runeID);
// Not sure why but apply Warrior effects for some reason?
applyEffectsForRune(mob, 2518);
}
public static void applyEffectsForRune(AbstractCharacter character, int runeID) {
EffectsBase effectsBase;
RuneBase sourceRune = RuneBase.getRuneBase(runeID);
// Race runes are in the runeset but not in runebase for some reason
if (sourceRune == null)
return;
for (MobBaseEffects mbe : sourceRune.getEffectsList()) {
effectsBase = PowersManager.getEffectByToken(mbe.getToken());
if (effectsBase == null) {
Logger.info("Mob: " + character.getObjectUUID() + " EffectsBase Null for Token " + mbe.getToken());
continue;
}
//check to upgrade effects if needed.
if (character.effects.containsKey(Integer.toString(effectsBase.getUUID()))) {
if (mbe.getReqLvl() > (int) character.level)
continue;
Effect eff = character.effects.get(Integer.toString(effectsBase.getUUID()));
if (eff == null)
continue;
//Current effect is a higher rank, dont apply.
if (eff.getTrains() > mbe.getRank())
continue;
//new effect is of a higher rank. remove old effect and apply new one.
eff.cancelJob();
character.addEffectNoTimer(Integer.toString(effectsBase.getUUID()), effectsBase, mbe.getRank(), true);
} else {
if (mbe.getReqLvl() > (int) character.level)
continue;
character.addEffectNoTimer(Integer.toString(effectsBase.getUUID()), effectsBase, mbe.getRank(), true);
}
}
}
public static void dismissNecroPet(Mob necroPet, boolean updateOwner) {
necroPet.state = MobileFSM.STATE.Disabled;
necroPet.combatTarget = null;
necroPet.hasLoot = false;
if (necroPet.parentZone != null)
necroPet.parentZone.zoneMobSet.remove(necroPet);
try {
necroPet.clearEffects();
} catch (Exception e) {
Logger.error(e.getMessage());
}
necroPet.playerAgroMap.clear();
WorldGrid.RemoveWorldObject(necroPet);
DbManager.removeFromCache(necroPet);
PlayerCharacter petOwner = necroPet.getOwner();
if (petOwner != null) {
necroPet.setOwner(null);
petOwner.setPet(null);
if (updateOwner == false)
return;
PetMsg petMsg = new PetMsg(5, null);
Dispatch dispatch = Dispatch.borrow(petOwner, petMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.PRIMARY);
}
}
public static void auditNecroPets(PlayerCharacter player) {
int removeIndex = 0;
while (player.necroPets.size() >= 10) {
if (removeIndex == player.necroPets.size())
break;
Mob necroPet = player.necroPets.get(removeIndex);
if (necroPet == null) {
removeIndex++;
continue;
}
dismissNecroPet(necroPet, true);
player.necroPets.remove(necroPet);
removeIndex++;
}
}
public static void resetNecroPets(PlayerCharacter player) {
for (Mob necroPet : player.necroPets)
if (necroPet.isPet())
necroPet.setMob();
}
public static void spawnNecroPet(PlayerCharacter playerCharacter, Mob mob) {
if (mob == null)
return;
if (mob.getMobBaseID() != 12021 && mob.getMobBaseID() != 12022)
return;
auditNecroPets(playerCharacter);
resetNecroPets(playerCharacter);
playerCharacter.necroPets.add(mob);
}
public static void dismissNecroPets(PlayerCharacter playerCharacter) {
if (playerCharacter.necroPets.isEmpty())
return;
for (Mob necroPet : playerCharacter.necroPets) {
try {
dismissNecroPet(necroPet, true);
} catch (Exception e) {
necroPet.state = MobileFSM.STATE.Disabled;
Logger.error(e);
}
}
playerCharacter.necroPets.clear();
}
public static synchronized Mob createGuardMob(Mob guardCaptain, Guild guild, Zone parent, Vector3fImmutable loc, short level, String pirateName) {
MobBase minionMobBase;
Mob mob;
int maxSlots = 1;
switch (guardCaptain.getRank()) {
case 1:
case 2:
maxSlots = 1;
break;
case 3:
maxSlots = 2;
break;
case 4:
case 5:
maxSlots = 3;
break;
case 6:
maxSlots = 4;
break;
case 7:
maxSlots = 5;
break;
default:
maxSlots = 1;
}
if (guardCaptain.siegeMinionMap.size() == maxSlots)
return null;
minionMobBase = guardCaptain.mobBase;
if (minionMobBase == null)
return null;
mob = new Mob(minionMobBase, guild, parent, level, new Vector3fImmutable(1, 1, 1), 0, true);
mob.despawned = true;
mob.setLevel(level);
//grab equipment and name from minionbase.
if (guardCaptain.contract != null) {
Enum.MinionType minionType = Enum.MinionType.ContractToMinionMap.get(guardCaptain.contract.getContractID());
if (minionType != null) {
mob.equipmentSetID = minionType.getEquipSetID();
String rank = "";
if (guardCaptain.getRank() < 3)
rank = MBServerStatics.JUNIOR;
else if (guardCaptain.getRank() < 6)
rank = "";
else if (guardCaptain.getRank() == 6)
rank = MBServerStatics.VETERAN;
else
rank = MBServerStatics.ELITE;
if (rank.isEmpty())
mob.nameOverride = pirateName + " " + minionType.getRace() + " " + minionType.getName();
else
mob.nameOverride = pirateName + " " + minionType.getRace() + " " + rank + " " + minionType.getName();
}
}
if (parent != null)
mob.setRelPos(parent, loc.x - parent.absX, loc.y - parent.absY, loc.z - parent.absZ);
mob.setObjectTypeMask(MBServerStatics.MASK_MOB | mob.getTypeMasks());
// mob.setMob();
mob.isPlayerGuard = true;
mob.setParentZone(parent);
DbManager.addToCache(mob);
mob.runAfterLoad();
RuneBase guardRune = RuneBase.getRuneBase(252621);
for (MobBaseEffects mbe : guardRune.getEffectsList()) {
EffectsBase eb = PowersManager.getEffectByToken(mbe.getToken());
if (eb == null) {
Logger.info("EffectsBase Null for Token " + mbe.getToken());
continue;
}
//check to upgrade effects if needed.
if (mob.effects.containsKey(Integer.toString(eb.getUUID()))) {
if (mbe.getReqLvl() > (int) mob.level) {
continue;
}
Effect eff = mob.effects.get(Integer.toString(eb.getUUID()));
if (eff == null)
continue;
//Current effect is a higher rank, dont apply.
if (eff.getTrains() > mbe.getRank())
continue;
//new effect is of a higher rank. remove old effect and apply new one.
eff.cancelJob();
mob.addEffectNoTimer(Integer.toString(eb.getUUID()), eb, mbe.getRank(), true);
} else {
if (mbe.getReqLvl() > (int) mob.level)
continue;
mob.addEffectNoTimer(Integer.toString(eb.getUUID()), eb, mbe.getRank(), true);
}
}
int slot = 0;
slot += guardCaptain.siegeMinionMap.size() + 1;
guardCaptain.siegeMinionMap.put(mob, slot);
mob.setInBuildingLoc(guardCaptain.building, guardCaptain);
mob.setBindLoc(loc.add(mob.inBuildingLoc));
mob.deathTime = System.currentTimeMillis();
mob.spawnTime = 900;
mob.npcOwner = guardCaptain;
mob.state = MobileFSM.STATE.Respawn;
return mob;
}
public static void removeSiegeMinions(Mob mobile) {
for (Mob toRemove : mobile.siegeMinionMap.keySet()) {
toRemove.state = MobileFSM.STATE.Disabled;
if (mobile.isMoving()) {
mobile.stopMovement(mobile.getLoc());
mobile.state = MobileFSM.STATE.Disabled;
if (toRemove.parentZone != null)
toRemove.parentZone.zoneMobSet.remove(toRemove);
}
try {
toRemove.clearEffects();
} catch (Exception e) {
Logger.error(e.getMessage());
}
if (toRemove.parentZone != null)
toRemove.parentZone.zoneMobSet.remove(toRemove);
WorldGrid.RemoveWorldObject(toRemove);
WorldGrid.removeObject(toRemove);
DbManager.removeFromCache(toRemove);
PlayerCharacter petOwner = toRemove.getOwner();
if (petOwner != null) {
petOwner.setPet(null);
toRemove.setOwner(null);
PetMsg petMsg = new PetMsg(5, null);
Dispatch dispatch = Dispatch.borrow(petOwner, petMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.PRIMARY);
}
}
}
public static boolean removeMobileFromBuilding(Mob mobile, Building building) {
// Remove npc from it's building
mobile.state = MobileFSM.STATE.Disabled;
try {
mobile.clearEffects();
} catch (Exception e) {
Logger.error(e.getMessage());
}
if (mobile.parentZone != null)
mobile.parentZone.zoneMobSet.remove(mobile);
if (building != null) {
building.getHirelings().remove(mobile);
removeSiegeMinions(mobile);
}
// Delete npc from database
if (DbManager.MobQueries.DELETE_MOB(mobile) == 0)
return false;
// Remove npc from the simulation
mobile.removeFromCache();
DbManager.removeFromCache(mobile);
WorldGrid.RemoveWorldObject(mobile);
WorldGrid.removeObject(mobile);
return true;
}
}

25
src/engine/net/client/ClientMessagePump.java

@ -28,7 +28,6 @@ import engine.net.client.msg.*; @@ -28,7 +28,6 @@ import engine.net.client.msg.*;
import engine.net.client.msg.chat.AbstractChatMsg;
import engine.net.client.msg.commands.ClientAdminCommandMsg;
import engine.objects.*;
import engine.powers.effectmodifiers.AbstractEffectModifier;
import engine.server.MBServerStatics;
import engine.server.world.WorldServer;
import engine.session.Session;
@ -37,7 +36,6 @@ import org.pmw.tinylog.Logger; @@ -37,7 +36,6 @@ import org.pmw.tinylog.Logger;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom;
@ -1130,15 +1128,12 @@ public class ClientMessagePump implements NetMsgHandler { @@ -1130,15 +1128,12 @@ public class ClientMessagePump implements NetMsgHandler {
//Take equipment off mob
if (tar.getObjectType() == GameObjectType.Mob && itemRet != null){
Mob mobTarget = (Mob)tar;
if (mobTarget.getFidalityID() != 0){
if (item != null && item.getObjectType() == GameObjectType.MobLoot){
int fidelityEquipID = ((MobLoot)item).getFidelityEquipID();
if (fidelityEquipID != 0){
for (MobEquipment equip: mobTarget.getEquip().values()){
if (equip.getObjectUUID() == fidelityEquipID){
TransferItemFromEquipToInventoryMsg back = new TransferItemFromEquipToInventoryMsg(mobTarget, equip.getSlot());
TransferItemFromEquipToInventoryMsg back = new TransferItemFromEquipToInventoryMsg(mobTarget, equip.getSlot());
DispatchMessage.dispatchMsgToInterestArea(mobTarget, back, DispatchChannel.SECONDARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
LootMsg lootMsg = new LootMsg(0,0,tar.getObjectType().ordinal(), tar.getObjectUUID(), equip);
@ -1148,21 +1143,11 @@ public class ClientMessagePump implements NetMsgHandler { @@ -1148,21 +1143,11 @@ public class ClientMessagePump implements NetMsgHandler {
}
}
}
}
}
}
}
}
else {
}
}
else if (targetType == GameObjectType.Corpse.ordinal()) {
corpse = Corpse.getCorpse(targetID);
if (corpse == null)
@ -2041,7 +2026,7 @@ public class ClientMessagePump implements NetMsgHandler { @@ -2041,7 +2026,7 @@ public class ClientMessagePump implements NetMsgHandler {
if (pet.getCombatTarget() == null)
return;
pet.setState(STATE.Attack);
pet.state = STATE.Attack;
}
protected static void petCmd(PetCmdMsg msg, ClientConnection conn) throws MsgSendException {
@ -2059,7 +2044,7 @@ public class ClientMessagePump implements NetMsgHandler { @@ -2059,7 +2044,7 @@ public class ClientMessagePump implements NetMsgHandler {
if (!pet.isAlive())
return;
if (pet.getState() == STATE.Disabled)
if (pet.state == STATE.Disabled)
return;
int type = msg.getType();
@ -2067,7 +2052,7 @@ public class ClientMessagePump implements NetMsgHandler { @@ -2067,7 +2052,7 @@ public class ClientMessagePump implements NetMsgHandler {
if (type == 1) { //stop attack
pet.setCombatTarget(null);
pc.setCombat(false);
pet.setState(STATE.Awake);
pet.state = STATE.Awake;
}
else if (type == 2) { //dismiss

5
src/engine/net/client/handlers/ArcLoginNotifyMsgHandler.java

@ -12,7 +12,10 @@ import engine.net.client.msg.ArcLoginNotifyMsg; @@ -12,7 +12,10 @@ import engine.net.client.msg.ArcLoginNotifyMsg;
import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.HotzoneChangeMsg;
import engine.net.client.msg.PetMsg;
import engine.objects.*;
import engine.objects.Account;
import engine.objects.Guild;
import engine.objects.PlayerCharacter;
import engine.objects.PlayerFriends;
import engine.server.MBServerStatics;
import engine.session.Session;
import org.pmw.tinylog.Logger;

1
src/engine/net/client/handlers/ArcMineWindowAvailableTimeHandler.java

@ -9,7 +9,6 @@ import engine.net.DispatchMessage; @@ -9,7 +9,6 @@ import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ArcMineWindowAvailableTimeMsg;
import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.KeepAliveServerClientMsg;
import engine.objects.Building;
import engine.objects.Guild;
import engine.objects.GuildStatusController;

5
src/engine/net/client/handlers/GuildCreationFinalizeHandler.java

@ -38,7 +38,10 @@ import engine.net.client.msg.ClientNetMsg; @@ -38,7 +38,10 @@ import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.ErrorPopupMsg;
import engine.net.client.msg.guild.GuildCreationFinalizeMsg;
import engine.net.client.msg.guild.GuildInfoMsg;
import engine.objects.*;
import engine.objects.Guild;
import engine.objects.Item;
import engine.objects.ItemBase;
import engine.objects.PlayerCharacter;
import engine.util.StringUtils;
public class GuildCreationFinalizeHandler extends AbstractClientMsgHandler {

11
src/engine/net/client/handlers/MinionTrainingMsgHandler.java

@ -7,6 +7,7 @@ import engine.ai.MobileFSM; @@ -7,6 +7,7 @@ import engine.ai.MobileFSM;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.gameManager.DbManager;
import engine.gameManager.NPCManager;
import engine.gameManager.SessionManager;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
@ -66,7 +67,7 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler { @@ -66,7 +67,7 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
if (!npc.getSiegeMinionMap().containsKey(toRemove))
return true;
toRemove.setState(MobileFSM.STATE.Disabled);
toRemove.state = MobileFSM.STATE.Disabled;
npc.getSiegeMinionMap().remove(toRemove);
//toRemove.disableIntelligence();
@ -159,7 +160,7 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler { @@ -159,7 +160,7 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
toCreate.setSpawnTime(60 * 15);
toCreate.setTimeToSpawnSiege(System.currentTimeMillis() + (60 * 15 * 1000));
toCreate.setDeathTime(System.currentTimeMillis());
toCreate.setState(MobileFSM.STATE.Respawn);
toCreate.state = MobileFSM.STATE.Respawn;
}
}
@ -198,7 +199,7 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler { @@ -198,7 +199,7 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
if (!DbManager.MobQueries.REMOVE_FROM_GUARDS(npc.getObjectUUID(), toRemove.getMobBaseID(), npc.getSiegeMinionMap().get(toRemove)))
return true;
toRemove.setState(MobileFSM.STATE.Disabled);
toRemove.state = MobileFSM.STATE.Disabled;
npc.getSiegeMinionMap().remove(toRemove);
//toRemove.disableIntelligence();
@ -283,7 +284,7 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler { @@ -283,7 +284,7 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
if (!DbManager.MobQueries.ADD_TO_GUARDS(npc.getObjectUUID(), mobBase, pirateName, npc.getSiegeMinionMap().size() + 1))
return true;
Mob toCreate = npc.createGuardMob(mobBase, npc.getGuild(), zone, b.getLoc(), npc.getLevel(),pirateName);
Mob toCreate = NPCManager.createGuardMob(npc, npc.getGuild(), zone, b.getLoc(), npc.getLevel(),pirateName);
if (toCreate == null)
return true;
@ -292,7 +293,7 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler { @@ -292,7 +293,7 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
if (toCreate != null) {
toCreate.setTimeToSpawnSiege(System.currentTimeMillis() + MBServerStatics.FIFTEEN_MINUTES);
toCreate.setDeathTime(System.currentTimeMillis());
toCreate.setState(MobileFSM.STATE.Respawn);
toCreate.state = MobileFSM.STATE.Respawn;
}
}

7
src/engine/net/client/handlers/OrderNPCMsgHandler.java

@ -6,6 +6,7 @@ import engine.Enum.ProfitType; @@ -6,6 +6,7 @@ import engine.Enum.ProfitType;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.gameManager.DbManager;
import engine.gameManager.NPCManager;
import engine.gameManager.SessionManager;
import engine.math.FastMath;
import engine.math.Vector3fImmutable;
@ -209,7 +210,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler { @@ -209,7 +210,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
if (building.getHirelings().containsKey(mob) == false)
return true;
if (mob.remove(building) == false) {
if (NPCManager.removeMobileFromBuilding(mob, building) == false) {
PlaceAssetMsg.sendPlaceAssetError(player.getClientConnection(), 1, "A Serious error has occurred. Please post details for to ensure transaction integrity");
return true;
}
@ -439,9 +440,9 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler { @@ -439,9 +440,9 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
case Mob:
Mob mob = (Mob) abstractCharacter;
building = mob.getBuilding();
building = mob.building;
if (mob.getBuilding() == null)
if (mob.building == null)
return;
City mobCity = building.getCity();

1
src/engine/net/client/handlers/PlaceAssetMsgHandler.java

@ -23,6 +23,7 @@ import engine.objects.*; @@ -23,6 +23,7 @@ import engine.objects.*;
import engine.server.MBServerStatics;
import org.joda.time.DateTime;
import org.pmw.tinylog.Logger;
import java.time.LocalDateTime;
import java.util.ArrayList;
import java.util.HashMap;

3
src/engine/net/client/msg/RefineMsg.java

@ -10,17 +10,14 @@ @@ -10,17 +10,14 @@
package engine.net.client.msg;
import engine.gameManager.PowersManager;
import engine.gameManager.SessionManager;
import engine.net.*;
import engine.net.client.ClientConnection;
import engine.net.client.Protocol;
import engine.objects.*;
import engine.powers.PowersBase;
import engine.server.MBServerStatics;
import java.util.ArrayList;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
public class RefineMsg extends ClientNetMsg {

42
src/engine/objects/AbstractCharacter.java

@ -14,7 +14,10 @@ import engine.Enum.*; @@ -14,7 +14,10 @@ import engine.Enum.*;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.WorldGrid;
import engine.exception.SerializationException;
import engine.gameManager.*;
import engine.gameManager.CombatManager;
import engine.gameManager.ConfigManager;
import engine.gameManager.MovementManager;
import engine.gameManager.PowersManager;
import engine.job.AbstractJob;
import engine.job.JobContainer;
import engine.job.JobScheduler;
@ -25,9 +28,6 @@ import engine.math.AtomicFloat; @@ -25,9 +28,6 @@ import engine.math.AtomicFloat;
import engine.math.Bounds;
import engine.math.Vector3fImmutable;
import engine.net.ByteBufferWriter;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.msg.MoveToPointMsg;
import engine.powers.EffectsBase;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
@ -51,7 +51,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject { @@ -51,7 +51,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
protected short statIntCurrent;
protected short statSpiCurrent;
protected short unusedStatPoints;
protected short level;
public short level;
protected int exp;
protected Vector3fImmutable bindLoc;
protected Vector3fImmutable faceDir;
@ -84,7 +84,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject { @@ -84,7 +84,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
protected float manaMax; // Health/Mana/Stamina
protected AtomicBoolean isAlive = new AtomicBoolean(true);
protected Resists resists = new Resists("Genric");
protected AbstractWorldObject combatTarget;
public AbstractWorldObject combatTarget;
protected ConcurrentHashMap<String, JobContainer> timers;
protected ConcurrentHashMap<String, Long> timestamps;
protected int atrHandOne;
@ -496,26 +496,6 @@ public abstract class AbstractCharacter extends AbstractWorldObject { @@ -496,26 +496,6 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
return this.statSpiCurrent;
}
public final void setStatStrCurrent(final short value) {
this.statStrCurrent = (value < 1) ? (short) 1 : value;
}
public final void setStatDexCurrent(final short value) {
this.statDexCurrent = (value < 1) ? (short) 1 : value;
}
public final void setStatConCurrent(final short value) {
this.statConCurrent = (value < 1) ? (short) 1 : value;
}
public final void setStatIntCurrent(final short value) {
this.statIntCurrent = (value < 1) ? (short) 1 : value;
}
public final void setStatSpiCurrent(final short value) {
this.statSpiCurrent = (value < 1) ? (short) 1 : value;
}
public short getLevel() {
return this.level;
}
@ -1917,16 +1897,6 @@ public abstract class AbstractCharacter extends AbstractWorldObject { @@ -1917,16 +1897,6 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
this.itemCasting = itemCasting;
}
public static void MoveInsideBuilding(PlayerCharacter source, AbstractCharacter ac){
MoveToPointMsg moveMsg = new MoveToPointMsg();
moveMsg.setPlayer(ac);
moveMsg.setTarget(ac, BuildingManager.getBuildingFromCache(ac.inBuildingID));
Dispatch dispatch = Dispatch.borrow(source, moveMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
}
//updates
public void update(){
}

2
src/engine/objects/AbstractIntelligenceAgent.java

@ -204,7 +204,7 @@ public abstract class AbstractIntelligenceAgent extends AbstractCharacter { @@ -204,7 +204,7 @@ public abstract class AbstractIntelligenceAgent extends AbstractCharacter {
WorldGrid.RemoveWorldObject(this);
if (this.getObjectType() == GameObjectType.Mob){
((Mob)this).setState(STATE.Disabled);
((Mob)this).state = STATE.Disabled;
if (((Mob)this).getParentZone() != null)
((Mob)this).getParentZone().zoneMobSet.remove(this);
}

2
src/engine/objects/AbstractWorldObject.java

@ -50,7 +50,7 @@ public abstract class AbstractWorldObject extends AbstractGameObject { @@ -50,7 +50,7 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
protected AtomicFloat health = new AtomicFloat();
public float healthMax;
protected boolean load = true;
protected ConcurrentHashMap<String, Effect> effects = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
public ConcurrentHashMap<String, Effect> effects = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
private int objectTypeMask = 0;
private Bounds bounds;

29
src/engine/objects/BootySetEntry.java

@ -0,0 +1,29 @@ @@ -0,0 +1,29 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.objects;
import java.sql.ResultSet;
import java.sql.SQLException;
public class BootySetEntry {
public int itemBase;
public float dropChance;
/**
* ResultSet Constructor
*/
public BootySetEntry(ResultSet rs) throws SQLException {
this.itemBase = (rs.getInt("itemBase"));
this.dropChance = (rs.getFloat("dropChance"));
}
}

1
src/engine/objects/Building.java

@ -99,7 +99,6 @@ public class Building extends AbstractWorldObject { @@ -99,7 +99,6 @@ public class Building extends AbstractWorldObject {
public int floor;
public int level;
public HashMap<Integer,Integer> fidelityNpcs = new HashMap<>();
public AtomicBoolean isDeranking = new AtomicBoolean(false);
private ArrayList<Building> children = null;
public LocalDateTime maintDateTime;

24
src/engine/objects/EquipmentSetEntry.java

@ -9,39 +9,21 @@ @@ -9,39 +9,21 @@
package engine.objects;
import engine.gameManager.DbManager;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.HashMap;
public class EquipmentSetEntry {
private float dropChance;
private int itemID;
static HashMap<Integer, ArrayList<EquipmentSetEntry>> EquipmentSetMap = new HashMap<>();
public int itemID;
public float dropChance;
/**
* ResultSet Constructor
*/
public EquipmentSetEntry(ResultSet rs) throws SQLException {
this.dropChance = (rs.getFloat("dropChance"));
this.itemID = (rs.getInt("itemID"));
}
public static void LoadAllEquipmentSets() {
EquipmentSetMap = DbManager.ItemBaseQueries.LOAD_EQUIPMENT_FOR_NPC_AND_MOBS();
}
float getDropChance() {
return dropChance;
}
public int getItemID() {
return itemID;
this.dropChance = (rs.getFloat("dropChance"));
}
}

2
src/engine/objects/Experience.java

@ -9,13 +9,11 @@ @@ -9,13 +9,11 @@
package engine.objects;
import engine.Enum;
import engine.Enum.TargetColor;
import engine.gameManager.ConfigManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
import engine.server.MBServerStatics;
import engine.server.world.WorldServer;
import java.util.ArrayList;
import java.util.TreeMap;

342
src/engine/objects/LootTable.java

@ -9,15 +9,14 @@ @@ -9,15 +9,14 @@
package engine.objects;
import engine.Enum;
import engine.Enum.ItemContainerType;
import engine.Enum.ItemType;
import engine.Enum.OwnerType;
import engine.gameManager.ConfigManager;
import engine.gameManager.DbManager;
import engine.gameManager.NPCManager;
import engine.gameManager.ZoneManager;
import engine.server.MBServerStatics;
import engine.server.world.WorldServer;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
@ -182,32 +181,31 @@ public class LootTable { @@ -182,32 +181,31 @@ public class LootTable {
}
//Returns a list of random loot for a mob based on level, lootTable and hotzone
public static ArrayList<MobLoot> getMobLoot(Mob mob, int mobLevel, int lootTable, boolean hotzone) {
public static ArrayList<MobLoot> getMobLoot(Mob mobile, int mobLevel, int lootTable, boolean hotzone) {
// Member variable declaration
ArrayList<MobLoot> loot;
ArrayList<MobLoot> mobLoot;
int calculatedLootTable;
int roll;
int randomRoll;
// Member variable assignment
loot = new ArrayList<>();
mobLoot = new ArrayList<>();
// Setup default loot table if none exists
calculatedLootTable = lootTable;
LootTable.rollCount++;
if (MobLootBase.MobLootSet.get(mob.getMobBase().getLoadID()).isEmpty()){
if (MobLootBase.MobLootSet.get(mobile.getMobBase().getLoadID()).isEmpty()){
roll = ThreadLocalRandom.current().nextInt(100);
if (roll > 90)
if (roll > LootTable.oneDropHotZone)
addMobLoot(mob, loot, mobLevel, calculatedLootTable, 1, true);
randomRoll = ThreadLocalRandom.current().nextInt(100);
if (randomRoll > 90)
if (randomRoll > LootTable.oneDropHotZone)
addMobLoot(mobile, mobLoot, mobLevel, calculatedLootTable, 1, true);
else
addMobLoot(mob, loot, mobLevel, calculatedLootTable, 1, true);
addMobLoot(mobile, mobLoot, mobLevel, calculatedLootTable, 1, true);
}else{
for (MobLootBase mlb:MobLootBase.MobLootSet.get(mob.getMobBase().getLoadID())){
for (MobLootBase mlb:MobLootBase.MobLootSet.get(mobile.getMobBase().getLoadID())){
float chance = mlb.getChance() *.01f;
@ -215,12 +213,10 @@ public class LootTable { @@ -215,12 +213,10 @@ public class LootTable {
calculatedLootTable = mlb.getLootTableID();
if (ThreadLocalRandom.current().nextFloat() > chance)
continue;
addMobLoot(mob, loot, mobLevel, calculatedLootTable, 1, false);
addMobLoot(mobile, mobLoot, mobLevel, calculatedLootTable, 1, false);
}
}
@ -230,62 +226,48 @@ public class LootTable { @@ -230,62 +226,48 @@ public class LootTable {
if (calculatedLootTable <= 1)
calculatedLootTable = 1300; // GENERIC WORLD
//handle hotzone random loot
if (hotzone) {
LootTable.rollCount++;
if (MobLootBase.MobLootSet.get(mob.getMobBase().getLoadID()).isEmpty()){
roll = ThreadLocalRandom.current().nextInt(100);
if (roll > 90)
if (roll > LootTable.oneDropHotZone)
addMobLoot(mob, loot, mobLevel, calculatedLootTable + 1, 1, true);
else
addMobLoot(mob, loot, mobLevel, calculatedLootTable + 1, 1, true);
}else{
for (MobLootBase mlb:MobLootBase.MobLootSet.get(mob.getMobBase().getLoadID())){
if (!MobLootBase.MobLootSet.get(mobile.getMobBase().getLoadID()).isEmpty())
for (MobLootBase mlb : MobLootBase.MobLootSet.get(mobile.getMobBase().getLoadID())) {
if (!LootTable.lootGroups.containsKey(mlb.getLootTableID() + 1))
continue;
calculatedLootTable = mlb.getLootTableID();
break;
}
roll = ThreadLocalRandom.current().nextInt(100);
if (roll > 90)
if (roll > LootTable.oneDropHotZone)
addMobLoot(mob, loot, mobLevel, (calculatedLootTable + 1), 1, true);
else
addMobLoot(mob, loot, mobLevel, (calculatedLootTable + 1), 1, true);
}
randomRoll = ThreadLocalRandom.current().nextInt(100);
if (randomRoll > 90)
if (randomRoll > LootTable.oneDropHotZone)
addMobLoot(mobile, mobLoot, mobLevel, calculatedLootTable + 1, 1, true);
else
addMobLoot(mobile, mobLoot, mobLevel, calculatedLootTable + 1, 1, true);
}
//handle mob specific special loot
handleSpecialLoot(loot, mob, false);
return loot;
ArrayList bootyLoot = getBootyLoot(mobile);
mobLoot.addAll(bootyLoot);
return mobLoot;
}
public static ArrayList<MobLoot> getMobLootDeath(Mob mob, int mobLevel, int lootTable) {
ArrayList<MobLoot> loot = new ArrayList<>();
public static ArrayList<MobLoot> getMobLootDeath(Mob mobile, int mobLevel, int lootTable) {
ArrayList<MobLoot> mobLoot = new ArrayList<>();
if (mob == null)
return loot;
if (mobile == null)
return mobLoot;
//handle hotzone random loot
boolean hotzone = ZoneManager.inHotZone(mob.getLoc());
boolean hotzone = ZoneManager.inHotZone(mobile.getLoc());
if (hotzone) {
if (MobLootBase.MobLootSet.get(mob.getMobBase().getLoadID()).isEmpty()){
if (MobLootBase.MobLootSet.get(mobile.getMobBase().getLoadID()).isEmpty()){
lootTable += 1;
if (lootTable <= 1)
@ -293,11 +275,11 @@ public class LootTable { @@ -293,11 +275,11 @@ public class LootTable {
int roll = ThreadLocalRandom.current().nextInt(100);
if (roll > 90)
if (roll > LootTable.oneDropHotZone)
addMobLoot(mob, loot, mobLevel, lootTable, 1, true);
addMobLoot(mobile, mobLoot, mobLevel, lootTable, 1, true);
else
addMobLoot(mob, loot, mobLevel, lootTable, 1, true);
addMobLoot(mobile, mobLoot, mobLevel, lootTable, 1, true);
}else{
for (MobLootBase mlb:MobLootBase.MobLootSet.get(mob.getMobBase().getLoadID())){
for (MobLootBase mlb:MobLootBase.MobLootSet.get(mobile.getMobBase().getLoadID())){
lootTable = mlb.getLootTableID() + 1;
if (!LootTable.lootGroups.containsKey(lootTable))
continue;
@ -305,67 +287,54 @@ public class LootTable { @@ -305,67 +287,54 @@ public class LootTable {
int roll = ThreadLocalRandom.current().nextInt(100);
if (roll > 90)
if (roll > LootTable.oneDropHotZone)
addMobLoot(mob, loot, mobLevel, (lootTable), 1, true);
addMobLoot(mobile, mobLoot, mobLevel, (lootTable), 1, true);
else
addMobLoot(mob, loot, mobLevel, (lootTable), 1, true);
addMobLoot(mobile, mobLoot, mobLevel, (lootTable), 1, true);
break;
}
}
if (loot.isEmpty()){
if (mobLoot.isEmpty()){
LootTable.rollCount++; //add another rollCount here.
int resourceRoll = ThreadLocalRandom.current().nextInt(100);
if (resourceRoll <=5)
addMobLootResources(mob, loot, mobLevel, (lootTable), 1, true);
addMobLootResources(mobile, mobLoot, mobLevel, (lootTable), 1, true);
}
}
//handle mob specific special loot on death
handleSpecialLoot(loot, mob, true);
//handle mob specific booty on death
ArrayList bootyLoot = getBootyLoot(mobile);
mobLoot.addAll(bootyLoot);
return loot;
return mobLoot;
}
private static void handleSpecialLoot(ArrayList<MobLoot> loot, Mob mob, boolean onDeath) {
private static ArrayList<MobLoot> getBootyLoot(Mob mob) {
if (SpecialLoot.LootMap.containsKey(mob.getLootSet())) {
ArrayList<SpecialLoot> specialLoot = SpecialLoot.LootMap.get(mob.getLootSet());
for (SpecialLoot sl : specialLoot) {
if ((onDeath && sl.dropOnDeath()) || (!onDeath && !sl.dropOnDeath()))
if (ThreadLocalRandom.current().nextInt(100) < sl.getDropChance()) {
ItemBase ib = ItemBase.getItemBase(sl.getItemID());
if (ib != null) {
ArrayList<BootySetEntry> bootySetList;
ArrayList<MobLoot> mobLootList = new ArrayList<>();
switch (ib.getUUID()){
case 19290:
continue;
case 19291:
continue;
case 19292:
continue;
case 27530:
continue;
case 973000:
continue;
case 973200:
continue;
case 26360:
continue;
}
MobLoot ml = new MobLoot(mob, ib, sl.noSteal());
loot.add(ml);
if (mob.bootySetID == 0)
return mobLootList;
bootySetList = NPCManager._bootySetMap.get(mob.bootySetID);
for (BootySetEntry bootyEntry : bootySetList)
if (ThreadLocalRandom.current().nextInt(100) < bootyEntry.dropChance) {
ItemBase itemBase = ItemBase.getItemBase(bootyEntry.itemBase);
if (itemBase != null) {
MobLoot mobLoot = new MobLoot(mob, itemBase, true);
mobLootList.add(mobLoot);
}
}
}
}
return mobLootList;
}
@ -394,40 +363,29 @@ public class LootTable { @@ -394,40 +363,29 @@ public class LootTable {
LootRow modRow = null;
// Used for actual generation of items
int itemBaseUUID;
ItemBase itemBase = null;
MobLoot mobLoot;
Zone zone = mob.getParentZone();
// Member variable assignment
if (!LootTable.lootGroups.containsKey(lootTableID))
return;
lootGroup = LootTable.lootGroups.get(lootTableID);
calculatedMobLevel = mobLevel;
if (calculatedMobLevel > 49)
calculatedMobLevel = 49;
int roll = 0;
int randomRoll = 0;
for (int i = 0; i < cnt; i++) {
Random random = new Random();
roll = random.nextInt(100) + 1; //random roll between 1 and 100
groupRow = lootGroup.getLootRow(roll);
randomRoll = random.nextInt(100) + 1; //random roll between 1 and 100
groupRow = lootGroup.getLootRow(randomRoll);
if (groupRow == null)
return;
@ -436,21 +394,13 @@ public class LootTable { @@ -436,21 +394,13 @@ public class LootTable {
if (!LootTable.lootTables.containsKey(groupRow.getValueOne()))
return;
lootTable = LootTable.lootTables.get(groupRow.getValueOne());
//get item ID //FUCK THIS RETARDED SHIT
// roll = gaussianLevel(calculatedMobLevel);
int minRoll = (int) ((calculatedMobLevel - 5) * 5);
int maxRoll = (int) ((calculatedMobLevel + 15) * 5);
if (minRoll < (int)lootTable.minRoll){
if (minRoll < (int)lootTable.minRoll)
minRoll = (int)lootTable.minRoll;
}
if (maxRoll < minRoll)
maxRoll = minRoll;
@ -458,36 +408,30 @@ public class LootTable { @@ -458,36 +408,30 @@ public class LootTable {
if (maxRoll > lootTable.maxRoll)
maxRoll = (int) lootTable.maxRoll;
if (maxRoll > 320)
maxRoll = 320;
roll = (int) ThreadLocalRandom.current().nextDouble(minRoll, maxRoll + 1); //Does not return Max, but does return min?
randomRoll = (int) ThreadLocalRandom.current().nextDouble(minRoll, maxRoll + 1); //Does not return Max, but does return min?
lootRow = lootTable.getLootRow(roll); //get the item row from the bell's curve of level +-15
lootRow = lootTable.getLootRow(randomRoll); //get the item row from the bell's curve of level +-15
if (lootRow == null)
continue; //no item found for roll
itemBaseUUID = lootRow.getValueOne();
if (lootRow.getValueOne() == 0)
continue;
//handle quantities > 1 for resource drops
minSpawn = lootRow.getValueTwo();
maxSpawn = lootRow.getValueThree();
// spawnQuanity between minspawn (inclusive) and maxspawn (inclusive)
// spawnQuantity between min spawn (inclusive) and max spawn (inclusive)
if (maxSpawn > 1)
spawnQuanity = ThreadLocalRandom.current().nextInt((maxSpawn + 1 - minSpawn)) + minSpawn;
//get modifierPrefix
calculatedMobLevel = mobLevel;
@ -500,20 +444,18 @@ public class LootTable { @@ -500,20 +444,18 @@ public class LootTable {
int chanceMod = ThreadLocalRandom.current().nextInt(100) + 1;
if (chanceMod < 25){
if (chanceMod < 25) {
modGroup = LootTable.modGroups.get(groupRow.getValueTwo());
if (modGroup != null) {
for (int a = 0;a<10;a++){
roll = ThreadLocalRandom.current().nextInt(100) + 1;
modRow = modGroup.getLootRow(roll);
randomRoll = ThreadLocalRandom.current().nextInt(100) + 1;
modRow = modGroup.getLootRow(randomRoll);
if (modRow != null)
break;
}
if (modRow != null) {
subTableID = modRow.getValueOne();
@ -521,17 +463,15 @@ public class LootTable { @@ -521,17 +463,15 @@ public class LootTable {
modTable = LootTable.modTables.get(subTableID);
roll = gaussianLevel((int)calculatedMobLevel);
if (roll < modTable.minRoll)
roll = (int) modTable.minRoll;
randomRoll = gaussianLevel((int)calculatedMobLevel);
if (roll > modTable.maxRoll)
roll = (int) modTable.maxRoll;
if (randomRoll < modTable.minRoll)
randomRoll = (int) modTable.minRoll;
if (randomRoll > modTable.maxRoll)
randomRoll = (int) modTable.maxRoll;
modRow = modTable.getLootRow(roll);
modRow = modTable.getLootRow(randomRoll);
if (modRow != null) {
prefixValue = modRow.getValueOne();
@ -540,14 +480,14 @@ public class LootTable { @@ -540,14 +480,14 @@ public class LootTable {
}
}
}
}else if(chanceMod < 50){
}else if(chanceMod < 50) {
modGroup = LootTable.modGroups.get(groupRow.getValueThree());
if (modGroup != null) {
for (int a = 0;a<10;a++){
roll = ThreadLocalRandom.current().nextInt(100) + 1;
modRow = modGroup.getLootRow(roll);
randomRoll = ThreadLocalRandom.current().nextInt(100) + 1;
modRow = modGroup.getLootRow(randomRoll);
if (modRow != null)
break;
}
@ -559,19 +499,19 @@ public class LootTable { @@ -559,19 +499,19 @@ public class LootTable {
if (LootTable.modTables.containsKey(subTableID)) {
modTable = LootTable.modTables.get(subTableID);
roll = gaussianLevel((int)calculatedMobLevel);
randomRoll = gaussianLevel((int)calculatedMobLevel);
if (roll < modTable.minRoll)
roll = (int) modTable.minRoll;
if (randomRoll < modTable.minRoll)
randomRoll = (int) modTable.minRoll;
if (roll > modTable.maxRoll)
roll = (int) modTable.maxRoll;
if (randomRoll > modTable.maxRoll)
randomRoll = (int) modTable.maxRoll;
modRow = modTable.getLootRow(roll);
modRow = modTable.getLootRow(randomRoll);
if (modRow == null){
if (modRow == null)
modRow = modTable.getLootRow((int) ((modTable.minRoll + modTable.maxRoll) *.05f));
}
if (modRow != null) {
suffixValue = modRow.getValueOne();
@ -586,9 +526,9 @@ public class LootTable { @@ -586,9 +526,9 @@ public class LootTable {
if (modGroup != null) {
for (int a = 0;a<10;a++){
roll = ThreadLocalRandom.current().nextInt(100) + 1;
modRow = modGroup.getLootRow(roll);
for (int a = 0;a<10;a++) {
randomRoll = ThreadLocalRandom.current().nextInt(100) + 1;
modRow = modGroup.getLootRow(randomRoll);
if (modRow != null)
break;
}
@ -601,21 +541,18 @@ public class LootTable { @@ -601,21 +541,18 @@ public class LootTable {
modTable = LootTable.modTables.get(subTableID);
roll = gaussianLevel((int)calculatedMobLevel);
if (roll < modTable.minRoll)
roll = (int) modTable.minRoll;
if (roll > modTable.maxRoll)
roll = (int) modTable.maxRoll;
randomRoll = gaussianLevel((int)calculatedMobLevel);
if (randomRoll < modTable.minRoll)
randomRoll = (int) modTable.minRoll;
if (randomRoll > modTable.maxRoll)
randomRoll = (int) modTable.maxRoll;
modRow = modTable.getLootRow(roll);
modRow = modTable.getLootRow(randomRoll);
if (modRow == null){
if (modRow == null)
modRow = modTable.getLootRow((int) ((modTable.minRoll + modTable.maxRoll) *.05f));
}
if (modRow != null) {
prefixValue = modRow.getValueOne();
@ -631,8 +568,8 @@ public class LootTable { @@ -631,8 +568,8 @@ public class LootTable {
if (modGroup != null) {
for (int a = 0;a<10;a++){
roll = ThreadLocalRandom.current().nextInt(100) + 1;
modRow = modGroup.getLootRow(roll);
randomRoll = ThreadLocalRandom.current().nextInt(100) + 1;
modRow = modGroup.getLootRow(randomRoll);
if (modRow != null)
break;
}
@ -644,19 +581,18 @@ public class LootTable { @@ -644,19 +581,18 @@ public class LootTable {
if (LootTable.modTables.containsKey(subTableID)) {
modTable = LootTable.modTables.get(subTableID);
roll = gaussianLevel((int)calculatedMobLevel);
randomRoll = gaussianLevel((int)calculatedMobLevel);
if (roll < modTable.minRoll)
roll = (int) modTable.minRoll;
if (randomRoll < modTable.minRoll)
randomRoll = (int) modTable.minRoll;
if (roll > modTable.maxRoll)
roll = (int) modTable.maxRoll;
if (randomRoll > modTable.maxRoll)
randomRoll = (int) modTable.maxRoll;
modRow = modTable.getLootRow(roll);
modRow = modTable.getLootRow(randomRoll);
if (modRow == null){
if (modRow == null)
modRow = modTable.getLootRow((int) ((modTable.minRoll + modTable.maxRoll) *.05f));
}
if (modRow != null) {
suffixValue = modRow.getValueOne();
@ -667,7 +603,6 @@ public class LootTable { @@ -667,7 +603,6 @@ public class LootTable {
}
}
itemBase = ItemBase.getItemBase(itemBaseUUID);
if (itemBase == null)
@ -676,19 +611,6 @@ public class LootTable { @@ -676,19 +611,6 @@ public class LootTable {
//Handle logging of drops
LootTable.HandleDropLogs(itemBase);
// Handle drop rates of resources/runes/contracts.
// We intentionally drop them in half
// if ((itemBase.getMessageType() == ItemType.CONTRACT) ||
// (itemBase.getMessageType() == ItemType.RUNE) ){
// if (ThreadLocalRandom.current().nextBoolean() == false)
// continue;
// }
if (itemBase.getType() == ItemType.OFFERING)
spawnQuanity = 1;
@ -702,12 +624,11 @@ public class LootTable { @@ -702,12 +624,11 @@ public class LootTable {
if (!modifierSuffix.isEmpty())
mobLoot.addPermanentEnchantment(modifierSuffix, 0, suffixValue, false);
mobLoot.loadEnchantments();
loot.add(mobLoot);
}
}
@ -718,28 +639,18 @@ public class LootTable { @@ -718,28 +639,18 @@ public class LootTable {
int minSpawn;
int maxSpawn;
int spawnQuanity = 0;
int prefixValue = 0;
int suffixValue = 0;
int subTableID;
String modifierPrefix = "";
String modifierSuffix = "";
// Lookup Table Variables
LootTable lootTable;
LootRow lootRow;
LootTable lootGroup;
LootRow groupRow = null;
LootTable modTable;
LootTable modGroup;
LootRow modRow = null;
// Used for actual generation of items
int itemBaseUUID;
ItemBase itemBase;
MobLoot mobLoot;
Zone zone = mob.getParentZone();
// Member variable assignment
if (!LootTable.lootGroups.containsKey(lootTableID))
return;
@ -753,8 +664,6 @@ public class LootTable { @@ -753,8 +664,6 @@ public class LootTable {
int roll = 0;
for (int i = 0; i < cnt; i++) {
if (lootTableID == 1901)
groupRow = lootGroup.getLootRow(66);
else if (lootTableID == 1501)
@ -762,38 +671,25 @@ public class LootTable { @@ -762,38 +671,25 @@ public class LootTable {
else
groupRow = lootGroup.getLootRow(80);
if (groupRow == null)
return;
//get loot table for this group
if (!LootTable.lootTables.containsKey(groupRow.getValueOne()))
return;
lootTable = LootTable.lootTables.get(groupRow.getValueOne());
//get item ID //FUCK THIS RETARDED SHIT
// roll = gaussianLevel(calculatedMobLevel);
int minRoll = (int) ((calculatedMobLevel-5) * 5);
int maxRoll = (int) ((calculatedMobLevel + 15) *5);
if (minRoll < (int)lootTable.minRoll){
if (minRoll < (int)lootTable.minRoll)
minRoll = (int)lootTable.minRoll;
}
if (maxRoll < minRoll)
maxRoll = minRoll;
if (maxRoll > 320)
maxRoll = 320;
@ -809,19 +705,21 @@ public class LootTable { @@ -809,19 +705,21 @@ public class LootTable {
continue;
//handle quantities > 1 for resource drops
minSpawn = lootRow.getValueTwo();
maxSpawn = lootRow.getValueThree();
// spawnQuanity between minspawn (inclusive) and maxspawn (inclusive)
if (maxSpawn > 1)
spawnQuanity = ThreadLocalRandom.current().nextInt((maxSpawn + 1 - minSpawn)) + minSpawn;
itemBase = ItemBase.getItemBase(itemBaseUUID);
if (itemBase == null)
return;
LootTable.HandleDropLogs(itemBase);
LootTable.HandleDropLogs(itemBase);
switch (itemBase.getUUID()){
case 19290:
@ -844,8 +742,6 @@ public class LootTable { @@ -844,8 +742,6 @@ public class LootTable {
// Handle drop rates of resources/runes/contracts.
// We intentionally drop them in half
if (itemBase.getType() == ItemType.OFFERING)
spawnQuanity = 1;
@ -867,18 +763,8 @@ public class LootTable { @@ -867,18 +763,8 @@ public class LootTable {
}
return (level * 5) + ret;
// float useLevel = (float)(level + (ThreadLocalRandom.current().nextGaussian() * 5));
//
// if (useLevel < (level - 15))
// useLevel = level - 15;
// else if (useLevel > (level + 15))
// useLevel = level + 15;
// return (int)(useLevel * 5);
}
}
//This set's the drop chances for stat runes.
public static void populateStatRuneChances() {

699
src/engine/objects/Mob.java

@ -11,7 +11,6 @@ package engine.objects; @@ -11,7 +11,6 @@ package engine.objects;
import engine.Enum;
import engine.Enum.*;
import engine.InterestManagement.HeightMap;
import engine.InterestManagement.WorldGrid;
import engine.ai.MobileFSM;
import engine.ai.MobileFSM.STATE;
@ -32,9 +31,7 @@ import engine.net.client.msg.ManageCityAssetsMsg; @@ -32,9 +31,7 @@ import engine.net.client.msg.ManageCityAssetsMsg;
import engine.net.client.msg.PetMsg;
import engine.net.client.msg.PlaceAssetMsg;
import engine.net.client.msg.chat.ChatSystemMsg;
import engine.powers.EffectsBase;
import engine.server.MBServerStatics;
import engine.server.world.WorldServer;
import org.joda.time.DateTime;
import org.pmw.tinylog.Logger;
@ -58,7 +55,7 @@ public class Mob extends AbstractIntelligenceAgent { @@ -58,7 +55,7 @@ public class Mob extends AbstractIntelligenceAgent {
private final ReentrantReadWriteLock lock = new ReentrantReadWriteLock();
//mob specific
private final ConcurrentHashMap<Integer, Boolean> playerAgroMap = new ConcurrentHashMap<>();
public final ConcurrentHashMap<Integer, Boolean> playerAgroMap = new ConcurrentHashMap<>();
public long nextCastTime = 0;
public long nextCallForHelp = 0;
public ReentrantReadWriteLock minionLock = new ReentrantReadWriteLock();
@ -69,48 +66,46 @@ public class Mob extends AbstractIntelligenceAgent { @@ -69,48 +66,46 @@ public class Mob extends AbstractIntelligenceAgent {
protected int dbID; //the database ID
protected int loadID;
protected boolean isMob;
protected MobBase mobBase;
public MobBase mobBase;
protected float spawnRadius;
protected int spawnTime;
public int spawnTime;
//used by static mobs
protected int parentZoneID;
protected Zone parentZone;
public Zone parentZone;
protected float statLat;
protected float statLon;
protected float statAlt;
protected Building building;
protected Contract contract;
public Building building;
public Contract contract;
private int currentID;
private int ownerUID = 0; //only used by pets
private boolean hasLoot = false;
public boolean hasLoot = false;
private AbstractWorldObject fearedObject = null;
private int buildingID;
private boolean isSiege = false;
private boolean isPlayerGuard = false;
public boolean isPlayerGuard = false;
private long timeToSpawnSiege;
private AbstractCharacter npcOwner;
private Vector3fImmutable inBuildingLoc = null;
public AbstractCharacter npcOwner;
public Vector3fImmutable inBuildingLoc = null;
private boolean noAggro = false;
private STATE state = STATE.Disabled;
public STATE state = STATE.Disabled;
private int aggroTargetID = 0;
private boolean walkingHome = true;
private long lastAttackTime = 0;
private long deathTime = 0;
private final ConcurrentHashMap<Mob, Integer> siegeMinionMap = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
public long deathTime = 0;
public final ConcurrentHashMap<Mob, Integer> siegeMinionMap = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
private int patrolPointIndex = 0;
private int lastMobPowerToken = 0;
private HashMap<Integer, MobEquipment> equip = null;
private String nameOverride = "";
public String nameOverride = "";
private Regions lastRegion = null;
private long despawnTime = 0;
private DeferredPowerJob weaponPower;
private DateTime upgradeDateTime = null;
private boolean lootSync = false;
private int fidalityID = 0;
private int equipmentSetID = 0;
private int lootSet = 0;
private boolean isGuard;
private ArrayList<Integer> fidelityRunes = null;
public int equipmentSetID = 0;
public int runeSetID = 0;
public int bootySetID = 0;
/**
* No Id Constructor
@ -257,15 +252,10 @@ public class Mob extends AbstractIntelligenceAgent { @@ -257,15 +252,10 @@ public class Mob extends AbstractIntelligenceAgent {
int guildID = rs.getInt("mob_guildUID");
if (this.fidalityID != 0) {
if (this.building != null)
this.guild = this.building.getGuild();
else
this.guild = Guild.getGuild(guildID);
} else if (this.building != null)
this.guild = this.building.getGuild();
else
this.guild = Guild.getGuild(guildID);
if (this.guild == null)
this.guild = Guild.getErrantGuild();
@ -294,34 +284,15 @@ public class Mob extends AbstractIntelligenceAgent { @@ -294,34 +284,15 @@ public class Mob extends AbstractIntelligenceAgent {
this.setParentZone(ZoneManager.getZoneByUUID(this.parentZoneID));
this.fidalityID = rs.getInt("fidalityID");
this.equipmentSetID = rs.getInt("equipmentSet");
this.runeSetID = rs.getInt("runeSet");
this.bootySetID = rs.getInt("bootySet");
if (this.contract != null)
this.equipmentSetID = this.contract.getEquipmentSet();
this.lootSet = (rs.getInt("lootSet"));
if (this.fidalityID != 0)
this.nameOverride = rs.getString("mob_name");
if (this.fidalityID != 0) {
Zone parentZone = ZoneManager.getZoneByUUID(this.parentZoneID);
if (parentZone != null) {
this.fidelityRunes = WorldServer.ZoneFidelityMobRunes.get(parentZone.getLoadNum()).get(this.fidalityID);
if (this.fidelityRunes != null)
for (Integer runeID : this.fidelityRunes) {
if (runeID == 252623) {
this.isGuard = true;
this.noAggro = true;
}
}
}
}
} catch (Exception e) {
Logger.error(currentID + "");
}
@ -596,8 +567,8 @@ public class Mob extends AbstractIntelligenceAgent { @@ -596,8 +567,8 @@ public class Mob extends AbstractIntelligenceAgent {
int level = mob.getLevel();
level = (level < 0) ? 0 : level;
level = (level > 50) ? 50 : level;
level = Math.max(level, 0);
level = Math.min(level, 50);
double minGold;
double maxGold;
@ -722,30 +693,6 @@ public class Mob extends AbstractIntelligenceAgent { @@ -722,30 +693,6 @@ public class Mob extends AbstractIntelligenceAgent {
return skill.getModifiedAmount();
}
public static int getBuildingSlot(Mob mob) {
int slot = -1;
if (mob.building == null)
return -1;
BuildingModelBase buildingModel = BuildingModelBase.getModelBase(mob.building.getMeshUUID());
if (buildingModel == null)
return -1;
if (mob.building.getHirelings().containsKey(mob))
slot = (mob.building.getHirelings().get(mob));
if (buildingModel.getNPCLocation(slot) == null)
return -1;
return slot;
}
public static void HandleAssistedAggro(PlayerCharacter source, PlayerCharacter target) {
HashSet<AbstractWorldObject> mobsInRange = WorldGrid.getObjectsInRangePartial(source, MBServerStatics.AI_DROP_AGGRO_RANGE, MBServerStatics.MASK_MOB);
@ -817,58 +764,6 @@ public class Mob extends AbstractIntelligenceAgent { @@ -817,58 +764,6 @@ public class Mob extends AbstractIntelligenceAgent {
mob.upgradeDateTime = upgradeDateTime;
}
public static Vector3fImmutable GetSpawnRadiusLocation(Mob mob) {
Vector3fImmutable returnLoc = Vector3fImmutable.ZERO;
if (mob.fidalityID != 0 && mob.building != null) {
Vector3fImmutable spawnRadiusLoc = Vector3fImmutable.getRandomPointInCircle(mob.localLoc, mob.spawnRadius);
Vector3fImmutable buildingWorldLoc = ZoneManager.convertLocalToWorld(mob.building, spawnRadiusLoc);
return buildingWorldLoc;
} else {
boolean run = true;
while (run) {
Vector3fImmutable localLoc = new Vector3fImmutable(mob.statLat + mob.parentZone.absX, mob.statAlt + mob.parentZone.absY, mob.statLon + mob.parentZone.absZ);
Vector3fImmutable spawnRadiusLoc = Vector3fImmutable.getRandomPointInCircle(localLoc, mob.spawnRadius);
//not a roaming mob, just return the random loc.
if (mob.spawnRadius < 12000)
return spawnRadiusLoc;
Zone spawnZone = ZoneManager.findSmallestZone(spawnRadiusLoc);
//dont spawn roaming mobs in npc cities
if (spawnZone.isNPCCity())
continue;
//dont spawn roaming mobs in player cities.
if (spawnZone.isPlayerCity())
continue;
//don't spawn mobs in water.
if (HeightMap.isLocUnderwater(spawnRadiusLoc))
continue;
run = false;
return spawnRadiusLoc;
}
}
//shouldn't ever get here.
return returnLoc;
}
private void clearStatic() {
if (this.parentZone != null)
@ -909,7 +804,7 @@ public class Mob extends AbstractIntelligenceAgent { @@ -909,7 +804,7 @@ public class Mob extends AbstractIntelligenceAgent {
this.level = 1;
//add this npc to building
if (this.building != null && this.loadID != 0 && this.fidalityID == 0) {
if (this.building != null && this.loadID != 0 && building.getBlueprintUUID() != 0) {
int maxSlots;
maxSlots = building.getBlueprint().getSlotsForRank(this.building.getRank());
@ -955,225 +850,6 @@ public class Mob extends AbstractIntelligenceAgent { @@ -955,225 +850,6 @@ public class Mob extends AbstractIntelligenceAgent {
Mob.mobMapByDBID.put(this.dbID, this);
}
private void initializeSkills() {
if (this.mobBase.getMobBaseStats() == null)
return;
long skillVector = this.mobBase.getMobBaseStats().getSkillSet();
int skillValue = this.mobBase.getMobBaseStats().getSkillValue();
if (this.mobBase.getObjectUUID() >= 17233) {
for (CharacterSkills cs : CharacterSkills.values()) {
SkillsBase sb = DbManager.SkillsBaseQueries.GET_BASE_BY_TOKEN(cs.getToken());
CharacterSkill css = new CharacterSkill(sb, this, 50);
this.skills.put(sb.getName(), css);
}
} else {
for (CharacterSkills cs : CharacterSkills.values()) {
if ((skillVector & cs.getFlag()) != 0) {
SkillsBase sb = DbManager.SkillsBaseQueries.GET_BASE_BY_TOKEN(cs.getToken());
CharacterSkill css = new CharacterSkill(sb, this, skillValue);
this.skills.put(sb.getName(), css);
}
}
}
}
private void initializeStaticEffects() {
EffectsBase eb = null;
for (MobBaseEffects mbe : this.mobBase.getRaceEffectsList()) {
eb = PowersManager.getEffectByToken(mbe.getToken());
if (eb == null) {
Logger.info("EffectsBase Null for Token " + mbe.getToken());
continue;
}
//check to upgrade effects if needed.
if (this.effects.containsKey(Integer.toString(eb.getUUID()))) {
if (mbe.getReqLvl() > (int) this.level)
continue;
Effect eff = this.effects.get(Integer.toString(eb.getUUID()));
if (eff == null)
continue;
if (eff.getTrains() > mbe.getRank())
continue;
//new effect is of a higher rank. remove old effect and apply new one.
eff.cancelJob();
this.addEffectNoTimer(Integer.toString(eb.getUUID()), eb, mbe.getRank(), true);
} else {
if (mbe.getReqLvl() > (int) this.level)
continue;
this.addEffectNoTimer(Integer.toString(eb.getUUID()), eb, mbe.getRank(), true);
}
}
//Apply all rune effects.
// Only Captains have contracts
if (contract != null || this.isPlayerGuard) {
RuneBase guardRune = RuneBase.getRuneBase(252621);
for (MobBaseEffects mbe : guardRune.getEffectsList()) {
eb = PowersManager.getEffectByToken(mbe.getToken());
if (eb == null) {
Logger.info("EffectsBase Null for Token " + mbe.getToken());
continue;
}
//check to upgrade effects if needed.
if (this.effects.containsKey(Integer.toString(eb.getUUID()))) {
if (mbe.getReqLvl() > (int) this.level)
continue;
Effect eff = this.effects.get(Integer.toString(eb.getUUID()));
if (eff == null)
continue;
//Current effect is a higher rank, dont apply.
if (eff.getTrains() > mbe.getRank())
continue;
//new effect is of a higher rank. remove old effect and apply new one.
eff.cancelJob();
this.addEffectNoTimer(Integer.toString(eb.getUUID()), eb, mbe.getRank(), true);
} else {
if (mbe.getReqLvl() > (int) this.level)
continue;
this.addEffectNoTimer(Integer.toString(eb.getUUID()), eb, mbe.getRank(), true);
}
}
RuneBase WarriorRune = RuneBase.getRuneBase(2518);
for (MobBaseEffects mbe : WarriorRune.getEffectsList()) {
eb = PowersManager.getEffectByToken(mbe.getToken());
if (eb == null) {
Logger.info("EffectsBase Null for Token " + mbe.getToken());
continue;
}
//check to upgrade effects if needed.
if (this.effects.containsKey(Integer.toString(eb.getUUID()))) {
if (mbe.getReqLvl() > (int) this.level)
continue;
Effect eff = this.effects.get(Integer.toString(eb.getUUID()));
if (eff == null)
continue;
//Current effect is a higher rank, dont apply.
if (eff.getTrains() > mbe.getRank())
continue;
//new effect is of a higher rank. remove old effect and apply new one.
eff.cancelJob();
this.addEffectNoTimer(Integer.toString(eb.getUUID()), eb, mbe.getRank(), true);
} else {
if (mbe.getReqLvl() > (int) this.level)
continue;
this.addEffectNoTimer(Integer.toString(eb.getUUID()), eb, mbe.getRank(), true);
}
}
}
if (this.fidelityRunes != null) {
for (int fidelityRune : this.fidelityRunes) {
RuneBase rune = RuneBase.getRuneBase(fidelityRune);
if (rune != null)
for (MobBaseEffects mbe : rune.getEffectsList()) {
eb = PowersManager.getEffectByToken(mbe.getToken());
if (eb == null) {
Logger.info("EffectsBase Null for Token " + mbe.getToken());
continue;
}
//check to upgrade effects if needed.
if (this.effects.containsKey(Integer.toString(eb.getUUID()))) {
if (mbe.getReqLvl() > (int) this.level)
continue;
Effect eff = this.effects.get(Integer.toString(eb.getUUID()));
if (eff == null)
continue;
//Current effect is a higher rank, dont apply.
if (eff.getTrains() > mbe.getRank())
continue;
//new effect is of a higher rank. remove old effect and apply new one.
eff.cancelJob();
this.addEffectNoTimer(Integer.toString(eb.getUUID()), eb, mbe.getRank(), true);
} else {
if (mbe.getReqLvl() > (int) this.level)
continue;
this.addEffectNoTimer(Integer.toString(eb.getUUID()), eb, mbe.getRank(), true);
}
}
}
} else
for (RuneBase rune : this.mobBase.getRunes()) {
for (MobBaseEffects mbe : rune.getEffectsList()) {
eb = PowersManager.getEffectByToken(mbe.getToken());
if (eb == null) {
Logger.info("EffectsBase Null for Token " + mbe.getToken());
continue;
}
//check to upgrade effects if needed.
if (this.effects.containsKey(Integer.toString(eb.getUUID()))) {
if (mbe.getReqLvl() > (int) this.level)
continue;
Effect eff = this.effects.get(Integer.toString(eb.getUUID()));
if (eff == null)
continue;
//Current effect is a higher rank, dont apply.
if (eff.getTrains() > mbe.getRank())
continue;
//new effect is of a higher rank. remove old effect and apply new one.
eff.cancelJob();
this.addEffectNoTimer(Integer.toString(eb.getUUID()), eb, mbe.getRank(), true);
} else {
if (mbe.getReqLvl() > (int) this.level)
continue;
this.addEffectNoTimer(Integer.toString(eb.getUUID()), eb, mbe.getRank(), true);
}
}
}
}
/*
* Getters
*/
@ -1259,15 +935,28 @@ public class Mob extends AbstractIntelligenceAgent { @@ -1259,15 +935,28 @@ public class Mob extends AbstractIntelligenceAgent {
public void setParentZone(Zone zone) {
if (this.parentZone == null) {
if (this.parentZone == null){
zone.zoneMobSet.add(this);
this.parentZone = zone;
}
this.bindLoc = Mob.GetSpawnRadiusLocation(this);
this.lastBindLoc = bindLoc;
this.setLoc(bindLoc);
this.stopMovement(bindLoc);
if ( this.building != null) {
Vector3fImmutable localLoc = new Vector3fImmutable(this.statLat,this.statAlt,this.statLon);
Vector3fImmutable buildingWorldLoc = ZoneManager.convertLocalToWorld(this.building, localLoc);
this.setBindLoc(buildingWorldLoc);
this.setLoc(buildingWorldLoc);
this.endLoc = buildingWorldLoc;
this.stopMovement(endLoc);
return;
}
Vector3fImmutable localLoc = new Vector3fImmutable(this.statLat + zone.absX, this.statAlt + zone.absY, this.statLon + zone.absZ);
this.setBindLoc(localLoc);
this.setLoc(localLoc);
this.endLoc = localLoc;
this.stopMovement(endLoc);
}
public int getParentZoneID() {
@ -1588,7 +1277,6 @@ public class Mob extends AbstractIntelligenceAgent { @@ -1588,7 +1277,6 @@ public class Mob extends AbstractIntelligenceAgent {
if (chance <= me.getDropChance()) {
MobLoot ml = new MobLoot(this, me.getItemBase(), false);
ml.setFidelityEquipID(me.getObjectUUID());
this.charItemManager.addItemToInventory(ml);
}
}
@ -1627,14 +1315,11 @@ public class Mob extends AbstractIntelligenceAgent { @@ -1627,14 +1315,11 @@ public class Mob extends AbstractIntelligenceAgent {
this.combatTarget = null;
this.isAlive.set(true);
if (!this.isSiege)
this.lastBindLoc = Mob.GetSpawnRadiusLocation(this);
else
this.lastBindLoc = this.bindLoc;
this.bindLoc = this.lastBindLoc;
this.setLoc(this.lastBindLoc);
this.stopMovement(this.lastBindLoc);
this.initializeStaticEffects();
NPCManager.applyRuneSetEffects(this);
this.recalculateStats();
this.setHealth(this.healthMax);
@ -1642,8 +1327,6 @@ public class Mob extends AbstractIntelligenceAgent { @@ -1642,8 +1327,6 @@ public class Mob extends AbstractIntelligenceAgent {
if (!this.isSiege && !this.isPlayerGuard && contract == null)
loadInventory();
// LoadJob.getInstance();
// LoadJob.forceLoad(this);
}
public void despawn() {
@ -2265,10 +1948,6 @@ public class Mob extends AbstractIntelligenceAgent { @@ -2265,10 +1948,6 @@ public class Mob extends AbstractIntelligenceAgent {
}
public Vector3fImmutable getInBuildingLoc() {
return inBuildingLoc;
}
public ItemBase getWeaponItemBase(boolean mainHand) {
if (this.equipmentSetID != 0) {
@ -2338,14 +2017,7 @@ public class Mob extends AbstractIntelligenceAgent { @@ -2338,14 +2017,7 @@ public class Mob extends AbstractIntelligenceAgent {
}
try {
this.initializeStaticEffects();
try {
this.initializeSkills();
} catch (Exception e) {
Logger.error(e.getMessage());
}
NPCManager.applyRuneSetEffects(this);
recalculateStats();
this.setHealth(this.healthMax);
@ -2392,10 +2064,6 @@ public class Mob extends AbstractIntelligenceAgent { @@ -2392,10 +2064,6 @@ public class Mob extends AbstractIntelligenceAgent {
this.timeToSpawnSiege = timeToSpawnSiege;
}
public AbstractCharacter getNpcOwner() {
return npcOwner;
}
public void setNpcOwner(AbstractCharacter npcOwner) {
this.npcOwner = npcOwner;
}
@ -2428,81 +2096,6 @@ public class Mob extends AbstractIntelligenceAgent { @@ -2428,81 +2096,6 @@ public class Mob extends AbstractIntelligenceAgent {
}
}
public boolean remove(Building building) {
// Remove npc from it's building
this.state = STATE.Disabled;
try {
this.clearEffects();
} catch (Exception e) {
Logger.error(e.getMessage());
}
if (this.parentZone != null)
this.parentZone.zoneMobSet.remove(this);
if (building != null) {
building.getHirelings().remove(this);
this.removeMinions();
}
// Delete npc from database
if (DbManager.MobQueries.DELETE_MOB(this) == 0)
return false;
// Remove npc from the simulation
this.removeFromCache();
DbManager.removeFromCache(this);
WorldGrid.RemoveWorldObject(this);
WorldGrid.removeObject(this);
return true;
}
public void removeMinions() {
for (Mob toRemove : this.siegeMinionMap.keySet()) {
toRemove.state = STATE.Disabled;
if (this.isMoving()) {
this.stopMovement(this.getLoc());
this.state = STATE.Disabled;
if (toRemove.parentZone != null)
toRemove.parentZone.zoneMobSet.remove(toRemove);
}
try {
toRemove.clearEffects();
} catch (Exception e) {
Logger.error(e.getMessage());
}
if (toRemove.parentZone != null)
toRemove.parentZone.zoneMobSet.remove(toRemove);
WorldGrid.RemoveWorldObject(toRemove);
WorldGrid.removeObject(toRemove);
DbManager.removeFromCache(toRemove);
PlayerCharacter petOwner = toRemove.getOwner();
if (petOwner != null) {
petOwner.setPet(null);
toRemove.setOwner(null);
PetMsg petMsg = new PetMsg(5, null);
Dispatch dispatch = Dispatch.borrow(petOwner, petMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.PRIMARY);
}
}
}
public void setRank(int newRank) {
DbManager.MobQueries.SET_PROPERTY(this, "mob_level", newRank);
@ -2523,14 +2116,6 @@ public class Mob extends AbstractIntelligenceAgent { @@ -2523,14 +2116,6 @@ public class Mob extends AbstractIntelligenceAgent {
this.noAggro = noAggro;
}
public STATE getState() {
return state;
}
public void setState(STATE state) {
this.state = state;
}
public int getAggroTargetID() {
return aggroTargetID;
}
@ -2555,14 +2140,6 @@ public class Mob extends AbstractIntelligenceAgent { @@ -2555,14 +2140,6 @@ public class Mob extends AbstractIntelligenceAgent {
this.lastAttackTime = lastAttackTime;
}
public ConcurrentHashMap<Integer, Boolean> getPlayerAgroMap() {
return playerAgroMap;
}
public long getDeathTime() {
return deathTime;
}
public void setDeathTime(long deathTime) {
this.deathTime = deathTime;
}
@ -2583,10 +2160,6 @@ public class Mob extends AbstractIntelligenceAgent { @@ -2583,10 +2160,6 @@ public class Mob extends AbstractIntelligenceAgent {
return siegeMinionMap;
}
public Building getBuilding() {
return this.building;
}
public DateTime getUpgradeDateTime() {
lock.readLock().lock();
@ -2598,136 +2171,6 @@ public class Mob extends AbstractIntelligenceAgent { @@ -2598,136 +2171,6 @@ public class Mob extends AbstractIntelligenceAgent {
}
}
public synchronized Mob createGuardMob(int loadID, Guild guild, Zone parent, Vector3fImmutable loc, short level, String pirateName) {
MobBase minionMobBase;
Mob mob;
int maxSlots = 1;
switch (this.getRank()) {
case 1:
case 2:
maxSlots = 1;
break;
case 3:
maxSlots = 2;
break;
case 4:
case 5:
maxSlots = 3;
break;
case 6:
maxSlots = 4;
break;
case 7:
maxSlots = 5;
break;
default:
maxSlots = 1;
}
if (siegeMinionMap.size() == maxSlots)
return null;
minionMobBase = this.mobBase;
if (minionMobBase == null)
return null;
mob = new Mob(minionMobBase, guild, parent, level, new Vector3fImmutable(1, 1, 1), 0, true);
mob.despawned = true;
mob.setLevel(level);
//grab equipment and name from minionbase.
if (this.contract != null) {
MinionType minionType = MinionType.ContractToMinionMap.get(this.contract.getContractID());
if (minionType != null) {
mob.equipmentSetID = minionType.getEquipSetID();
String rank = "";
if (this.getRank() < 3)
rank = MBServerStatics.JUNIOR;
else if (this.getRank() < 6)
rank = "";
else if (this.getRank() == 6)
rank = MBServerStatics.VETERAN;
else
rank = MBServerStatics.ELITE;
if (rank.isEmpty())
mob.nameOverride = pirateName + " " + minionType.getRace() + " " + minionType.getName();
else
mob.nameOverride = pirateName + " " + minionType.getRace() + " " + rank + " " + minionType.getName();
}
}
if (parent != null)
mob.setRelPos(parent, loc.x - parent.absX, loc.y - parent.absY, loc.z - parent.absZ);
mob.setObjectTypeMask(MBServerStatics.MASK_MOB | mob.getTypeMasks());
// mob.setMob();
mob.isPlayerGuard = true;
mob.setParentZone(parent);
DbManager.addToCache(mob);
mob.runAfterLoad();
RuneBase guardRune = RuneBase.getRuneBase(252621);
for (MobBaseEffects mbe : guardRune.getEffectsList()) {
EffectsBase eb = PowersManager.getEffectByToken(mbe.getToken());
if (eb == null) {
Logger.info("EffectsBase Null for Token " + mbe.getToken());
continue;
}
//check to upgrade effects if needed.
if (mob.effects.containsKey(Integer.toString(eb.getUUID()))) {
if (mbe.getReqLvl() > (int) mob.level) {
continue;
}
Effect eff = mob.effects.get(Integer.toString(eb.getUUID()));
if (eff == null)
continue;
//Current effect is a higher rank, dont apply.
if (eff.getTrains() > mbe.getRank())
continue;
//new effect is of a higher rank. remove old effect and apply new one.
eff.cancelJob();
mob.addEffectNoTimer(Integer.toString(eb.getUUID()), eb, mbe.getRank(), true);
} else {
if (mbe.getReqLvl() > (int) mob.level)
continue;
mob.addEffectNoTimer(Integer.toString(eb.getUUID()), eb, mbe.getRank(), true);
}
}
int slot = 0;
slot += siegeMinionMap.size() + 1;
siegeMinionMap.put(mob, slot);
mob.setInBuildingLoc(this.building, this);
mob.setBindLoc(loc.add(mob.inBuildingLoc));
mob.deathTime = System.currentTimeMillis();
mob.spawnTime = 900;
mob.npcOwner = this;
mob.state = STATE.Respawn;
return mob;
}
public Contract getContract() {
return contract;
}
@ -2776,10 +2219,6 @@ public class Mob extends AbstractIntelligenceAgent { @@ -2776,10 +2219,6 @@ public class Mob extends AbstractIntelligenceAgent {
this.lootSync = lootSync;
}
public int getFidalityID() {
return fidalityID;
}
public HashMap<Integer, MobEquipment> getEquip() {
return equip;
}
@ -2788,14 +2227,6 @@ public class Mob extends AbstractIntelligenceAgent { @@ -2788,14 +2227,6 @@ public class Mob extends AbstractIntelligenceAgent {
return equipmentSetID;
}
public int getLootSet() {
return lootSet;
}
public boolean isGuard() {
return this.isGuard;
}
public String getNameOverride() {
return nameOverride;
}
@ -2806,7 +2237,7 @@ public class Mob extends AbstractIntelligenceAgent { @@ -2806,7 +2237,7 @@ public class Mob extends AbstractIntelligenceAgent {
try {
building = this.getBuilding();
building = this.building;
// Cannot upgrade an npc not within a building
@ -2884,7 +2315,7 @@ public class Mob extends AbstractIntelligenceAgent { @@ -2884,7 +2315,7 @@ public class Mob extends AbstractIntelligenceAgent {
if (!building.getHirelings().containsKey(this))
return;
if (!this.remove(building)) {
if (!NPCManager.removeMobileFromBuilding(this, building)) {
PlaceAssetMsg.sendPlaceAssetError(player.getClientConnection(), 1, "A Serious error has occurred. Please post details for to ensure transaction integrity");
return;
}
@ -2941,7 +2372,7 @@ public class Mob extends AbstractIntelligenceAgent { @@ -2941,7 +2372,7 @@ public class Mob extends AbstractIntelligenceAgent {
WorldGrid.RemoveWorldObject(this);
DbManager.removeFromCache(this);
if (this.getObjectType() == GameObjectType.Mob) {
this.setState(STATE.Disabled);
this.state = STATE.Disabled;
if (this.getParentZone() != null)
this.getParentZone().zoneMobSet.remove(this);
}
@ -2973,44 +2404,4 @@ public class Mob extends AbstractIntelligenceAgent { @@ -2973,44 +2404,4 @@ public class Mob extends AbstractIntelligenceAgent {
}
}
public void dismissNecroPet(boolean updateOwner) {
this.state = STATE.Disabled;
this.combatTarget = null;
this.hasLoot = false;
if (this.parentZone != null)
this.parentZone.zoneMobSet.remove(this);
try {
this.clearEffects();
} catch (Exception e) {
Logger.error(e.getMessage());
}
this.playerAgroMap.clear();
WorldGrid.RemoveWorldObject(this);
DbManager.removeFromCache(this);
// YEAH BONUS CODE! THANKS UNNAMED ASSHOLE!
//WorldServer.removeObject(this);
//WorldGrid.INSTANCE.removeWorldObject(this);
//owner.getPet().disableIntelligence();
PlayerCharacter petOwner = this.getOwner();
if (petOwner != null) {
this.setOwner(null);
petOwner.setPet(null);
if (updateOwner == false)
return;
PetMsg petMsg = new PetMsg(5, null);
Dispatch dispatch = Dispatch.borrow(petOwner, petMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.PRIMARY);
}
}
}

10
src/engine/objects/MobBase.java

@ -12,6 +12,7 @@ package engine.objects; @@ -12,6 +12,7 @@ package engine.objects;
import ch.claude_martin.enumbitset.EnumBitSet;
import engine.Enum;
import engine.gameManager.DbManager;
import engine.gameManager.NPCManager;
import engine.server.MBServerStatics;
import java.sql.ResultSet;
@ -128,7 +129,6 @@ public class MobBase extends AbstractGameObject { @@ -128,7 +129,6 @@ public class MobBase extends AbstractGameObject {
if (Enum.MobFlagType.RAT.elementOf(this.flags))
this.mask += MBServerStatics.MASK_RAT;
this.runes = DbManager.MobBaseQueries.LOAD_RUNES_FOR_MOBBASE(this.loadID);
this.raceEffectsList = DbManager.MobBaseQueries.LOAD_STATIC_EFFECTS(this.loadID);
this.mobBaseStats = DbManager.MobBaseQueries.LOAD_STATS(this.loadID);
DbManager.MobBaseQueries.LOAD_ALL_MOBBASE_LOOT(this.loadID);
@ -144,14 +144,14 @@ public class MobBase extends AbstractGameObject { @@ -144,14 +144,14 @@ public class MobBase extends AbstractGameObject {
if (equipmentSetID == 0)
return equip;
equipList = EquipmentSetEntry.EquipmentSetMap.get(equipmentSetID);
equipList = NPCManager._equipmentSetMap.get(equipmentSetID);
if (equipList == null)
return equip;
for (EquipmentSetEntry equipmentSetEntry : equipList) {
MobEquipment mobEquipment = new MobEquipment(equipmentSetEntry.getItemID(), equipmentSetEntry.getDropChance());
MobEquipment mobEquipment = new MobEquipment(equipmentSetEntry.itemID, equipmentSetEntry.dropChance);
ItemBase itemBase = mobEquipment.getItemBase();
if (itemBase != null) {
@ -174,10 +174,6 @@ public class MobBase extends AbstractGameObject { @@ -174,10 +174,6 @@ public class MobBase extends AbstractGameObject {
this.raceEffectsList = DbManager.MobBaseQueries.LOAD_STATIC_EFFECTS(this.getObjectUUID());
}
public void updateRunes() {
this.runes = DbManager.MobBaseQueries.LOAD_RUNES_FOR_MOBBASE(this.getObjectUUID());
}
public void updatePowers() {
this.staticPowers = DbManager.MobBaseQueries.LOAD_STATIC_POWERS(this.getObjectUUID());
}

16
src/engine/objects/MobBaseStats.java

@ -12,8 +12,6 @@ package engine.objects; @@ -12,8 +12,6 @@ package engine.objects;
import java.sql.ResultSet;
import java.sql.SQLException;
public class MobBaseStats {
private final int baseStr;
@ -21,8 +19,6 @@ public class MobBaseStats { @@ -21,8 +19,6 @@ public class MobBaseStats {
private final int baseCon;
private final int baseSpi;
private final int baseDex;
private final long skillSet;
private final int skillValue;
public static MobBaseStats mbs = null;
@ -35,8 +31,6 @@ public class MobBaseStats { @@ -35,8 +31,6 @@ public class MobBaseStats {
this.baseCon = rs.getInt("Constitution");
this.baseSpi = rs.getInt("Spirit");
this.baseDex = rs.getInt("Dexterity");
this.skillSet = rs.getLong("baseSkills");
this.skillValue = rs.getInt("skillAmount");
}
/**
@ -49,8 +43,6 @@ public class MobBaseStats { @@ -49,8 +43,6 @@ public class MobBaseStats {
this.baseCon = 0;
this.baseSpi = 0;
this.baseDex = 0;
this.skillSet = 0;
this.skillValue = 0;
}
public int getBaseStr() {
return baseStr;
@ -76,14 +68,6 @@ public class MobBaseStats { @@ -76,14 +68,6 @@ public class MobBaseStats {
return baseDex;
}
public long getSkillSet() {
return skillSet;
}
public int getSkillValue() {
return skillValue;
}
public static MobBaseStats GetGenericStats(){
if (mbs != null)
return mbs;

13
src/engine/objects/MobLoot.java

@ -34,9 +34,6 @@ public final class MobLoot extends Item { @@ -34,9 +34,6 @@ public final class MobLoot extends Item {
private String prefix = "";
private String suffix = "";
private int fidelityEquipID = 0;
/**
* Create a new MobLoot.
* Do not use this to create Gold.
@ -395,14 +392,4 @@ public final class MobLoot extends Item { @@ -395,14 +392,4 @@ public final class MobLoot extends Item {
this.suffix = suffix;
}
public int getFidelityEquipID() {
return fidelityEquipID;
}
public void setFidelityEquipID(int fidelityEquipID) {
this.fidelityEquipID = fidelityEquipID;
}
}

45
src/engine/objects/NPC.java

@ -89,12 +89,12 @@ public class NPC extends AbstractCharacter { @@ -89,12 +89,12 @@ public class NPC extends AbstractCharacter {
private int parentZoneID;
public ArrayList<ProducedItem> forgedItems = new ArrayList<>();
private int fidalityID;
private int buildingLevel;
private int buildingFloor;
public HashMap<Integer, MobEquipment> equip = null;
private String nameOverride = "";
private int equipmentSetID = 0;
public int runeSetID = 0;
private int slot;
private Regions region = null;
@ -187,8 +187,8 @@ public class NPC extends AbstractCharacter { @@ -187,8 +187,8 @@ public class NPC extends AbstractCharacter {
this.gridObjectType = GridObjectType.STATIC;
this.contract = DbManager.ContractQueries.GET_CONTRACT(contractID);
this.fidalityID = (rs.getInt("fidalityID"));
this.equipmentSetID = rs.getInt("equipmentSet");
this.runeSetID = rs.getInt("runeSet");
if (this.equipmentSetID == 0 && this.contract != null)
this.equipmentSetID = this.contract.equipmentSet;
@ -200,7 +200,6 @@ public class NPC extends AbstractCharacter { @@ -200,7 +200,6 @@ public class NPC extends AbstractCharacter {
int mobBaseOverride = rs.getInt("npc_raceID");
if ((this.fidalityID != 0) || (mobBaseOverride != 0))
this.loadID = mobBaseOverride;
this.mobBase = MobBase.getMobBase(this.loadID);
@ -211,9 +210,6 @@ public class NPC extends AbstractCharacter { @@ -211,9 +210,6 @@ public class NPC extends AbstractCharacter {
try{
this.building = BuildingManager.getBuilding(buildingID);
if (this.building != null)
this.building.fidelityNpcs.put(currentID, this.building.fidelityNpcs.size() + 1);
}catch(Exception e){
this.building = null;
Logger.error( e.getMessage());
@ -251,12 +247,6 @@ public class NPC extends AbstractCharacter { @@ -251,12 +247,6 @@ public class NPC extends AbstractCharacter {
int guildID = rs.getInt("npc_guildID");
if (this.fidalityID != 0){
if (this.building != null)
this.guild = this.building.getGuild();
else
this.guild = Guild.getGuild(guildID);
}else
if (this.building != null)
this.guild = this.building.getGuild();
else
@ -264,9 +254,8 @@ public class NPC extends AbstractCharacter { @@ -264,9 +254,8 @@ public class NPC extends AbstractCharacter {
if (guildID != 0 && (this.guild == null || this.guild.isEmptyGuild()))
NPC.Oprhans.add(currentID);
else if(this.building == null && buildingID > 0) {
else if(this.building == null && buildingID > 0)
NPC.Oprhans.add(currentID);
}
if (this.guild == null)
this.guild = Guild.getErrantGuild();
@ -290,7 +279,7 @@ public class NPC extends AbstractCharacter { @@ -290,7 +279,7 @@ public class NPC extends AbstractCharacter {
this.setParentZone(ZoneManager.getZoneByUUID(this.parentZoneID));
if (this.fidalityID != 0)
this.nameOverride = rs.getString("npc_name");
}catch(Exception e){
@ -365,7 +354,7 @@ public class NPC extends AbstractCharacter { @@ -365,7 +354,7 @@ public class NPC extends AbstractCharacter {
}
//add this npc to building
if (this.building != null && this.loadID != 0 && this.fidalityID == 0) {
if (this.building != null && this.loadID != 0) {
if (building.getBlueprint() != null){
@ -808,7 +797,7 @@ public class NPC extends AbstractCharacter { @@ -808,7 +797,7 @@ public class NPC extends AbstractCharacter {
for (Mob toRemove : this.siegeMinionMap.keySet()) {
toRemove.setState(STATE.Disabled);
toRemove.state = STATE.Disabled;
try {
toRemove.clearEffects();
@ -1173,9 +1162,6 @@ public class NPC extends AbstractCharacter { @@ -1173,9 +1162,6 @@ public class NPC extends AbstractCharacter {
if (ConfigManager.serverType.equals(ServerType.LOGINSERVER))
return;
if (this.fidalityID != 0)
DbManager.NPCQueries.LOAD_RUNES_FOR_FIDELITY_NPC(this);
try{
this.equip = loadEquipmentSet(this.equipmentSetID);
@ -1476,13 +1462,13 @@ public class NPC extends AbstractCharacter { @@ -1476,13 +1462,13 @@ public class NPC extends AbstractCharacter {
siegeMinionMap.put(mob, slot);
mob.setInBuildingLoc(this.building, this);
Vector3fImmutable buildingWorldLoc = ZoneManager.convertLocalToWorld(this.building, mob.getInBuildingLoc());
Vector3fImmutable buildingWorldLoc = ZoneManager.convertLocalToWorld(this.building, mob.inBuildingLoc);
mob.setBindLoc(buildingWorldLoc);
mob.setLoc(buildingWorldLoc);
mob.setSpawnTime(10);
mob.setNpcOwner(this);
mob.setState(STATE.Awake);
mob.state = STATE.Awake;
return mob;
}
@ -1619,10 +1605,6 @@ public class NPC extends AbstractCharacter { @@ -1619,10 +1605,6 @@ public class NPC extends AbstractCharacter {
return true;
}
public int getFidalityID() {
return fidalityID;
}
public int getBuildingLevel() {
return buildingLevel;
}
@ -1648,21 +1630,12 @@ public class NPC extends AbstractCharacter { @@ -1648,21 +1630,12 @@ public class NPC extends AbstractCharacter {
if (buildingModel == null)
return -1;
if (npc.fidalityID != 0){
if (npc.building.fidelityNpcs.get(npc.currentID) != null){
slot = npc.building.fidelityNpcs.get(npc.currentID);
}
} else{
if (npc.building.getHirelings().containsKey(npc))
slot = (npc.building.getHirelings().get(npc));
}
if (buildingModel.getNPCLocation(slot) == null)
return -1;
return slot;
}
@ -1681,7 +1654,7 @@ public class NPC extends AbstractCharacter { @@ -1681,7 +1654,7 @@ public class NPC extends AbstractCharacter {
public static boolean UpdateEquipSetID(NPC npc, int equipSetID){
if (!EquipmentSetEntry.EquipmentSetMap.containsKey(equipSetID))
if (!NPCManager._equipmentSetMap.containsKey(equipSetID))
return false;
if (!DbManager.NPCQueries.UPDATE_EQUIPSET(npc, equipSetID))

72
src/engine/objects/PlayerCharacter.java

@ -626,7 +626,7 @@ public class PlayerCharacter extends AbstractCharacter { @@ -626,7 +626,7 @@ public class PlayerCharacter extends AbstractCharacter {
if (this.pet != null)
this.dismissPet();
this.dismissNecroPets();
NPCManager.dismissNecroPets(this);
// remove flight job.
this.setTakeOffTime(0);
@ -1586,78 +1586,14 @@ public class PlayerCharacter extends AbstractCharacter { @@ -1586,78 +1586,14 @@ public class PlayerCharacter extends AbstractCharacter {
return this.pet;
}
public Mob getNecroPet(int i) {
return this.necroPets.get(i);
}
public static void auditNecroPets(PlayerCharacter player){
int removeIndex =0;
while(player.necroPets.size() >= 10){
if (removeIndex == player.necroPets.size())
break;
Mob toRemove = player.necroPets.get(removeIndex);
if (toRemove == null){
removeIndex++;
continue;
}
toRemove.dismissNecroPet(true);
player.necroPets.remove(toRemove);
removeIndex++;
}
}
public static void resetNecroPets(PlayerCharacter player){
for (Mob necroPet: player.necroPets)
if (necroPet.isPet())
necroPet.setMob();
}
public void spawnNecroPet(Mob mob) {
if (mob == null)
return;
if (mob.getMobBaseID() != 12021 && mob.getMobBaseID() != 12022)
return;
PlayerCharacter.auditNecroPets(this);
PlayerCharacter.resetNecroPets(this);
this.necroPets.add(mob);
}
public void dismissPet() {
if (this.pet != null) {
this.pet.dismiss();
this.pet = null;
}
}
public void dismissNecroPets() {
if (this.necroPets.isEmpty())
return;
for (Mob necroPet: this.necroPets){
try{
necroPet.dismissNecroPet(true);
}catch(Exception e){
necroPet.setState(STATE.Disabled);
Logger.error(e);
}
}
this.necroPets.clear();
}
//called to verify player has correct item equipped for casting.
public boolean validEquip(int slot, String type) {
@ -4644,7 +4580,7 @@ public void dismissNecroPets() { @@ -4644,7 +4580,7 @@ public void dismissNecroPets() {
if (!currentPet.isSiege()) {
currentPet.setCombatTarget(null);
currentPet.setState(STATE.Disabled);
currentPet.state = STATE.Disabled;
if (currentPet.getParentZone() != null)
@ -4655,7 +4591,7 @@ public void dismissNecroPets() { @@ -4655,7 +4591,7 @@ public void dismissNecroPets() {
}catch(Exception e){
Logger.error( e.getMessage());
}
currentPet.getPlayerAgroMap().clear();
currentPet.playerAgroMap.clear();
WorldGrid.RemoveWorldObject(currentPet);
DbManager.removeFromCache(currentPet);

2
src/engine/objects/Resists.java

@ -16,13 +16,11 @@ import engine.Enum.SourceType; @@ -16,13 +16,11 @@ import engine.Enum.SourceType;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.powers.EffectsBase;
import engine.powers.effectmodifiers.ArmorPiercingEffectModifier;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.Iterator;
import java.util.concurrent.ConcurrentHashMap;

1
src/engine/objects/Runegate.java

@ -1,7 +1,6 @@ @@ -1,7 +1,6 @@
package engine.objects;
import engine.Enum;
import engine.Enum.PortalType;
import engine.gameManager.DbManager;
import engine.net.ByteBufferWriter;

77
src/engine/objects/SpecialLoot.java

@ -1,77 +0,0 @@ @@ -1,77 +0,0 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.objects;
import engine.gameManager.DbManager;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.HashMap;
public class SpecialLoot extends AbstractGameObject {
private int itemID;
private int dropChance;
private boolean dropOnDeath;
private boolean noSteal;
private int lootSetID;
public static HashMap<Integer,ArrayList<SpecialLoot>> LootMap = new HashMap<>();
/**
* ResultSet Constructor
*/
public SpecialLoot(ResultSet rs) throws SQLException {
super(rs);
this.itemID = rs.getInt("itemID");
this.dropChance = rs.getInt("dropChance");
this.dropOnDeath = rs.getBoolean("dropOnDeath");
this.noSteal = rs.getBoolean("noSteal");
}
public SpecialLoot(ResultSet rs,boolean specialLoot) throws SQLException {
super(rs);
this.lootSetID = rs.getInt("lootSet");
this.itemID = rs.getInt("itemID");
this.dropChance = rs.getInt("dropChance");
this.dropOnDeath = false;
this.noSteal = true;
}
/*
* Getters
*/
public int getItemID() {
return this.itemID;
}
public int getDropChance() {
return this.dropChance;
}
public boolean dropOnDeath() {
return this.dropOnDeath;
}
public boolean noSteal() {
return this.noSteal;
}
public static ArrayList<SpecialLoot> getSpecialLoot(int mobbaseID) {
return DbManager.SpecialLootQueries.GET_SPECIALLOOT(mobbaseID);
}
@Override
public void updateDatabase() {
}
}

7
src/engine/powers/effectmodifiers/DurabilityEffectModifier.java

@ -9,13 +9,14 @@ @@ -9,13 +9,14 @@
package engine.powers.effectmodifiers;
import engine.Enum;
import engine.jobs.AbstractEffectJob;
import engine.objects.*;
import engine.objects.AbstractCharacter;
import engine.objects.AbstractWorldObject;
import engine.objects.Building;
import engine.objects.Item;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.concurrent.ConcurrentHashMap;
public class DurabilityEffectModifier extends AbstractEffectModifier {

2
src/engine/powers/poweractions/ClearAggroPowerAction.java

@ -32,7 +32,7 @@ public class ClearAggroPowerAction extends AbstractPowerAction { @@ -32,7 +32,7 @@ public class ClearAggroPowerAction extends AbstractPowerAction {
protected void _startAction(AbstractCharacter source, AbstractWorldObject awo, Vector3fImmutable targetLoc, int trains, ActionsBase ab, PowersBase pb) {
if (awo != null && awo.getObjectType() == GameObjectType.Mob){
((Mob)awo).setNoAggro(true);
((Mob)awo).setState(STATE.Patrol);
((Mob)awo).state = STATE.Patrol;
}

2
src/engine/powers/poweractions/ClearNearbyAggroPowerAction.java

@ -31,7 +31,7 @@ public class ClearNearbyAggroPowerAction extends AbstractPowerAction { @@ -31,7 +31,7 @@ public class ClearNearbyAggroPowerAction extends AbstractPowerAction {
@Override
protected void _startAction(AbstractCharacter source, AbstractWorldObject awo, Vector3fImmutable targetLoc, int trains, ActionsBase ab, PowersBase pb) {
if (source.getObjectType() == GameObjectType.Mob){
((Mob)source).setState(STATE.Patrol);
((Mob)source).state = STATE.Patrol;
}
}

15
src/engine/powers/poweractions/CreateMobPowerAction.java

@ -13,6 +13,7 @@ import engine.Enum; @@ -13,6 +13,7 @@ import engine.Enum;
import engine.InterestManagement.WorldGrid;
import engine.ai.MobileFSM.STATE;
import engine.gameManager.DbManager;
import engine.gameManager.NPCManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
import engine.net.Dispatch;
@ -81,13 +82,13 @@ public class CreateMobPowerAction extends AbstractPowerAction { @@ -81,13 +82,13 @@ public class CreateMobPowerAction extends AbstractPowerAction {
if(currentPet!= null && !currentPet.isNecroPet() && !currentPet.isSiege()) {
DbManager.removeFromCache(currentPet);
WorldGrid.RemoveWorldObject(currentPet);
currentPet.setState(STATE.Disabled);
currentPet.state = STATE.Disabled;
currentPet.setCombatTarget(null);
if (currentPet.getParentZone() != null)
currentPet.getParentZone().zoneMobSet.remove(currentPet);
currentPet.getPlayerAgroMap().clear();
currentPet.playerAgroMap.clear();
try {
currentPet.clearEffects();
@ -107,7 +108,7 @@ public class CreateMobPowerAction extends AbstractPowerAction { @@ -107,7 +108,7 @@ public class CreateMobPowerAction extends AbstractPowerAction {
//remove 10th pet
owner.spawnNecroPet(pet);
NPCManager.spawnNecroPet(owner, pet);
}
else { //is not a necro pet
@ -115,13 +116,13 @@ public class CreateMobPowerAction extends AbstractPowerAction { @@ -115,13 +116,13 @@ public class CreateMobPowerAction extends AbstractPowerAction {
if(!currentPet.isNecroPet() && !currentPet.isSiege()) {
DbManager.removeFromCache(currentPet);
currentPet.setCombatTarget(null);
currentPet.setState(STATE.Disabled);
currentPet.state = STATE.Disabled;
currentPet.setOwner(null);
WorldGrid.RemoveWorldObject(currentPet);
currentPet.getParentZone().zoneMobSet.remove(currentPet);
currentPet.getPlayerAgroMap().clear();
currentPet.playerAgroMap.clear();
currentPet.clearEffects();
//currentPet.disableIntelligence();
}
@ -136,8 +137,8 @@ public class CreateMobPowerAction extends AbstractPowerAction { @@ -136,8 +137,8 @@ public class CreateMobPowerAction extends AbstractPowerAction {
}
}
PlayerCharacter.auditNecroPets(owner);
PlayerCharacter.resetNecroPets(owner);
NPCManager.auditNecroPets(owner);
NPCManager.resetNecroPets(owner);
}
}
/* if(owner.getPet() != null) {

1
src/engine/powers/poweractions/RunegateTeleportPowerAction.java

@ -10,7 +10,6 @@ @@ -10,7 +10,6 @@
package engine.powers.poweractions;
import engine.Enum;
import engine.Enum.PortalType;
import engine.math.Vector3fImmutable;
import engine.net.Dispatch;
import engine.net.DispatchMessage;

20
src/engine/server/world/WorldServer.java

@ -60,7 +60,6 @@ import java.nio.file.Files; @@ -60,7 +60,6 @@ import java.nio.file.Files;
import java.nio.file.Paths;
import java.time.LocalDateTime;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Timer;
@ -74,7 +73,6 @@ public class WorldServer { @@ -74,7 +73,6 @@ public class WorldServer {
// Member variable declaration
public static HashMap<Integer,HashMap<Integer,ArrayList<Integer>>> ZoneFidelityMobRunes = new HashMap<>();
public WorldServer() {
super();
}
@ -285,14 +283,17 @@ public class WorldServer { @@ -285,14 +283,17 @@ public class WorldServer {
DbManager.PromotionQueries.GET_ALL_PROMOTIONS();
Logger.info("Loading NPC and Mob Equipment Sets");
EquipmentSetEntry.LoadAllEquipmentSets();
NPCManager.LoadAllEquipmentSets();
Logger.info("Loading NPC and Mob Rune Sets");
NPCManager.LoadAllRuneSets();
Logger.info("Loading Mobile Booty Sets");
NPCManager.LoadAllBootySets();
Logger.info("Loading Gold Loot for Mobbases");
MobbaseGoldEntry.LoadMobbaseGold();
Logger.info("Loading fidelity mob runes.");
DbManager.MobQueries.LOAD_RUNES_FOR_FIDELITY_MOBS();
//load lootTable
Logger.info("Loading Loot Tables");
LootTable.populateLootTables();
@ -338,9 +339,6 @@ public class WorldServer { @@ -338,9 +339,6 @@ public class WorldServer {
Blueprint.loadAllDoorNumbers();
Blueprint.loadAllBlueprints();
Logger.info("Loading Special Loot For Mobs");
DbManager.SpecialLootQueries.GenerateSpecialLoot();
Logger.info("Initializing Heightmap data");
HeightMap.loadAlHeightMaps();
@ -557,7 +555,7 @@ public class WorldServer { @@ -557,7 +555,7 @@ public class WorldServer {
m.setParentZone(zone);
//ADD GUARDS HERE.
if (m.getBuilding() != null && m.getBuilding().getBlueprint() != null && m.getBuilding().getBlueprint().getBuildingGroup() == BuildingGroup.BARRACK)
if (m.building != null && m.building.getBlueprint() != null && m.building.getBlueprint().getBuildingGroup() == BuildingGroup.BARRACK)
DbManager.MobQueries.LOAD_PATROL_POINTS(m);
}
@ -680,7 +678,7 @@ public class WorldServer { @@ -680,7 +678,7 @@ public class WorldServer {
if (player.getPet() != null)
player.getPet().dismiss();
player.dismissNecroPets();
NPCManager.dismissNecroPets(player);
// Set player inactive so they quit loading for other players

1
src/engine/util/MapLoader.java

@ -6,7 +6,6 @@ package engine.util; @@ -6,7 +6,6 @@ package engine.util;
import engine.InterestManagement.RealmMap;
import engine.server.MBServerStatics;
import engine.server.world.WorldServer;
import org.pmw.tinylog.Logger;
import javax.imageio.ImageIO;

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