| 
						
						
							
								
							
						
						
					 | 
					 | 
					@ -68,9 +68,12 @@ public class simulateBootyCmd extends AbstractDevCmd { | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            case Mob: | 
					 | 
					 | 
					 | 
					            case Mob: | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                Mob mob = (Mob) target; | 
					 | 
					 | 
					 | 
					                Mob mob = (Mob) target; | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                output += "Name: " + mob.getName() + newline; | 
					 | 
					 | 
					 | 
					                output += "Name: " + mob.getName() + newline; | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                int minRollRange = mob.getLevel() + 0 + mob.getParentZone().minLvl; | 
					 | 
					 | 
					 | 
					                int max = (int)(4.882 * mob.level + 127.0); | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                int maxRollRange = (mob.getLevel() * 2) + 120 + (mob.getParentZone().maxLvl * 2); | 
					 | 
					 | 
					 | 
					                if(max > 320){ | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                output += "Roll Range: " + minRollRange + " - " + maxRollRange + newline; | 
					 | 
					 | 
					 | 
					                    max = 320; | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					                } | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					                int min = (int)(4.469 * mob.level - 3.469); | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					                output += "Roll Range: " + min + " - " + max + newline; | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                output += "Special Loot:" + newline; | 
					 | 
					 | 
					 | 
					                output += "Special Loot:" + newline; | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                if (mob.bootySet != 0) { | 
					 | 
					 | 
					 | 
					                if (mob.bootySet != 0) { | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                    for (BootySetEntry entry : NPCManager._bootySetMap.get(mob.bootySet)) { | 
					 | 
					 | 
					 | 
					                    for (BootySetEntry entry : NPCManager._bootySetMap.get(mob.bootySet)) { | 
				
			
			
		
	
	
		
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
					 | 
					@ -87,7 +90,7 @@ public class simulateBootyCmd extends AbstractDevCmd { | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                ArrayList<Item> Offerings = new ArrayList<Item>(); | 
					 | 
					 | 
					 | 
					                ArrayList<Item> Offerings = new ArrayList<Item>(); | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                ArrayList<Item> OtherDrops = new ArrayList<Item>(); | 
					 | 
					 | 
					 | 
					                ArrayList<Item> OtherDrops = new ArrayList<Item>(); | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                int failures = 0; | 
					 | 
					 | 
					 | 
					                int failures = 0; | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                for (int i = 0; i < 1; ++i) { | 
					 | 
					 | 
					 | 
					                for (int i = 0; i < 100; ++i) { | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                    try { | 
					 | 
					 | 
					 | 
					                    try { | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                        mob.loadInventory(); | 
					 | 
					 | 
					 | 
					                        mob.loadInventory(); | 
				
			
			
		
	
	
		
		
			
				
					| 
						
							
								
							
						
						
						
					 | 
					 | 
					
  |