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changed onEnter for city to refernce siege bounds

master
FatBoy-DOTC 3 years ago
parent
commit
4812068982
  1. 2
      src/engine/objects/City.java

2
src/engine/objects/City.java

@ -1019,7 +1019,7 @@ public class City extends AbstractWorldObject {
if (_playerMemory.contains(player.getObjectUUID())) if (_playerMemory.contains(player.getObjectUUID()))
continue; continue;
if (!this.isLocationOnCityZone(player.getLoc())) if (!this.isLocationWithinSiegeBounds(player.getLoc()))
continue; continue;
// Apply safehold affect to player if needed // Apply safehold affect to player if needed

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