@ -8,10 +8,7 @@ import engine.net.client.ClientConnection;
@@ -8,10 +8,7 @@ import engine.net.client.ClientConnection;
import engine.net.client.msg.AttackCmdMsg ;
import engine.net.client.msg.ClientNetMsg ;
import engine.net.client.msg.TargetedActionMsg ;
import engine.objects.AbstractWorldObject ;
import engine.objects.Building ;
import engine.objects.Mob ;
import engine.objects.PlayerCharacter ;
import engine.objects.* ;
/ *
* @Author :
@ -59,6 +56,9 @@ public class AttackCmdMsgHandler extends AbstractClientMsgHandler {
@@ -59,6 +56,9 @@ public class AttackCmdMsgHandler extends AbstractClientMsgHandler {
case Building :
target = BuildingManager . getBuilding ( msg . getTargetID ( ) ) ;
break ;
case NPC :
target = NPC . getNPC ( msg . getTargetID ( ) ) ;
break ;
default :
return true ; //cannot attack anything other than the 3 above
}