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					@ -12,7 +12,6 @@ package engine.devcmd.cmds;
				@@ -12,7 +12,6 @@ package engine.devcmd.cmds;
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					import engine.InterestManagement.Terrain; | 
				
			
			
		
	
		
			
				
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					import engine.devcmd.AbstractDevCmd; | 
				
			
			
		
	
		
			
				
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					import engine.gameManager.ZoneManager; | 
				
			
			
		
	
		
			
				
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					import engine.math.Bounds; | 
				
			
			
		
	
		
			
				
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					import engine.math.Vector2f; | 
				
			
			
		
	
		
			
				
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					import engine.objects.AbstractGameObject; | 
				
			
			
		
	
		
			
				
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					import engine.objects.PlayerCharacter; | 
				
			
			
		
	
	
		
			
				
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					@ -44,28 +43,15 @@ public class GetHeightCmd extends AbstractDevCmd {
				@@ -44,28 +43,15 @@ public class GetHeightCmd extends AbstractDevCmd {
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					        this.throwbackInfo(playerCharacter, "Current Zone : " + currentZone.zoneName); | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "Heightmap Zone : " + heightmapZone.zoneName); | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "Zone Height: " + heightmapZone.worldAltitude); | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "Global Height: " + heightmapZone.worldAltitude); | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "Sea Level: " + heightmapZone.seaLevel); | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "Drowning Height: " + (heightmapZone.seaLevel + playerCharacter.getCharacterHeight())); | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "Grid : " + (int) gridSquare.x + "x" + (int) gridSquare.y); | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "*** 256: " + currentHeight); | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "***Adjusted Height: " + (currentHeight + playerCharacter.getCharacterHeight())); | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "Grid : " + Math.floor(gridSquare.x) + "x" + Math.floor(gridSquare.y)); | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "Height returned: " + currentHeight); | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "------------"); | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "Parent : " + parentZone.zoneName); | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "Height returned : " + parentHeight); | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "------------"); | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "Min: " + heightmapZone.getHeightMap().zone_minBlend + " Max: " + heightmapZone.getHeightMap().zone_maxBlend); | 
				
			
			
		
	
		
			
				
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					        if (Bounds.collide(playerCharacter.getLoc(), heightmapZone.blendBounds)) { | 
				
			
			
		
	
		
			
				
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					            this.throwbackInfo(playerCharacter, "Blend: Max (Child)"); | 
				
			
			
		
	
		
			
				
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					            return; | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "Blend: Min (LERP)"); | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    @Override | 
				
			
			
		
	
	
		
			
				
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