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					@ -99,22 +99,13 @@ public class Terrain {
				@@ -99,22 +99,13 @@ public class Terrain {
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					        // Transform world loc into zone space coordinate system
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					        Vector2f terrainLoc = ZoneManager.worldToZoneSpace(worldLoc, terrainZone); | 
				
			
			
		
	
		
			
				
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					        Vector2f parentLoc = ZoneManager.worldToZoneSpace(worldLoc, parentZone); | 
				
			
			
		
	
		
			
				
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					        // Interpolate height for this position in terrain
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					        float interpolatedChildHeight = terrainZone.terrain.getInterpolatedTerrainHeight(terrainLoc); | 
				
			
			
		
	
		
			
				
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					        interpolatedChildHeight += terrainZone.worldAltitude; | 
				
			
			
		
	
		
			
				
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					        // Interpolate height for this position in parent
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					        float interpolatedParentTerrainHeight = parentZone.terrain.getInterpolatedTerrainHeight(parentLoc); | 
				
			
			
		
	
		
			
				
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					        interpolatedParentTerrainHeight += parentZone.worldAltitude; | 
				
			
			
		
	
		
			
				
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					        // Blend between heights
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					        return interpolatedChildHeight + interpolatedParentTerrainHeight * (1 - terrainZone.terrain.terrainBlend(terrainLoc)); | 
				
			
			
		
	
		
			
				
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					        return interpolatedChildHeight; | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public static float getWorldHeight(Vector3fImmutable worldLoc) { | 
				
			
			
		
	
	
		
			
				
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