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					@ -1537,11 +1537,11 @@ public class Building extends AbstractWorldObject { | 
				
			
			
		
	
		
		
			
				
					
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					    public void updateNavMesh(){ | 
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					    public void updateNavMesh(){ | 
				
			
			
		
	
		
		
			
				
					
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					        //remove entire building footprint from the navmesh
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					        //remove entire building footprint from the navmesh
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					        int xPoint = (int)(this.loc.x - this.getBounds().getHalfExtents().x); | 
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					        //int xPoint = (int)(this.loc.x - this.getBounds().getHalfExtents().x);
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					        int zPoint = (int) (this.loc.z - this.getBounds().getHalfExtents().y); | 
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					        //int zPoint = (int) (this.loc.z - this.getBounds().getHalfExtents().y);
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					        int extentsX = (int) (this.getBounds().getHalfExtents().x * 2); | 
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					        //int extentsX = (int) (this.getBounds().getHalfExtents().x * 2);
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					        int extentsZ = (int) (this.getBounds().getHalfExtents().y * 2); | 
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					        //int extentsZ = (int) (this.getBounds().getHalfExtents().y * 2);
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					        this.parentZone.navMesh.subtract(new Area(new Rectangle(xPoint, zPoint, extentsX, extentsZ))); | 
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					        //this.parentZone.navMesh.subtract(new Area(new Rectangle(xPoint, zPoint, extentsX, extentsZ)));
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					        //add in all the regions to the navMesh
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					        //add in all the regions to the navMesh
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					        for(Regions region : this.getBounds().getRegions()) | 
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					        for(Regions region : this.getBounds().getRegions()) | 
				
			
			
		
	
	
		
		
			
				
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