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AIinfo updated.

mobile-class-refactor
MagicBot 1 year ago
parent
commit
85cc34fb4c
  1. 7
      src/engine/devcmd/cmds/aiInfoCmd.java

7
src/engine/devcmd/cmds/aiInfoCmd.java

@ -11,6 +11,7 @@ package engine.devcmd.cmds; @@ -11,6 +11,7 @@ package engine.devcmd.cmds;
import engine.Enum.GameObjectType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.PowersManager;
import engine.objects.AbstractGameObject;
import engine.objects.Mob;
import engine.objects.PlayerCharacter;
@ -85,10 +86,12 @@ public class aiInfoCmd extends AbstractDevCmd { @@ -85,10 +86,12 @@ public class aiInfoCmd extends AbstractDevCmd {
output += "Current Target: NULL" + newline;
if (mob.guardedCity != null)
output += mob.guardedCity.getCityName() + newline;
output += "Patrolling: " + mob.guardedCity.getCityName() + newline;
output += "Powers:" + newline;
for (int token : mob.mobPowers.keySet())
output += token + newline;
output += PowersManager.getPowerByToken(token).getName() + newline;
throwbackInfo(playerCharacter, output);
}

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