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@ -1049,6 +1049,9 @@ public enum BuildingManager { |
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building.meshes = new ArrayList<>(); |
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building.meshes = new ArrayList<>(); |
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if(_hull_data.get(building.meshUUID) == null || _hull_data.get(building.meshUUID).size() < 1) |
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return; |
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for (Path2D.Float path : _hull_data.get(building.meshUUID)) { |
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for (Path2D.Float path : _hull_data.get(building.meshUUID)) { |
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Path2D.Float translatedPath = new Path2D.Float(path); |
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Path2D.Float translatedPath = new Path2D.Float(path); |
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