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					@ -1049,6 +1049,9 @@ public enum BuildingManager {
				@@ -1049,6 +1049,9 @@ public enum BuildingManager {
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					        building.meshes = new ArrayList<>(); | 
				
			
			
		
	
		
			
				
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					        if(_hull_data.get(building.meshUUID) == null || _hull_data.get(building.meshUUID).size() < 1) | 
				
			
			
		
	
		
			
				
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					            return; | 
				
			
			
		
	
		
			
				
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					        for (Path2D.Float path : _hull_data.get(building.meshUUID)) { | 
				
			
			
		
	
		
			
				
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					            Path2D.Float translatedPath = new Path2D.Float(path); | 
				
			
			
		
	
	
		
			
				
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