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Mobbase updated with new booty and fsm fields.

master
MagicBot 2 years ago
parent
commit
88bf38b858
  1. 5
      src/engine/objects/MobBase.java

5
src/engine/objects/MobBase.java

@ -60,7 +60,8 @@ public class MobBase extends AbstractGameObject { @@ -60,7 +60,8 @@ public class MobBase extends AbstractGameObject {
private float run = 0;
private float walkCombat = 0;
private float runCombat = 0;
public int bootySet;
public String fsm = "";
/**
* ResultSet Constructor
*/
@ -84,6 +85,8 @@ public class MobBase extends AbstractGameObject { @@ -84,6 +85,8 @@ public class MobBase extends AbstractGameObject {
this.attackRating = rs.getInt("atr");
this.defenseRating = rs.getInt("defense");
this.attackRange = rs.getFloat("attackRange");
this.bootySet = rs.getInt("bootySet");
this.fsm = rs.getString("fsm");
if (MobbaseGoldEntry.MobbaseGoldMap.containsKey(this.loadID)){
MobbaseGoldEntry goldEntry = MobbaseGoldEntry.MobbaseGoldMap.get(this.loadID);

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