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More siege engine work.

mobile-class-refactor
MagicBot 1 year ago
parent
commit
a796f5fe4b
  1. 15
      src/engine/Enum.java
  2. 17
      src/engine/mobileAI/MobAI.java
  3. 4
      src/engine/mobileAI/utilities/MovementUtilities.java
  4. 2
      src/engine/net/client/handlers/MinionTrainingMsgHandler.java
  5. 4
      src/engine/net/client/msg/ManageNPCMsg.java
  6. 66
      src/engine/objects/Mob.java

15
src/engine/Enum.java

@ -2846,7 +2846,7 @@ public class Enum {
//Independent Types //Independent Types
SimpleStandingGuard(null, false, false, false, false, false), SimpleStandingGuard(null, false, false, false, false, false),
Pet1(null, false, false, true, false, false), Pet1(null, false, false, true, false, false),
SiegeEngine(null, false, false, true, false, false), SiegeEngine(null, false, false, false, false, false),
Simple(null, false, false, true, false, false), Simple(null, false, false, true, false, false),
Helpee(null, false, true, true, false, true), Helpee(null, false, true, true, false, true),
HelpeeWimpy(null, true, false, true, false, false), HelpeeWimpy(null, true, false, true, false, false),
@ -2857,13 +2857,12 @@ public class Enum {
HamletGuard(null, false, true, false, false, false), HamletGuard(null, false, true, false, false, false),
AggroWanderer(null, false, false, true, false, false); AggroWanderer(null, false, false, true, false, false);
private static HashMap<Integer, MobBehaviourType> _behaviourTypes = new HashMap<>(); public final MobBehaviourType BehaviourHelperType;
public MobBehaviourType BehaviourHelperType; public final boolean isWimpy;
public boolean isWimpy; public final boolean isAgressive;
public boolean isAgressive; public final boolean canRoam;
public boolean canRoam; public final boolean callsForHelp;
public boolean callsForHelp; public final boolean respondsToCallForHelp;
public boolean respondsToCallForHelp;
MobBehaviourType(MobBehaviourType helpeebehaviourType, boolean wimpy, boolean agressive, boolean canroam, boolean callsforhelp, boolean respondstocallforhelp) { MobBehaviourType(MobBehaviourType helpeebehaviourType, boolean wimpy, boolean agressive, boolean canroam, boolean callsforhelp, boolean respondstocallforhelp) {
this.BehaviourHelperType = helpeebehaviourType; this.BehaviourHelperType = helpeebehaviourType;

17
src/engine/mobileAI/MobAI.java

@ -313,7 +313,7 @@ public class MobAI {
int contractID; int contractID;
if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardMinion)) if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardMinion))
contractID = mob.npcOwner.contract.getContractID(); contractID = mob.guardCaptain.contract.getContractID();
else else
contractID = mob.contract.getContractID(); contractID = mob.contract.getContractID();
@ -609,7 +609,7 @@ public class MobAI {
if (mob.despawned && mob.isPlayerGuard) { if (mob.despawned && mob.isPlayerGuard) {
if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardMinion)) { if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardMinion)) {
if (mob.npcOwner.isAlive() == false || ((Mob) mob.npcOwner).despawned == true) { if (mob.guardCaptain.isAlive() == false || ((Mob) mob.guardCaptain).despawned == true) {
//minions don't respawn while guard captain is dead //minions don't respawn while guard captain is dead
@ -808,7 +808,7 @@ public class MobAI {
chaseTarget(mob); chaseTarget(mob);
break; break;
case GuardMinion: case GuardMinion:
if (!mob.npcOwner.isAlive() || ((Mob) mob.npcOwner).despawned) if (!mob.guardCaptain.isAlive() || ((Mob) mob.guardCaptain).despawned)
randomGuardPatrolPoint(mob); randomGuardPatrolPoint(mob);
else { else {
if (mob.getCombatTarget() != null) { if (mob.getCombatTarget() != null) {
@ -1055,7 +1055,7 @@ public class MobAI {
public static void GuardMinionLogic(Mob mob) { public static void GuardMinionLogic(Mob mob) {
try { try {
if (!mob.npcOwner.isAlive()) { if (!mob.guardCaptain.isAlive()) {
if (mob.getCombatTarget() == null) { if (mob.getCombatTarget() == null) {
CheckForPlayerGuardAggro(mob); CheckForPlayerGuardAggro(mob);
@ -1074,10 +1074,9 @@ public class MobAI {
} }
} }
}else { }else {
if (mob.npcOwner.getCombatTarget() != null) if (mob.guardCaptain.getCombatTarget() != null)
mob.setCombatTarget(mob.npcOwner.getCombatTarget()); mob.setCombatTarget(mob.guardCaptain.getCombatTarget());
else else if (mob.getCombatTarget() != null)
if (mob.getCombatTarget() != null)
mob.setCombatTarget(null); mob.setCombatTarget(null);
} }
CheckMobMovement(mob); CheckMobMovement(mob);
@ -1246,7 +1245,7 @@ public class MobAI {
return false; return false;
if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardMinion)) { if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardMinion)) {
if (((Mob) mob.npcOwner).building.getCity().cityOutlaws.contains(target.getObjectUUID()) == true) { if (((Mob) mob.guardCaptain).building.getCity().cityOutlaws.contains(target.getObjectUUID()) == true) {
return true; return true;
} }
} else if (mob.building.getCity().cityOutlaws.contains(target.getObjectUUID()) == true) { } else if (mob.building.getCity().cityOutlaws.contains(target.getObjectUUID()) == true) {

4
src/engine/mobileAI/utilities/MovementUtilities.java

@ -13,10 +13,10 @@ import engine.Enum;
import engine.Enum.GameObjectType; import engine.Enum.GameObjectType;
import engine.Enum.ModType; import engine.Enum.ModType;
import engine.Enum.SourceType; import engine.Enum.SourceType;
import engine.mobileAI.Threads.MobAIThread;
import engine.exception.MsgSendException; import engine.exception.MsgSendException;
import engine.gameManager.MovementManager; import engine.gameManager.MovementManager;
import engine.math.Vector3fImmutable; import engine.math.Vector3fImmutable;
import engine.mobileAI.Threads.MobAIThread;
import engine.net.client.msg.MoveToPointMsg; import engine.net.client.msg.MoveToPointMsg;
import engine.objects.*; import engine.objects.*;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
@ -38,7 +38,7 @@ public class MovementUtilities {
if (agent.getContract() != null) if (agent.getContract() != null)
guardCaptain = agent; guardCaptain = agent;
else else
guardCaptain = (Mob) agent.npcOwner; guardCaptain = (Mob) agent.guardCaptain;
if (guardCaptain != null) { if (guardCaptain != null) {
Building barracks = guardCaptain.building; Building barracks = guardCaptain.building;

2
src/engine/net/client/handlers/MinionTrainingMsgHandler.java

@ -167,7 +167,7 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
if (building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.ARTYTOWER)) if (building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.ARTYTOWER))
slot = 2; slot = 2;
else else
slot = ((NPC) siegeMob.npcOwner).getSiegeMinionMap().get(siegeMob) + 1; // First slot is for the captain slot = ((NPC) siegeMob.guardCaptain).getSiegeMinionMap().get(siegeMob) + 1; // First slot is for the captain
BuildingLocation slotLocation = BuildingManager._slotLocations.get(building.meshUUID).get(slot); BuildingLocation slotLocation = BuildingManager._slotLocations.get(building.meshUUID).get(slot);
siegeMob.bindLoc = building.getLoc().add(slotLocation.getLocation()); siegeMob.bindLoc = building.getLoc().add(slotLocation.getLocation());

4
src/engine/net/client/msg/ManageNPCMsg.java

@ -366,7 +366,7 @@ public class ManageNPCMsg extends ClientNetMsg {
long timeLife = upgradeTime - curTime; long timeLife = upgradeTime - curTime;
if (upgradeTime * 1000 > System.currentTimeMillis()) { if (upgradeTime * 1000 > System.currentTimeMillis()) {
if (mob.npcOwner.isAlive()) { if (mob.guardCaptain.isAlive()) {
writer.put((byte) 0);//shows respawning timer writer.put((byte) 0);//shows respawning timer
writer.putInt(mob.spawnTime); writer.putInt(mob.spawnTime);
writer.putInt(mob.spawnTime); writer.putInt(mob.spawnTime);
@ -689,7 +689,7 @@ public class ManageNPCMsg extends ClientNetMsg {
long timeLife = upgradeTime - curTime; long timeLife = upgradeTime - curTime;
if (upgradeTime * 1000 > System.currentTimeMillis()) { if (upgradeTime * 1000 > System.currentTimeMillis()) {
if (mob.npcOwner.isAlive()) { if (mob.guardCaptain.isAlive()) {
writer.put((byte) 0);//shows respawning timer writer.put((byte) 0);//shows respawning timer
writer.putInt(mob.spawnTime); writer.putInt(mob.spawnTime);
writer.putInt(mob.spawnTime); writer.putInt(mob.spawnTime);

66
src/engine/objects/Mob.java

@ -61,13 +61,14 @@ public class Mob extends AbstractIntelligenceAgent {
public Zone parentZone; public Zone parentZone;
public boolean hasLoot = false; public boolean hasLoot = false;
public boolean isPlayerGuard = false; public boolean isPlayerGuard = false;
public AbstractCharacter npcOwner; public AbstractCharacter guardCaptain;
public long deathTime = 0; public long deathTime = 0;
public int equipmentSetID = 0; public int equipmentSetID = 0;
public int runeSet = 0; public int runeSet = 0;
public int bootySet = 0; public int bootySet = 0;
public EnumBitSet<MonsterType> notEnemy; public EnumBitSet<MonsterType> notEnemy = EnumBitSet.noneOf(MonsterType.class);
public EnumBitSet<Enum.MonsterType> enemy; public EnumBitSet<Enum.MonsterType> enemy = EnumBitSet.noneOf(MonsterType.class);
;
public MobBehaviourType behaviourType; public MobBehaviourType behaviourType;
public ArrayList<Vector3fImmutable> patrolPoints; public ArrayList<Vector3fImmutable> patrolPoints;
public int lastPatrolPointIndex = 0; public int lastPatrolPointIndex = 0;
@ -323,7 +324,7 @@ public class Mob extends AbstractIntelligenceAgent {
writer.putInt(0); // NPC menu options writer.putInt(0); // NPC menu options
if (mob.contract != null && mob.npcOwner == null) { if (mob.contract != null && mob.guardCaptain == null) {
writer.put((byte) 1); writer.put((byte) 1);
writer.putLong(0); writer.putLong(0);
writer.putLong(0); writer.putLong(0);
@ -336,12 +337,12 @@ public class Mob extends AbstractIntelligenceAgent {
} else } else
writer.put((byte) 0); writer.put((byte) 0);
if (mob.npcOwner != null) { if (mob.guardCaptain != null) {
writer.put((byte) 1); writer.put((byte) 1);
writer.putInt(GameObjectType.PlayerCharacter.ordinal()); writer.putInt(GameObjectType.PlayerCharacter.ordinal());
writer.putInt(131117009); writer.putInt(131117009);
writer.putInt(mob.npcOwner.getObjectType().ordinal()); writer.putInt(mob.guardCaptain.getObjectType().ordinal());
writer.putInt(mob.npcOwner.getObjectUUID()); writer.putInt(mob.guardCaptain.getObjectUUID());
writer.putInt(8); writer.putInt(8);
} else } else
writer.put((byte) 0); writer.put((byte) 0);
@ -618,7 +619,7 @@ public class Mob extends AbstractIntelligenceAgent {
minionMobile.notEnemy = guardCaptain.notEnemy; minionMobile.notEnemy = guardCaptain.notEnemy;
minionMobile.deathTime = System.currentTimeMillis(); minionMobile.deathTime = System.currentTimeMillis();
minionMobile.npcOwner = guardCaptain; minionMobile.guardCaptain = guardCaptain;
minionMobile.spawnTime = (int) (-2.500 * guardCaptain.building.getRank() + 22.5) * 60; minionMobile.spawnTime = (int) (-2.500 * guardCaptain.building.getRank() + 22.5) * 60;
minionMobile.behaviourType = Enum.MobBehaviourType.GuardMinion; minionMobile.behaviourType = Enum.MobBehaviourType.GuardMinion;
minionMobile.isPlayerGuard = true; minionMobile.isPlayerGuard = true;
@ -651,7 +652,6 @@ public class Mob extends AbstractIntelligenceAgent {
// Configure and spawn minion // Configure and spawn minion
minionMobile.runAfterLoad(); minionMobile.runAfterLoad();
minionMobile.despawned = false;
DbManager.addToCache(minionMobile); DbManager.addToCache(minionMobile);
minionMobile.setLoc(minionMobile.bindLoc); minionMobile.setLoc(minionMobile.bindLoc);
@ -665,26 +665,22 @@ public class Mob extends AbstractIntelligenceAgent {
public static synchronized Mob createSiegeMob(NPC owner, int loadID, Guild guild, Zone parent, Vector3fImmutable loc, short level) { public static synchronized Mob createSiegeMob(NPC owner, int loadID, Guild guild, Zone parent, Vector3fImmutable loc, short level) {
MobBase minionMobBase; Mob siegeMinion;
Mob mob;
if (owner.getSiegeMinionMap().size() == 3) if (owner.getSiegeMinionMap().size() == 3)
return null; return null;
minionMobBase = MobBase.getMobBase(loadID); siegeMinion = new Mob();
if (minionMobBase == null)
return null;
mob = new Mob(minionMobBase, guild, parent, level, new Vector3fImmutable(1, 1, 1), 0, false);
//mob.runAfterLoad();
mob.despawned = true;
DbManager.addToCache(mob);
mob.setObjectTypeMask(MBServerStatics.MASK_MOB | mob.getTypeMasks());
//mob.setMob(); siegeMinion.level = 1;
// mob.setSiege(true); siegeMinion.loadID = loadID;
siegeMinion.guildUUID = guild.getObjectUUID();
siegeMinion.equipmentSetID = 0;
siegeMinion.buildingUUID = owner.buildingUUID;
siegeMinion.guardCaptain = owner;
siegeMinion.parentZoneUUID = parent.getObjectUUID();
siegeMinion.behaviourType = MobBehaviourType.SiegeEngine;
siegeMinion.bindLoc = Vector3fImmutable.ZERO;
int slot = 0; int slot = 0;
@ -693,12 +689,14 @@ public class Mob extends AbstractIntelligenceAgent {
else if (!owner.getSiegeMinionMap().containsValue(2)) else if (!owner.getSiegeMinionMap().containsValue(2))
slot = 2; slot = 2;
owner.getSiegeMinionMap().put(mob, slot); owner.getSiegeMinionMap().put(siegeMinion, slot);
mob.setNpcOwner(owner); siegeMinion.runAfterLoad();
mob.behaviourType = MobBehaviourType.Pet1; siegeMinion.despawned = true;
mob.behaviourType.canRoam = false; DbManager.addToCache(siegeMinion);
return mob; siegeMinion.setLoc(siegeMinion.bindLoc);
return siegeMinion;
} }
@ -995,7 +993,7 @@ public class Mob extends AbstractIntelligenceAgent {
this.playerAgroMap.clear(); this.playerAgroMap.clear();
if (this.behaviourType.ordinal() == Enum.MobBehaviourType.GuardMinion.ordinal()) if (this.behaviourType.ordinal() == Enum.MobBehaviourType.GuardMinion.ordinal())
this.spawnTime = (int) (-2.500 * this.npcOwner.building.getRank() + 22.5) * 60; this.spawnTime = (int) (-2.500 * this.guardCaptain.building.getRank() + 22.5) * 60;
if (this.isPet()) { if (this.isPet()) {
@ -1084,8 +1082,8 @@ public class Mob extends AbstractIntelligenceAgent {
this.recalculateStats(); this.recalculateStats();
this.setHealth(this.healthMax); this.setHealth(this.healthMax);
if (this.building == null && this.npcOwner != null && ((Mob) this.npcOwner).behaviourType.ordinal() == MobBehaviourType.GuardCaptain.ordinal()) if (this.building == null && this.guardCaptain != null && ((Mob) this.guardCaptain).behaviourType.ordinal() == MobBehaviourType.GuardCaptain.ordinal())
this.building = this.npcOwner.building; this.building = this.guardCaptain.building;
else if (this.building != null) else if (this.building != null)
this.region = BuildingManager.GetRegion(this.building, bindLoc.x, bindLoc.y, bindLoc.z); this.region = BuildingManager.GetRegion(this.building, bindLoc.x, bindLoc.y, bindLoc.z);
@ -1843,8 +1841,8 @@ public class Mob extends AbstractIntelligenceAgent {
return this.behaviourType.equals(MobBehaviourType.SiegeEngine); return this.behaviourType.equals(MobBehaviourType.SiegeEngine);
} }
public void setNpcOwner(AbstractCharacter npcOwner) { public void setGuardCaptain(AbstractCharacter guardCaptain) {
this.npcOwner = npcOwner; this.guardCaptain = guardCaptain;
} }
public boolean isNecroPet() { public boolean isNecroPet() {

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