forked from MagicBane/Server
MagicBot
2 years ago
4 changed files with 0 additions and 142 deletions
@ -1,98 +0,0 @@
@@ -1,98 +0,0 @@
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.devcmd.cmds; |
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import engine.Enum.GameObjectType; |
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import engine.devcmd.AbstractDevCmd; |
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import engine.gameManager.DbManager; |
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import engine.objects.AbstractGameObject; |
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import engine.objects.Mob; |
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import engine.objects.PlayerCharacter; |
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import engine.objects.RuneBase; |
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/** |
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* |
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* @author Eighty |
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* |
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*/ |
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public class AddMobRuneCmd extends AbstractDevCmd { |
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public AddMobRuneCmd() { |
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super("addmobrune"); |
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} |
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@Override |
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protected void _doCmd(PlayerCharacter pcSender, String[] args, |
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AbstractGameObject target) { |
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if(args.length != 1){ |
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this.sendUsage(pcSender); |
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return; |
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} |
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if (target.getObjectType() != GameObjectType.Mob){ |
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this.throwbackError(pcSender, "Target is not a valid Mob."); |
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return; |
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} |
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Mob mobTarget = (Mob)target; |
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int runeID = 0; |
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try{ |
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runeID = Integer.valueOf(args[0]); |
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}catch(Exception e){ |
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this.throwbackInfo(pcSender, "Failed to Parse an Integer."); |
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return; |
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} |
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RuneBase rune = RuneBase.getRuneBase(runeID); |
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if (rune == null){ |
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this.throwbackError(pcSender, "Invalid Rune ID"); |
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return; |
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} |
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if (!DbManager.MobBaseQueries.ADD_MOBBASE_RUNE(mobTarget.getMobBaseID(), runeID)){ |
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this.throwbackError(pcSender, "Failed to update Database"); |
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return; |
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} |
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mobTarget.getMobBase().updateRunes(); |
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this.throwbackInfo(pcSender, "Successfuly added rune " + rune.getName() + " to Mobbase with UID " + mobTarget.getMobBaseID()); |
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} |
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@Override |
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protected String _getUsageString() { |
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return "' /visualeffect visualeffectID"; |
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} |
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@Override |
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protected String _getHelpString() { |
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return "Temporarily add visual effects to Character"; |
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} |
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} |
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