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@ -190,13 +190,13 @@ public class Zone extends AbstractGameObject {
@@ -190,13 +190,13 @@ public class Zone extends AbstractGameObject {
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// Set heightmap blending bounds
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this.minBlend = Bounds.borrow(); |
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this.maxBlend = Bounds.borrow(); |
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if (heightMap == null) { |
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this.minBlend = this.getBounds(); |
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this.maxBlend = this.getBounds(); |
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} else { |
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this.minBlend = Bounds.borrow(); |
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this.maxBlend = Bounds.borrow(); |
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this.minBlend.setBounds(new Vector2f(this.absX, this.absZ), new Vector2f(Enum.CityBoundsType.ZONE.extents, Enum.CityBoundsType.ZONE.extents).subtract(heightMap.zone_minBlend, heightMap.zone_minBlend), 0.0f); |
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this.maxBlend.setBounds(new Vector2f(this.absX, this.absZ), new Vector2f(Enum.CityBoundsType.ZONE.extents, Enum.CityBoundsType.ZONE.extents).subtract(heightMap.zone_maxBlend, heightMap.zone_maxBlend), 0.0f); |
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} |
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