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					@ -710,7 +710,7 @@ public class ItemFactory {
				@@ -710,7 +710,7 @@ public class ItemFactory {
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					        if (rollPrefix < 80) { | 
				
			
			
		
	
		
			
				
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					            int randomPrefix = getAdjustedRollForNPC((int) calculatedMobLevel, prefixTypeTable.minRoll, prefixTypeTable.maxRoll); | 
				
			
			
		
	
		
			
				
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					            int randomPrefix = LootManager.TableRoll((int) calculatedMobLevel, false); | 
				
			
			
		
	
		
			
				
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					            prefixEntry = ModTableEntry.rollTable(prefixTypeTable.modTableID, randomPrefix); | 
				
			
			
		
	
		
			
				
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					            if (prefixEntry != null) | 
				
			
			
		
	
	
		
			
				
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					@ -722,7 +722,7 @@ public class ItemFactory {
				@@ -722,7 +722,7 @@ public class ItemFactory {
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					        if (rollSuffix < 80) { | 
				
			
			
		
	
		
			
				
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					            int randomSuffix = getAdjustedRollForNPC((int) calculatedMobLevel, suffixTypeTable.minRoll, suffixTypeTable.maxRoll); | 
				
			
			
		
	
		
			
				
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					            int randomSuffix = LootManager.TableRoll((int) calculatedMobLevel, false); | 
				
			
			
		
	
		
			
				
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					            suffixEntry = ModTableEntry.rollTable(suffixTypeTable.modTableID, randomSuffix); | 
				
			
			
		
	
		
			
				
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					            if (suffixEntry != null) | 
				
			
			
		
	
	
		
			
				
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