forked from MagicBane/Server
zerg mechanic work
This commit is contained in:
@@ -176,8 +176,8 @@ public class HealthEffectModifier extends AbstractEffectModifier {
|
||||
if (!ac.isAlive())
|
||||
return;
|
||||
|
||||
if(awo.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
modAmount *= ((PlayerCharacter)ac).ZergMultiplier;
|
||||
if(source.getObjectType().equals(GameObjectType.PlayerCharacter)){
|
||||
modAmount *= ((PlayerCharacter)source).ZergMultiplier;
|
||||
}
|
||||
|
||||
int powerID = 0, effectID = 0;
|
||||
|
||||
@@ -157,8 +157,8 @@ public class ManaEffectModifier extends AbstractEffectModifier {
|
||||
skipImmune = true;
|
||||
}
|
||||
}
|
||||
if(awo.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
|
||||
modAmount *= ((PlayerCharacter)ac).ZergMultiplier;
|
||||
if(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
|
||||
modAmount *= ((PlayerCharacter)source).ZergMultiplier;
|
||||
}
|
||||
PlayerBonuses bonus = ac.getBonuses();
|
||||
if (!skipImmune && bonus.getFloat(ModType.BlackMantle, SourceType.Heal) >= trains) {
|
||||
|
||||
@@ -153,8 +153,8 @@ public class StaminaEffectModifier extends AbstractEffectModifier {
|
||||
skipImmune = true;
|
||||
}
|
||||
}
|
||||
if(awo.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
|
||||
modAmount *= ((PlayerCharacter)ac).ZergMultiplier;
|
||||
if(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
|
||||
modAmount *= ((PlayerCharacter)source).ZergMultiplier;
|
||||
}
|
||||
PlayerBonuses bonus = ac.getBonuses();
|
||||
if (!skipImmune && bonus.getFloat(ModType.BlackMantle, SourceType.Heal) >= trains) {
|
||||
|
||||
Reference in New Issue
Block a user