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					@ -713,13 +713,13 @@ public class MobAI { | 
				
			
			
		
	
		
		
			
				
					
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					                    if (mob.guardCaptain == null) | 
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					                    if (mob.guardCaptain == null) | 
				
			
			
		
	
		
		
			
				
					
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					                        return; | 
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					                        return; | 
				
			
			
		
	
		
		
			
				
					
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					                    if (!mob.playerAgroMap.containsKey(mob.guardCaptain.getObjectUUID())) { | 
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					                    //mob no longer has its owner loaded, translate pet to owner
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					                        //mob no longer has its owner loaded, translocate pet to owner
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					                    if (!mob.playerAgroMap.containsKey(mob.guardCaptain.getObjectUUID())) { | 
				
			
			
		
	
		
		
			
				
					
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					                        MovementManager.translocate(mob, mob.guardCaptain.getLoc(), null); | 
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					                        MovementManager.translocate(mob, mob.guardCaptain.getLoc(), null); | 
				
			
			
		
	
		
		
			
				
					
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					                        return; | 
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					                        return; | 
				
			
			
		
	
		
		
			
				
					
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					                    } | 
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					                    } | 
				
			
			
		
	
		
		
			
				
					
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					                    if (mob.getCombatTarget() == null) { | 
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					                    if (mob.getCombatTarget() == null) { | 
				
			
			
		
	
		
		
			
				
					
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					                        //move back to owner
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					                        //move back to owner
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					@ -734,9 +734,16 @@ public class MobAI { | 
				
			
			
		
	
		
		
			
				
					
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					                    break; | 
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					                    break; | 
				
			
			
		
	
		
		
			
				
					
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					                default: | 
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					                default: | 
				
			
			
		
	
		
		
			
				
					
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					                    if (mob.getCombatTarget() == null) { | 
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					                    if (mob.getCombatTarget() == null) { | 
				
			
			
		
	
		
		
			
				
					
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					                        if (!mob.isMoving()) | 
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					                            Patrol(mob); | 
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					                        if (!mob.isMoving()) { | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					                        else | 
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					                            // Minions only patrol on their own if captain is dead.
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					                            if (mob.agentType.equals(Enum.AIAgentType.GUARDMINION) == false) | 
				
			
			
		
	
		
		
			
				
					
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					                                Patrol(mob); | 
				
			
			
		
	
		
		
			
				
					
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					                            else if (mob.guardCaptain.isAlive() == false) | 
				
			
			
		
	
		
		
			
				
					
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					                                Patrol(mob); | 
				
			
			
		
	
		
		
			
				
					
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					                        } else | 
				
			
			
		
	
		
		
			
				
					
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					                            mob.stopPatrolTime = System.currentTimeMillis(); | 
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					                            mob.stopPatrolTime = System.currentTimeMillis(); | 
				
			
			
		
	
		
		
			
				
					
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					                    } else { | 
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					                    } else { | 
				
			
			
		
	
		
		
			
				
					
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					                        chaseTarget(mob); | 
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					                        chaseTarget(mob); | 
				
			
			
		
	
	
		
		
			
				
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