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Grid flip testing

feature-workorder
MagicBot 1 year ago
parent
commit
d7cde3a77f
  1. 5
      src/engine/InterestManagement/HeightMap.java

5
src/engine/InterestManagement/HeightMap.java

@ -376,13 +376,10 @@ public class HeightMap {
int maxX = (int) (this.fullExtentsX / this.bucketWidthX); int maxX = (int) (this.fullExtentsX / this.bucketWidthX);
int maxY = (int) (this.fullExtentsY / this.bucketWidthY); int maxY = (int) (this.fullExtentsY / this.bucketWidthY);
//flip the Y so it grabs from the bottom left instead of top left.
//zoneLoc.setY(maxZoneHeight - zoneLoc.y);
gridSquare = getGridSquare(zoneLoc); gridSquare = getGridSquare(zoneLoc);
int gridX = (int) gridSquare.x; int gridX = (int) gridSquare.x;
int gridY = (int) (gridSquare.y); int gridY = (int) gridSquare.y;
if (gridX > maxX) if (gridX > maxX)
gridX = maxX; gridX = maxX;

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