Browse Source

World altitude set in setparent.

feature-region-set
MagicBot 1 year ago
parent
commit
e26121177f
  1. 4
      src/engine/objects/Zone.java
  2. 1
      src/engine/server/world/WorldServer.java

4
src/engine/objects/Zone.java

@ -251,10 +251,12 @@ public class Zone extends AbstractGameObject { @@ -251,10 +251,12 @@ public class Zone extends AbstractGameObject {
this.maxLvl = this.parent.maxLvl;
}
this.worldAltitude = ZoneManager.caclulateWorldAltitude(this);
this.setBounds();
if (this.getParent() == null) {
this.seaLevel = 0;
this.seaLevel = MBServerStatics.SEA_FLOOR_ALTITUDE;
return;
}

1
src/engine/server/world/WorldServer.java

@ -566,7 +566,6 @@ public class WorldServer { @@ -566,7 +566,6 @@ public class WorldServer {
for (Zone zone : rootParent) {
ZoneManager.addZone(zone.getLoadNum(), zone);
zone.worldAltitude = ZoneManager.caclulateWorldAltitude(zone);
//Handle Buildings

Loading…
Cancel
Save