forked from MagicBane/Server
shape
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@@ -14,8 +14,11 @@ import engine.devcmd.AbstractDevCmd;
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import engine.gameManager.BuildingManager;
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import engine.gameManager.ZoneManager;
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import engine.math.Vector3f;
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import engine.math.Vector3fImmutable;
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import engine.objects.*;
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import java.awt.*;
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import java.awt.geom.Area;
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import java.lang.reflect.Field;
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public class RegionCmd extends AbstractDevCmd {
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@@ -52,13 +55,26 @@ public class RegionCmd extends AbstractDevCmd {
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output += "NavMesh Data" + newline;
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this.throwbackInfo(pc, output);
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}
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Zone zone = ZoneManager.findSmallestZone(((AbstractCharacter) target).loc);
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if(zone != null) {
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output += "zone: " + zone.zoneName + newline;
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output += "on navmesh: " + zone.navMesh.contains(((AbstractCharacter) target).loc.x,((AbstractCharacter) target).loc.z) + newline;
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}else {
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output += "zone: null" + newline;
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//Zone zone = ZoneManager.findSmallestZone(((AbstractCharacter) target).loc);
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//if(zone != null) {
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// output += "zone: " + zone.zoneName + newline;
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// output += "on navmesh: " + zone.navMesh.contains(((AbstractCharacter) target).loc.x,((AbstractCharacter) target).loc.z) + newline;
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//}else {
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// output += "zone: null" + newline;
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//}
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if( building != null){
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boolean pointBlocked = false;
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for(Area area : building.meshes){
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Vector3fImmutable pos = ((AbstractCharacter)target).loc;
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if(area.contains(new Point((int) pos.x, (int) pos.z))){
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pointBlocked = true;
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}
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}
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output += "pointBlocked: " + pointBlocked;
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}
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this.throwbackInfo(pc, output);
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}
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@@ -984,52 +984,13 @@ public enum BuildingManager {
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return;
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}
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Area footprint = new Area(new Rectangle((int) building.loc.x, (int) building.loc.z, (int) (building.getBounds().getHalfExtents().x * 2), (int) (building.getBounds().getHalfExtents().y * 2)));
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building.parentZone.navMesh.subtract(footprint);
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for (ArrayList<Vector2f> meshEntry : convexHullList) {
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Polygon poly = new Polygon();
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for(Vector2f vect : meshEntry){
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Vector3fImmutable rotationPoint = Vector3fImmutable.rotateAroundPoint(new Vector3fImmutable(vect.x + building.loc.x,0,vect.y + building.loc.z),building.loc,building.getRot().getRotation());
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for (Vector2f vect : meshEntry) {
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Vector3fImmutable rotationPoint = Vector3fImmutable.rotateAroundPoint(new Vector3fImmutable(vect.x + building.loc.x, 0, vect.y + building.loc.z), building.loc, building.getRot().getRotation());
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poly.addPoint((int) rotationPoint.x, (int) rotationPoint.z);
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}
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footprint.subtract(new Area(poly));
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//Path2D.Float stencilPath = new Path2D.Float();
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// Add building offset and rotation to vertices
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//for (Vector2f vertex : meshEntry) {
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// vertex.addLocal(building.getLoc().x, building.getLoc().z);
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// Vector3fImmutable rotatedPoint = new Vector3fImmutable(vertex.x, 0, vertex.y);
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// rotatedPoint = Vector3fImmutable.rotateAroundPoint(building.getLoc(), rotatedPoint, building.getBounds().getQuaternion().angleY);
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// vertex.set(rotatedPoint.x, rotatedPoint.z);
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//}
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// Move to start of path
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//stencilPath.moveTo(meshEntry.get(0).x, meshEntry.get(0).y);
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// Draw path
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//for (int i = 1; i < meshEntry.size(); i++)
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// stencilPath.lineTo(meshEntry.get(i).x, meshEntry.get(i).y);
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// enclose the path
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//stencilPath.closePath();
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// subtract stencil from zone navmesh
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//Area stencilArea = new Area(stencilPath);
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//AffineTransform at = new AffineTransform();
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//at.createTransformedShape(new Polygon());
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//building.parentZone.navMesh.subtract(stencilArea.createTransformedArea(at));
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building.meshes.add(new Area(poly));
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}
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building.parentZone.navMesh.add(footprint);
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//add in all the regions to the navMesh
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//for (Regions region : building.getBounds().getRegions())
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// building.parentZone.navMesh.add(region.getArea());
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}
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}
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@@ -34,6 +34,7 @@ import engine.net.client.msg.UpdateObjectMsg;
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import engine.server.MBServerStatics;
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import org.pmw.tinylog.Logger;
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import java.awt.geom.Area;
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import java.sql.ResultSet;
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import java.sql.SQLException;
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import java.time.LocalDateTime;
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@@ -99,6 +100,8 @@ public class Building extends AbstractWorldObject {
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private ConcurrentHashMap<Integer, Condemned> condemned;
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private ArrayList<Building> children = null;
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public ArrayList<Area> meshes;
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/**
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* ResultSet Constructor
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*/
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@@ -184,7 +184,7 @@ public class Zone extends AbstractWorldObject {
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ZoneManager.populateZoneCollections(this);
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this.createNavMesh();
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//this.createNavMesh();
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}
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