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Rework of db handler

hull7
MagicBot 1 year ago
parent
commit
f5d7caab65
  1. 51
      src/engine/db/handlers/dbBuildingHandler.java
  2. 3
      src/engine/gameManager/BuildingManager.java

51
src/engine/db/handlers/dbBuildingHandler.java

@ -15,12 +15,12 @@ import engine.Enum.ProtectionState;
import engine.Enum.TaxType; import engine.Enum.TaxType;
import engine.gameManager.BuildingManager; import engine.gameManager.BuildingManager;
import engine.gameManager.DbManager; import engine.gameManager.DbManager;
import engine.math.Vector2f;
import engine.math.Vector3fImmutable; import engine.math.Vector3fImmutable;
import engine.objects.*; import engine.objects.*;
import org.joda.time.DateTime; import org.joda.time.DateTime;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.awt.geom.Path2D;
import java.sql.Connection; import java.sql.Connection;
import java.sql.PreparedStatement; import java.sql.PreparedStatement;
import java.sql.ResultSet; import java.sql.ResultSet;
@ -549,35 +549,12 @@ public class dbBuildingHandler extends dbHandlerBase {
return false; return false;
} }
public void POPULATE_RENDER_LOOKUP() {
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_structure_renders`")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
int structureID = rs.getInt("structureID");
int renderID = rs.getInt("renderID");
if (!BuildingManager._render_lookup.containsKey(structureID))
BuildingManager._render_lookup.put(structureID, new ArrayList<>());
BuildingManager._render_lookup.get(structureID).add(renderID);
}
} catch (SQLException e) {
Logger.error(e);
}
}
public void LOAD_MESH_HULLS() { public void LOAD_MESH_HULLS() {
int recordsRead = 0; int recordsRead = 0;
try (Connection connection = DbManager.getConnection(); try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_verts")) { PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_convex_hulls")) {
ResultSet rs = preparedStatement.executeQuery(); ResultSet rs = preparedStatement.executeQuery();
@ -586,39 +563,27 @@ public class dbBuildingHandler extends dbHandlerBase {
recordsRead++; recordsRead++;
int propID = rs.getInt("propID"); int propID = rs.getInt("propID");
String[] vertStrings = rs.getString("vertices").split(";"); String[] HullStrings = rs.getString("vertices").split(";");
ArrayList<Vector2f> vertArrayList = new ArrayList<>();
// Filter things that couldn't be wrapped // Filter things that couldn't be wrapped
if (vertStrings.length < 3) { if (HullStrings.length < 3) {
Logger.error("Prop : " + propID + " has less than 3 vertices."); Logger.error("Prop : " + propID + " has less than 3 vertices.");
continue; continue;
} }
ArrayList<Vector2f> vectors = new ArrayList<>();
ArrayList<Float> floats = new ArrayList<>();
for(String read : vertStrings){
floats.add(Float.parseFloat(read));
if(floats.size() == 2) {
vectors.add(new Vector2f(floats.get(0), floats.get(1)));
floats = new ArrayList<>();
}
}
//for (int i = 0; i < vertStrings.length; i += 2) Path2D.Float prop_path = BuildingManager.hullToPath2d(HullStrings);
// vertArrayList.add(new Vector2f(Float.parseFloat(vertStrings[i]), Float.parseFloat(vertStrings[1 + 1])));
ArrayList<ArrayList<Vector2f>> meshList; ArrayList<ArrayList<Path2D>> meshList;
if (BuildingManager._hull_data.get(propID) == null) { if (BuildingManager._hull_data.get(propID) == null) {
meshList = new ArrayList<>(); meshList = new ArrayList<>();
meshList.add(vectors); meshList.add(prop_path);
BuildingManager._hull_data.put(propID, meshList); BuildingManager._hull_data.put(propID, meshList);
} else { } else {
meshList = BuildingManager._hull_data.get(propID); meshList = BuildingManager._hull_data.get(propID);
meshList.add(vectors); meshList.add(prop_path);
} }
} }

3
src/engine/gameManager/BuildingManager.java

@ -41,8 +41,7 @@ public enum BuildingManager {
BUILDINGMANAGER; BUILDINGMANAGER;
public static HashMap<Integer, ArrayList<Integer>> _render_lookup = new HashMap<>(); public static HashMap<Integer, ArrayList<ArrayList<Path2D>>> _hull_data = new HashMap<>();
public static HashMap<Integer, ArrayList<ArrayList<Vector2f>>> _hull_data = new HashMap<>();
public static HashMap<Integer, ArrayList<BuildingLocation>> _stuckLocations = new HashMap<>(); public static HashMap<Integer, ArrayList<BuildingLocation>> _stuckLocations = new HashMap<>();
public static HashMap<Integer, ArrayList<BuildingLocation>> _slotLocations = new HashMap<>(); public static HashMap<Integer, ArrayList<BuildingLocation>> _slotLocations = new HashMap<>();

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