forked from MagicBane/Server
Compare commits
13 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 0c5facaefc | |||
| ce8dc09a95 | |||
| dce3822d43 | |||
| f4ceab41dd | |||
| bd370097ab | |||
| cbb3fd0b24 | |||
| 944269b78e | |||
| 530747ed75 | |||
| 6d8866f019 | |||
| d52bef8252 | |||
| 3cf6bba0f4 | |||
| acc253aa4d | |||
| fea1c2f06a |
@@ -220,16 +220,16 @@ public class InfoCmd extends AbstractDevCmd {
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// List hirelings
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if (targetBuilding.getHirelings().isEmpty() == false) {
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if (targetBuilding.hirelings.isEmpty() == false) {
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output += newline;
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output += "Hirelings List: name / slot / floor";
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for (AbstractCharacter npc : targetBuilding.getHirelings().keySet()) {
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for (AbstractCharacter npc : targetBuilding.hirelings) {
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if (npc.getObjectType() != GameObjectType.NPC)
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continue;
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output += newline + npc.getName() + " slot " + targetBuilding.getHirelings().get(npc);
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output += newline + npc.getName() + " slot " + targetBuilding.hirelings.indexOf(npc);
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output += newline + "location " + npc.getLoc();
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}
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}
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@@ -48,7 +48,7 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
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for (Building building : zone.zoneBuildingSet) {
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if (!BuildingManager.IsWallPiece(building))
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continue;
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for (AbstractCharacter ac : building.getHirelings().keySet()) {
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for (AbstractCharacter ac : building.hirelings) {
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NPC npc = null;
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Mob mobA = null;
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@@ -143,7 +143,7 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
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if ((building.getBlueprint() != null) && (building.getBlueprint().getBuildingGroup() == BuildingGroup.SPIRE))
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building.disableSpire(false);
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for (AbstractCharacter ac : building.getHirelings().keySet()) {
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for (AbstractCharacter ac : building.hirelings) {
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NPC npc = null;
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Mob mobA = null;
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@@ -13,7 +13,10 @@ import engine.Enum.BuildingGroup;
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import engine.Enum.DbObjectType;
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import engine.InterestManagement.WorldGrid;
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import engine.devcmd.AbstractDevCmd;
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import engine.gameManager.*;
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import engine.gameManager.BuildingManager;
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import engine.gameManager.ChatManager;
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import engine.gameManager.DbManager;
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import engine.gameManager.ZoneManager;
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import engine.math.Vector3fImmutable;
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import engine.objects.*;
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@@ -141,7 +144,7 @@ public class RemoveObjectCmd extends AbstractDevCmd {
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// Remove hirelings for this building
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for (AbstractCharacter abstractCharacter : building.getHirelings().keySet())
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for (AbstractCharacter abstractCharacter : building.hirelings)
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BuildingManager.removeHireling(building, abstractCharacter);
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Zone zone = building.getParentZone();
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@@ -170,7 +173,7 @@ public class RemoveObjectCmd extends AbstractDevCmd {
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// Remove npc from hirelings list.
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if (npc.building != null)
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npc.building.getHirelings().remove(npc);
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npc.building.hirelings.remove(npc);
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for (Integer minionUUID : npc.minions) {
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Mob minionMob = Mob.getMob(minionUUID);
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@@ -207,7 +210,7 @@ public class RemoveObjectCmd extends AbstractDevCmd {
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// Remove npc from hirelings list.
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if (mob.building != null)
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mob.building.getHirelings().remove(mob);
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mob.building.hirelings.remove(mob);
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mob.setLoc(Vector3fImmutable.ZERO); //Move it off the plane..
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mob.setBindLoc(Vector3fImmutable.ZERO); //Reset the bind loc..
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@@ -53,7 +53,7 @@ public class SlotTestCmd extends AbstractDevCmd {
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int slot = Integer.parseInt(args[0]);
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Vector3fImmutable slotLocation;
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BuildingLocation buildingLocation = BuildingManager._slotLocations.get(building.meshUUID).get(slot - 1);
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BuildingLocation buildingLocation = BuildingManager._slotLocations.get(building.meshUUID).get(slot);
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slotLocation = building.getLoc().add(buildingLocation.getLocation());
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slotLocation = Vector3fImmutable.rotateAroundPoint(building.getLoc(), slotLocation, building.getBounds().getQuaternion().angleY);
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playerCharacter.teleport(slotLocation);
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@@ -61,17 +61,17 @@ public class SlotTestCmd extends AbstractDevCmd {
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}
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for (BuildingLocation buildingLocation : BuildingManager._slotLocations.get(building.meshUUID))
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outString += buildingLocation.getSlot() + buildingLocation.getLocation().toString() + "\r\n";
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outString += buildingLocation.getSlot() - 1 + buildingLocation.getLocation().toString() + "\r\n";
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outString += "\r\nNext Available Slot: " + BuildingManager.getAvailableSlot(building);
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if (building.getHirelings().isEmpty() == false) {
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if (building.hirelings.isEmpty() == false) {
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outString += "\r\n\r\n";
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outString += "Hirelings List:";
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for (AbstractCharacter hireling : building.getHirelings().keySet())
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outString += "\r\n" + hireling.getName() + " slot : " + building.getHirelings().get(hireling);
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for (AbstractCharacter hireling : building.hirelings)
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outString += "\r\n" + hireling.getName() + " slot : " + building.hirelings.indexOf(hireling);
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}
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@@ -19,10 +19,7 @@ import engine.job.JobScheduler;
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import engine.jobs.UpgradeBuildingJob;
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import engine.math.Bounds;
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import engine.math.Vector3fImmutable;
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import engine.net.client.ClientConnection;
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import engine.net.client.msg.ErrorPopupMsg;
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import engine.net.client.msg.ManageCityAssetsMsg;
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import engine.net.client.msg.PlaceAssetMsg;
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import engine.objects.*;
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import engine.server.MBServerStatics;
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import org.pmw.tinylog.Logger;
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@@ -56,12 +53,14 @@ public enum BuildingManager {
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int numOfSlots = _slotLocations.get(building.meshUUID).size();
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for (int i = 1; i <= numOfSlots; i++) {
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if (building.hirelings.isEmpty())
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return 0;
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if (building.hirelings.size() == numOfSlots)
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return -1;
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return building.hirelings.size();
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if (!building.getHirelings().containsValue(i))
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return i;
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}
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return -1;
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}
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public static int getLastAvailableSlot(Building building) {
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@@ -76,12 +75,13 @@ public enum BuildingManager {
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int numOfSlots = _slotLocations.get(building.meshUUID).size();
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for (int i = numOfSlots; i > 0; i--) {
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if (building.hirelings.isEmpty())
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return numOfSlots - 1;
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if (!building.getHirelings().containsValue(i))
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return i;
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}
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return -1;
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if (building.hirelings.size() == numOfSlots)
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return -1;
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return numOfSlots - 1;
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}
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public static BuildingLocation getSlotLocation(Building building, int slot) {
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@@ -91,7 +91,7 @@ public enum BuildingManager {
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if (slot == -1)
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return buildingLocation;
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buildingLocation = _slotLocations.get(building.meshUUID).get(slot - 1); // array index
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buildingLocation = _slotLocations.get(building.meshUUID).get(slot); // array index
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if (buildingLocation == null) {
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Logger.error("Invalid slot for building: " + building.getObjectUUID());
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@@ -100,6 +100,20 @@ public enum BuildingManager {
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return buildingLocation;
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}
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public static void updateHirelingSlots(Building building) {
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// Method updates all hirelings with the slot locations
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// for the current mesh. The position and region can change
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// such as when upgrading a TOL to R8.
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for (AbstractCharacter hireling : building.hirelings) {
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hireling.setLoc(getSlotLocation(building, building.hirelings.indexOf(hireling)).getLocation());
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InterestManager.setObjectDirty(hireling);
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}
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}
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public static boolean playerCanManage(PlayerCharacter player, Building building) {
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if (player == null)
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@@ -291,7 +305,7 @@ public enum BuildingManager {
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// Method transfers ownership of all hirelings in a building
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public static void refreshHirelings(Building building) {
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public static void updateHirelingGuilds(Building building) {
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if (building == null)
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return;
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@@ -303,7 +317,7 @@ public enum BuildingManager {
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else
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newGuild = building.getOwner().getGuild();
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for (AbstractCharacter hireling : building.getHirelings().keySet()) {
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for (AbstractCharacter hireling : building.hirelings) {
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hireling.setGuild(newGuild);
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WorldGrid.updateObject(hireling);
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}
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@@ -336,7 +350,7 @@ public enum BuildingManager {
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// Remove hireling from building
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building.getHirelings().remove(hireling);
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building.hirelings.remove(hireling);
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// Remove from zone mob set
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@@ -388,7 +402,7 @@ public enum BuildingManager {
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if (building.getRank() < 1) {
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for (AbstractCharacter slottedNPC : building.getHirelings().keySet())
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for (AbstractCharacter slottedNPC : building.hirelings)
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BuildingManager.removeHireling(building, slottedNPC);
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return;
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@@ -396,14 +410,17 @@ public enum BuildingManager {
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// Delete hireling if building has deranked.
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for (AbstractCharacter hireling : building.getHirelings().keySet()) {
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for (AbstractCharacter hireling : building.hirelings) {
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if (building.getHirelings().get(hireling) > building.getBlueprint().getSlotsForRank(building.getRank()))
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if (building.hirelings.indexOf(hireling) + 1 > building.getBlueprint().getSlotsForRank(building.getRank()))
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BuildingManager.removeHireling(building, hireling);
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}
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refreshHirelings(building);
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// Update hireling guilds and locations
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updateHirelingGuilds(building);
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updateHirelingSlots(building);
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}
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public static Building getBuilding(int id) {
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@@ -564,7 +581,7 @@ public enum BuildingManager {
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if (building.getBlueprintUUID() == 0)
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return false;
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if (building.getBlueprint().getMaxSlots() == building.getHirelings().size())
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if (building.getBlueprint().getMaxSlots() == building.hirelings.size())
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return false;
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String pirateName = NPCManager.getPirateName(contract.getMobbaseID());
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@@ -777,83 +794,6 @@ public enum BuildingManager {
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}
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public static void processRedeedNPC(NPC npc, Building building, ClientConnection origin) {
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// Member variable declaration
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PlayerCharacter player;
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Contract contract;
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CharacterItemManager itemMan;
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ItemBase itemBase;
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Item item;
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npc.lock.writeLock().lock();
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try {
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if (building == null)
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return;
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player = SessionManager.getPlayerCharacter(origin);
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itemMan = player.getCharItemManager();
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contract = npc.getContract();
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if (!player.getCharItemManager().hasRoomInventory((short) 1)) {
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ErrorPopupMsg.sendErrorPopup(player, 21);
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return;
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}
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if (!building.getHirelings().containsKey(npc))
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return;
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if (!npc.remove()) {
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PlaceAssetMsg.sendPlaceAssetError(player.getClientConnection(), 1, "A Serious error has occurred. Please post details for to ensure transaction integrity");
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return;
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}
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building.getHirelings().remove(npc);
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itemBase = ItemBase.getItemBase(contract.getContractID());
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if (itemBase == null) {
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Logger.error("Could not find Contract for npc: " + npc.getObjectUUID());
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return;
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}
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boolean itemWorked = false;
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item = new Item(itemBase, player.getObjectUUID(), Enum.OwnerType.PlayerCharacter, (byte) ((byte) npc.getRank() - 1), (byte) ((byte) npc.getRank() - 1),
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(short) 1, (short) 1, true, false, Enum.ItemContainerType.INVENTORY, (byte) 0,
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new ArrayList<>(), "");
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item.setNumOfItems(1);
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item.containerType = Enum.ItemContainerType.INVENTORY;
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try {
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item = DbManager.ItemQueries.ADD_ITEM(item);
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itemWorked = true;
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} catch (Exception e) {
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Logger.error(e);
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}
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if (itemWorked) {
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itemMan.addItemToInventory(item);
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itemMan.updateInventory();
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}
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ManageCityAssetsMsg mca = new ManageCityAssetsMsg();
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mca.actionType = NPC.SVR_CLOSE_WINDOW;
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mca.setTargetType(building.getObjectType().ordinal());
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mca.setTargetID(building.getObjectUUID());
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origin.sendMsg(mca);
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} catch (Exception e) {
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Logger.error(e);
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} finally {
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npc.lock.writeLock().unlock();
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}
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}
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public static void rebuildMine(Building mineBuilding) {
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setRank(mineBuilding, 1);
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mineBuilding.meshUUID = mineBuilding.getBlueprint().getMeshForRank(mineBuilding.rank);
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@@ -871,7 +811,7 @@ public enum BuildingManager {
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boolean success;
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// If this building has no blueprint then set rank and exit immediatly.
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// If this building has no blueprint then set rank and exit immediately.
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|
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if (building.blueprintUUID == 0 || building.getBlueprint() != null && building.getBlueprint().getBuildingGroup().equals(BuildingGroup.MINE)) {
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building.rank = rank;
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@@ -889,7 +829,7 @@ public enum BuildingManager {
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Logger.error("failed to cancel existing upgrade job.");
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}
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|
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// Attempt write to database, or delete the building
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// Attempt to write to database, or delete the building
|
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// if we are destroying it.
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|
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if (rank == -1)
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@@ -5,17 +5,14 @@ import engine.InterestManagement.WorldGrid;
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import engine.math.Quaternion;
|
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import engine.math.Vector3f;
|
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import engine.math.Vector3fImmutable;
|
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import engine.mobileAI.MobAI;
|
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import engine.net.Dispatch;
|
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import engine.net.DispatchMessage;
|
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import engine.net.client.msg.PetMsg;
|
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import engine.objects.*;
|
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import engine.powers.EffectsBase;
|
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import engine.powers.PowersBase;
|
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import engine.powers.RuneSkillAdjustEntry;
|
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import org.pmw.tinylog.Logger;
|
||||
|
||||
import javax.smartcardio.ATR;
|
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import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
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import java.util.concurrent.ThreadLocalRandom;
|
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@@ -200,7 +197,7 @@ public enum NPCManager {
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|
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// Pets are regular mobiles not hirelings (Siege engines)
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if (abstractCharacter.contract != null)
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abstractCharacter.building.getHirelings().put(abstractCharacter, buildingSlot);
|
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abstractCharacter.building.hirelings.addIfAbsent(abstractCharacter);
|
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|
||||
// Override bind and location for this npc derived
|
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// from BuildingManager slot location data.
|
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|
||||
@@ -78,7 +78,7 @@ public class ActivateNPCMsgHandler extends AbstractClientMsgHandler {
|
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return false;
|
||||
}
|
||||
|
||||
if (building.getBlueprint().getMaxSlots() == building.getHirelings().size())
|
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if (building.getBlueprint().getMaxSlots() == building.hirelings.size())
|
||||
return false;
|
||||
|
||||
Item contractItem = Item.getFromCache(msg.getContractItem());
|
||||
|
||||
@@ -54,7 +54,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
|
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return;
|
||||
}
|
||||
|
||||
if (!building.getHirelings().containsKey(hireling))
|
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if (!building.hirelings.contains(hireling))
|
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return;
|
||||
|
||||
BuildingManager.removeHireling(building, hireling);
|
||||
@@ -402,7 +402,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
|
||||
if (building == null)
|
||||
return true;
|
||||
|
||||
if (building.getHirelings().containsKey(npc) == false)
|
||||
if (building.hirelings.contains(npc) == false)
|
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return true;
|
||||
|
||||
|
||||
@@ -421,7 +421,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
|
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if (ManageCityAssetMsgHandler.playerCanManageNotFriends(player, building) == false)
|
||||
return true;
|
||||
|
||||
if (building.getHirelings().containsKey(npc) == false)
|
||||
if (building.hirelings.contains(npc) == false)
|
||||
return true;
|
||||
|
||||
if (npc.remove() == false) {
|
||||
@@ -515,7 +515,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
|
||||
if (building == null)
|
||||
return true;
|
||||
|
||||
if (!building.getHirelings().containsKey(mob))
|
||||
if (!building.hirelings.contains(mob))
|
||||
return true;
|
||||
|
||||
if (player.getCharItemManager().getTradingWith() != null) {
|
||||
@@ -531,7 +531,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
|
||||
if (BuildingManager.playerCanManage(player, building) == false)
|
||||
return true;
|
||||
|
||||
if (building.getHirelings().containsKey(mob) == false)
|
||||
if (building.hirelings.contains(mob) == false)
|
||||
return true;
|
||||
|
||||
BuildingManager.removeHireling(building, mob);
|
||||
|
||||
@@ -24,7 +24,6 @@ import org.joda.time.Period;
|
||||
import java.time.LocalDateTime;
|
||||
import java.time.ZoneId;
|
||||
import java.util.Set;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
/**
|
||||
* Open manage city asset window
|
||||
@@ -229,8 +228,8 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
|
||||
writer.putInt(asset.getObjectUUID());
|
||||
writer.putInt(0);
|
||||
writer.putInt(0);
|
||||
writer.putInt(asset.getHirelings().size());
|
||||
for (AbstractCharacter hireling : asset.getHirelings().keySet()) {
|
||||
writer.putInt(asset.hirelings.size());
|
||||
for (AbstractCharacter hireling : asset.hirelings) {
|
||||
if (!hireling.getObjectType().equals(GameObjectType.NPC))
|
||||
writer.putString(hireling.getName());
|
||||
else {
|
||||
@@ -262,9 +261,9 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
|
||||
for (int a = 0; a < 5; a++)
|
||||
writer.putInt(0);
|
||||
|
||||
writer.putInt(asset.getHirelings().size());
|
||||
writer.putInt(asset.hirelings.size());
|
||||
|
||||
for (AbstractCharacter npcHire : asset.getHirelings().keySet()) {
|
||||
for (AbstractCharacter npcHire : asset.hirelings) {
|
||||
writer.putInt(npcHire.getObjectType().ordinal());
|
||||
writer.putInt(npcHire.getObjectUUID());
|
||||
if (npcHire.getObjectType() == GameObjectType.NPC)
|
||||
@@ -668,11 +667,11 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
|
||||
writer.putInt(1);
|
||||
}
|
||||
|
||||
writer.putInt(building.hirelings.size());
|
||||
|
||||
ConcurrentHashMap<AbstractCharacter, Integer> npcList = building.getHirelings();
|
||||
writer.putInt(npcList.size());
|
||||
if (npcList.size() > 0) {
|
||||
for (AbstractCharacter npcHire : npcList.keySet()) {
|
||||
if (building.hirelings.size() > 0) {
|
||||
|
||||
for (AbstractCharacter npcHire : building.hirelings) {
|
||||
writer.putInt(npcHire.getObjectType().ordinal());
|
||||
if (npcHire.getObjectType() == GameObjectType.Mob)
|
||||
writer.putInt(((Mob) npcHire).getDBID());
|
||||
|
||||
@@ -41,6 +41,7 @@ import java.time.ZoneId;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.CopyOnWriteArrayList;
|
||||
import java.util.concurrent.ThreadLocalRandom;
|
||||
import java.util.concurrent.atomic.AtomicBoolean;
|
||||
import java.util.concurrent.locks.ReentrantReadWriteLock;
|
||||
@@ -51,7 +52,7 @@ public class Building extends AbstractWorldObject {
|
||||
// Used for thread safety
|
||||
|
||||
private final ReentrantReadWriteLock lock = new ReentrantReadWriteLock();
|
||||
private final ConcurrentHashMap<AbstractCharacter, Integer> hirelings = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
|
||||
public CopyOnWriteArrayList<AbstractCharacter> hirelings = new CopyOnWriteArrayList<>();
|
||||
private final HashMap<Integer, DoorCloseJob> doorJobs = new HashMap<>();
|
||||
public int meshUUID;
|
||||
public Zone parentZone;
|
||||
@@ -647,12 +648,11 @@ public class Building extends AbstractWorldObject {
|
||||
|
||||
// Add costs associated with hirelings
|
||||
|
||||
for (AbstractCharacter npc : this.hirelings.keySet()) {
|
||||
for (AbstractCharacter npc : this.hirelings) {
|
||||
|
||||
if (npc.getObjectType() != GameObjectType.NPC)
|
||||
continue;
|
||||
|
||||
|
||||
maintCost += Blueprint.getNpcMaintCost(npc.getRank());
|
||||
}
|
||||
|
||||
@@ -1031,7 +1031,7 @@ public class Building extends AbstractWorldObject {
|
||||
// Set new guild for hirelings and refresh all clients
|
||||
|
||||
this.refreshGuild();
|
||||
BuildingManager.refreshHirelings(this);
|
||||
BuildingManager.updateHirelingGuilds(this);
|
||||
|
||||
} catch (Exception e) {
|
||||
Logger.error("Error updating owner! UUID: " + this.getObjectUUID());
|
||||
@@ -1213,10 +1213,6 @@ public class Building extends AbstractWorldObject {
|
||||
this.updateEffects();
|
||||
}
|
||||
|
||||
public ConcurrentHashMap<AbstractCharacter, Integer> getHirelings() {
|
||||
return hirelings;
|
||||
}
|
||||
|
||||
public final boolean isSpireIsActive() {
|
||||
return spireIsActive;
|
||||
}
|
||||
|
||||
@@ -656,7 +656,7 @@ public class City extends AbstractWorldObject {
|
||||
if (this.getTOL() == null)
|
||||
return outNPC;
|
||||
|
||||
for (AbstractCharacter npc : getTOL().getHirelings().keySet()) {
|
||||
for (AbstractCharacter npc : getTOL().hirelings) {
|
||||
if (npc.getObjectType() == GameObjectType.NPC)
|
||||
if (((NPC) npc).getContract().isRuneMaster() == true)
|
||||
outNPC = (NPC) npc;
|
||||
|
||||
@@ -11,7 +11,10 @@ package engine.objects;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.gameManager.*;
|
||||
import engine.gameManager.BuildingManager;
|
||||
import engine.gameManager.ChatManager;
|
||||
import engine.gameManager.DbManager;
|
||||
import engine.gameManager.ZoneManager;
|
||||
import engine.net.ByteBufferWriter;
|
||||
import engine.net.client.msg.ErrorPopupMsg;
|
||||
import engine.server.MBServerStatics;
|
||||
@@ -547,7 +550,7 @@ public class Mine extends AbstractGameObject {
|
||||
Building mineBuilding = BuildingManager.getBuilding(this.buildingID);
|
||||
if (mineBuilding == null)
|
||||
return this.production.baseProduction;
|
||||
for (AbstractCharacter harvester : mineBuilding.getHirelings().keySet()) {
|
||||
for (AbstractCharacter harvester : mineBuilding.hirelings) {
|
||||
totalModded += baseModValue;
|
||||
totalModded += rankModValue * harvester.getRank();
|
||||
}
|
||||
|
||||
@@ -1119,7 +1119,7 @@ public class NPC extends AbstractCharacter {
|
||||
building = this.building;
|
||||
|
||||
if (building != null) {
|
||||
building.getHirelings().remove(this);
|
||||
building.hirelings.remove(this);
|
||||
this.removeMinions();
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user