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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.net.client.msg.chat;
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import engine.Enum.GameObjectType;
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import engine.gameManager.SessionManager;
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import engine.net.AbstractConnection;
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import engine.net.ByteBufferReader;
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import engine.net.ByteBufferWriter;
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import engine.net.client.Protocol;
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import engine.objects.AbstractCharacter;
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import engine.objects.AbstractGameObject;
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import engine.objects.AbstractWorldObject;
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import engine.server.world.WorldServer;
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public class ChatCityMsg extends AbstractChatMsg {
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/**
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* This is the general purpose constructor.
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*/
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public ChatCityMsg(AbstractWorldObject source, String message) {
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super(Protocol.CHATCITY, source, message);
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}
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/**
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* This constructor is used by NetMsgFactory. It attempts to deserialize the
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* ByteBuffer into a message. If a BufferUnderflow occurs (based on reading
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* past the limit) then this constructor Throws that Exception to the
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* caller.
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*/
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public ChatCityMsg(AbstractConnection origin, ByteBufferReader reader) {
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super(Protocol.CHATCITY, origin, reader);
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}
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/**
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* Copy constructor
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*/
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public ChatCityMsg(ChatCityMsg msg) {
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super(msg);
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}
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/**
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* Deserializes the subclass specific items from the supplied ByteBufferReader.
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*/
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@Override
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protected void _deserialize(ByteBufferReader reader) {
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long sourceID = reader.getLong();
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int objectUUID = AbstractGameObject.extractUUID(GameObjectType.PlayerCharacter, sourceID);
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this.source = SessionManager.getPlayerCharacterByID(objectUUID);
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this.unknown01 = reader.getInt();
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this.message = reader.getString();
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this.sourceName = reader.getString();
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this.unknown02 = reader.getInt();
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}
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/**
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* Serializes the subclass specific items to the supplied ByteBufferWriter.
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*/
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@Override
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protected void _serialize(ByteBufferWriter writer) {
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// TODO Implement Serialize
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if (this.source != null) {
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writer.putInt(source.getObjectType().ordinal());
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writer.putInt(source.getObjectUUID());
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} else
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writer.putLong(0L);
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writer.putInt(0);
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writer.putString(this.message);
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if (this.source == null) {
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// TODO log error here
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writer.putString("");
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writer.putInt(0);
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} else {
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writer.putString(((AbstractCharacter) this.source).getFirstName());
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writer.putInt(WorldServer.worldMapID);
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}
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}
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}
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