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86 lines
3.2 KiB
86 lines
3.2 KiB
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . |
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· |
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ |
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ |
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ |
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// Magicbane Emulator Project © 2013 - 2022 |
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// www.magicbane.com |
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package engine.net.client.msg.chat; |
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import engine.Enum.GameObjectType; |
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import engine.gameManager.SessionManager; |
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import engine.net.AbstractConnection; |
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import engine.net.ByteBufferReader; |
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import engine.net.ByteBufferWriter; |
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import engine.net.client.Protocol; |
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import engine.objects.AbstractCharacter; |
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import engine.objects.AbstractGameObject; |
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import engine.objects.AbstractWorldObject; |
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import engine.server.world.WorldServer; |
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public class ChatCityMsg extends AbstractChatMsg { |
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/** |
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* This is the general purpose constructor. |
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*/ |
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public ChatCityMsg(AbstractWorldObject source, String message) { |
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super(Protocol.CHATCITY, source, message); |
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} |
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/** |
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* This constructor is used by NetMsgFactory. It attempts to deserialize the |
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* ByteBuffer into a message. If a BufferUnderflow occurs (based on reading |
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* past the limit) then this constructor Throws that Exception to the |
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* caller. |
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*/ |
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public ChatCityMsg(AbstractConnection origin, ByteBufferReader reader) { |
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super(Protocol.CHATCITY, origin, reader); |
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} |
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/** |
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* Copy constructor |
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*/ |
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public ChatCityMsg(ChatCityMsg msg) { |
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super(msg); |
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} |
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/** |
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* Deserializes the subclass specific items from the supplied ByteBufferReader. |
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*/ |
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@Override |
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protected void _deserialize(ByteBufferReader reader) { |
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long sourceID = reader.getLong(); |
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int objectUUID = AbstractGameObject.extractUUID(GameObjectType.PlayerCharacter, sourceID); |
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this.source = SessionManager.getPlayerCharacterByID(objectUUID); |
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this.unknown01 = reader.getInt(); |
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this.message = reader.getString(); |
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this.sourceName = reader.getString(); |
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this.unknown02 = reader.getInt(); |
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} |
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/** |
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* Serializes the subclass specific items to the supplied ByteBufferWriter. |
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*/ |
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@Override |
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protected void _serialize(ByteBufferWriter writer) { |
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// TODO Implement Serialize |
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if (this.source != null) { |
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writer.putInt(source.getObjectType().ordinal()); |
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writer.putInt(source.getObjectUUID()); |
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} else |
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writer.putLong(0L); |
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writer.putInt(0); |
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writer.putString(this.message); |
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if (this.source == null) { |
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// TODO log error here |
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writer.putString(""); |
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writer.putInt(0); |
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} else { |
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writer.putString(((AbstractCharacter) this.source).getFirstName()); |
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writer.putInt(WorldServer.worldMapID); |
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} |
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} |
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}
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